[EXPRESSO] The Unholy (2021) | Cigarettes, Ice Cream, Figurines

Based on the novel “Shrine” by James Herbert, The Unholy is another movie that released just now due to the COVID-19 pandemic effects, and is the first horror movie i’ve seen in theathers before the last lockdown here in Italy (before that i just managed to see The Grudge 2020).

Why i’m talking about my “cinema cronology” instead of the movie itself, and posing fairly obvious retorical questions? You know exactly why, but let’s get to it anyway.

The plot follows a New England hack journalist, Gerry Fenn, once very famous but eventually kicked out as he kept just making shit up all the time, now reduced to do low paying puff pieces about strange phenomena, but he’s as skeptical as cynical, so he keps mostly inventing stories. But when he hears of a young lady named Alice, a deaf-mute miracolously healed after – as she puts it – she saw the Virgin Mary.

Gerry decides to investigate on the matter, leading to discover many dark episodes uncongrously related to Alice’s “miracle”.

It doesn’t sound that interesting, and… it isn’t. But it’s not half bad either, as the spirit/entity isn’t completely generic and the script could be far worse, but it’s also one of those horror movies that almost completely relies on lazy jump scares or noise distractions to keep some attention from the viewers. It’s that kind of mediocre horror film about possessions that at least has a narrative where shit happens at a decent pace, some good actors (it has Cary Elwes, Katie Aselton and Jeffrey Dean “Negan” Morgan in the cast) and quite good production values.

In a way, it’s the perfect blend of mediocre horror flick that’s not annoying, too slow or boring, but it’s also full of cliches, lacking any mystery and immediatly forgettable. Meh.

[EXPRESSO] Another Round (2020) | ALCOHOL!

I’m just gonna pretend that an “american remake” of this isn’t already in the works.

(glorch)

Despite the Oscars feeling less and less relevant and more “old men row selecta”, they still serve the purpose of spotlighting interesting films like today’s Another Round, from danish director Thomas Vinterberg, set in Denmark and starring many danish actors, most prominently Mads Mikkelsen.

Four teachers, all very unappeased with their lives on both a professional and personal level, decide to test on themselves a theory according to which every human has a little percentual of alcohol and trying to achieve a state of constant inebriation would lead to huge benefits in everyday life.

Even the formal and distant history teacher, Martin (Mads Mikkelsen), joins in, and actually get results by becoming a better teacher and husband, but obviously this is the very definition of a slippery slope experiment. You don’t watch a movie like this waiting for Mads to emerge from black ooze with mascara and leading ghost soldiers, you know where it would realistic go from that premise,but still, the execution is masterful, depicting the tentations of alcoholism, its effects both in a very funny way, even wholesome at time, while also depicting its obvious negative effects, but without getting preachy on the matter or using it as easy scapegoat for deeper issues.

It’s a really funny movie that not afraid to tackle the more dramatic and very mature implications rising (even indirectly) from the odd situation, able to perfect balance both, with very likeable characters. But it’s also a surprisingly, utterly optimistic – not naive, mind you – celebration of life seen through the lens/state of light, happy intoxication, making for a very joyful ride.

In short, it’s very, very, VERY good indeed, and i highly recommend it to everyone.

[EXPRESSO] Oxygene (2021) | Desperate Struggle

Just dropped on Netflix, Oxygen (or Oxygene, as it’s a french-american production) it’s the kind of movie with a fairly direct title and premise, as a woman awakens in a cryogenic capsule, completely unaware how she got there and who she even is to begin with, but soon learns the oxygen in the capsule is running low and struggles desperately to survive the mysterious situation, remember who she is and how she ended up there before it’s too late.

My first thought was “this does sound like a sci-fi variation on Buried”… but then i remembered i never actually got around to watch Buried, so goodbye to that comparison. Still, you can get around the general premise of struggling for survival while trapped or confined to a cage/box, it’s not original or trademarked, so let’s look at this movie on its own, even more since from renowed horror director Alexandre Aja (The Hills Have Eyes 2006, Piranha 3D, Horns, Crawl).

