Ice Spiders (2007) [REVIEW] | Ski Spiders

As promised in the review of Spiders 3D, here’s the review of the spider creature feature TV movie Tibor Takacs directed before the 2013’s Nu Image/Millennium Film one that happened to pretty much be a remake of the 2000’s movie Spiders, produced by the same company.

You might argue i maybe should have done this before Spiders 3D, and you would be correct, but i didn’t even find out Ice Spiders existed before doing research for the other one, so here we are.

I should have guessed that a movie like this would exist, because i do believe this type of genre B-movies (especially if made for TV like this one) will eventually fall victim to what i call the “Pokemon Singularity”, with desperate filmakers mixing and matching animals with a random element/type, and if we can have sharks made of ice, sand (so “earth”), fire (atomic), even ghostly “dark” sharks, sure as shit we can have a movie called Ice Spiders. Possibly about literal spiders made of ice.

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Spiders 3D (2013) [REVIEW] | Arachnids Of The Third Dimension

B-movie about spiders have tenaciously popped up decade after decade, because arachnophobia it’s quite common, so nothing is more cathartic than seeing spiders of giant size getting blown the fuck up… after eating people, rampaging through cities, etc.

So it’s no wonder than once in a while a new one comes out, this time Spiders 3D, also known as Spiders in home video releases, which might make people confuse it for the older one (already featured here), so the 3D monicker feels kinda necessary, as it was actually shot in that format… which is obviously lost on a regular DVD release.

This one comes from Tibor Takacs, a genre director better known for the cult movie The Gate and episodes of Sabrina The Teenage Witch old tv series (alongside the Sabrina Goes To Rome movie), whom we already spotlighted when we reviewed the TV movie The Black Hole, and fittingly this isn’t even the first time he did a creature feature about spiders with 2007’s TV movie Ice Spiders.

Which i guess i now gotta review as well, don’t see why not.

Don’t see why either, but whatever.

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Spiders 2: Breeding Ground (2001) [REVIEW] | The Ship Of Spideus

There are few things as inevitable as sequels in cinema.

No matter what stratum and levels of production we’re talking about, it’s weirder NOT seeing a movie getting a sequel. Time doesn’t matter either, because nostalgia marketing made a new Space Jam happen, and there’s no degree of separation, cultural or temporal, that will ensure you someone won’t try to make Citizen Kane II, and have it about Charles Foster Kane’ parents murdered by a roving pack of sentient, blood hungry sleds named after floral varieties.

Titanic II (or Holocaust II, not joking) exists, and i guess only does only to make it crystal clear there’s no end to the metaphorical barrel, encased in another barrel.

And so on ad infinitum.

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Spiders (2000) [REVIEW] | Nu Spiders

The late 90s are not anymore. It’s the first year of the new millennium, the Y2K didn’t set off nuclear bombs leading the way for the world of Fist Of The North Star, just produced a lot of scams and made a lot of people work overtime to avoid “the bug” actually affecting things as believed.

Not that it matters, because for movies like this, it’s always the 50s regardless of what decade they are made in, it’s always about giant bugs or insects or arthropods made big thanks to the power of Radiation (©), or aliens, or both.

And since it’s the late 90s-early 2000s, you can take a wild guess this comes from our old friend Nu Image, taking a break from sharks to give the ancestors of Rachnera Arachnera their part as the killer giant animals protagonists of another creature feature. Alien killer giant animals, to be precise.

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[EXPRESSO] Metal Slug Commander iOS | Cards Frontline

While that other mobile Metal Slug game (the one looking like a proper Metal Slug title, previosly known as Metal Slug Code J and now called Metal Slug Awakening) is still yet to come somewhere this year and the really promising Metal Slug Tactics is in development, SNK dropped a new mobile “RTS” title for smartphones, with Metal Slug Commander.

Apparently it was on beta test since october of last year, but i didn’t even knew the game (developed by SNK’s Hong Kong branch) existed, so whatever, it’s in open beta and available worlwide now.

More intriguing than another tapper, i guess.

This time it’s not a tower defense dealio, but the other popular mobile gameplay set-up: cards based.

You arrange the position of your cards/units in the 5 spaces (divided in 2 lanes) against the enemy formation, the units attacks automatically and you can tap to unleash a skill/powerful move when they’re able to. Pretty standard fare through and through, nothing really complex or fancy in any way, and you’re encouraged to just let it go on auto-battle, but there is something to it, as positioning the units and selecting the right counters does matter.

And as far as balancing the “pay to win” bullshit, this is a step up from Metal Slug Attack (and an idle resource collecting feature eases the grind a bit), so it feels less of a facade to justify the gacha of new characters, some sporting quite good designs.

Which just makes me wish we could actually get a new proper side scroller Metal Slug for consoles and PC to make good use of the new designs, i mean, SNK should have milked the franchise through mobile free to play games enough to warrant it.

Or re-release Metal Slug 3D, why the fuck not?

[EXPRESSO] The Suicide Squad (2021) | King Shark is in it

Let me preface this by saying i find stupid the whole “release the [director’s name] cut” shtick, and i’m sorry, but i did saw the 2016’s Suicide Squad movie, and it was such a mess nothing would have “saved” it. Look, David Ayer it’s not that bad a director, at all, but he made a crap movie with Suicide Squad.

