Fire Emblem Warriors NSWITCH & NEW3DS [REVIEW] | Tactics Of The Emblem

To celebrate a new Fire Emblem crossover game with the Warriors formula, this time based on Three Houses in the same fashion as Age Of Calamity was from Zelda Breath Of Wild, let’s rivisit the older (and first) title, simply titled Fire Emblem Warriors, released back in 2017 for the Nintendo Switch and the 3DS… as in, only the New 3DS models, yep, it was one of those very few exclusive titles for that 3DS revision-upgraded restyling, arguably the only title of notice alongside Xenoblade Chronicles 3D in terms of New 3DS Only packaged retail releases.

I’m gonna review both versions as i first sunk 50+ hours on the New 3DS release (i didn’t had a Switch at the time) and then a little less once i got hold of a Switch and that version, and by that i mean i will just make a specific comparison in terms of performance and overall looks between the two versions, no need to review both separately, as in terms of contents they are 99 % identical.

Aside from that, prepare from a lot of comparison to Hyrule Warriors, it can’t be helped.

Also (as already explained in the hands-on on the demo for Three Hopes), don’t expect a review of Fire Emblem Warriors: Three Hopes anytime soon, for the same reason of Persona 5 Strikers, i gotta play the main game, Three Houses, first, even though this is described as an alternate story in that world. And i’m never gonna finish that game and then start, finish and have a review of that out in any timely fashion.

Time is not on my side. 😦

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Anacondas: The Hunt For The Blood Orchid (2004) [REVIEW] #snakesofjune

Let’s go back to a slightly older time, not implying it was a better time per se, just saying that back in the late 90s – early 2000s you still could make B-movies about snakes with good effects and released widely in theathers, and this is true for Anacondas: The Hunt for the Blood Archid.

Though worry not, even if you didn’t see the original Anaconda (which we covered sometimes ago), this is a stand-alone sequel with a completely different cast and a completely separate plot, with directing duties handled to Dwight Hubbard Little (Marked For Death, Free Willy 2, Halloween 4).

Aside from proving than indeed what it’s old it’s eventually new again, there’s the fact that today this kind of sequel would never reach theathers, heck, not even the first/original movie would.

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Fire Emblem Warriors: Three Hopes NSWITCH DEMO [HANDS-ON] Hope Is Ascending

While i wasn’t planning to review the full game soon since i still need to play Three Houses first, the release of a demo at least give me an excuse to talk about the new Fire Emblem Warriors, so compromise it is! Dr. Killinger was right after all.

Since i have no familiarity with the aforementioned FE entry, i will not talk in detail about the plot seen in the demo, even though this is described as an alternative story set in the same world.

I mean, judging from the prologue’s cutscenes, narration and overwiew, it feels fitting that this specific FE game has a dedicated Warriors spin-off, since it feels like a medieval european take on the Romance Of The Three Kingdoms. Just with more school and church stuff.

It’s a fairly meaty demo, that lets you the entire prologue and ends just before the final battle of Chapter 4, for roughly 4 hours of content, more than usual and more than enough to know if you like the game or not.

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[EXPRESSO] Jurassic World: Dominion (2022) | Jurassic Mixtape Meatloaf

While i would have a lot to say about this one, i’ll reserve some of it for when we tackle the entire “Jurassic Park/World” series, so i’ll keep it brief.

While long overdue, it’s finally that time again. Time to go see the new “big budget Asylum movie equivalent”, i really go in these later Jurassic movies with this mindset, after Fallen Kingdom i don’t even entertain the idea that i might be too hyperbolical, given that someone greenlit that script.

Speaking of which, yes, the plot sees the fallout of that shit awful ending, leading to dinosaurs escaping free into our modern world, and the inevitable fight for survival that ensues. This also leads to Chris Pratt having to save the offsprings of Blue the velociraptor, the actual true protagonist of this new trilogy.

Like pretty much any other goddamn IP from decades ago that still receives installments, Jurassic World: Dominion treads heavily on nostalgia, even more than before, as it basically recasts all the surviving actors from the original Jurassic Park and “alluding” to that one a LOT.

