[EXPRESSO] The Flash (2023) | Weather Report

Let’s get this over with, because i’m not really too comfortable with the idea of this review, as i previously stated, but i made a decision, so here we are.

Even casting aside the heinous shit Erza Miller pulled, i can’t say i was ever well disposed towards the film, as i didn’t really care much for The Flash as a character, the trailers and promos we eventually saw surface were more about Michael Keaton returning as Batman, an alluring prospect for older generations like mine that grew up on the 1989 Burton classic, paraded as “bait” because Batman brings ALL the boys to the yard, so to speak.

And i guess to remember you THIS world is unfair and cruel, the movie that should have been a total piece of shit… it’s not. I’d make a joke about dodging lightining, but why couldn’t Black Adam have been alright and this one a turd.. i guess it’s ironic in its own right.

The plot concerns Barry Allen, The Flash himself, using his powers to go faster than light and eventually to go back in time, all so he can avoid the incident that saw his mother die and his father wrongfully imprisoned. He eventually succeeds, meets his younger self, but learns that his actions led to a new timeline entirely, one where a lot of his super hero friends and colleagues never existed, but other villains did.

Thankfully he finds that reality’s Batman (Michaeal Keaton) and tries to launch a counter-offensive to save everyone…

Yeah, sure, some of the CG work can be uncanny valley levels of off-putting at times, the ending basically “pulls a JoJo” for more cynical reasons, but against all expectations, the movie it’s alright, it’s decent.

I’ve seen FAR worse offerings, especially from the DC side.

[EXPRESSO] Kirby Tilt N Tumble GBC | Gyro Kirby

Yep, Nintendo remembered it has the NSO console applications on the Switch, so a new dripfeed, which includes Kirby Tilt N Tumble, a Kirby game that might as well be new to European gamers, as its original GBC release was never brought in PAL territories (probably for the same stupid reasons we never got Drill Dozer or Wario Ware Twisted, BUT Yoshi’s Universal Gravitation, we did got that), it was never released on any Virtual Console iterations, most likely as it one requires gyroscopic controls… and the Wii U VC did have only GBA titles.

So, the idea is that Kirby Tilt N Tumble it’s an action puzzle game where you control Kirby in its ball form, collecting stars, entering holes, smashing against pinball-style bumpers, etc, all with gyroscopic controls, meaning it’s like one of those analogic marble games where you tilted the wooden table/plank to direct a silver ball into a goal.

I’m so old i’ve actual memories of playing that.

Plus you can make Kirby jump by shaking/jolting the console…. which is where you can tell this worked fine when played on a Game Boy, less so with the Switch in handheld mode, as you might need time to work out how to make Kirby jump and actually control it mid-air.

This might have been mitigated with an optional “Tate mode”, if the game didn’t use A and B to activate some contraptions and the game menus.

BUT it can be played in docked mode with a Pro Controller (and non-Nintendo branded equivalents), i guess), which helps remedy this otherwise kinda unfixable, unexpected issue, because the game itself it’s quite fun, gimmicky but with a well executed, fun gimmick at its core, and with plenty of fun minigames, showing the kind of quality you’d expect from Hal Laboratory.

[EXPRESSO] Spider Man: Across The Spiderverse (2023) | Peter Parter

This review it’s only a formality, but yes, indeed, i had high expectations of this new Spider Man animated movie after Into The Spiderverse was a surprise smash hit, an unexpected excellent opus from an animation studio mostly known for Hotel Transylvania and The Angry Birds movie.

We never saw it coming, but it happened and while it had the side effect of making the live-action Marvel offerings kinda redundant and pointless, i would have been happy even if there wasn’t a sequel, despite being no reason to stop there, i mean, we got the new origin story/introduction of Miles Morales as one of the many Spider Man personas, the studio was gonna follow that up regardless.

This sequel to Into The Spiderverse also follows in the recent resurgence of “two parters” (giving even more proof that time is a flat circle, at least in terms of entertaiment media), and in this “part 1” we see Miles (and Gwen) venture deeper into the multiverse of various Spider personas from many dimensions/universes, meeting a new team of “Spidersonas” known as Spider Society, led by Miguel O’Hara (aka Spider Man 2099), but instead of collaborating they end up clashing in regards of how to deal with the villain at hand.

And honestly it meets the high expectations set by the previous movie, delivering a lot of inspired visuals, variety of animation styles and stylization, new charming and likable characters, plus the story dwelves deeper into the multiverse aspect, Miles’ role in this, so even if it ends on a cliffhanger for “part 2”, it’s not just 2 hours and 1/2 of setup, it’s already very very good as expected, and again it manages to make you really care even if you weren’t already much invested in Spiderman his many comic book incarnations/iterations.

