[EXPRESSO] Godzilla VS Kong (2021) | MONSTERS, FIGHT!

This review is out only now because we didn’t fuckin get the movie (officially, anyway) here in Italy until now. Streaming only, due to cinemas just now preparing to re-open in some capacity.

So, after some delays and a wait that consumed me, the monster RE-match of the millennium has finally happened, as part of Legendary’s Monsterverse.

And it delivers, it does, even though there are caveats, ones that most people already know and are willing to ignore, especially because Godzilla II: King of The Monsters already had these issues.

Plot sees Godzilla rampage in New York for unknown reasons, and the Monarch company is basically engaged to use Kong as a guide to reach his ancestral home located inside the “Hollow Earth”, supposedly common origin to all the giant monsters. This because they sensed a huge energy source there and plan to use it in order to power up a weapon capable of stopping Godzilla.

The effects are top notch, the monster fights incredibly satisfying, there’s actually a bit of personality to the monsters (even if Godzilla – by Toho’s strict decree – doesn’t talk in any way) the Hollow Earth scenario is actually quite a spectacle and interesting, even if the plot is a bit there to justify the monster fighting and not the other way around, combined with the human characters really being… just kinda there to be there, mostly coming off as annoying, stupid or a bit douchy.

And i’m “sorry”, but we spend a lot of time with them as well, they’re played by good actors, we can have better scripts and better human characters for monster movies, even by just looking at MonsterVerse’s own Kong: Skull Island.

Could have been better, but overall it’s still a blast to see, especially on the big screen.

[EXPRESSO] Godzilla Destruction iOS | Now BACK to Early Access!

Had to take this from the site because this fucking shit game doesn’t even have a splash screen. I’m NOT kidding.

The third and final mobile Godzilla game promised by Toho for this year, and the only one of the bunch that lets you actually control the Big G itself.

And because of some cosmic monkey paw’s doing, it’s also the worst of the bunch… actually, it’s shockingly bad, even without comparing to other two smarthphone titles in the same batch, it’s an impressive specimen of videogame dookie, so much i would rather play the shit Godzilla PS3/PS4 game Namco dared publishing some years back.

AGAIN.

Gameplay is pretty simple… scratch that, gameplay is just insanely primitive: you use a virtual stick to control Godzilla’s movement, and touch an enemy to either use your beam or a close range melee attack to defeat the enemy waves. Problem is, the virtual stick isn’t fixed, and it gets in the way when you attack, and you can’t do both at the same time, so you’ll inevitably get hit and will have to keep choosing the health recovery when given the option, as the levels are just insanely repetitive waves after waves of the same handful of enemies, able to do any kind of damage because of the shit controls and the lousy range of your beam attacks.

Eventually you’ll fight bosses that are also cheap as well, but i honestly got already bored sick in the first 10 minutes, it doesn’t help this one also sports no story or setting, it looks embarassingly cheap, on top of its abysmal presentation and glaring errors like english text clearly – and badly – overlaid over the japanese one, typos, obvious & bad machine translation, leading to odd word choices.

I almost expected the intro be an actual joke… but nope, it’s just THAT bad.

Waste of data, let alone time, even for free…..just don’t bother.

Shockwave A.K.A. I.A. Assault (2006) [REVIEW] | Wynorski’s War Of The Worlds

I didn’t plan to do a Jim Wynorski-A-Thon when i accidentally started watching movies in my saved list that would soon abandon Amazon Prime Video (or gate themselves beyond another paywall), and i’m tired having to preface this already, but i can’t say i really wanted to see this movie that much.

Then again, i did put in the “watch for later” list because the robots in the thumbnail looked like the martian war machines in H.G. Wells’ War Of The Worlds.

Plot is sadly not as interesting, with a couple of experimental robots sporting advanced IA being carried on a plane over a desert Pacific island, plane crashes, and Navy Seals (because the OSI is busy learning not to plug the entire mainframe into a single wall socket) are sent in to recapture the robots, as they turned against the humans, and they’re getting smarter and smarter….

Script convenient criminals also happen to be arrive on the island, as they manage to get the helicopter stuck there after robbing 2 milions from a passenger cruise, but then again, the Navy (Such As) Seals might as well bring nerf guns, despite knowing the “supah” robots can be harmed only by a specific weapon. And they know because the scientist’s daughter, also a scientist and carrying on her father’s work, told me it is so.