That’s it, nothing special, it happens and can happen to anyone, the world will go on.

You’re free to pursue this crusade if you will, Ayer has all the right to be happy about it (who wouldn’t?), but i personally don’t “get” it (what you’re gonna do next, request the Proyas’ cut for Gods Of Egypt?), honestly, and i was quite happy to see James Gunn give the concept another go.

So yeah, it’s the same idea of getting together a group of DC supervillains to send in a do-or-die important mission, using the expandable baddies instead of the superheroes themselves, this time tasked to take care of “Project Starfish” on a secluded island instead of an american city.

But yeah, it’s a bit surreal to see the same movie done twice in just a span of 5 years, even more since it has most of the same cast and selection of characters, as it’s supposed to be a sequel to the 2016’s movie, which explains some of it but still comes off as confusing since this is basically a re-do of the concept and doesn’t really require seeing the previous Suicide Squad movie, at all.

Honestly i loved it, it’s such a fun, bloody, stylish and funny take on the concept, it’s not just that it’s the FAR better execution of it so far, but it’s also pretty good on its own, with a lot of style and substance.

Sky Sharks (2020) [REVIEW] | Gott ist im Himmel

Let’s close this year’s Shark Month with a big bang, shall we?

And frankly i don’t think there’s anything better in that regard as Sky Sharks, a movie you’ve might have heard of but wondered when or if it’s actually coming out.

Borne from a succesful Kickstarter campaign, Sky Sharks was supposed to come out in 2018, but production hit roadblocks, various issues came up, for some time we didn’t hear anything about it at all, but then, in 2020 it resurfaced, complete and was released, even on home video (might have to import it, though).

And it was definitelly worth the wait, since this one of those rare shark movies that sets out to be a big B-movie by design, trying to tick all the usual exploitation-but-awesome points… and actually succeds in living up entirely to its trailer promising flying sharks piloted by undead nazi uber-soldiers, alongside nudity and lots of gore. It’s just missing vampires, a christian-protestant feud, psycho priests with bayonet-blades longer than an arm, but i’m really nitpicking in this case.

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Maneater PS4 [REVIEW] | Megalodon’s Revenge

As a “bonus” to this year’s Shark Month, let’s talk about Maneater, from Tripwire Interactive, of Killing Floor and Red Orchestra fame, as they basically try to make the spiritual sequel of Jaws Unleashed… i would guess, i haven’t played that one yet (strange, i know), but i really can’t think about anything else that would fit the bill for a single player, story focused console/pc release.

I wouldn’t exactly count the Hungry Shark games or Depth, you know, and it’s kinda surprising there haven’t been more attempt at an action game focused on exploration where you play as a shark, so Maneater does fill a very unexplored niche, the open world shark action rpg.

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Virus Shark (2021) [REVIEW] | Bad Taste Sharks

While i promised myself i wouldn’t review stuff like the Corona Zombies films (made DURING the height of the pandemic in 2020 by an even more more shameless and cynical Full Moon Pictures)… i still will pretend they didn’t actually happen, alongside stuff like Angry Asian Murder Hornets, but chance and curiosity took the best of me when i stumbled upon this movie while walking down the river. I figured i could at least use it for this year’s Shark Month, and i selected it for the title alone.

So color me…. not really surprised when i actually started doing some research and finding out it’s yet another Polonia Bros joint.

And no, i didn’t plan out to review so many of their movies, at all. It just sorta happened.

At least they waited until 2021 came around instead of shooting it 3 days during mid-2020 so it could be “shot” and released during the height of the pandemic?

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[EXPRESSO] Resident Evil: Infinite Darkness (2021) | Monstrum Abruptum

So, this review wasn’t planned at all, not so soon anyway.

I was aware of the Resident Evil CG films going back from the early 2000s, but i never cared to check them out. This one just came out on Netflix as an exclusive, i decided to watch some episodes… and i have the suspicion this first “season” was originally a short movie, as it’s incredibly short and a bit too much “definitive” in its resolution than expected, let’s say that.

I guess Capcom went for the “Castlevania” approach, with a first season only lasting 4 standard lenght episodes to test the waters, and plans to eventually make more and longer seasons, but this doesn’t change that this thing isn’t exactly mindblowing. Again, at the time of writing (and posting) i haven’t seen the previous CG films, so i can’t compare to that.

But i can say that the dialogue isn’t good, often cringey and redundant. While the 3D CG looks honestly quite good, despite still feeling like a big budget long ensemble of cutscenes from a videogame… this first season barely does anything with the set-up, one oddly located in an early 2000s America where Leon has to stop a conspiracy involving a foreign nation and avoid that the US President (father of Ashley from RE 4) sets on the path of war against China.

It’s just so underwhelming AND short, not really an inspired or surprising script, even the action scenes and the monsters leave a bit to be desired. It’s not completely awful, it’s mildly entertaining, but it’s just so generic, uninspired and forgettable, even as a “foundation”. There IS something to work with, sure, but judging by this, i would expect more stories that barely interconnect and are resolved too quickly to create anything.

We’ll see.