Mother Krampus AKA 12 Deaths Of Christmas (2017) [REVIEW] | Christmas Hexe

Since we’re still having a “dinosaur christmas” this year too (though on a smaller and more canonical scale, as previously stated) and now it’s technically december, let’s look at a couple of Christmas horror flicks, just for kicks.

After the Krampus quick “discovery” and exploitation as another spin for chrismas horror movies (often by extremely low budget productions), something else had to be done, ransacking christmas folklore around the world as a way to some kind of legitimacy, which also leads to terribly confusing – even if somehow apt- titles like “Mother Krampus”.

While that itself isn’t confusing, keep in mind we’re talking about the 2017 movie by James Klass, there also Mother Krampus 2: Slay Ride, that came out in 2018, but released on DVD in the UK as just “Mother Krampus”. Not that the movies are connected in any way, but come on, this is some supreme titulatory bullshit, vintage bullshit that should have died out in the 80s.

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[EXPRESSO] Resident Evil: Welcome To Raccoon City (2021) | Herbal Bundle

Finally time to review this one, the first reboot movie for the Resident Evil film series, distancing itself from the previous films by Paul W. Anderson in order to make a more faithful adaptation.

Helmed by 47 Meters Down director Johannes Roberts, Resident Evil Welcome To Raccoon City basically provides an abridged retelling combining the plot of Resident Evil and Resident Evil 2 into a single one. Not completely random as both games’ plot take place in Raccon City, where in 1998 the farmaceutical megacorporation Umbrella Corporation had basically withdraw from operating, leaving the city to wither.

After an epidemic turns people and animals into undead monsters, a squad of local police officers is sent to investigate the Spencer Mansion in the nearby mountain area, while other survivors rally to survive the horrors left by Umbrella.

There are various changes and differences, often kinda necessary due to the merging of the two plots, which leads to the movie feeling rushed, as i feared. Aside from some hamfisted (but still cute) references, the movie actually captures pretty well the horror B-movie spirit of the games, and actually wants to be a horror film.

And it succeds, the atmosphere is nice and creepy, there’s a lot of practical effects, the characters are mostly quite accurate, and most of the elements from the games are used with sense in-context.

It’s not perfect, the cast is decent but there is some questionable acting and the “plot mix” it’s a source of other issues, but overall it’s actually quite solid and enjoyable.

Shame because this is arguably the better, more faithful RE live action adaptation… but it’s shaping up to be a box office bomb, not surprising since it was released in late November, and the “Thanksgiving holiday weekend” window makes sense only for Americans.

[EXPRESSO] The Hand Of God (2021) | Neapolitan Piece

The new movie from acclaimed italian director Paolo Sorrentino (Il Divo, This Must Be The Place, The Great Beauty, Youth, The Young Pope, The New Pope), available worlwide on Netflix this 15th of December, but also having a limited theathrical release from the 24th of November, definitely here in Italy, likely somewhere else, check your local cinemas to be sure.

The Hand Of God it’s a drama set in 1980s Naples (the director’s hometown), about a young boy called Fabio, but more often “Fabietto”, that gets the chance to achieve one of the biggest dreams of a young soccer fan: meeting Diego Armando Maradona, that just happens to pass by Naples.

But this is soon followed by a tragic event that will change his life forever, and Fabio’s turmoil to cope with life ensemble of contradictions, disappointments, joy, all with a biographical bent, as it encompasses events from Sorrentino’s upbringing in Naples, his fascination with cinema that would eventually develop and be nurtured, etc.

It’s no secret that Sorrentino’s style it’s basically a “best hit” of the acclaimed italian directors of old, especially Fellini, he himself made no mystery of it, like, at all, but i reject the idea of him being just a mediocre copycat. There’s something to be said about his desire to emulate Fellini in its own peculiar way (and the deliberate display of reveling in his own stylistical bend), and kinda continue his legacy, despite the absurdity, impossibility and self-awareness at the futility of such a quest.

