Up The WAZOOH! (Remastered)

So finally they announced a release date – after dealing it months ago – for that remaster of Croc: Legend Of The Gobbos, Argonaut Games came back from the dead last summer just for it, as in its gonna launch on the 2nd of April, so in a couple of weeks it will be out on pretty much everything.

Digitally, as expected, but you could also try preordering physical PS5-Switch US copies of the game on Rock It Games (not sponsored, i found it linked on the Gematsu article of this new release date announcement), if you have enough dough and interest for the ol’ Croc.

I could try rewrite/rework my old review for the old incarnation of Platformation i did for the occasion, bu i won’t: first, i wanna actually replay it (i have the old PS1 disc version of that and the sequel), write a brand new review for the game, BUT i hoped the delay would push it further down this year, since i already had more than enough to do.

Also, since most of the month will be dedicated (as decided months ago) to Asterix & Obelix, mostly the platforming titles of the XXL series, it would be overkill for Platformation Time Again.

So that review will be done, eventually, maybe when-if they remaster Croc 2.

Don’t expect an EXPRESSO review anytime soon of the new live action Snow White thing with the uncanny valley dwarves, i’m keep gonna pretend these fuckin movies don’t exist, as i have for a while now.

I will have a review of the Minecraft live action film out, hopefully on the week it debuts here ( it comes out on April 3).

Platformation Time Again #1: Ty The Tasmanian Tiger HD [PS4/STEAM]

HISTORY

After Pangaea was no more, Sony released the Playstation 2.

I did receive one for Christmas 2002, and if you also did, you will remember the original “fat” model was kind of a piece of shit, but besides that, that generation of machines would eventually become the “Twilight Of The Gods” age for the mascot platformer, which was also often the “collectathon” kind of platformer and had already peaked, especially on the Nintendo 64, where Rareware did crystalize decades of 2D platformer and collectible obsession with Banjo Kazooie, before completely quintupling down on this style with the infamous Donkey Kong 64.

While they were starting to feel like a dying trend, it must be made clear that even if they were not as rampant as on the PS1 and Nintendo 64, there were still a LOT of 3D platformers that console generation, either sequels of legacy series or new IP s, because they were still quite profitable, and – while shrunk – the market for these kind of games did exist, Nintendo aside that kept doing their thing as they have been for decades, regardless of trends or logic or many other things.

What i mean by this is that while Naughty Dog continued their platform games legacy with the Jak Daxter series, other studios threw their hat in the ring with new mascot platformer, hoping one day to see them playing golf, tennis or racing each other, and the Australian Krome Studios were certaintly one of those studios that did such a thing, with Ty The Tasmanian Tiger, published by EA Games and released in 2002 on PS2, X-Box and Gamecube.

Makes more sense than having Polish people making games about kangaroos, i guess.

Continua a leggere “Platformation Time Again #1: Ty The Tasmanian Tiger HD [PS4/STEAM]”

Introducing “Platformation Time Again”

If you happen to be a long time reader or followed any of my previous italian blogs (not ruling that out), this announcement will feel like a deja-vu, but yes, i’m starting over this column about platforming games with a brand new format and a “when i can” irregular posting.

If you have no idea what i’m talking about and somehow skipped the “column about platforming videogames” part just above, yes, this will be a column about platformers, with in depth, structured reviews with no regular cadence, a new entry/review will basically happen when i can actually set time aside to play and dissect a game, so irregular cadence it is.

And yes, it will be all written a new from scratch, so don’t worry about that.

Not much in the way of rules, just i don’t plan to review hacks or bootlegs, at least for now, but i doubt this rule will change over time. Just making this clear.

As to why, i’m a big platformer buff, so i missed doing these, hence are we again. 🙂

Also, i might be commissioning a request for the column’s logo later down the line.

MIGHT.

The first entry/review for Platformation Time Again will hit later today, bye!