Sharks In Venice (2008) [REVIEW] | Bambino Sharks In The Canal

I’ve actually already reviewed this one on the old italian blog, but it was years ago, and this is a crapfest worth a complete rewrite: I mean, i kinda have to spotlight a movie called Sharks In Venice during shark month, even though i would have felt the same obligation if i was bulgarian, because of course Sharks In Venice isn’t shot in Venice, but the far cheaper Sofia, Bulgaria.

This one in particular it’s produced by Nu Image, and boy were they pumping out shark movies fromn the late 90s to the 2000s, so it comes at no surprise this is directed and written by Danny Lerner, director of Raging Sharks/Shark Invasion (itself a kind of spin-off of the Shark Attack series), and 2003’s Shark Zone. So we are in… middling hands, at the very best.

I guess he really wanted to make a shark movie with the mafia involved, which brings us back to Jaws once again… the original novel, this time, but still, we are bound to eternally have to notice how all sharks movies in some way spawn from that Spielberg’s 1975 classic. In some way or another.

The plot sees a scuba diver, David Franks go to Venice accompanied by his wife, in order to talk with the local police force and locate the whereabouts of his missing father. While investigating the canal where David’s father may have been seen for the last time, he discovers an underwater cave filled with treasure, and manages to survive the attack of a shark. The mafia gets wind of this and then blackmails David into going to the cave and bring them the rest of the treasure.

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Empire Of The Sharks (2017) [REVIEW] | Fury Boat

As you might remember, i frankly hated Planet Of The Sharks, so i post-poned the review of Empire Of Sharks, which i also incorrectly described as a sequel.

Because it isn’t: completely different cast, completely different characters, no continuity, you know the drill by now.

It still kind of a follow up to Planet Of The Sharks, as in this is The Asylum trying again to make work the ill-conceived- and under budgeted – mash up of Mad Max, Waterworld and a shark movie.

I don’t why exactly they felt the need to try again, since i’m not even sure it raked in much profit for the Asylum, but i guess Mark Atkins wanted another go at the concept, so this time he directed but also wrote the script himself, which is not necessarily encouraging piece of info.

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Mega Piranha (2010) [REVIEW] | Rider (Bycicle) KICK!

No, it’s not a spin-off of the “Mega Shark” series, nor a companion piece to Mega Python VS Gatoroid, despite being all produced by The Asylum. It’s that other type of Asylum movie, a mockbuster, but one incredibly desperate, in a way.

As in, the usually try to fool people by chasing after popular big budget production with cheap, fast features titled in a similar way to the movies they’re trying to indirectly rip-off, the plot is usually quite – if not completely – different.

Which is why we ended up with Transmorphers and stuff like Age Of Tomorrow, among many others. But, as i said, they usually do this with huge Hollywood productions, to feed from the crumbs left by the “actual movies” people went to see in theathers.

In this case, it just happens in 2010 we got a very loose remake of the original Piranha from 1978, Piranha 3D, handled by one of the better modern directors for horror and genre cinema, Alexandre Aja, and he definitely crafted a good modern B-movie in the spirit of old Roger Corman creature features, quite good, quite fun, which a direct sequel, Piranha 3DD, which went completely for total exploitation (almost Troma style), and was also quite fun in its own right.

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Mad Max PS4 [REVIEW] | Down Undah

Yeah, remember the debacle and the case of divisive reception on this title?

I do, but it feels like it happened so long ago, despite this being a 2015 release. Such is nature of online discourse on social media, after all, doesn’t matter what the subject is.

I will keep that in mind, but since 6 years are a lot for videogames, i’d say it’s the time to revisit the Avalanche Software’s interpretation of George Miller’s australian apocalyptic world of holy motors and highly stilized weirdos, while i think of the burning coast sands during this city bound and holiday-less summer season.

Let’s see exactly how chrome this game is!

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Do NOT buy the Kao The Kangaroo Trilogy on GOG

Yeah, this article isn’t timely, but i wanted to get around to it eventually, and eventually here we are.

Earlier this year, GOG re-released all the original Kao The Kangaroo games as bundle for 6 bucks, and since i was actually waiting for a re-release of the first and third games, as i’m a platformer buff and these are getting hard to find, i immediatly bought them, especially with a small discount to 5 bucks.

But sadly GOG really dropped the ball on this re-release of a niche and forgotten platformer series from polish developer Tate Interactive, especially as it wasn’t released before in its enterity. Kao 2 is basically the same as the enhanced Steam release, and it was also released on PS2, so there’s really not much to say.

The problems come with the other two games, the ones most people bought the collection to play because they didn’t before. The original Kao The Kangaroo game was released on both Dreamcast and PC at the time, so of course the GOG release ignored the version WITHOUT tank controls, and released the PC one.

