[EXPRESSO] Cocaine Bear (2023) | Hidden Packages

Since Grizzly II’s actual release was never gonna cut it (because reality), this year we have a new entry for the killer bear subgenre, with Cocaine Bear, directed by Elizabeth Banks (Pitch Perfect 2, 2019’s Charlies Angels), and a masterclass in marketing by the virtue of “its exactly what you think it is and what it says on the tin”.

Even more unbelievable is that there’s an actual true life story of the titular “coked plantigrade” serving as a loose base for the plot, involving an american black bear that in december 1985 ingested a duffel bag full of cocaine, one of the many dropped via airplane by a drug smuggler that then dies out of some horrendous clumsiness.

In reality the bear didn’t kill anyone and actually just OD’d, and the poor thing now (allegedly) actually resides as a stuffed exhibit in a mall in Kentucky, which is far crueler than any of the kills done by the “Cocaine bear” in the movie, which eats some of the angel dust and then goes on a rampage through a National Forest, starting with a couple of hikers then various people that are either connected to the drug cartel or were unlucky enough to be there at the worst time possible.

And it’s a b-movie style blast of horror comedy fun, with some really graphic sequences (involving disembowling and one of the most hilarious deaths i’ve seen on film in some time), high production values, and lots of dumbass but actually endearing, funny characters (love the “pop art thug gang”). Maybe a bit too many and the final act could have a better pacing, but honestly the movie does live up to its marketing, being silly, steeped in dark comedy, exactly as long it needs to be, and very, very entertaining.

Dead Island: Retro Revenge PSN [REVIEW] #deadislandretrospective

So, we finally arrive at the last entry of the Dead Island retrospective, just in time for Dead Island 2 to finally release in stores, tomorrow actually, which sounds still kinda crazy to me after that memorable first teaser trailer with Pigeon John’s Da Bomb, but we’re almost there, for real this time.

The only game left is Dead Island Retro Revenge, which was originally released as a bonus game to entice people in buying the Dead Island Definitive Collection, with the main serving of that being the remastered/definitive edition versions of Dead Island and Dead Island Riptide, but can also be simply bought on Steam, PSN and X-Box Live for 5 bucks, and it’s actually well worth it.

Which is surprising, because while i do enjoy the Dead Island mainline games, i also fully understand why people hated them (i initially did too), but oddly Retro Revenge i’d say its the unexpected better one of the lot, as it keeps the series tradition of copying someone else’s shtick, but this time they chose One Finger Death Punch as the blueprint, and didn’t overcomplicate it.

But first, the plot, or the tiny narrative that exists to justify the game.

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Grizzly II: The Revenge/The Concert (1983-2020) [REVIEW] | Litigation Bear

Ah yes, the forbidden bear. The Clooney-Dern-Sheen triplette one.

As previously said, since Grizzly was a big success bringing lots of moolah, a sequel was kinda inevitable eventually… emphasis on the eventually, because while in 1983 Grizzly II (subtitled “The Concert”) was shot in Hungary, the movie spent the following 37 years in post-production hell, eventually premiering in 2020 at various festivals and being released on VOD (and home video) in 2021.

Intriguingly, this didn’t stop people from getting a hold of Grizzly II, as bootleg copies of the unfinished workprint were made and in 2007 the VHS were ripped online, eventually leading (among others things) to Brad Jones covering the title on his “Cinema Snob” webseries, and then being hit with treats of legal action by the movie co-producer, the aptly named Suzanne C. Nagy.

As unofficial as the workprint copies circulating were, they also corroborated how badly the production was handled, not only with the movie being shot in Hungary because it was/is cheaper (a common low budget film ploy, as we learned) that way, the principal producer leaving after the first day of shooting and the lack of funding to continue, forcing Suzanne C. Nagy, the co-producer, to procure an investor so they cold finish the main photography, managing to do such… only to learn the original producer, Joseph Ford Proctor, was arrested for a unrelated case of tax fraud.