Talk about a series that peaked so hard and so instantly, to the point nobody really cares anymore about anything that came after the 1993 original.

Even so, i feel this is arguably the best of the Jurassic World movies, thanks to a script that’s not fuckin tosh, despite trying to balance the “nostalgia mixtape best of 1993” of having pretty much all the original cast back, the callbacks (horror-style scenes included), more focus on story and the more chaotic dino bullshit from the other Jurassic World movies.

Honestly i’m surprised the final result isn’t a complete mess despite the movie wanting to compromise/squish together both the old and the new.

At least it’s entertaning big budget b-movie meatloaf funtime.

[EXPRESSO] Black Parthenope (2022) | ♫ Goin’ Naples Underground ♫

Bringing you more new italian horror movies coverage, the new ones that just kinda “sprout” out of nowhere into the programming schedule of my local cinemas, with no fanfare and almost no national marketing budget to speak of.

And i guess this is the year of smaller italian horror movies like this that frustrate me, as they make good use of distinctive regional italian locations and have some potential, but kinda squander it or are afflicted by fairly big flaws.

Black Parthenope is a horror thriller set in the incredibly extensive set of underground catacombs and tunnels of Naples, the so called “Naples Underground”, where some business people met in order to sell the entire “underground city” to a company that’ll make parking lots out of it, but they get lost and haunted by the neopolitean folklore legend of the “Monaciello” (meaning “small monk”), a wronged soul that was shunned and then killed in the underground tunnels, forever seeking revenge on anyone that walks his haunting grounds.

The Neapolis Underground setting it’s great, some of the scenes manage to create a decent atmosphere, the cast it’s decent and it’s a well produced movie… but it’s almost brought down entirely by how shallow, grating and obnoxious the characters are, to say nothing of the aggressively awful dialogue, and how uneven and often middlesome direction can be, falling back to cliches in a way telling of this being a feature debut for the director in question.

While the final part partially redeems the movie from “proper bad” territory, the first act almost makes you wanna give up on it entirely, but at least you can tell that this movie was always meant to be a thriller-horror movie, unlike the previosly reviewed The Bunker Game.

Even so, it’s definitely not a bad effort!

Dinosaurs and Snakes Of June (plus some Violet / Scarlet Pokeposting)

First, the EXPRESSO review of Jurassic World Dominion is coming a little later than expected, for personal reasons, basically. Wanna see it leasurely and shit.

Second, a full lenght review of GITS SAC 2045’s second season is coming.

Second, June will feature a decent number of snake movies’ reviews, as it will lead into what usually is Shark Month, but this year will be a “double feature” in terms of theme, for the hell of it. You’ll see.

Lastly, i feel like i should say something about the newly revealed gameplay trailer for Pokemon Scarlet/Violet, as i did post my musings on the Pearl/Diamond remake and Legends Arceus.

Maybe it’s because i’m old enough to have done this dance over and over, i’m kinda mild over what was shown. I like the “tribal vs technology” theme, the legendaries look like Yu Gi Oh 5DX bikes, and i’m happy there’s gonna be more emphasis on multiplayer.

The very few new pokemons shown really don’t do it for me in terms of designs, i do like the Spain-inspired look of the setting (and the player character with that spanish catholic schoolboy/girl vibe), and as i literally just happened to beat Pokemon Legends Arceus, i’m sure this will expand the formula, as Arceus’ open world template it’s not complex but it’s actually fun and well executed, exactly the good change of pace the series has needed since a while ago.

Maybe as we’ll get to see and learn more how the open world will be “more open” than in Arceus, what features will be returning and what new stuff will be added… i’ll most likely warm up to this new mainline game. We’ll see.

Didn’t help that it was announced very quickly after Legends Arceus launched, way earlier than anyone expected, i mean, come on Nintendo, it will sell zillions even if you slated this to release in early january 2023.

Guess they couldn’t wait even for december this time around. Geeze.

Dynasty Warriors (2021) [REVIEW] | Wuxia Warriors Of The Three Kingdoms

One last review to end this year’s Musou May (and yes i want to make this a regular column) proper, and it couldn’t be anything else than the Dynasty Warriors live-action film that came out last year in Chinese territories and has landed on Netflix pretty much everywhere. In 2021.

