The Sharks & The Crocs

As promised, this year we’re gonna let our reptilian friends join what’s usually Shark Month on here, hopefully that’ll will make you wanna stab me with knives a little less, as the bi-daily posting schedule will remain, meaning the roster of reviews has been cut in half to 15.

Not too happy about that myself, to be blunt. It is what it is, sadly.

(also, yeah, baffled that Panty & Stocking is coming back, it actually is)

See you later today!

Piranhaconda (2012) [REVIEW] | Madsen-baiting #snakesofjune

Ah yes, the classic “go-to” choice when you and fellow shlock film makers have done every possible killer animal b-movie… doing another one by straight up mixing animals like Frankenstein if he was that desperate (and bored out of his skull) to bring something from the dead, regardless if it existed or not.

So pretty much like his incarnation in Mary Shelley’s Frankenhole.

Sadly there’s no Moral Orel cameo to be found here, just good old Jym Wynorski doing what he knows best: making cult creature features for SyFy and/or home video releases.

Continua a leggere “Piranhaconda (2012) [REVIEW] | Madsen-baiting #snakesofjune”

Anacondas: Trail Of Blood (2009) [REVIEW] | Bone Cancer Snakes #snakesofjune

It took this series 4 movies, but this we’re actually getting an actual sequel… to Anaconda 3, but still, unlike that claimed to be a sequel to Anaconda: The Hunt For The Blood Orchid, Anaconda 4/Anacondas: Trail Of Blood it’s actually a sequel to Anaconda 3: Offspring, and it has the director of that movie, Don E. Fauntleroy, returning, so let the spunk pumps go off in celebration.

As i’ve said before, you gotta treasure the small things in these movies, and a movie claiming to be a sequel actually being a sequel it’s definitely something you can’t trust/take for granted.

I’m gonna spin this into a positive note, for a change. You can’t stop me.

Continua a leggere “Anacondas: Trail Of Blood (2009) [REVIEW] | Bone Cancer Snakes #snakesofjune”

Anaconda 3: Offspring (2008) [REVIEW] | Hit That Hoff #snakesofjune

As previously discussed, the Anaconda series did prosper… ok, “continue”, as this third installment was a made for TV movie that originally aired on SciFi, instead of a theathrical release.

And to save some extra buckaroos, you film two shitty TV killer snake movies in some Eastern European country for the price of one, as both Anaconda 3 and the sequel Anaconda: Blood Trail were shot back to back in Romania. I guess Nu Image claimed their “turf” for cheap shooting in Bulgary, so Stage 6 Productions did their business in the other closest country there.

While it’s described as a sequel to The Hunt For The Blood Orchid, the only thing that provides any slim bit of continuity is the name of the pharmaceutical company, Wexel Hall, there’s no returning cast from the second one, heck, not even any returning character. Plot involves an industrialist named Murdoch – played by John Rhys-Davey looking strongly like Pavarotti here – having an anaconda captured from the Amazon River and brought to the company’s Romanian branch to experiment on it a serum made from the Blood Orchid.

Continua a leggere “Anaconda 3: Offspring (2008) [REVIEW] | Hit That Hoff #snakesofjune”

King Cobra (1999) [REVIEW] | Dropkick Cobras with Pat Morita #snakesofjune

Due to the overabundance of snake movies, distributors had improvising their own method of flute chanting to enthice people, in this case by slapping on the cover Pat Morita’s name, and with special effects curated by the Chiodo Brothers of Killers Klowns From Outer Space and Critters fame.

Well, that sure would have gotten my attention, but even the funny Erik Estrada cammeo wouldn’t properly mask how this is the squintillionth Jaws rip-off.

That’s literally it.

I know i did eventually described the same plot over and over since lots of b-movies ripped off Jaws in everything, you wanna know the context that lead to a giant snake hybrid breaking loose? Fine.

Continua a leggere “King Cobra (1999) [REVIEW] | Dropkick Cobras with Pat Morita #snakesofjune”

Megaboa (2021) [REVIEW] | Orchid Roberts #snakesofjune

More snakes. Want ‘em? You’ll get them anyway, because they’re one of the basic b-movie elements, and even without going back to stuff like Ssss they’re a costant in terms of b-movies, with Snakes On A Plane becoming the very first big cult movie sensation fueled via the internet, years before we saw The Asylum crystallize the formula but doing it crap on purpose with good ol’ Sharkenado.

It doesn’t matter if they’re big, mutated or come in swarm, snakes are an evergreen choice for this kind of movie… mostly because they’re easier (and cheaper) to animate being a limbless animal.

But let’s not involve reality, we’re talking another frigging giant snake, and i guess none told the makers of these creature features that’s there are more magniloquent terms for “big” outside of “Mega” and “Giga”, otherwise we would already be at “Peta Python VS Zettapuss”.