Peeking through the workprint also showed that the movie was not THAT incomplete, as in there was clearly post-production to do, especially having to shoot the scenes where the bear is attacking and retool the finale. Clearly it was an unfinished product, and it was never officially released (plus all the licensed music present in the workprint pretty much guaranteed it would never release in that state), so there’s a limit to what can be said, since – again – it was a bootleg of the work print.

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Popeye PSN [REVIEW] | …. For An Asset Burger Today

Catching up on last year’s output of radioactive trash videogame releases, i saw this on sale for 2 bucks on PSN, so i bought it, downloaded it on my PS4 (game is also available on Switch, digital only as well), and in a matter of minutes i wondered if this wasn’t somehow one of those asset flips that somehow isn’t (or wasn’t) on Steam but managed to land digitally on other platforms.

And yes, i was correct, it’s not on Steam, most likely a calculated move as it would have been singled out immediatly and bombarded with negative reviews, for Steam’s userbase had many experiences with awful cobbled together rushjobs by hacks that smosh pre-made Unity assets together with minimal extra work, even more as this is a licensed game.

One that was released without nary a beep, so that already clues you in that they wanted to release a stinker and hope nobody noticed that they wanted 15 bucks for this turd by Sabec Limited, better known for having the gall to sell Calculator (and many overly simple games and stuff like Pet Rock) on Switch, as in literally a calculator app that they sell for 10 bucks.

Given how surprisingly important is Popeye as a franchise for videogames, aside from wondering how the hell Sabec Limited was able to license the almost centenary comic strip series from King Features Syndicate, it’s kinda fitting that this 2021 release pretty much boils down to a remake of the 1982 arcade game (also simply called “Popeye”), the one that inspired Nintendo to make the original arcade Donkey Kong.

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Grizzly (1976) [REVIEW] | Plantigrade Peckish

To honor the upcoming release of Cocaine Bear here in ol’ Italy (and presumably other european states), there’s only one thing to do: talk about Grizzly… the first one.

Of course, i know, you wanna hear about the infamous sequel that for decades languished in post-production hell, until it actually released in 2020 (what a fuckin year indeed), Grizzly II, but i like being through, and the original Grizzly does have some history as one of the earlier and more popular/recognized Jaws rip-offs, especially for “having everyone in it”.

Just in case the release date didn’t hint of why this one was made, the theatherical poster sported the tagline “the most powerful jaws in the land”, what’s shame for movie marketing anyway?

And given the bucks made by Universal with that animatronic shark that often did not work well or at all, it’s no wonder everyone was jumping on the now proven successful formula, and Grizzly is no different, to the point there’s really no reason in discussing the plot.

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[EXPRESSO] Dungeons & Dragons: Honor Among Thieves (2023) | Laugh The Die

Dungeons & Dragons need to introduction, i feel, nor i could give it one since i barely even played it at all, tabletop ain’t my thing, but i simply cannot praise the D & D community for pushing back about that OGL mess, which is extra hilarious in hindsight since that’s what you want, Wizards Of The Coast, to push an unpopular revision/change of such a rooted experience, out of the blue, and do so when you have a movie based on the license about to hit theathers.

THAT addressed to the best of my knowledge/competence, i don’t have much baggage with D & D – just making it extra clear -, so i approached the movie as a modern fun action fantasy with mages, rogues, and people turning into owlbears, as its own thing, one could say.

The plot sees a charming thief and his party of unlikely adventurers stumbling upon a forgotten relic and basically doing the “big heist” of their carreer, only to get double crossed and inadvertitly gave the relic to people that were planning to do some very, world ending evil shit with it, so after escaping prison and getting most of the old party back, they will have to get revenge, save the bard’s daughter and eventually the world from what they unwittingly aided bring upon.

It’s no wonder it got such good reception, because it’s a lot of good fantasy fun, with lots of monsters, traps and fantasy stuff, entertaining action scenes, fun & likeable characters, good comedy that also reminds us you can use quips to actually enhance jokes and characterization, not just as a substitute of actual comedy or just diffuse tension, which is “fresh” once again in this media climate, especially for the nerdy-ish inspired sides of big budget cinema.