And while you can kinda tell this is from a director not ashamed to show graphic imagery, it’s not exactly a horror movie or an horror sci-fi, more a straight up sci-fi thriller, one that will take its time to “get into gear” from its not too interesting set-up, but it’s worth because it’ll gradually grab you more and more, as you – alongside the “amnesiac” protagonist – will learn what is actually going-on, and let’s just say it delivers quite a powerful twist, but also manages an amazing balancing act between being extremely bleak and sporting some positivity in spite of it all.

Melanie Laurent is also excellent in the role of “Liz”, which is good and vital since it’s mostly a one-woman show, but one incredibly well executed.

Very pleasantly surprised by this one, pretty good.

Recommended, indeed.

[EXPRESSO] Ape VS Monster (2021) | Cranky Kong VS Zilla

Maybe it’s the pandemic and all, but i kinda missed having the Asylum pop-up to do their mockbuster version of whatever Hollywood blockbuster came out.

There’s something oddly comforting, almost reassuring in that.

And given how much Godzilla VS Kong was delayed even before the pandemic, you’d think they would have used this unexpected advantage to make the mockbuster come out earlier, but nope, so only now it’s time for the off-brand, million times cheaper Asylum offering, with Ape VS Monster.

In mockbuster tradition, the plot actually doesn’t have much to do with the movie/s “mockbustered”, and this time it’s about an ape that comes back to earth from a space pod launched decades before, crashing and releasing an alien substance, accidentally making the ape itself and a passing Gila monster grow into giant size. Eventually they fight, after the faffing about of the human characters, mostly good for old Cold War cliches, and so Eric Roberts doesn’t have to leave his war desk too much, while the main protagonist tries to save the simian, Abraham, whom she shares a special bond with.

Of course they copied that here too.

Considering everything, like not having the backing of the Monsterverse narratives, the budget, and… The Asylum being The Asylum….i will admit they really tried with this one, even if the monsters – mostly – looks about as “good” as you would expect, the production values are slightly better than i expected (cinematography is also a tad better), and there’s a bit more to the plot and to the characters (mostly), direction is fine, making for an entertaining 90 minutes low budget flick.

I have more to say (and we’ll talk about this one in more detail eventually), but for what it is, it’s actually alright, honestly surprised it ain’t worse.

[EXPRESSO] Homunculus (2021) | A Man In Your Head

Did you know they made a live-action adaptation of Hideo Yamamoto’s beloved cult manga … no, not Ichi The Killer, Homunculus, directed by Ju-On/The Grudge creator Takashi Shimizu, and it just released internationally at the end of april as a Netflix esclusive?

I didn’t, had to find out via good ol’ FreddyInSpace via twitter, and he himself didn’t notice earlier, because this is indeed one of the downsides of the “content machine” streaming service model.

Homunculus is about Susumu Nakoshi, an amnesiac and emotionally stunted clochard who decides to be the guinea pig for the rich medical student Manabu Ito, interested in experimenting to see if drilling the skull of a man could awaken otherwise unaccessible or dormant senses, as well as recoving memories or activate esp powers.

The experiment goes well, too well, as Susumu is now able to see – while covering his right eye – the titular homonculi, possibly physical manifestations of the human mind’s most intimate and recondite desires, traumas and symbolic projections of selves (a man split in two halves walking side by side, a sand girl, etc).

While it retains most elements from manga and for the first half it’s fairly faithful adaptation, halfway through it strays further and further, as things take a twist for the mundane, squandering the potential given by the source material on generic drama, making for less interesting characters and events. Even the borrowed odd visuals feel underwhelming or underused.

