[EXPRESSO] Josee, the Tiger and the Fish (2020) | and the Andersen

Eventually anime is coming back to cinemas here as well, starting with 2020’s anime adaptation of the short story Josee, the Tiger and the Fish by Seiko Tanabe, already adapted in live action form both by japanese and corean production, here with animation curated by studio BONES.

It’s a romantic drama about Tsuneo, a university student working a part time job that one day stumbles upon an old lady carrying a big wheelchair for a girl with cerebral palsy, calling herself Josee, after the heroine of a Francois Sagan’s novel. He starts frequenting “Josee” as her attendee for hire, and as time goes by he learns more about her, etc. I don’t think i have to explain how romance 101 work, so i won’t.

So, it’s a fairly common setup for an anime romance film with actual ambitions to drama, with the girl suffering from a disability or disease of sorts, i can’t really claim this movie does anything new never seen before in any way, it’s definitely what you think it’s gonna be, so don’t expect to be “surprised”, even though people don’t see romance movies for Shaymalan style twists.

But it’s honestly fairly good, definitely good enough to have it nominated at Annecy last year, fairly well executed, good animation, decent to good characters and – yes – good romance, actually surprisingly quite funny as well. What stops it from being great is that it basically does the usual framing of “disability” as some sort of “personal extra hurdle” situation to the romance, touching upon the themes that come with it but not exactly in a nuanced way, most likely because they mean well but don’t know or want to know much, resulting in a less impactful execution.

Still, it’s worth seeing, just don’t expect A Silent Voice.

[EXPRESSO] World Flipper iOS | Pinball Isekai RPG Action

“Flipper” it’s a short-term for pinball outside of America, FIY.

And i’m fairly sure we didn’t have a pinball RPG gacha game before, i remember there was a spin-off of FF XV of sorts for smart devices, but whatever, it’s a far more alluring proposition in a overly satured market of idle games, mild rpgs, and everything in the middle.

The plot it’s basically an isekai tropes salad, but the faux 8 bit graphics are nice enough, presentation is decent, and doesn’t bombard you with too much plot or terminology right away.

Gameplay is a bit different than expected, as it’s not set up as a traditional pinball affair, with the heroes acting as single “ball” but also able to dash while launched to attack the nearest enemy, and launch skills with a pretty typical but pretty good control scheme for touch devices.

There is a bit of depth, with enemies exposing weak points at certain times, the more combos you get in a row powering up your shot to make the team spring a stronger attack, there’s Fever Mode, and overall there’s quite enough to keep it easy to play in short bursts but not mindless.

Of course, this comes with the inevitable free-to-play trappings, events, upgrade trees/maps, but the less annoying ones, just energy consumption and gacha for characters using the main premium crystals/gems, one with gacha advantages for using gems obtained by poning up cash.

But still, it’s not that bad, and honestly it’s good, good fun, way more captivating than expected, even disregarding the obvious methods to try hook you in, World Flipper it’s one of those free-to-play games that you end up back into because you actually wanna play it.

A rare sight, even aside it delivering to the underserved niche of pinball games.

Reflecting a bit on the new Shaman King anime for Netflix

So, a month or something ago the new anime adaptation of Shaman King dropped as a Netflix exclusive, and after watching the first 8 episodes, i think there is something to be said (in a non-elaborated, just “vomiting my thoughts without much editing or revision” way) about Shaman King and its legacy, and how this new adaptation is indeed trying to propose a very old shonen series to modern audiences, but staying as loyal as it can to the source material, which is nice but it also shows how old and fairly ancillary feels this series today, with many others Jump series that came out at the same time, later or before and still left a bigger, longer lasting mark on the genre.

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Back To It

The summer break is over, so it’s time to hit the desks… not for me (yet), but the arbitrary time for “school’s in” has officially arrived yet again. No “school slashers” special, and frankly i’m still waiting for many movie releases to trickle down here as well, especially those planned for theatrical releases, like The Green Knight has yet to even receive a release date here (The Duel instead it’s due in a couple of weeks).

Which also explains why you didn’t see any EXPRESSO movie reviews in the last 2 weeks, as the cinemas and release schedule here slowed to a crawl, aside from Fast N Furious 9.

