12 Days Of Dino Dicember # 57: The Jurassic Games: Extinction (2025)

As promised, here we are talking about the Jurassic Games sequel, as in the actual one.

I still can’t quite believe the Dinosaur World situation, despite reviewing it and explaing it’s linkage to The Jurassic Games series, i still kinda struggle to accept this absurd situation.

But this time Ryan Bellgardt is back with a proper follow up to his mash up of dinosaur film with sci-fi virtual battle royale shenanigans, more in the vein of the Running Man than anything else, now that i think about it.

Like in the first film, we are in a dystopian future where authorities force selected deathrow prisoners into a seasonal death show, The Jurassic Games, where they compete in a VR simulation against deadly traps and expecially dinosaurs, this time with the only one left standing being able to avoid death by lethal injection.

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The Machine (2013) [REVIEW] | Social Credit Cyborgs

Time for some random sci-fi movie i put in my Amazon Prime Video watchlist months-to-years ago to actually get seen, and the dice chose 2013’s The Machine by director Caradog D. James.

In the future, the United Kindgom is on the verge of war against China over the Taiwan issue, and in an underground military base, a scientist produce a cybernetic implant that allows brain damaged soldiers to regain lost functions, with the first test subjects showing lack of empathy and memory loss, but eventually the research leds to better cyborgs, which loses the ability to speak but develop an even more efficient method of comunication amongst them.

the project might even go one step further when a new researcher, Ava, is brought on board for her work on IA, despite the lab director being wary of her countercultural opinions on the subject, as her talent might lead to finally develop a self-aware and conscious android.

Needless to say, something goes wrong along the way, it’s a sci-fi film about cyborgs and it doesn’t exactly sound original…. like at all.

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[EXPRESSO] M3GAN 2.0 (2025) | Panzer Kunt

2 years after the M3GAN killer robot was destroyed, her creator, Gemma, moved on and kept working in robotics while advocating for more cautious laws about IA, while taking care of her niece Cady, but unknown to them, someone stole M3GAN technology and created another killer robot, AMELIA, which has gone rogue and start killing anyone involved with the project.

M3GAN, whom has been hiding in their home cloud network, springs back to alert Gemma she could be next, and that if they want to have a chance of stopping AMELIA killing her and her niece, they need to graft M3GAN a new robot body, even more as the stakes quickly escalate…

Yeah, it’s not really a horror movie anymore, the gore is still pretty graphic but the tone is completely different, going basically for a ubercharged pastiche that skips a lot of modern narration to go for satirical and autoironical, which still has that 90s sci fi-horror aesthetic, as it’s a bit Robocop, a bit Ghost In The Shell, Matrix, Terminator, heck, you can even feel drafts of Alita Battle Angel, with M3GAN basically needing a new berserker body to fight.

It does manage to develop further the characters from the previous film, especially M3GAN herself, and it all does work since she’s indeed “the bitch”, “the slay queen”, she is incredibly fun to see in action and sells it.

If you expect a more in-depth critique of modern use of IA, or a more conservative sequel that’s actually a horror film, you might detest this one, which is understandable but honestly i do commend the effort to keep it fresh and not just rehash the first film, since it does embrace his deliberate sarcastic detour into action sci-fi, and for what it is, it’s a riot, hugely entertaining.

[EXPRESSO] Mission Impossible: Final Reckoning (2025) | MISSION ALL OVER!(?)

Dropping the “Part 2” from the title, Mission Impossible Final Reckoning is still the direction continuation of the previous film, Dead Reckoning (with a recap of that films events further making clear it was planned as a two parter), that had Ethan Hunt and his team having to go rogue in order to escape the grasp of an IA program (dubbed “The Entity”) that accidentally gained sentience and spread itself all over the globe’s networks, bringing the national networks into chaos, fanning the flames of war, etc.

