Zombieland – Double Tap: Roadtrip PS4 [REVIEW] | Now without zombie idols

Like it often happens with tie-in games, if the first movie doesn’t have a branded videogame out in time, the sequel will. Though it took quite some time to see a follow up to Zombieland, enough time for tie-in videogames released as retail, proper videogames to feel almost fresh again, opposed to a very cheap freemium game for smarthphones or as promotional events into gacha garbage.

While it’s named after the sequel, Zombieland – Double Tap, and its main characters, the game has its own story set in between the two films, and it captures the spirit and humour of the series pretty well, even if it’s clearly a budget tie-in job, not only from in terms of looks, but as the cast from the movie didn’t provide their voices for the game, leaving other voice actors to do impressions… bad impressions, but i’m not angry as the Harrelson/Tallahassee’s and Eisenberg/Columbus impressions are so bad i find them hilarious and kinda charming, especially the Harrelson one. XD

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[EXPRESSO] Venom: Let There Be Carnage (2021) | Venom, Accidental LGBT Icon

The 2018’s Venom movie was kinda interesting and a oddity of sorts, as it came out unbound by tethers to the MCU, while being a Marvel IP born out of the Spider Man comics, without Spider Man, deliberately put out in a way to easily dismiss its very existence if it need be.

I will not lie, that movie wasn’t good at all, frankly a big mess that did deserve being called out on not being nowhere good… but it was so stupid and fun i found myself liking it a lot in spite of all its obvious flaws, especially when it’s being this goofy buddy comedy about Tom Hardy and his parasite monster “best friend by force” that just happens to be an alien parasite monster.

Ridiculous but incredibly enjoyable.

It was also quite the box office hit, so the teaser of Carnage at the end of the first one is realized in this sequel, Let There Be Carnage, which has serial killer Cletus Kasady (played by Woody Harrelson) escape from prison after becoming the host of Carnage, a spawn of Venom itself, which complicates thing for Eddie Brock, still adjusting to his new life as a host to the symbiote.

This one is directed by motion capture extraordinarie Andy Serkis (instead of Ruben Fleischer), and like the first Venom, it’s a flawed affair (this one has basically no second act, just set up and then fights) through and through, stupid as hell but sincere and reveling in its own dumb nature. Once again the romcom parts are better than the action scenes, but overall makes for a strangely refreshing throwback to old superhero movies that could be imperfect, messy fun.

Though i won’t be surprised if eventually Marvel doesn’t integrate this series into the MCU somewhat. We’ll see.

Drake Of The 99 Dragons STEAM [REVIEW] | Back catalogue horrors

Yeah, i don’t need to introduce this one, given his legendary bad game status as one of the worst ones ever on the original X-Box, etc.

I didn’t consider why i never heard of it here in “the Boot”, but i soon realized Majesco never bothered to even give this one an european release (same as the infamous Aquaman: Battle For Atlantis for Gamecube, we European were spared that one). At least on X-Box, it was released on PC in 2004 in Europe as well, i can attest because i found a PC physical copy of this on a flea market for a buck.

Eventually, in 2018, it was re-released on Steam for 6,99 € (or regional equivalent), with some improvements and bugs fixed in an attempt to “un-shit” the game a bit and tempt gaming masochists like me who never played the game themselves. It worked.

And it’s the season for horrors, so strap in, there’s a lot of rotten guts here to morbously examine and fiddle with.

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Alice: Otherlands (2015) [REVIEW] | Uncertain Fate Kickstarted

While Alice Asylum (as said in the review of Madness Returns) is now officially in the pre-production stage of development, the path to this potential third game in the series hasn’t been a walk in the park for anyone involved, and it was bound to be full of bumps and by-products because a third game was never certain, so it makes sense that American Mc Gee tried to bring closure to his series back in 2015, with the project known as “Alice Otherlands”, made of artworks and two short animated films produced by Spicy Horse, funded via Kickstarter, as the owner of the Mc Gee’sAlice IP itself, EA, wasn’t interested in funding a third game, at all, so they had to pivot the project.

Fuck EA, btw. Just in case you needed more incentives to do so. You didn’t.

What came out of it where – mostly – the two aforementioned short films, Leviathan – A Journey Through Jules Verne’s Mind and A Night At The Opera.

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[EXPRESSO] Castlevania: Grimoire Of Souls iOS | Rise from your Konami grave

Another review i wasn’t expecting to make anymore, since this mobile Castlevania title was made available only in Australia (outside of the usual asian territories) before getting removed after only one year. Until it was recently resurrected as an exclusive Apple Arcade title, so this version is free of microtransactions bullshit seen in the original free to play release.

It also “means” i used the free trial period to play it and see if it’s any good.

Plot see Alucard travel through various magic books (the titular “grimoires”) regarding all past events and stories of the Castlevania games, all to subdue the dark power that has grown in them and keep them under control. An excuse as any to have all the characters from the series together.

Gameplay it’s an actual sidescroller 2D Castlevania that really benefits from playing it with a gamepad (and now it’s easy as pie to connect a PS4 or X-Box One controller to iOS devices), but it’s fairly playable even with the touch controls, and know what?

It ain’t bad.

