Dino Dicember #20: Theodore Rex (1995)

The 1990’s had such a thing for the “extinction impaired” that they managed to spawn not one, not two but three (at least) dinosaur cyberpunk movies, and yes, i’m counting Super Mario Bros The Movie as one of them, because it fits. But we’ll reference that one some more later, when we tackle Anonymous Rex, today we’re talking about a movie that people knew about at the time… but wish they didn’t.

Clearly it didn’t help Whoopi Goldberg’s career, but neither this nor Monkeybone stopped her. Baby Geniuses 2 did more on that regard, as far as playing a character (instead of herself) in a movie.

Of course, this means Theodore Rex, the sci-fi dinosaur buddy cop comedy that was meant for theathers, but ultimately went straight to the home video market, at least in the US and Italy. Also, it did earn Whoopi Goldberg a Golden Raspberry Award, but the Razzies… yeah, whatever.

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[EXPRESSO] Bleed PSN | All The Shakespearoes

You’re not a hero. You’re a girl with magenta hair, Wryn, and you do have pen and paper, so it’s time to write and draw yourself into a story where heroes aren’t relevant anymore, and you twin-stick shoot your way through the random cabal of ex-heroes, from the alien defender, the “Astrogirlie” robot, the dragon, etc. so you can indict yourself to the Hall Of Heroes in the story you insert youself in. And maybe think what would Travis Touchdown would do.

The story is non-sensical meta-narration there just to “excuse” the kitchen sink approach to enemies and bosses, complete with passable 2D retro style graphics and characters that remind one of early 2000’s webcomics. Here it’s cute because it doesn’t hide itself under some “high pretense”, and because it focuses on what it wants, gameplay, and to be honest it delivers, combining side scrolling action in a twin stick shooter style,with emphasis on style, since you’ll have to master the triple jump dash and a bullet time bar to avoid the fairly challenging patterns of enemies and bosses.

Controls fairly well, shooting is satisfying, it’s quite challenging even on the standard setting without feeling impossible and so becoming just pure frustration. It’s good fun, but it’s fairly short lived fun, by design drawing in from the arcade era with just 6 stages. This isn’t necessary an issue, since it is a small indie title sold for relatively cheap, but i can’t say it has as much replayability as it parades, as aside from harder difficulties and trophies/achievements, the extra modes are kinda lousy, and there isn’t much that much to unlock or upgrade.

I’d still recommend pickin it up for fans of the twin stick shooters and sidescrollers, especially when it’s bundled on sale with the sequel, Bleed 2.

Dino Dicember #8: Carnosaur 2 (1995)

2 years later, following the rise of a new dino-human hybrid race… Wait, this is that type of sequel, just slap another number on the name of the previous movie, and do whatever the fuck you want with it, as long its about the same general theme and/or subject. Continuity, thy name is Corman.

This time we have a group of scientist that go a nuclear mining facility in Yucca Mountains (just missing an atomic Tor Johnson followed by gray, dull narration) to investigate a potential meltdown, but instead find dino eggs in one of the caves. Not, not radioactive dinosaurs, that would have been kinda fun, just the boring old cloned type of mutant dinosaurs. You can guess the rest.

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Dino December #6: The Jurassic Games (2018)

If there are laws in genre cinema, one might be that every kind of movie can be made worse, better, or both by including dinosaurs. Even if it can’t, somewill randomly mix dinosaurs with any other subject, so the “dinosaur singularity” will happen, regardless.

Basketball with dinosaurs. Coming of age stories with or about dinosaurs. The decadence of men and its social constructs, with goofy dinosaurs in office suits and vests. Dinosaurs with other dinosaurs. Dinosaurs with guns, or dinosaurs that are also guns. The sky and the abyss stretch open wide forever, and the dino universe expands.

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Dino December #4: Jurassic Galaxy (2018)

So, either someone really liked Dino Crisis 3, or more likely was “inspired” by the Godzilla animated trilogy, which i feel it’s really underrated and often quite maligned just because the 3D CG looks kinda ass…which it does, but the script by Gen Urobuchi is quite good, so much it makes the trilogy worthy of being seen, i’d say.

While it isn’t the case, i find it hard to not think of it, since the premise still see the main crew of interstellar explorers landing on a planet full of dinosaurs, but it lacks the whole patriotic drive of “conquering back the motherplanet Earth” (this isn’t Earth), or the social tensions forming between the different groups and races on board of the ship. Still, space dinosaurs is still quite the proposition that could do for some good b-movie entertaiment, and isn’t exactly a sub-genre….yet, this isn’t even the only “dinosaur sci-fi in space” flick released in 2018.

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Dino December #3: 100 Million B.C. (2008)

While this isn’t the only “dinosaurs and time travels” exploitative mash up, the premise of Navy SEALs travelling back to the prehistoric times in order to undo another time travel accident (basically implying this what happened as a result of the “Philadelphia Incident”), accidentally unleashing an abnormally large T-rex in modern Los Angeles, it’s at least more interesting and shows a modicum of effort, needed to stand out in the overpopulated dinosaur-xploitation market of cheap raptors and TV movie budgets.

Then again, since is from the director of Swamp Shark, Arachnoquake and Ghost Shark, Griff Furst, credited here as Louis Myman, i guess his favorite pseudonym, since he used a nearly identical one later for Ragin Cajun Gators. Not encouraging that a director “Alan Smithee-s” himself, even more because he’s – more or less – properly credited in his other directing and acting roles.