Continua a leggere “Shockwave A.K.A. I.A. Assault (2006) [REVIEW] | Wynorski’s War Of The Worlds”

[EXPRESSO] Godzilla Defense Force iOS | ♫ To protect Mother Earth… ♫

The second of the three mobile Godzilla games promised by Toho for 2021, advertised a month ago as Godzilla Battle Line, published by Nexon and co-developed by Neople and Studio 42.

After the odd but cute stats raising-pet simulator of Run Godzilla, now we have a more traditional offering for a mobile licensed spin-off game. It’s not exactly a proper tower defense, but more of a tapper with RTS elements: units despatch and attack automatically the enemy waves from building you can upgrade, but you can also tap on them for extra damage (especially when their weak points show up), or use the various Kaiju Cards left by fallen monsters and/or obtained via card packs, of course available to purchase for real money.

It’s a decent little timewaster, a little more engaging than the usual tapper, but it’s aggressively monetized, even if it’s oddly pushy in making you watch ads to boost stats like production speed or to get resources, instead of just saying “cough up the cash to save time”, and i feel it’s the lesser evil of the options they could have gone with. BUT it still feeds into the same objective: to get you spending real money on the card packs and batches of premium currency, especially since the game remembers you revenge can be had easier by wiewing ads, etc.

Presentation is good, the story is what you’d expect, as an EDF commander you organize a defense line to repel kaijus attacking Earth, often sent and/or resurrected by the evil aliens called Xilliens. By progressing you get new locations to build bases, the ability to summon new allies with passive abilities, new monsters (some obscure references to Toho’s non-Godzilla material), making for a decent and entertaining loop, even if you’d wish for a bit more depth to it.

EX-ARM anime (2021) [REVIEW] | Make the bad guys cry like….

I knew of Ex-Arm before the series was announced, as in i red the first volume of the manga, and thought that was.. alright.

Then in early november 2020 i discovered there was an anime planned for it, and apparently it was supposed to launch earlier, but got delayed a couple of times, post-poned until its January 2021 release on Crunchyroll, as one of their “Crunchyroll Originals” exclusive projects.

I heard about it on Twitter, alongside many baffled comments on why the hell is a live-action director with no experience in anime directing a 3D CG anime and also tasking a production company that also has no experience in anime… and i immediatly knew i would just “have” to review it, to witness the monstrum and write a report about what could be found in its wretched bowels.

Get confortable, as this autopsy-review will examine all the guts and decomposed organs, and there’s a LOT of those to rifle through with this one!

Continua a leggere “EX-ARM anime (2021) [REVIEW] | Make the bad guys cry like….”

Cells At Work – BLACK (2021) [REVIEW] | Defective Form

I planned to review this TV adaptation of the Cell At Work spin-off series Black Code, as i heard the second season was delayed to summer 2021…. but clearly i was wrong, as both the oddly short second season of the main series AND the spin-off series started airing back to back in early January… so that threw me a curveball, as i was planning to revisit the first season of Cells At Work before the second one hit, but still, i’m reviewing this in detail, i’ll get to the main series eventually.

Regardless, it’s even better, since using anime to guilt-trip people into having a more healthy lifestyle is a proper “thing”, and it’s beautiful.

I loved the first season, it was absurd but also a very fun way to combine the old french edutaiment series “Once Upon A Life…Time” (or Micro Patrol, if you lived in an European country in the 90s you mostly likely have seen or heard of it at some point, it’s quite famous even in Italy) into a shonen manga format, so your body is basically a city-temple where every cell exists for a purpose, be it carrying packages of oxygen to the lungs, keeping track of information, and each episode it faces a new treat, usually viruses that are quite stabbable by the white blood cells, as they lunge with knives at the bacteria like a fuckin Hellsing villain. Gotta love how the violence is basically pardoned by the educational facts about cells, how the body deals with extraneous material, etc.

And how you basically have plenty of antrophormic Amazon delivery people taking drinks from the vending machines that are inside of you. Lucky bastards?

Continua a leggere “Cells At Work – BLACK (2021) [REVIEW] | Defective Form”

Happy Easter

I guess, here in Italy we’re still knee deep in quarantine, so much theathers didn’t even re-open, and we still have no dates for when some of the hot new movies will hit streaming services here, so that’s why i haven’t posted a review of Godzilla Vs King Kong, i simply have yet to see. And boy i do wanna see it BADLY, even if i really wanted to see in theathers…. it’s not gonna happen this year where i live.