This movie it’s no different, a modern neorealism tale of real life, cinema and family, that display an incredible grasp on both comedy, drama, and cinema (regardless of your opinion on Sorrentino’s style, he’s definitely no slouch), and also serves as a powerful period piece as well.

Noteworthy stuff.

Extinction PS4 [REVIEW] | Mockbust On Titan

Remember this one? Most likely not, i don’t blame you if you didn’t even out this was out when it released in 2018, at least until it entered – deservedly so – that year’s “Top 10 Worst Games” list, only to immediatly fade into the miasma of obscurity, where it should really remain.

But since i like raising the dead for a laugh and try to make people remember the lessons of old, in the hope there will be something to learn and so avoid wasting money on stuff that was launched on the market to no fanfare. And if it nothing else, it’s fun to reignite some old dumpster fires.

In the case of Extinction, the main takeaway is that you shouldn’t be afraid of anything you wanna put out on the market, not because you should dump whatever garbage you want, but because it’s hard to say you shouldn’t do what you want, as games like these somehow managed not only to get released, but to get the full boxed retail and “multiple tiers editions” treatment.

Be bold, ye children of the Yellow Turbans, i guess this is the takeway. Don’t be garbage.

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Resident Evil Vendetta (2017) [REVIEW] | Remote Zombies

As Resident Evil: Welcome To Raccoon City was released in theathers earlier this week (in most countries), let’s take a look at the final Resident Evil CG animated film, Vendetta, which is also technically the last of the “CG trilogy”, as in all three movies have Leon Kennedy as the main character and are set in the same universe of the Resident Evil games, to contrast with the live action film series (as previously said).

The biggest change – but not the most noticeable – is the animation, with this film produced by Marza Animation Planet instead of Digital Frontier, the studio behind all previous Resident Evil CG movies and even the short film Biohazard 4D Executer that we started this little retrospective with.

The name might not say much, but it’s actually a studio that started by providing CGI cutscenes for the Sonic The Hedgehog games, and eventually for both anime TV series and even full lenght features, working alongside japanese animation titans like Toei for the 2012 3D CG Space Captain Harlock movies, even Lupin III The First, and more recently being one of the production companies for the new Sonic The Hedgehog movies, in a kinda poetic turn of events.

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Resident Evil Damnation (2012) [REVIEW] | Slavic Struggle

4 years after Degeneration, Capcom followed it up with Damnation (i would wager they didn’t plan the titles beforehand, at all), made mostly to promote Resident Evil 6, released in Japan roughly 3 weeks before, as it acts as a prequel to that game’s storyline.

So yeah, it’s not really a sequel to Degeneration as there are no returning characters from that movie aside from Leon S. Kennedy and Hunnigan, and the events from that film don’t really ever get brought up or serve any purpose to the story of Damnation.

They just don’t.

Which i understand from a functional standpoint, you don’t wanna have people lost if they didn’t watch Degeneration, that movies was released 4 years prior and these CG movies didn’t exactly make people and fans drool over them en masse. But you could have tried to make some fuckin connections happen and try to build an overarching plot of sorts, if nothing else to artificially make the various plots seem more important and better due to the interconnection.

In hindsight it’s not a problem, so let’s talk about the plot of Resident Evil Damnation.

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Resident Evil: Degeneration (2008) [REVIEW] | Airport Outbreak

While not the first CG Resident Evil movie ever (that “honor” goes to the previously feautured “Biohazard 4D Executer”), Degeneration is arguably the first proper full lenght animated feature based on the Capcom series, intended as an opposite entity to the live action movie series, as those followed the plots of the game very, very loosely, but Degeneration clearly sets itself within the universe of the games, set sometimes after Resident Evil 4 and before Resident Evil 5.

Why it is this film (and the following sequels) kinda ignored, you may ask.

The answer i feel it’s pretty much as obvious as kinda inevitable, and can be really summed up with “motion capture based 3D CG animation”, which has never been too popular among either hardcore or casual fans of the franchise, or self-proclaimed “animation lovers” for that matter.

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[EXPRESSO] Netflix’s Cowboy Bebop (Season One) (2021) | It’s time we blow

I was gonna make a full review, but then realized it wasn’t deserving of it.