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Kemurikusa (2019) [REVIEW] | Leaves Of Tree

After the Kemono Friends anime made a fairly forgotten (and at the time even freshly axed) free-to-play thing become one of the biggest sensations of that year…. Kadokawa fucked the series director over, basically, and in a way of karmic retribution, many resented the second season when it came around, both out of spite for Kadokawa’s behaviour. And because the Kemono Friends gravy train was gone by then.

Regardless, TATSUKI continued to work on other projects (see Keifuku-san and Hentatsu, which i already reviewed), and in 2019 he decided to adapted an older work of his, an original net animation called Kemurikusa (released between 2010 and 2012), into a TV anime series (which so far only streaming on Amazon Video), once again tasking the same animation studio of Kemono Friends (studio Irodori, which he was part of) and the same production company (Yaoyoruzu), culminating into a project that didn’t seem raise much interest online.

People knew the director of Kemono Friends was behind it, definitely, but i guess it wasn’t enough, so the Kemurikusa TV adaptation came out without causing much clamor (outside of some circles) or attracting much attention even from dedicated outlets or anime enthusiasts who knew it existed. At least i got that impression.

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[EXPRESSO] Super Star Path NSWDDL | Match-3 Shooter Mess

After quite enjoying Bot Vice, i decided to check out the others games the spanish DYA Games had on the Switch eShop, and this one got my attention, especially because of the concept, a mixture of puzzle game and 2D spaceship shooter.

And it was on sale for 1 buck.

Basically, it plays like a standard 2D spaceship shooter (down to the vertical scrolling), but the aliens and obstacles are placed in a still grid like they’re puzzle pieces, so shooting a row of aliens of the same color triggers a chain reaction, making nearby aliens of different colors crystalize into unbreakable blocks. Defeated aliens also leave behind gems, emeralds (3 for stage to collect) and upgrades, which can be used to buy more spaceships and upgrade their stats.

This… until you reach the level’s boss, then the pace speeds up considerably, the puzzle elements are thrown away all together, and you can use autofire. You’ll need it, since the bosses are fast and hit hard even at the beginning, throwing bullet hell style projectile patterns, quite jarring, even when you know it’s coming and you bought/upgraded better ships…it just feels like a different game, and i feel it’s done to just pad the longevity out a bit, as you have only 6 levels, each longer and featuring some specific obstacle/damage.

Problem is arriving to the bosses themselves it’s more a matter of luck than anything else, due to badly randomized level layouts, which result in many runs where you simply can’t do anything to avoid dying, trapped by the enemies patterns to be crushed by the scrolling in a way or another.

Shame, because the idea is nice, but for how short lived this game is, it’s mostly a frustrating, unbalanced pile of aggravation more than anything else. Disappointing.

P.S.: Also, don’t bother tackling the final mission unless you have ALL the emeralds, because even if you manage to kill the boss… you will die anyway if you don’t already have all the emeralds. No, the game doesn’t make it clear you NEED to get them all to even finish the game, it just says that you need to get them all, implying they’re important to the story and in general to the game, in the How To Play section.

Fuck you too, Super Star Path.

Please never pull shit like this again. Just don’t.

[EXPRESSO] Bot Vice NSWDDL | Cyberpop Lane Cabal

Bot Vice’s story is basically a nostalgic mash up of 80 and 90s, with the animesque character designs, the heroine sporting a tank top, attitude and a bionic arm with weapons (heck, the application’s icon is a reference to Alita Battle Angel), as she fights an army of animal themed cyborgs at the orders of the villain, ready to blow up the Nakatomi Building (and quote Terminator, Robocop, AND Beavis And Butthead, because), symbol of the decadent cyberpunk Bot City.

Surprisingly, alongside a nice retrostyled soundtrack you get voice acting for the cutscenes (which could have been shortene), and decent voice acting as well, fitting the whole “self-aware, shameless reference spouting” glut so typical of this sub-set of retro indie games. It comes off as cute, but thankfully Bot Vice it’s also a very tough “gallery shooter” in the style of Cabal and Wild Guns, as in you move around the bottom of the screen, shooting and rolling to avoid enemy fire, collecting special weapons with limited ammo and also using taking cover, which can be destroyed.

And it is tough, quite merciless, even at the beginning, so you’ll need to master moving around, rolling and using cover, as each level is a short but intense battle arena, culminanting in a boss fight. Oddly, the game puts an overall time limit for you to finish all stages in, despite the stages being short and not that numerous, even more as the game doesn’t detract the time spent re-trying stages.

The developer Dya Games managed to do a lot with the “gallery shooter” setup, making for an intense, short but sweet experience, quite challenging and with enough replay value, thanks to its arcade perfect setup, extra difficulties and a bunch of extra missions.

Recommended, even more when it goes on sale.

Knack II [PS4] [REVIEW] | Knack Me Twice

Developed By: Japan Studio

Players: 1-2

The very existence of this game is big “?”, not only because it came out 4 years after the first Knack, bamboozling the gaming community at large, given how widely hated and reviled the first game and its titular protagonist were. Again, it’s worth remembering that the fist Knack was both a critical and a financial failure, and didn’t do worse in revenue because it was a launch title, so there wasn’t much else to play at the time on the newborne console.

In a way, i can understand why someone at Sony did ultimately greenlit this, as an underdog story for this pitiable franchise (and main characters) would have been nice, and proof you can turn thing around with a sequel; it has been done before, after all, so why can’t Knack be redeemed of his sins?

There are many reasons for that, but let’s start from the beginning, meaning the story.

(review based on a playthrough on Normal, for review purposes)

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