One Piece: Romance Dawn Story OVA (2008) [REVIEW]

One Piece Romance Dawn Story 2008 OVA.png

Director: Katsumi Tokoro
Writer: Tsuyoshi Sakurai

Here’s another quite nostalgic OVA, as in 2008, for its 40th Anniversary Shonen Jump held the Super Anime Tour, and Toei was commissioned a recreation not of One Piece, but of Romance Dawn, the one-shot story (the first version, in this specific case) Eiichiro Oda created and that eventually served as a base for One Piece, not only in premise but also character designs, and became a naming convention, so much that the first One Piece chapter is titled “Romance Dawn” as well. Continua a leggere “One Piece: Romance Dawn Story OVA (2008) [REVIEW]”

One Piece: Defeat The Pirate Ganzack OVA (1998) [REVIEW]

One Piece Defeat The Pirate Ganzack OVA 1999.png

Director: Goro Taniguchi
Writer: Hiroaki Kitajima

YES, finally time to talk about this one!

While a lot of One Piece fans know about this OVA, i fear it’s not as well known as it should, and regardless, it’s an interesting piece of One Piece media, a look into what could have been if Toei didn’t eventually took upon adapting Eiichiro Oda’s manga into an anime series in 2001. Continua a leggere “One Piece: Defeat The Pirate Ganzack OVA (1998) [REVIEW]”

One Piece OVAs and featurettes Retrospective coming soon

 

HelpfulExemplaryGoosefish-small.gifLast year i did a full retrospective of the One Piece movies leading up to the release of One Piece Stampede in theathers… all in italian, and while i plan to eventually do a reworking/redo of the retrospective in english (including Stampede, of course), and to cover all the TV specials, for this summer i’ll just cover the featurettes and OVAs.

NOT the live-action stage shows. Yes, even before the announced One Piece live-action Netflix series will actually show what’s its gonna look like, One Piece had more live-action adaptations, mostly as theather plays, hell, they even did One Piece Kabuki…

That’s about it, see you soon!

Senran Kagura: Beach Peach Splash PS4 [REVIEW] | Wetworks

Senran Kagura Peach Beach Splash PS4.jpg

Copy Purchased
Platform: PS4
Developed by: Tamsoft, Honey Parade Games
Players: 1 offline (2-10 Online)
Also Available On: Steam

Many thing can be said about the Senran Kagura series, but i give Marvelous a lot of credit for going fuckin bananas with the franchise. For such a niche series of beat em up games, you won’t expect at all a rhythm game spin-off, or basically their take on Splatoon, i really like that constantly try to expand it in such oddball fashion. You’ve got bahonkas of steel, Marvelous, no doubt about it.

We’re going knee deep. In the plot. Continua a leggere “Senran Kagura: Beach Peach Splash PS4 [REVIEW] | Wetworks”

One Piece Pirate Warriors 4 – DLC Pack 1 PS4 [REVIEW + RAMBLE]

OP Pirate Warriors 4 DLC PACK 1.png

I wasn’t planning on reviewing the DLC packs as well, but then again Namco and/or Koei silence on eventual stuff one would expect for a 30 bucks Season Pass…. made me feel apprehensive, and it worth keep banging on these issues, they won’t go away if you get bored of hearing about them, quite the contrary.

So you get both a review of the first DLC Pack for Pirate Warriors and a small digest of Koei’s DLC bullshit (just this once, i’m not gonna do that for the following DLC packs’ reviews), far from comprenhensive, but fear not, i could easily make an essay on this subject. If you’re already familiar (or WAY too familiar) with the subject, please just skip to the review of the DLC pack itself below. Continua a leggere “One Piece Pirate Warriors 4 – DLC Pack 1 PS4 [REVIEW + RAMBLE]”

[EXPRESSO] One Piece: Bon Bon Journey iOS | Match-3 Pirates

One Piece Bon Bon Journey iOS

There are many One Pieces videogames, even on smarthphones. This is another one, one that i actually pre-registrered for, but i didn’t noticed it released worlwide a couple of months ago.

For smarthphones we already had a One Piece lite RPG, a beat em up, a fighting game (among others never released outside of Japan, China or are defunct), so i guess it was time for a puzzle game, a match-3 with objectives (in the vein of that puzzle game that rimes with “baba yaga”), done in a chibi-esque style, with the numerous, regognizable and highly marketable cast of One Piece characters rendered as mini-sized round shaped head-dolls, like a cross between the actual “bon bons” pastry items and nicely decapited collectable figures.

