Krampus: The Christmas Devil (2013) [REVIEW] | Krampus Rip My Flesh

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While most people are aware of Michael Dougherty’s Krampus movie from 2015, it wasn’t the first horror movie about the mythological figure of the Krampus, which became a horror sub-sub-genre from the early 2010’s onwards, and i guess you could say Jason Hull’s 2013 movie kickstarted this “krampusxploitation” movement, the Krampus itself had been subject of some tv series episodes, but not a feature lenght film. Continua a leggere “Krampus: The Christmas Devil (2013) [REVIEW] | Krampus Rip My Flesh”

Oneechanbara 2 / Zombie Hunters 2 PS2 [REVIEW] | Exploitation Time Again

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As promised, to celebrate the release of Oneechanbara Origins this 5th of December, here’s the review of the second Oneechanbara title, specifically the revision/upgrade The Oneechampon: The Onechan 2 Special Chapter, released in Europe as Zombie Hunters 2 (Zombie Hunters being the upgraded/revised version of the first Oneechanbara game), the vanilla version of Oneechanbara 2 never left Japan at all.

Yeah, once again, it was never released in the U.S., was released in PAL territories under a budget label, but there aren’t many copies around, so nowadays commands quite a lot of cash on the second hand market, not as rare and pricey as Kuon for PS2, but still, 60/70 bucks for this (i found it at a convention booth for 15 bucks, otherwise i wouldn’t have bothered) is a frigging lot, so much it’s a lot cheaper to just buy the japanese version. Or just emulate it, that’s an option. Continua a leggere “Oneechanbara 2 / Zombie Hunters 2 PS2 [REVIEW] | Exploitation Time Again”

Oneechanbara/Zombie Zone PS2 [REVIEW] | Blood Boobs Celebration

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This 5th of december D3 Publisher has released Oneechanbara Origins, a remake of the first two Oneechanbara games, for PS4. In Japan, at least, but for the occasion i will review the original PS2 games, using their rare european releases, because of course i own them (why wouldn’t i?).

Let’s start with – what else – Oneechanbara, the first one, released in Europe as Zombie Zone, and for it’s upgraded version, The Oneechanpuru – The Onechan Special Chapter, released as Zombie Hunters in Europe (yet again). I will cover that in a separate article, when i can i find a working copy and i have some extra, extra cash. Continua a leggere “Oneechanbara/Zombie Zone PS2 [REVIEW] | Blood Boobs Celebration”

Godzilla PS4 [REVIEW] | King Of The Dumpsters

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Copy Purchased
Platform: PS4
Developed By: Natsume Atari
Players: 1 – 4 (online multiplayer only)

Yeah, the one that spawned the “Godzilla is approaching the generator!” meme, as popularized by “Angry” Joe Vargas.

And keeping that in mind, is worth noting that the obnoxiously repeated observation is also pointless, because you can check the “health” of the generator just by looking at how many of the spinnings parts of it are red and unmoving.

Just so you know this is shit from the start.

Bring your shovel, there’s a lot of whatsit to plow through. Continua a leggere “Godzilla PS4 [REVIEW] | King Of The Dumpsters”

One Piece: Unlimited Cruise 1: The Treasure Beneath The Waves (WII) [REVIEW]

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Copy Purchased

Platform: Nintendo Wii

Developed by: Ganbarion

Players: 1-2 (local)

If you’re a fan of One Piece in america, my guess is that you aren’t exactly happy with the videogames based on Eichiiro Oda’s series, since most of them either didn’t receive an american release, received one but it was based on the craptastic cut version done by 4Kids, or were released as a digital download only.

Since i live in Europe (italy, to be precise), i didn’t have that problem, due to the series being more popular here, but that doesn’t mean we always received good stuff based on One Piece, despite the Pirate Warriors sub-series being pretty good if you like musou games (and i do).

So time to review both Unlimited Cruise games for the Nintendo Wiii, which ironically had a predecessor of sort (One Piece: Unlimited Adventure, also on the Wii) released in America but not here in Europe for issues with international rights (and legalese stuff like that), and were later ported to the 3DS as separate titles again, even though the japanese version had them bundled together.

Namco Bandai said it was made due to having to fit the various languases, i don’t buy it, since they marketed it as one game and just days before launch news reported of the game being split in two single, full priced games, and  – most important – they felt like a title split in two separate games to begin with.

We’ll start from the first one (makes sense), One Piece Unlimited Cruise Episode 1: The Treasure Beneath The Waves, developed by Ganbarion and released by Namco Bandai in PAL territories in 2009. Continua a leggere “One Piece: Unlimited Cruise 1: The Treasure Beneath The Waves (WII) [REVIEW]”