Bringing Out The Serpents again for #snakesofjunetoo

Last June we did feature a lot of serpent based movies (often b-movies, that much is true), so we’re doing it again this year too, though on a smaller scale due to an increase of work and other personal obligations. Plus a surprisingly full summer release schedule of films coming out here (united with a nationwide promotion on ticket prices), so there will be a lot of EXPRESSO reviews…. yes, we’ll also review that one with the lead actors that keeps constantly getting arrested, because while i abhor him, i did watch and review movies where he was in before, like the theatherical cut of Justice League or the recently released (and reviewed) Dalìland, where he plays a very minor role, so much i didn’t notice he was in before watching the thing.

So yeah, it wouldn’t be quite correct of me to stop now, especially since i seriously doubt The Flash will do much in terms of box office, i mean, it’s not one of the more popular superheroes, it’s very well known and documented even between the less devoted audiences that Erza Miller is basically assaulting people on a whim at a noticeable rate, both Black Adam and Shazam 2 weren’t well regarded or even that lucrative (though i did rate Fury Of The Gods higher than most, personally), and remember, this movie also exists to completely reset the mess of the DC Extended Universe, so they can start again with Gunn at the helm.

Plus, honestly the movie looks kinda ass, and it’s undeniable this is NOT a project the studios really believes in, otherwise they wouldn’t have advertised it by dangling the return of Michael Keaton as Batman in trailers, like bait. And that’s some good bait.

Again, i don’t blame people opting out of seeing The Flash because of Erza Miller, or regardless of him, you do you. I kinda have to, to a certain degree.

Dynasty Warriors Strikeforce PS3 [REVIEW]| #musoumay

As most Warriors fans know, once a main numbered entry in the Dynasty or Samurai series is released, Koei and Omega Force don’t follow up them up with another numbered either, no siree, but basically squeeze the foundations and assets of the newly made entry for many spin-offs, alongside the expected Xtreme Legends and Empires versions.

And Dynasty Warriors 6 was no exception (thought the poor reception had a lot less derivative titles spun from it, not even a proper XL expansion), so back in 2009 they made another one, Dynasty Warriors Strikeforce (Multi Raid in its japanese release) to also ride on the “online co op” frenzy the industry was pushing wish during the PS3/360 era…. on the PSP, initially.

Then HD ports on consoles that touched up the graphics, added full in game voice acting for battles and non-battle events. Though worry not, most of the cutscenes are outright recycled from DW 6, with just a slightly different hue overlaid to disguise the fact it’s stock footage.

The story is basically the same as always, there’s really not much to discuss, aside that this time magic, mystical beasts and the such plays a lot more into it, leading to some alternate or new events alongside the classic confrontations like Chi Bi, Wu Zhang Plain, Xia Pi, etc.

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[EXPRESSO] Fast X (2023) | Furious Finale, Part 1

As the Fast And Furious series sheds even more words from their movie titles (in order to gain even more speed, obviously), with Fast X we reached the finale… kinda, as it’s a two parter, given how over the top the series is nothing else would have quite sufficed.

I would say they fumbled the opportunity to make the franchise go into space… but that already happened, so Fast X had to somehow up the ante of absolute bullshit that most people have come to love over the years. Myself included, these movies are so dumb but also utterly and sincerely committed that they come off as endearing.

It’s like a live-action shonen manga version of The Italian Job where superpowers are replaced by improbable car manouvers and the universe is themed/styled after the Gasolina music video, where Vin Diesel instead of unleashing a Bankai presses the NOS button or tailspins like a beyblade, it’s fucking great preposterous nonsense and i love it.

In terms of plot we have another shadow from the past style character, Dante Heyes, come and unleash vengeance for the “Toretto team” having killed his father many movies ago, and he’s planning to go full on the eye for an eye business upon Toretto’s family, prompting Vic and his allies on a world throtting chase to stop Dante’ schemes.

To be honest, this is kind of a lukewarm “part 1”, aside from the fact that yes, this is supposed to be heavier on setup… it’s a bit “meh”, as in, still entertaining but we’ve seen better and far more absurd shit happen in these movies, thankfully we have Jason Momoa as a fruity sociophatic villain stealing the show and giving the movie some needed energy.

Cautiously optimistic part 2 will actually be a worthy pay off.

Anatar (2022) [REVIEW] | Howard The Fuck

No, this isn’t a typo. And it’s not that kind of pun.

And yes, this poster is 100 % legit.

Since it’s my birthday, let’s review a movie i’ve been meaning to cover here for a while.

This is an actual italian parody/spoof of Avatar, that released in italian theathers, for actual money, with the intent of launching a new brand of “cinepattone” (aka a type of italian extremely low brow dumb comedies that once infested theathers every year around christmas), the “spaghetti-fi”, in the words of Anatar’s producer Salvatore Scarico, whom also literally and openly calls this an Avatar’s mockbuster film.