The removal of microtransactions is compensated by handing out the “premium currency” liberally, but they didn’t change anything else, so it’s clear this was originally designed as a mobile free-to-play game, with multiple currencies and resources, gacha for weapons and items, and having to keep upgrading the characters’ “power levels”.

It’s not a bad game per se, it’s just not very good either, it starts promising enough but the level designs and enemies take a while to ramp up, and it hindering from being better by mobile design trappings, so it values content more than the quality and favors the usual “upgrading shit” as a way to resolve hurdles over actual skill.

Still, it’s just ok, nothing that bad to be worth shutting it down.

Alice: Madness Returns PS3 [REVIEW] | Swimming The Seas Of Sanity Lost

11 years later, American MacGee brought back his flawed cult game for a direct sequel with Alice: Madness Returns, and as EA (and other publishers) were big on fighting the used game market with the “online passes”, this time they wanted to discourage from buying the game used by inserting in new copies a code to redeem the original American McGee’s Alice, basically treated as DLC.

Thankfully now the older game is free DLC on both PSN and the X-Box store, you still need a copy of Madness Returns to access it, but still, better than on PC, now available only through Origin (it was on Steam as well but got delisted), it doesn’t seem to include the original American MacGee’s Alice game. At least not anymore. I’m not throwing cash away to find out for sure.

A re-release of both titles might be in order, i guess as soon as MacGee can buy back the rights from EA or when we’ll have some news about that hypotetical Alice: Asylum, who had a tentative date of 31 October 2021… but in 3 years we didn’t hear anything aside from the fact that the title is in pre-production, meaning clearly that release date is not gonna be final, so for the meantime these are the options to visit (or revisit) the series.

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[EXPRESSO] 007: No Time To Die (2021) | Next, on The Venture Bros…

I was almost not gonna review this new 007 film, i usually enjoy them, but they’re not exactly my favourite type of movie, and i haven’t see one in theathers (or at all) since Casino Royale, but i’d figured we could use a break from the horror stuff, and i trust Cary Fukunaga.

Before tackling the plot, let me say i like Daniel Craig as Bond, but i won’t lie, i did like the idea-rumor of casting Idris Elba as the secret agent himself that was floating around when the movie was announced, but i guess we’ll have to wait for the next one.

Sure as hell they want it to feel like a big comeback, since it has been 6 years since the last one, Spectre, which wasn’t that well received, and this also being the last time Craig will play the character…. i guess explains how (and partially “why”) it’s almost 3 hours.

Plot is about James Bond being recruited by the CIA (after he resigned from the MI6) to rescue a kidnapped scientist, but things lead to thing and eventually to a showdown between Bond and a powerful villain (played by Rami Malek) with a nefarious plan…

Maybe it’s because i literally haven’t seen a Bond film in more than a decade, but honestly this actually hits all the right and expected notes from a 007 flick, it embraces the style of the series and plays it just right, without trying to ape other spy flicks, cynically chasing modern trends or – on the flipside – stubbornly trenching itself in the old shit just to spite modernity.

It’s a consolidated, familiar formula, here well executed, with likeable characters, spectacular action setpieces, a stellar cast. Arguably a bit longer than one would expected (or want), but far from slow moving, good overall, i’d say.

Oneechanbara Origin PS4 [REVIEW] | Blood Feuds, Zombies and Bikini Swords

So this finally went on sale on the PSN, i wanted to get to this sooner as it came out last year, but i refused to shell out 60 bucks for the whole enchillada since now D3 Publisher just releases these games digital only, and still tries to charge them the same.

Kinda, EDF 5 later got a physical release by Pqube, but i guess just because they already published a lot of EDF titles, and NIS – most likely – wasn’t interested in carrying this one westward like it did with Oneechanbara ZII Chaos.

But let’s get back on track, it’s the perfect time of the year after all.

This is the latest game in the series, but – as the title hints to – it’s not a prequel, but a remake-retelling of the first two Oneechanbara games, done to celebrate the 15th anniversary of the series as a whole, i guess it was easier to do this instead of making a new one with new ridiculous looking scanty clad characters and ridiculous story.

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Resident Evil Umbrella Corps PS4 [REVIEW] | Dead On Arrival

Yeah, since the recent trailer for the new Resident Evil film reboot came out recently, it would be fine to look at something that even the most hardcore contrarian fans would agree upon, aka the deliberately forgotten Umbrella Corps, so bad Capcom didn’t even use the Resident Evil name on it.

I picked it up years later, for 3 bucks on the PSN, since the game received a physical release on consoles only in Japan, as in they sold a box with a manual, the OST on 2 CDS, but no disk, so there’s no point in importing it from Japan, even for collectors of retail releases, not that we’re gonna lose much when it’ll get unvailable to purchase.

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Resident Evil: Welcome To Raccoon City trailer dropped, words and reaction ensue, etc.

Yesterday we finally got to see the first trailer for the Resident Evil film reboot, known as Resident Evil Welcome To Raccon City for a while, and people aren’t exactly going gaga for it.

Color me not surprised, since fanbases are notoriously both easy and fickle to please, and years of Paul W.S. Anderson brand of action have clearly rotted some people’s brain overtime, i haven’t seen them all, but i did witness the vomit inducing unwatchable mess of Resident Evil The Final Chapter in theathers, and that already should set the stage for things to go inevitably up. Or at least avoid triggering motion sickness in moviegoers.

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