[EXPRESSO] The Social Reckoning (2026) | Nothing Ever Changes

It feels like aeons ago when i saw The Social Network, which gets more impressive in retrospective as it tackled issues that would explode just some years later, while this sort of follow-up (also written by Aaron Sorkin) has the issue of being dated on arrival, being set between 2019 and 2021, tackling the changes made by Facebook that shaped it as an echo chamber designed to promote hate speech and harassment, leading to January 6th insurrection at the Capitol and a former Facebook employee helping move a federal case by a series of exposè via the Wall Street Journal.

So you already know that Facebook simply tanked the issue and nothing really changed (for the better), that there was no actual “reckoning”, and it’s convenient how the timeframe is very safe to make the point about the necessity to speak out, to fight for justice regardless, plus it’s utterly spineless that despite the January 6th insurrection being a pivotal event that the movie comes back to a lot, Donald Trump isn’t named once.

That aside, the other main issue is that the drama is just drab, not unwatchable, but it’s hard to care about the Facebook data analyst girl that acts as whistleblower and helps this “tech illiterate” political journalist unveil Zuckenberg’s plans, or anyone else, the very good cast really can’t work miracles with these flat characters, and both factions frankly do very little considered what is at stake.

even when the company learns of the leaks and the girl fears retaliation, it amounts to a lot of empyt posturing, so there’s so sense of menace or urgency to any of the drama.

You can tell Fincher didn’t direct this one, i’ll say that much.

Maybe Guadagnino’s Artificial (if it ever comes out in theathers) will be better?

Platformation Time Again #5: Yooka Laylee PS4

HISTORY

I’ve played Banjo Kazooie to completition. Twice.

Both on the N64 and the XBLA release pre-Rare Replay.

I’m prefacing this because i definitely fit the profile, i am the target demographic for retro plaftormers like Yooka Laylee, as i love the original Banjo Kazooie, like its sequel and even enjoyed that oversprawling excess that is Donkey Kong 64, and i love 3D collecthathon platformers from the early days of PS and Nintendo 64, especially if made by Rareware/Rare.

Heck, i love them so much i made this rubric. Twice.

When it was announced on Kickstarter, i was excited at the idea of a spiritual sequel to Banjo Kazooie, made by a team of ex-Rare employees, and they also got Grant Kirkhope back for the soundtrack. But i didn’t back it because the idea of Kickstarter and crowdfunding was still new to me, so i just waited for the game to come out.

Which eventually did, to mixed reception.

In hindsight, Yooka Laylee does deserve a spotlight and a place in the history of platforming games, but not for the reasons Playtonic might have liked.

To give some of the younger readers context, back then we were excited because Kickstarter projects would swoop in and serve a specific “niche” of games the big companies simply didn’t made anymore, as in they were chasing the more modern gaming trends of their time.

One of these “underserved niches” was definitely collecthaton platformer in the style of the late 90s and of the 3D kind, as 2D style retro platformer were already starting to get made for the audience that craved them, and aside from Nintendo franchises, 3D platformers as a whole were old hat, left behind by most of the industry as it hurled ever more into F2P monetization and “services”.

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The Callisto Protocol PS4 [REVIEW] | Ape Espace

When a beloved new IP is run into the ground and compromised by EA, that tried to squeeze Call Of Duty money out of a horror franchise and even had microtransactions inserted in the last mainline title…. seeing the publisher basically give up and do nothing with it for years is frustrating, even more so when the finale was followed up by a DLC retconning the ending.

And the inevitable homicide by EA of Visceral Games, after the routine danse macabre of shuffling them into developing completely different games of a completely different genre, lamenting how the star shaped peg doesn’t fit into the durian shaped hole, was the cherry on the corpse sundae.

So of course this leaves a specific hole in the market for “spiritual sequels” to fill, and mind you, this was announced before EA announced their own remake of the first Dead Space.

And on paper, The Callisto Protocol sounded exactly what fans of the series like me wanted, a “fuck you” to the vampiric publisher that wasn’t serving an audience starved for that action-horror sci fi dish, done outside of their control, with even some of the original creators of the series involved.

This is the kind of underdog story that we wanna see, as apparently everyone hates EA, and only EA for some stupid reasons, but alas this is not quite what actually happened.

Continua a leggere “The Callisto Protocol PS4 [REVIEW] | Ape Espace”