And to my surprise, it’s actually fairly good, not original in any shape or form, but it actually retells the story from the beginning in a fairly decent manner (especially given the aesthetic choice), and finds ways to work the various scenes (even minor ones like the girl giving an onigiri to a tied Zoro in Shells Town) into the gameplay, with various goals and gimmicks to keep things interesting. This also means having a “toy on toy” style cutscenes for the more serious or epic scenes, like the ending of the Dracule Mihawk VS Zoro fight at the Baratie… which is a thing, not sure if good or bad though.

As far as the freemium economy goes… it’s nothing worthy of particular scorn, the usual free-to-play crap that is to be expected nowadays (shit as it is), with timers and gacha, but nothing out of the ordinary you haven’t already seen, and often done worst. Despite the usual freemium crap, here you can actually do some progress in a reasonable manner even in the later stages.

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[EXPRESSO] Sol Levante (2020) | 4K Anime Fireworks

Sol Levante 2020 poster

Ok, apparently this arrived at the beginning of April on Netflix (Netflix Exclusive), and more than wonder how i missed hearing anything about it despite being quarantined at home, this just shows how much i use Netflix overall. I never even saw even a mention of this one on social media, so i’m gonna do what i can to help.

And yes, this is more of an announcement than a review, because Sol Levante (italian for “rising sun”, despite being a japanese production) isn’t or wasn’t meant to create an interesting story or world, but to test what exactly can you do with animation designed for 4K and HDR displays, with detailed hand-drawn animation produced by Netflix in collaboration with Production I.G, directed and conceived by Akira Saitou.

So the plot is vague at best, concerning a young female warrior (with fantasy ninja outfit) on a quest to reach a sacred place that is said to fulfill any wish, but she has to fight off the mystical and magical guardians of the Sanctuary, who vary from magma dragons, magic trees, sea monsters, etc. It’s good the summary tells you that, because there is no dialogue or text to explain anything, because the budget was already astronomical and the workload (2 years of work) insane, so you don’t get any context, even if the narrative is mostly self-explanatory, despite being bland and barely there.

But – again- Sol Levant was made to be a huge technical exercise, and it delivers with great animation, really detailed and incredibly colorful visuals, spectacle at its finest. It is truly impressive, while it lasts, but even so, this 4 minute short does sells you on the idea that this could be a new starting point for the future of animation overall.

Definitely interesting and worth a watch, regardless.

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[EXPRESSO] Mass For The Dead iOS | Bossing Lich Mobile

Mass For The Dead iOS logo.PNG

Anime licensing is often weird as hell when applied to videogames (see the Attack On Titan or My Hero Academia releases for recent examples), but like that Overlord themed Picross game, previously release as “Lords Of Nazarick”… it was kinda necessary, since this popular light novel/anime/manga isekai series has one of the most generic titles ever, and there already was a a videogame series called Overlord (beloved if fairly forgotten nowadays).

Despite this, this new adaptation it’s well presented, with even an original animated opening by MADHOUSE and a track by MYTH & ROID to make it feel like the anime, with redrawn background, some good Live 2D sprites and decent 3D in-game models. The game start off with the general premise of the protagonist, that find itself stuck in the fantasy world of the VRMMORPG he was playing as his lich avatar, but offers an original story with some new characters.

Gameplay wise, it’s a RPG, fittingly so, but more like a proper turn based rpg, with some convenient options (and a mostly useless autobattle function) AND some actual tactical nuance for when enemies become more powerful than a fly…. which will take a while, and even so, you will be a bit too prepared for the boss battles, until they start using way specific “almost instakill” moves. Then you grind or just use premium currency.

To be honest, i arrived at the second part of the story just for the sake of review, it’s kinda boring, and doesn’t have any peculiar “hook” to make you come back to it (outside the usual ones, anyway), the gacha differentiates between paid and free/in-game earned premium currency, there’s VIP/battle pass equivalent, etc.

It’s.. alright, ok, honestly.

It’s something for Overlord fans to do until the 4th season of the anime, at least.

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Woodle Tree Adventure Deluxe NSWDDL [REVIEW]

Woodle Tree Adventures Deluxe logo.png

Today’s game is one of those Steam releases that eventually find a way to consoles, often repackaged or enhanced, like this little platformer by italian team Chubby Pixel, now sold digitally on modern platforms with the new “Deluxe” monicker, for 2 bucks. I got it on sale (if anything because the sale remembered me of this one existing) for the Switch, and after playing it on and off for some time, i feel it’s time to review it as a sign of “camaraderie” of sorts to me fellas. 🙂 Continua a leggere “Woodle Tree Adventure Deluxe NSWDDL [REVIEW]”