Ye Old Remaster Wsihslsti (for Saint Nick)

A bonus round, meant for the previous “draught”, but it still isn’t Christmas, as Mr. Wright would point out, so enjoy!

Since the industry is experiencing the inevitable resource creep and is eventually forced right now to reap what they sow, as the new consoles “have no games” because mainstream big budget videogames have pigeonholed themselves into a situation where is too expensive and takes too long to even make one of these (emulating the big budget cinema industry they wanted so much to be to a tee), remasters have been the way too go.

Old crap with new paint or fixes to the rope itself takes still less than making a new game from scratch, is easy as you can cater to the evergrowing nostalgia market (due to the gaming populace aging because natural entropy is a thing and your flesh will fail you, eventually) longing for ages long gone, be it the Atari early days or the mascote platformer craze of the 90s, you can safely bet on an already established name, and the market is big enough that even obscure shit like Felix The Cat videogames of yore and Bubsy can get a collection with improvements, quality of feature, and shady publishers like Piko Interactive can publish in 2022 (on Steam at the moment, with console releases coming) a somehow buggier, worse looking version of Glover than when it launched on Nintendo 64. In 1998.

Be it collections of enhanced ports or remasters that just update the graphical side of things, the public craves and buys these for a variety of reasons, publishers are more than happy as it cheaper all together, so in the spirit of the time i will be dotting down my own wishlist of remasters/ports/re-releases that i would like to see.

Order is casual, btw.

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[EXPRESSO] Nikke: Goddess Of Victory iOS | Anime Asses Frontline

Time to try my hand at another anime gacha with anime girls using rifles or being rifles or the usual military themed shit, because it scratches many itches, especially if your game lives by the profitable (and Houshou Marine-approved) “i don’t want to be happy, i want to be horny” motto.

Especially anime asses wrapped in spandex, because that was how i found about this game pre-release, by v-tubers laughing their butts off… due to incredible jiggle physics.

And yes, this is one of these that doesn’t even try to hide it, or to be also cute, no no, Nikke Goddess Of Victory is incredibly horny from the get-go (it’s from the Destiny Child developers, after all), so i guess points for brazen honesty.

Yeah, the premise is that you’re the ever-so-common amnesiac rookie commander ordering around anime girls with guns in a war against machines. So basically a worse Girls Frontline that wants to have it serious but also alternates between shock value scenes and abudant anime asses. It’s trash, but the dialogues can be somewhat engaging at times, the game looks pretty good, has nice UI, a good soundtrack, even a good english VA and some nicely animated cutscenes.

Gameplay its where things are a little different than the usual, as it’s… a on-rail shooter , basically a touch version of Time Crisis without the “rails” part, with 5 characters team, rpg elements like skills to activate and chain, alongside the usual modern on-rail shooter stuff.

This choice of gameplay also makes it easier to flash the player with pantyshots and latex wrapped anime dumparoos jiggling due to recoil, but it’s fun enough to be played in short bursts, the bosses thankfully provide some challenge not found in the normal stages, and the free-to-play trappings aren’t that awful.

Where the on-rail shooter compilations at?

(A review of Mamoru Hosoda’s Belle is coming VERY soon, btw)

As the remake of the first House Of The Dead game is set to release soon on Switch (as a retail packaged release too), i’ve just realized how incredibly really no company before Sega with this remake has tried to bring on-rail shooters to the only current-gen (kinda) popular console that still retains Wii style pointers controls via the Joycons.

Given how the nostalgia market will only grow even larger in time, i’m surprised Namco didn’t dig from its huge backcatalog and pushed out a Point Blank or Time Crisis collection, or made compilations of some of the many others games of this kind that only existed as arcade cabinets.

I named Namco, but heck, even Konami and Sega were quite prolific back in the day, though Konami nowadays it’s better when they just licensed compilations-ports of their older titles to people who care (like Digital Eclipse, also handling the recently announced TMNT Cowabunga Collection), and Sega quite likely simply doesn’t care.

Continua a leggere “Where the on-rail shooter compilations at?”