[EXPRESSO] Pantafa (2023) | Abruzzidook

Time for a freshly released italian horror film that will probably never leave “the Boot”.

Oh yeah, the italian mish mash of Somnia, Hereditary and Babadook that apparently was wished upon by someone, with a slightly laughable title even in its original language, at least if you’re not familiar with the regional Abruzzian folktale of the “pantafica” (here’s where the italian readers giggle, reasonibly so), a sort of ghost/witch.

The plot concerns a woman, Marta, moving with her daughter Nina to the little mountain burg of Malanotte (lit “Badnight”), in hope of curbing Nina’s sleep paralysis by escaping the frenetic rhythms of city living. But it happens that the house they moved into isn’t really helping, as is the lack on any children on the streets of Malanotte, and Nina symptoms get even worse, as she begins hallucinating a ghost of sorts that while sleeping steals her breath.

And bugger me senseless, it’s a surprisingly solid, effective mesh of the aforementioned movies, as it uses Southern Italy folklore to frame the uneasy relationship between the mother and the daughter, as well as the obvious conflict between the ways of small village seeped in religious rites, superstitions, legends, etc.

It’s a shame because it would even be straigh up good, if it didn’t slip notably at the end, with some rushed scenes in the final act that feel like the director decided to kinda learn the “wrong” lessons from the movies that clearly inspired it, but still, it’s a surprisingly well produced folk horror-thriller, gripping and definitely above mere decency, and i wasn’t always sure where exactly the plot was building to, already way more than i bargained for.

Flawed and a bit frustrating in how close to being great is, but still, color me pleasantly surprised by Emanuel Scaringi’s movie.

[EXPRESSO] Super Mario Bros The Movie (2023) | Fungine Fun

Anteprima in una nuova scheda

So the new Super Mario Bros movie, the new animated one, is here, and i gotta say i’m pleasantly surprised, since it’s still handled by Illumination, which is… a prolific studio, let’s put it like that.

The plot is what about you’d expect and combines elements from both the previous film iterations of the Mario franchise, so you have Mario and Luigi as unsuccessful plumbers in Brooklyn that one day, while trying to fix a flood, get transported into the Mushroom Kingdom, where Princess Peach is preparing a plan to fight Bowser, as he got hold of the magical Super Star and is bent on world domination… after he pops the question to Peach, that is.

Yeah, there is the isekai element but the world isn’t the weird Blade Runner-looking dino society of the 1993 live action film, instead the one most audiences remember from the videogames, and i say “the videogames” because basically every popular iteration of Mario is represented, there’s even the karts and the Kongs play a not small role in it, as the movie crams a lot of action, varied setpieces and fuckton of references in every scene, making for a pleasing 90 minutes romp where there’s no downtime nor faffing about random shit to pad out the runtime.

Animation is top notch and the script (which is still very “Illumination”) it’s also a lot funnier than one would wager, so older audiences will get more laughs out of it than expected, instead of groaning their way through most of it.

If i went to see it when i was 12, i would have lost my shit, but even disregarding that, The Super Mario Bros animated film stands as a good kids movie, very fun indeed.

It’s better than the Sonic live-action films, i’d say.

Super Mario: The Great Mission To Rescue Princess Peach! (1986) [REVIEW]

Before this deal of an animated Mario movie was written between Nintendo and Illumination, heck, 7 years before the infamous live-action film with Bob Hopkins and John Leguizamo, Nintendo already had its Super Mario anime movie, with Super Mario: The Great Mission To Rescue Princess Peach, based on the seminal Super Mario Bros game, which was released just 1 year prior.

While not totally unknown, for years it had been quite the rare, obscure and elusive piece of forgotten Mario media, with some horrible VHS rips flying around the web of thing, until some absolute chads in 2021 came together to fund and execute a 4K restoration project of the film from a rare (possibly even the only surviving) 16 mm print secured by another madlad called “Carnivol”, and then put it on Youtube for free, with updated (and upgraded) english subs.

So you can easily check it out there, not gonna put the link directly because Nintendo, but the effort it’s more than laudable and the people behind the restoration deserve some money thrown at them.

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