Ninety Nine Nights II X360 [REVIEW] | #musoumay

In many ways this should be featured here… or refeatured, since i did review both the Ninety Nine Nights games on the old italian blogs, but since i did a new full review of the original game (which i’m gonna abbreviate as N3 from now on, mostly) i knew i “had” to do the same for N3 II.

Even if it kinda shouldn’t, with extra hindsight making it extra obvious, BUT i’m gonna argue it fits the rubric for reason i will explain a bit later.

I mean, i do have to wonder what possessed Konami to get publishing rights for a N3 sequel, let alone that the niche audience of the first game liked it enough to want a sequel, but then again i’m not even sure nobody told Tak Fuji about what the game even was before deploying him on stage during the now legendary Konami E3 2012 Conference, so absurd it seems like a late night live-action show you’d catch on Adult Swim, but nope, it’s real and was actually a worlwide live event.

An “EXTReeeMEeee” one, some might say.

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Orcs! (2011) [REVIEW] | 3 Inches Of Snooze

Time to rummage through my B-movies DVD collection and pinch one out, in this case salvaging from one of the huge ass bookcase style holders Orcs!, a 2011 direct to video monster on the loose flick with a fantasy twist of sorts.

This time around it’s not mutated bears, cocained panthers, or landlubbing sharks running amok in a place, it’s the green, Dakka loving green boyz, that threaten to invade modern society starting from a US National Park, so it’s up to the resident Park Ranger, Cal Robertson, and his sidekick, Voluntary Cadet Hobie, to stop them hordes from leaving the park.

Sound like a fun little comedy horror B-movie, the formula it’s more than proven, have monsters invade and have two or more dorkuses left as humanity’s unlikely last stand, the cast being mostly made of people you’ve never heard or seen before it’s an acceptable risk and not damning in itself.

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Dungeon Meshi/Dungeon Food/Delicious In Dungeon [ANIME FIRST IMPRESSIONS]

I feel like i’ve sang the praises of Ryoko Kui’s manga “Dungeon Meshi” before on these pages, but regardless, i’m gonna say it again, it’s one of the best goddamn manga series i’ve red in YEARS, it has a devoted following that just keeps growing, and i was super giddy to finally see the anime adaptation, even more as it’s handled by TRIGGER, peculiar choice of animation studio.

So here i am after watching the first 4 episodes (the series it’s streaming on Netflix), it’s more than enough to put down some first impressions.

But first, the premise, as the title clues you in but not completely.

In a high fantasy world, adventurers, merchants and all kinds of people are drawn to an unique, everchanging dungeon, and the protagonists party there finally manage to prep up and fight the elusive Red Dragon lurking in the inner depths of the dungeon.

They fumble it, and one of the magician, Falin, sacrifices herself to save the others, getting eaten by the dragon in the process. The party mostly dismantles, but the elf Marcille and the half-ling Chilchack remain alongside the paladin Laios, Falin’s brother, as he wants to head back into the dungeon immediatly and try to save Falin before she’s digested by the dragon.

Problem is, time is of the essence, so Laios improvizes a plan to avoid wasting precious time on gathering money for supplies and foodstuff: they’re gonna eat the monsters they defeat while exploring the dungeon. They are also joined by a peculiar dwarf living in the dungeon, Senshi, whom apparently has already experience in “monster cuisine”..

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Ninety Nine Nights X360 [REVIEW] | #musoumay

In the 2000s, the Dynasty Warriors series (and most of its subseries) was not well received in western grounds, often maligned by people that never even gave the formula a real chance but eager to play them for 5 minutes, stop and write some half-baked “review”, because it was cool to bash musou games, and they’re a niche interest anyway, who cares.

But that didn’t stop various other company from having a go at the formula, often proclaiming that them alone knew how to “fix” musou games… and then churning out shit that only demonstrated how people genuinely misunderstood the formula and the appeal of these games, often thinking that they just needed to beef up the enemy IA… leading to crap like Spartan Total Warrior.

One of the “musou pretenders” from that era was definitely Ninety Nine Nights, or N3 because we’re cool like that, dawg. Drop the beets for the l33t.

A X-Box 360 exclusive launch title, developed by Q Entertaiment and Phantagram, Ninety Nine Nights also had a fairly rushed development cycle, which you can really tell from the story perspective. It’s the usual “Light VS Darkness” bullshit set in a medieval-ish looking world with all expected high fantasy races and tropes: goblin, trolls, orcs, dragons and all dat shit.

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