It’s not a bad movie or a complete failure, but it’s a really disappointing adaptation (especially because this could actually have worked in a live-action context), and worse, even taken on its own it’s just a movie unable to do or properly develop pretty much anything of substance in its 2 hours run, leading to a fittingly unsatisfactory ending.

[EXPRESSO] Godzilla VS Kong (2021) | MONSTERS, FIGHT!

This review is out only now because we didn’t fuckin get the movie (officially, anyway) here in Italy until now. Streaming only, due to cinemas just now preparing to re-open in some capacity.

So, after some delays and a wait that consumed me, the monster RE-match of the millennium has finally happened, as part of Legendary’s Monsterverse.

And it delivers, it does, even though there are caveats, ones that most people already know and are willing to ignore, especially because Godzilla II: King of The Monsters already had these issues.

Plot sees Godzilla rampage in New York for unknown reasons, and the Monarch company is basically engaged to use Kong as a guide to reach his ancestral home located inside the “Hollow Earth”, supposedly common origin to all the giant monsters. This because they sensed a huge energy source there and plan to use it in order to power up a weapon capable of stopping Godzilla.

The effects are top notch, the monster fights incredibly satisfying, there’s actually a bit of personality to the monsters (even if Godzilla – by Toho’s strict decree – doesn’t talk in any way) the Hollow Earth scenario is actually quite a spectacle and interesting, even if the plot is a bit there to justify the monster fighting and not the other way around, combined with the human characters really being… just kinda there to be there, mostly coming off as annoying, stupid or a bit douchy.

And i’m “sorry”, but we spend a lot of time with them as well, they’re played by good actors, we can have better scripts and better human characters for monster movies, even by just looking at MonsterVerse’s own Kong: Skull Island.

Could have been better, but overall it’s still a blast to see, especially on the big screen.

[EXPRESSO] Godzilla Destruction iOS | Now BACK to Early Access!

Had to take this from the site because this fucking shit game doesn’t even have a splash screen. I’m NOT kidding.

The third and final mobile Godzilla game promised by Toho for this year, and the only one of the bunch that lets you actually control the Big G itself.

And because of some cosmic monkey paw’s doing, it’s also the worst of the bunch… actually, it’s shockingly bad, even without comparing to other two smarthphone titles in the same batch, it’s an impressive specimen of videogame dookie, so much i would rather play the shit Godzilla PS3/PS4 game Namco dared publishing some years back.

AGAIN.

Gameplay is pretty simple… scratch that, gameplay is just insanely primitive: you use a virtual stick to control Godzilla’s movement, and touch an enemy to either use your beam or a close range melee attack to defeat the enemy waves. Problem is, the virtual stick isn’t fixed, and it gets in the way when you attack, and you can’t do both at the same time, so you’ll inevitably get hit and will have to keep choosing the health recovery when given the option, as the levels are just insanely repetitive waves after waves of the same handful of enemies, able to do any kind of damage because of the shit controls and the lousy range of your beam attacks.

Eventually you’ll fight bosses that are also cheap as well, but i honestly got already bored sick in the first 10 minutes, it doesn’t help this one also sports no story or setting, it looks embarassingly cheap, on top of its abysmal presentation and glaring errors like english text clearly – and badly – overlaid over the japanese one, typos, obvious & bad machine translation, leading to odd word choices.

I almost expected the intro be an actual joke… but nope, it’s just THAT bad.

Waste of data, let alone time, even for free…..just don’t bother.

[EXPRESSO] Pac Man 99 NSWDDL | Last Pac Standing

It has got to this. We knew it would eventually come to this.

And to be honest it doesn’t necessarily have to be bad, or half-baked by design like Super Mario 35, which was clearly not that well thought out, but also had a very short expiration date decided on birth, so why put more effort in if we decided we’re gonna kill it 6 months later regardless?

Like Tetris 99 once was, this is currently available as a free download for NSO subscribers, but this time it’s clearly being built as a freemium thing, since it had locked modes (the single player offerings of Score Attack, CPU Battle, and Blind Time Attack) at launch and paid themes. YAY.