Good idea for a 3D platformer game, good idea.

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Zombi Holocaust (1980) [REVIEW] | With Extra Falernum

Let me take you back the days of italian zombie movies, with one of the slightly more obscure films, even if we’re still in the familiar territory of italian directors credited with laughable american pseudonyms and a plethora of alternate titles, it wouldn’t be an italian zombie from that era if it somehow got the alternate title of Zombie 3 (yes, with an extra “e”), others trying to link it to the “Zombi non-series” or the cannibal subgenre, one that happens to have been mostly dominated by italian genre directors.

Zombi Holocaust does have 2 recognized alternative titles, Queen Of The Cannibals and Dr. Butcher: M.D., and to be honest they’re not too that outrageous or mystifying, because this one decide to go ahead and combine a cannibal and zombie movie together, throwing in a mad scientist that created his own zombie army, as an expedition to the Eastern Indies finds out more than they bargained for, as this group of doctors and journalist went there to investigate, after episodes of cannibalism by immigrants of that particular island started happening in various city hospitals.

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I Eat Your Skin (1971) [REVIEW] | Burial Grounds – Voodoo Terror

Summer means it’s a perfect time to revisit some black and white “exotic flavored” zombie flick of yore.

Made in 1964 as “Carribean Adventure”, titled this way to hide from investors the fact it was a zombie movie… it never saw the light of day until 1971, when the zombie genre was “properly” born via the unexpected, shocking and – as time would tell – seminal release in theathers of a low budget flick called The Night Of The Living Dead in 1968.

Of course, zombies existed in cinema before, but mostly “voodoo zombies”, as in people put under hypnosis or drugged by a scientist or master of some kind, used as both forced labour and goons to dispose of people, usually made invulnerable by magic to compensate their slow, stiff movements, but even by 1964 the “voodoo zombie genre” had already plateaud… heck, you can argue it basically died in the mid 40’s when zombie comedies like Zombies On Broadway happened, as Universal later would make Abbott and Costello meet its own monster roster.

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[EXPRESSO] Monster Hunter (2020) | Isekai Hunt

Yeah, we just got this one in theathers now, once again delayed due to the pandemic.

Preface: i know a bit about Monster Hunter, but not that much, as the franchise it’s one of those i should be really into, but somehow it never clicked with me.

But still, you should know what to expect: it’s another big-budget live action adaptation of a Capcom IP directed by Paul W.S. Anderson, as the Resident Evil movie series did bring a lot of buckaroos, so let’s do it again, and of course cast Milla Jovovich as the lead, i would be surprised if the director didn’t cast his wife for these roles.

And let’s get this out of the way: yes, it could have took place in the fantasy world alone and still deliver on the monsters and action, but nope, so in order to make it more “palatable” to all audiences, let’s have a US military unit get isekai’d into the Monster Hunter world, finding the guns useless on these giant monsters, and having to adapt to dual blades, maces and more “primitive” weapons that actually can damage these things. All while roaming a mostly desert land, searching for a way home.

And sequels.. that WILL probably be made.

To be honest, while the plot is a shining example of Hollywood cowardice and spineless scripts, the movie itself it’s not that bad. It’s dumb as a brick, written as such, but the CG for the monsters looks good, there’s a bit of horror, it adapts fairly ok a lot of elements from the games, preserving the basic gist of the thing, and it’s entertaining.

Not good, not smart, but entertaining enough, like MOST of the director’s Resident Evil movies. Also, it has Ron Perlman with a hilarious “afro Meatloaf” hairdo. XD

#E32021 Conferences Recap/Review/Thing

As already pointed out, E3 coming back this year was kind of a big deal, as the pandemic made it impossible to be held as usual in 2020, and even with the usual croc of shit that the event is and promotes… it’s a ritual, it’s a tradition for many people with huge interest in videogames, it’s a communal experience.

But i wonder if one year of non holding the event made many companies just forgot what the hell the expo was even supposed to be, like old people forgetting something they usually did out of habit because they had to stop doing it for a reason or others.

Mind you, E3 history is full of cringy – and often legendary – conferences often full of people that barely could speak english or had any PR experiences, overblown lies and hype for everything, announcements of announcement without nothing to show for titles of interest, so it’s telling this year’s output was a complete mess.

I don’t think that’s too hyperbolic to say.

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#E32021 Nintendo Direct & Bandai Namco [Highlights]

The final piece of rambles-recap-highlights i’m gonna write about this E3 edition… before the actual “final piece” of considerations and overall evalution.

First the long awaited Nintendo Direct, often topped only by the community basically setting themselves up to expect the moon and bitching about when they don’t get it…. or when they get it, because a certain set of people enjoy ranting and being miserable about the videogames they say to love so much, instead of actually playing said interactive entertaiment. You can’t please people that don’t even know what they want.

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