Often you see people wondering who the hell is the target for live action adaptations of anime series that etched theirselves as classics, even more when it’s a series that become a hit even outside the anime circles, so you can’t really pull the snarky excuse “no normal people have seen the thing”.

In this case, i feel no one, because it’s incredible how they managed to create something that not only the fans will despise but newcomers will just find bad, and wonder why the hell people liked Cowboy Bebop to begin with.

An adaptation of an anime that should actually work better than most in live action, but manages to be a genuine complete wreck.

It’s also a live action adaptation made by and for people that scoff at anime, because that sentiment it’s made pretty much manifest by the many changes made to excuse, justify or alter many elements and expand on stuff regardless if it makes sense or if it’s good.

This was always gonna be different from the original, but this is such a witless, soulless, boring, badly paced and barely recognizable adaptation that fundamentally misunderstands the material and it’s willing do any random garbage with it, hypocritically treating the original as gospel but without really respecting it, or even understanding it, not really caring too much to anyway.

The fairly cheap CG it sparely uses to remember you it’s technically set in space doesn’t help. I seriously hope the budget for the One Piece live action they’re also working is higher than this.

The cast it’s quite good and does an unbelievable job, but they can’t save this pitiable, hackneyed, utterly ill-conceived trash from itself. Don’t even bother hatewatching it.

Ninja Phantom Heroes USA AKA Ninja Empire (1987) [REVIEW] | To Survive Ninja, You Gotta Become Ninja

OK, ok, this is really the last one for this november!

Where will the magic of carthwheeling ninjas takes us today? Under which fake names will we have to see Godfrey Ho and crew credited? IDF Film and Arts or Filmark International?

But nowhere else that inside a prison labor camp…at least the new footage does, alongside crediting Bruce Lambert as director and Duncean Bauer as writer (who are you trying to kid, Godfrey Ho?).

Also, yes, this under their “Filmark International” company name, and it happens to also be one of theirs non-Richard Harrison ninja films, instead having Danny Raisenbeck (as usual billed as Joff Houston), and being the (uncredited) film debut of Sophia Crawford, later famous for her stuntwork on Buffy The Vampire Slayer, Power Rangers and Kung Fu – The Legend Continues.

You can also find this on Youtube, also uploaded by “The Wu Tang Collection”, their copy having the “Ninja, Phantom Heroes USA” title and japanese subs. A classic, as we learned.

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[EXPRESSO] Ghostbusters Afterlife (2021) | Inherit The Ghost

Ghostbusters is something i don’t mind but also don’t feverishly worship, i can do without new installments milking the golden nostalgia udders this franchise possesses

This one comes also to ride the nostalgia train for movies like The Goonies AND the popularity of Strangers Things, which itself feeds into that nostalgia for the 80s that Strangers Things was borne from, making for a kinda sad self-sustaining loop, as its par for the course on modern revivals of old material, doesn’t matter if there’s a reason for it or anything aside it nostalgia lucrative.

But at least this isn’t going the full remake-reboot thing, it’s actually a sequel, set 30 years after the events of Ghostbuster II, and follows the nieces of Egon, Trevor and Phoebe Spengler, moving out into the rural town of Summerville, where their grandpa left them an old farm. And more, as the two kids find out, when the odd quakes Summerville keeps experiencing break out in a supernatural pandemonium.

Here the movie has the localized subtitle of “Legacy”, which it’s way more fitting and indicative of what it wants to be, as it’s directed by Jason Reitman, son of Ivan Reitman, famous comedy director that back in the day also helmed Ghostbusters and Ghostbusters 2, while Jason is more known for Thank You For Smoking and Juno.

It would be better if ultimately Jason didn’t want to recreate so much his father work with the first Ghostbusters, treated as a holy scripture that MUST followed upon and passed down through the generations. BUT this one is made by someone that definitely knows his stuff and that clearly cares about the material, arguably a bit too much emotionally involved, but at least it makes for a decent movie, better than the mediocre 2016’s reboot.

It’s alright.