After the agent working for the Entity, Gabriel, manages to retrieve the “counter program”, Hunt and his team are forced into a desperate gambit to try and retrieve the Entity’s source code (still lost in a sunken submarine near Russian waters), retrieve the counter program from Gabriel, and outsmart the Entity, before it hacks every major nations’ nuclear arsenal and sink the globe into full on nuclear holocaust….

Honestly, i’m kinda impressive how the formula still works wonders, keeping that specific concoction of high octane action, death-defying chases, occasional comedy and espionage extravaganza, straddling the lines between realistic and improbable action movie magic.

And of course, the reminder that Tom Cruise biggest superpower is not his defying the Reaper, but his ability to run on film.

It ain’t trying to revolutionize the genre, at all, but the plot does actually manage to resonate perfectly with today’ fears, without desperately trying to be modern, “hip”, and the execution is pretty damn good, making for a fun and sentimental sendoff of the series altogether, there’s actually a real sense of finality to it, as it ties or brings back events and characters from the older films, gives some closure, and honestly would be the perfect place to end it, or have Hunt/Cruise pass the baton.

[Resident Evil Live Action Film Retrospective] #1: Resident Evil (2002)

Its 2002. The latest mainline Resident Evil games are RE Zero and Code Veronica (plus Gun Survivor 2 released the previous year), and the remake of the first RE game was coming a week later, but something else related debuts, and it’s the first feature lenght, live action film adaptation of the franchise, produced by Constantin Films via Sony’s Screen Gems label, with direction and script by Paul W.S. Anderson, previously known for the 1995 live action Mortal Kombat movie, and cult sci fi horror film Event Horizon.

So he already dabbled in the early wave of videogames films for the big screen, and fittingly enough the Resident Evil live action film would be his legacy, for the most part anyway, enough that eventually Capcom would collaborate with him again to make another film based on one of their IP, in this case one that started as a niche title but launched the popularity of “hunting games” and eventually became one of their biggest franchises, Monster Hunter.

But back to the zombies with what is now the first of the Resident Evil live action film series, and not even the only RE film series, as we looked upon the CG animated one some years ago.

In terms of what “Resident Evil 2002” it plucks from the games…. let’s consider the first one for reference, and it clearly a case where people from Capcom had a list of things that had to be in the movie to make it Resident Evil”, but never specified how and why these things should exist in this new continuity, because Paul W.S. Anderson clearly had little interest in making faithful adaptations of the games’ plot, and did its own thing, playing fairly loose with the videogame canon, which was reviled as it’s often now but was less lamented upon, at least compared to modern standards of backlash, “outrage” and rampant reactions from the internets.

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[EXPRESSO] Mission Impossible: Dead Reckoning – Part 1 (2023) | Man Machine Interface

That ol’ darn Ethan Hunt is at it again, with the seventh installment of the Mission Impossible movie series, or its first part, because – as it should be clear by now – the two parter trend is back for mainstream big budget movies released in theathers. Heck, even Fast And Furious did it!

But if you had somewhat lukewarm or mixed expectations about Dead Reckoning, especially when it also follows the other trend of making movies even longer than before, inching ever so close to that dreaded 3 hours runtime…. well, Dead Reckoning Part 1 will put those to rest, because it’s actually a rare treat, in a way, both as the new installment of a very long running series that remained mostly constant in tone and style, but also as a demonstration that this kind of blockbuster action thriller movie can still be done today and actually impress audiences.

First, the plot it’s actually very modern (though a decade before would have been considered pure sci-fi), with an advanced learning IA that went rogue, became sentient, then made its incredible power of changing reality known, thus starting a race between nations for the only item that can give control over this almost-omnipotent entity.

Ethan Hunt and his crew are enlisted too, but they realize that to do the right thing they will have to go rogue themselves, given the unbelievably high stakes at play.

In a way there’s – mostly – nothing we haven’t seen before, but the execution is so good, the dedication to not cut corners and actually use the budget where it matters, especially the incredible stuntwork, there’s just so much obvious committment to make this as intense, suspensful and entertaining as possible, while not making the long runtime feel excessive.

Quite a blast, honestly.