So look forward to some more anime reviews from last season (i do plan to see and review Godzilla Singularity Point, though), and MAYBE an EXPRESSO review of the Snyder Cut of Justice League. MAYBE because i really don’t care about it to be honest, but i did watch the theathrical cut back then, which gives somewhat of a limp excuse and – regardless – is more than i can say for Man Of Steel.

I probably won’t, because it’s 4 frigging hours, but who knows.

[EXPRESSO] Crash Bandicoot: On The Run iOS | N.Sane Freeconomy

After a soft-launch in some Asian countries last year, now the Crash Bandicoot runner (developed by trademark abuser & bully King, yes, i have the power of “memory”) launched worldwide, and since i still can’t find Crash Bandicoot 4 at a decent price, might as well review this.

Cortex is up to his usual stuff, which means he sent his minions to conquer various dimensions, but Coco found a way to kick their asses and save the multiverse, which involves Crash and Aku running their way through familiar levels.

After you’ve crafted the weapons required for the boss or to even enter the level, with the usual gaggle of resources needed to craft items and timers, all avoidable with the premium currency. And of course the usual gaggle of base building stuff and social integration. You might say it’s at least upfront about it being a free-to-play game, i will say that Activision and associates evidently don’t feel it necessary to even mask the issue, so they just start pummelling your resolve very early, even if you do know the shitty deal, doesn’t matter.

The gameplay itself it’s alright, i mean, a Crash Bandicoot endless runner makes a LOT of sense, it looks good and runs well, but it doesn’t really stand out in this crowded genre, even if this does have finite levels, alongside looping and proceduraly generated ones. It starts very run of the mill, but the level design does improve after the initial phase and there are some tough extra challenges.

Shame new areas and story runs aren’t that distinct or well designed to be worth the grinding and farming they’re locked behind, which only gets more taxing as the game progresses and keeps pestering you into buying the premium currency.

Vexation which isn’t optional, at all.

Big Man Japan (2007) [REVIEW] | Now it’s history I see

If you have been searching for an original, fresh take on the kaiju movie, you simply cannot overlook a movie like Big Man Japan, directed, written and starring Hitoshi Matsumoto, a popular japanese comedian, here at it first full lenght feature, followed by Symbol, Saya Zamurai and R100.

Sure, in the movie there are giant monsters attacking Japan, there is an Ultraman style humanoid giant that fights them to protect the country and its citizens, but this isn’t a merry tale of people in rubber suits smacking the shit out of each other, getting set on fire by fireworks and hosed down by stage assistants.

This is actually the story of Masaru Daisato. Like his ancenstors before him, he can grow into a giant over 30 meters tall when shocked by electricity, and he uses this power to defend Japan from the giant monsters that routinely attack it…. in a completely unremarkable way, to be very polite about it.

Continua a leggere “Big Man Japan (2007) [REVIEW] | Now it’s history I see”

[EXPRESSO] Pacific Rim: The Black (Season One) (2021) | Netflix Kaijus

For whatever reason, Netflix perseveres in commissioning 3D CG anime based on popular franchises, despite them often not looking good and anime fans notorious knee-jerk reactions of disgust towards 3D CG anime.

So while we wait for Godzilla Singularity Point (which looks notably better), let’s give Pacific Rim: The Black a shot, because Legendary really wants to make this one a franchise. This specific entry (written by Greg Johnson and Craig Kyle but co-directed by Masayuki Uemoto, Susumu Sugai and Takeshi Iwata) follows a couple of siblings that find a Jaeger called Atlas Destroyer and go on a journey with it, after their parents never came back and kaijus destroyed Australia.

And you know what, an anime series spin-off is a shoe-in for Pacific Rim, but once i saw the PV, i realized why most people won’t bother… and yes, it’s animated by Polygon Pictures, which means the robots and monsters look fairly good, but the animation for the people – sporting nicely drawn character models – also has this stiff, uncanny, robotic feel to it. And this honestly doesn’t look much better than the Blame movie or the Godzilla anime trilogy Polygon Pictures also made for Netflix, while this style of “3D anime” has vastly improved in quality over the last few years.

Shame because the giant mecha battles against monsters look good and are fun, but the humans characters or the plot surrounding them aren’t that interesting, and sometimes their animation is just crap. The script, while unremarkable, tries to add something new to to the Pacific Rim universe, but it’s kinda of half baked attempt as it starts getting better only at the very end of this very short first season. Overall, it’s… alright.

A second season has already been greenlit… but i still wonder for whom exactly.