I genuinely did not knew it arrived last summer, and somehow Netflix forgot to tell me they even had it, shocking given my cronology, and due to me genuinely looking forward more to the movie than to mainline Dynasty Warriors games, as i’ve lamented before.

Though it’s one that both leaves you with a lot and very little to talk about, at least in terms of plot, since the series it’s one of the many adaptations of the Romance Of The Three Kingdoms novel, and despite their over the top nature, the games stayed fairly loyal to the source material in terms of characters and events, heck, even on stuff like the sparing supernatural-magic elements.

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Ninety Nine Nights X360 [REVIEW] | #musoumay

In the 2000s, the Dynasty Warriors series (and most of its subseries) was not well received in western grounds, often maligned by people that never even gave the formula a real chance but eager to play them for 5 minutes, stop and write some half-baked “review”, because it was cool to bash musou games, and they’re a niche interest anyway, who cares.

But that didn’t stop various other company from having a go at the formula, often proclaiming that them alone knew how to “fix” musou games… and then churning out shit that only demonstrated how people genuinely misunderstood the formula and the appeal of these games, often thinking that they just needed to beef up the enemy IA… leading to crap like Spartan Total Warrior.

One of the “musou pretenders” from that era was definitely Ninety Nine Nights, or N3 because we’re cool like that, dawg. Drop the beets for the l33t.

A X-Box 360 exclusive launch title, developed by Q Entertaiment and Phantagram, Ninety Nine Nights also had a fairly rushed development cycle, which you can really tell from the story perspective. It’s the usual “Light VS Darkness” bullshit set in a medieval-ish looking world with all expected high fantasy races and tropes: goblin, trolls, orcs, dragons and all dat shit.

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Touken Ranbu Warriors NSWITCH [DEMO] [HANDS-ON] | Bishounen Sword Boys VS History Revisionists

Well, that was kinda unexpected, i genuinely though that editorial-ramble earlier this month would be the last time i talk about Touken Ranbu Warriors, but a week before release they also put out a demo on the European (and i guess other territories) eShop, so let’s give it a try.

And say some words. I do mean “some”; because there’s actually very little to say, and actually the bigger news is that the game is also coming to PC in the west, as a Steam release (since the DMM platform isn’t available outside of Japan), with a demo also available for that version. And that version will run in 60 fps, unlike the 30 fps locked Switch release.

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[EXPRESSO] Fortune Favors Lady Nikuko (2021) | Niku Niku Ni!

Anime cinema time!

Finally arriving here as a 3 days only event screening, Fortune Favours Lady Nikuko (based on a novel of the same name by Kanako Nishi) is the latest feature film from director Ayumu Watanabe (Children Of The Sea, Space Brothers) and once again animated by Studio 4C.

A more straightforward tale than Children Of The Sea, the movie tells the story of the titular Nikuko, an easy going, cheerful, incredibly passionate and gluttonous woman who falls for crappy men that swindle her, forcing to continuously move elsewhere with her 11 yo girl, Kikuko, whom is unsurprisingly embarassed by her mother penchant for eating, her goofy demeanours and naivetè. Despite having nothing in common, they settled in living on a boat in a small port town.

Incredible animation, realistic portrayal and characterization of kids that age, a good balance between drama and comedy, some effective emotional moments, great characterization, there’s pretty much everything that makes a good film… and this is a good film, flawed but still good.

Despite being the title character, this is the story of her child, Kikuko, while Ninuko feels like a support comic relief, as she’s animated differently for that very purpose, and while you can’t really hate her, it’s frustrating how she ultimately lacks the proper nuance as a character to be more than a butt for the many visual fat jokes.

Also, while you get invested in the events, there’s barely a plot at all, more like a collage of slice life sequences focused on character study, which is fine but there’s also not much even in terms of overarching conflicts, so it’s kinda hard to stay invested all the way through.

Even so, it’s still a good film…. you most likely will not fall in love with at first watch.