Continua a leggere “Megaboa (2021) [REVIEW] | Orchid Roberts #snakesofjune”

[EXPRESSO] Rival Turf SNES | Dashing Beat

So, Nintendo opened its maw again to spit out another meager assortment of old titles for the NES and SNES Online services, but this time it did add Rival Turf, as in the localized version of the first Rushing Beat, so i guess it’s time to complete my trifecta of reviews for the Rushing Beat trilogy, with the others being localized as Brawl Brothers and The Peacekeepers respectively.

Like The Peacekeepers the throwing and suplex moves are so overpowered that you’ll rely too much on those, especially since the enemies knows this as well, and can deal way too much damage even without using throws, made worse by the fact this is the only beat ‘em up i know that has “recovery damage”, as in you lose life even by getting up from getting knocked down.

At least it works for both you and the enemies, but still, weird.

Everything else is crappy bootleg Final Fight, from the bootleg enemies with smaller sprites, the iffy collision detection, the punches and moves lacking much “oomph”. The only difference being the “run” button which allows to also execute dash moves, despite the hilarity of the character not so much running (there’s no running animation per se) but “walking-gliding” at a faster pace.

It’s also such a blatant rip-off of Final Fight you really have to compare it to that game, and its own only reason of being was the 2 player co-op mode that the SNES release of Final Fight lacked, but nowadays means squat.

It’s aged crap from Jaleco, and while the sequels – mostly – improved gameplay…. there’s very little reason to bother with the original Rival Turf/Rushing Beat, unless you’re a beat em up buff on a mission to play them all for fun, education and/or profit. There’s worse.

Ninety Nine Nights X360 [REVIEW] | #musoumay

In the 2000s, the Dynasty Warriors series (and most of its subseries) was not well received in western grounds, often maligned by people that never even gave the formula a real chance but eager to play them for 5 minutes, stop and write some half-baked “review”, because it was cool to bash musou games, and they’re a niche interest anyway, who cares.

But that didn’t stop various other company from having a go at the formula, often proclaiming that them alone knew how to “fix” musou games… and then churning out shit that only demonstrated how people genuinely misunderstood the formula and the appeal of these games, often thinking that they just needed to beef up the enemy IA… leading to crap like Spartan Total Warrior.

One of the “musou pretenders” from that era was definitely Ninety Nine Nights, or N3 because we’re cool like that, dawg. Drop the beets for the l33t.

A X-Box 360 exclusive launch title, developed by Q Entertaiment and Phantagram, Ninety Nine Nights also had a fairly rushed development cycle, which you can really tell from the story perspective. It’s the usual “Light VS Darkness” bullshit set in a medieval-ish looking world with all expected high fantasy races and tropes: goblin, trolls, orcs, dragons and all dat shit.

Continua a leggere “Ninety Nine Nights X360 [REVIEW] | #musoumay”

Ninja Of The Magnificence (1988) [REVIEW] | Monk VS The Ninja Slavers

Also known as American Ninja: The Magnificent, would it really be a 80’s ninja movie from the depths of Godfrey Ho’ “ninja mines” if i didn’t have at least one alternative title? And didn’t have a guy named “Elton Chow” in it?

Yes, this is the 100 % new ninja movie review i promised, and i hope you’re still hungry for Filmark/IFD Film and Arts brand of ninjaxploitation shit, because there’s more, there’s always more.

This one though it’s arguably one of the better known of the bunch, thanks to it being more widely distributed and also happening to be one of the more fun of these “cut-n-paste” cinematic meatloaf servings, as it features Brad Jones’ beloved obscure actor Pierre Kirby, taking the mantle of the ninja protagonist that otherwise was mostly worn by a very reluctant Richard Harrison.

Continua a leggere “Ninja Of The Magnificence (1988) [REVIEW] | Monk VS The Ninja Slavers”

Berserk and The Band Of The Hawk PS4 [REVIEW] #musoumay

Even if i reviewed (or re-reviewed, since i did already cover this one in 2017 on my older Italian blog) this one before of Miura’s passing, i would have told a tale of sadness, woe and disappointment.

But i won’t deny that with Kentaro Miura spiralling out of this mortail coil just over a year ago… there’s an extra serving of melancholy to the subject, which it’s ironically fitting in its own way.

As you would expect, there was some expectations at the time, even more since Koei Tecmo teased it and made a big deal about one this being one of more bloody and violent Warriors games ever…. and in hindsight it’s very telling, as they also did this lip service for Warriors Of Troy. Oh boy.

That aside, you would expect the Berserk musou to be pretty bloody and gory regardless, and it definitely delivered on that, can’t take it away from the game. I can though laugh at the fuckin localized english title they went with for this game, Berserk’s main character has a name, and a pretty not-generic one, you know?

He’s called Gatsu/Guts, just so you know.

Though that it’s not completely random, as the game starts from the Golden Age arc and covers up to the Hawk of the Millennium Empire Arc, with them boarding the ship after fighting Ganisha serving as the closing chapter.

Continua a leggere “Berserk and The Band Of The Hawk PS4 [REVIEW] #musoumay”