Even more “YAY” how even private matches are walled beyond a paid upgrade.

But the main, free attraction is obviously the eponymous “Pacman 99” mode. While everyone plays in their separate mazes, by eating ghosts you sent mini-Pacmans into other players’ games, which aren’t deadly but will slow you down, and this can be used alongside the… NOT explained at all ability to choose how the power pellets operate to create more strategies: stronger power pellets will do more damage, but the time the ghosts will stay vulnerable for less time, etc. Also, while the mini-Pacs can be simply eaten, it’s better to not ignore them completely either…

There’s a bit more to digest here in terms of extra layers over the time-tested Pac Man formula in comparison to (take a swig) Tetris 99, so it may not be as immediatly intuitive, but regardless if you use the more advanced strategies or not, it’s yet again a surprisingly simple, addictive & effective way to adapt an arcade classic, enhancing the formula for modernity without compromising or ruining it in the process.

[EXPRESSO] Godzilla Defense Force iOS | ♫ To protect Mother Earth… ♫

The second of the three mobile Godzilla games promised by Toho for 2021, advertised a month ago as Godzilla Battle Line, published by Nexon and co-developed by Neople and Studio 42.

After the odd but cute stats raising-pet simulator of Run Godzilla, now we have a more traditional offering for a mobile licensed spin-off game. It’s not exactly a proper tower defense, but more of a tapper with RTS elements: units despatch and attack automatically the enemy waves from building you can upgrade, but you can also tap on them for extra damage (especially when their weak points show up), or use the various Kaiju Cards left by fallen monsters and/or obtained via card packs, of course available to purchase for real money.

It’s a decent little timewaster, a little more engaging than the usual tapper, but it’s aggressively monetized, even if it’s oddly pushy in making you watch ads to boost stats like production speed or to get resources, instead of just saying “cough up the cash to save time”, and i feel it’s the lesser evil of the options they could have gone with. BUT it still feeds into the same objective: to get you spending real money on the card packs and batches of premium currency, especially since the game remembers you revenge can be had easier by wiewing ads, etc.

Presentation is good, the story is what you’d expect, as an EDF commander you organize a defense line to repel kaijus attacking Earth, often sent and/or resurrected by the evil aliens called Xilliens. By progressing you get new locations to build bases, the ability to summon new allies with passive abilities, new monsters (some obscure references to Toho’s non-Godzilla material), making for a decent and entertaining loop, even if you’d wish for a bit more depth to it.

[EXPRESSO] Run Godzilla iOS | Tamakaiju

Toho plans to release not one, not two, but THREE Godzilla mobile games this year worlwide, and the first one is the already available Run Godzilla, which isn’t an endless runner (despite the title kinda implying it), but more a simulator-raising game where you take care of your very own kaiju in order to… make it run like a horse.

I’ve seen people describe it as basically Uma Musume but with kaijus instead of horse girls… and it’s not that far off. And by that i mean it’s basically a stat building game where you increase the stats of the monster before taking on races, where you can just tap a button to encourage the monster to go faster, but that’s about it, you don’t control the kaiju directly.

Strenghtening the monster is done via a typical idle game setup, as you juggle resources to have enough people praying for the monster to grow, extend the time they will stay in the group, pick up apples and gems to recruit more people, and change weather to influence the growth of a some stats over others. The kaiju itself has an “expiration date” which can’t be extended, but the following generation/monster will inherit some experience points, and the loop repeats.

It’s more complex to look at than to actually play, just a thing you’re supposed to tinker with on a somewhat regular base, as timers keep running regardless, so you might come back to find the your digital “pet kaiju” (one you don’t have to feed or “poopscoop”) already dead/expired.

It’s a thing to thinker with more than play, and while it’s very honest about it, outside of the initial novelty it’s hard to care for long if you have at least another free-to-play game/app you keep coming back to regularly.