So much for clarity.

Reeling back my jaw from the freezing pavement after realizing this isn’t a troll style marketing campaign for another, real movie…. i must also point out this was never really properly advertised anywhere (or almost anywhere) and i stumbled upon its existence last year while browsing upcoming early dicember cinema releases here.

While this also gives me whiffs of Creators: The Past (a huge italian scifi epic that flopped back into the obscurity from whence it came)… you know, at least they marketed it at popular Italian anime/manga/videogames cons that year, Lucca Comics & Games. They tried proper. And at least that movie had William Shatner.

Here they were so spineless that at the last second (literally, 2 days before the intended 1st December release, hence 2 weeks before Avatar: The Way Of Water opened in theathers here) they chickened out – ha ha – and rescheduled the release between January and February 2023.

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12 Hours Into The Legend Of Zelda: Tears Of The Kingdom

I expected many things, but i wasn’t quite ready to get the sequel to Breath Of The Wild and see that the development team actually “pulled a Nuts & Bolts”, but actually do it in a way that doesn’t leave disappoiment and bewildered fans.

Mostly because Tears Of The Kingdom doesn’t completely goes away with almost everything from the previous movies (and its open worlds/spaces have actual shit to do in it, instead of meaningless wandering for few collectables in oversized dromes), retaining pretty much the same basic gameplay seen in Breath Of The Wild, from attacking, the stamina management for climbing, running, flying, item collecting, having to deal with freezing cold or scorching hot enviroments, Sacraries acting as both mini-dungeons and fast-travel locations where to collect orbs in order to power up life or stamina, tower that need to be actived to scan the area you’re in, etc.

And of course the weapons are made of biscuit crumbs, which is both worse and better, as now there’s is a real, honest-to-god story justification for Hyrule’s metal weapons having becoming corroded (which is fuckin hilarious in a way)… BUT at least now you can find more resistent variant of the weapons, the last strike that would seen the weapon break always deals a critical hit damage, and one of the new abilities is also there to help, as it lets you combine weapons with items to strenghten them or create weird ass weaponry.

Continua a leggere “12 Hours Into The Legend Of Zelda: Tears Of The Kingdom”

Arslan: The Warriors Of Legend PS4 [REVIEW] | #musoumay

One of these musou anime crossovers/collaborations that i feel it’s kinda underrated or overlooked, as it does tackle a historical setting that actually does fit perfectly with the Warriors style and formula: ancient Persia. Sure it’s all doubly filtered by being based on an the anime series, based on a manga by Hiromu Harakawa (of Full Metal Alchemist and Silver Spoon fame), itself being a modern adaptation of a light novel series, The Heroic Legend Of Arslan…and that in turn being loosely based on the Persian epic Amir Arsalan.

Still, it’s nice to see a Persian/middle-east setting in a musou game, even if it’s an anime licensed game and an incredible example of transformative iteration of historical epics.

And you will be remembered of this being based on the anime series more than the Hiromu Harukawa manga because, akin to the Berserk Musou, this uses clips from the anime’s first season to cheap out in making more cutscenes with the in-game engine, though this time it’s less the recyclefest (comparatively the Berserk musou had almost an hour – or a ridiculous amount either way – of footage from the Golden Age film trilogy they made some years prior).

And fittingly the game covers the story of the first anime season, starting when the king of Pars, Andragoras III, is betrayed in battle by one of his generals in cohoots with the Lusitatians, obsessed with their religious cult and the extermination of the infidels. Having followed the father in battle, the young, naive and unprepared prince Arslan is forced to flee with his vassal Daryun, grow up fast so to form a new band of warriors to drive back the invaders (led by a mysterious man with a mask) bent on conquering the capital, Ectabana, and reclaim his crown as the 19th king of Pars.

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Earth Defense Force AKA Monster Attack PS2 [REVIEW] | Thus The EDF Fought

As we wait for the western release date of EDF 6 (which came out in Japan last August), let’s go all the way back to the beginning, with the original Earth Defense Force on PS2.

Unlike EDF 2 which got an enhanced port on PS Vita, the original Earth Defense Force still remains a PS2 only game, one that americans didn’t get, as the first EDF was only localized in PAL territories as Monster Attack and distributed by Agetec in… lets say limited numbers, since today finding an original copy can be fairly pricey, if you find a PAL copy to begin with, instead of the many cheaper japanese PS2 copies floating around the net.

I did manage to get a used PAL copy under 30 bucks, but one could suggest it’s better to just emulate the thing, if you’re really curious to see how EDF started as a fan of the series, otherwise there’s really no point to simply recommend you play EDF 4.1 or 5 nowadays.

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