Also, i should point out that the site it’s now monetized (should be, anyway)…. which just does mean that, my schedule hasn’t changed because of it, but i feel it’s worth pointing out in case you wonder if you saw ads before or what. You didn’t.

We’ll be starting tomorrow with a review of the new Candyman, so bye!

One Piece: Unlimited World Red (Deluxe Edition) PS4 [REVIEW] | Pirate Cruisin’

You know what, it’s summer, so a good excuse as any for more One Piece videogame reviews, even more as a coda to the One Piece TV Specials retrospective!

This time we’ll focus on the more recent entry in the Unlimited sub-series of One Piece videogames, Unlimited World R/Red, specifically on its Deluxe Edition re-release/port for PS4, Switch and Steam. It was originally released for 3DS, but it proved popular enough to see a release on PS3, PS Vita and Wii U. I’ve actually played (and reviewed) the Wii U version back in the day, but it’s been a while, more than enough for the experience to feel fresh again and for review purposes.

While the original version had cross-save (3DS to Wii U and PS3 to PS Vita respectively), i feel i should point out right away this Deluxe version… doesn’t for the PS platforms. I didn’t really expect it, but since even the Dragon Crown’s Pro re-release had it, it wouldn’t be absurd to have it here.

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One Piece TV SP 13: Episode Of Skypiea (2018) [REVIEW]

Director: Tetsuya Endo

Writer: Tomohiro Nakamaya

Runtime: 105 minutes

So, by the fact that Episode Of East Blue wasn’t followed up by a special with an original story later in 2017, you can tell Toei quietly just kinda ditched the promised output of One Piece TV specials with original stories following new adaptations of old material.

It wasn’t until a year (a year and one day, to be pedantic) after that we got another special in the summer of 2018, with Episode Of Skypiea, another abridged remake of a story arc from earlier in One Piece’s storyline. BUT i find that this one makes a bit more sense, as Skypiea is such an unfairly hated story arc for many fans (which often made a lot of videogame adaptations of One Piece just completely skip it over it, while keeping a lot of minor story arcs)…. because someone shunned it entirely due to Ener’s ability being basically doomed to begin with against Luffy’s. But Amazon Lily’s arc that features Luffy making women marvel at his golden balls is perfect.

It makes even more sense to give Skypiea the “Episode Of” treament since we didn’t get any tangental piece of re-animated material from this arc in any of the specials before.

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One Piece TV SP 12: Episode of East Blue – Luffy and His Four Friends’ Great Adventure (2017) [REVIEW]

Director: Takashi Otsuka

Writer: Tomohiro Nakayama

Runtime: 106 minutes

Remember how i touched upon that plan Toei had about putting out One Piece TV specials in summer and winter, with abridged retellings and original stories?

Well, since we got two original stories back to back with the two previous TV specials, guessing it was yet again time for abridged remakes of older One Piece material was a safe bet to make.

Indeed it was, heck, and “safe” it’s also the perfect way to describe the choice made here.

Or stale and creatively lazy, as one would preferably talk of it, because we already had an East Blue story arcs abridged recap to be found in various bits of other “remake recap specials”, we didn’t really need to make another one of these so we could insert some previously not redone parts of the story. And even that comes off as a compromise on top of a compromise, since it’s only covers the origin or main arc of Luffy and his first four crewmember, Zoro, Sanji, Usop and Nami.

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Senran Kagura Burst Re:Newal PS4 [REVIEW] | Godfrey Hoppai

Expect to see more Senran Kagura reviews in the future, for now we’ll talk about the remake-port of the first game in the series, arriving in the west on 3DS alongside the extra campaign added in the “Burst” version, and later remade for PS4 and PC. I choose the PS4 version, but it’s also on Steam.

Having played the 3DS version throughly, i wasn’t opposed to a remake like this, unlike many fans that didn’t want to accept the fact the game was crap. It was. It had something to it, but like most of the Oneechanbara games (and overall a lot of Tamsoft’s output), too many flaws and a lot of repetition harmed the experience, and in the case of the first SK game, it didn’t help it tried to pull off a 3D style beat em up while having the set-up of a 2D beat em up. And being really long just to be long, without any variation and the 5/6 stages backdrops re-used again and again.

One thing that didn’t change is the story or it’s presentation, they just upscaled and used better polished assets, models and sprite from the more recent main Senran Kagura games, but even so most of the visual novel segments and illustrations are preserved, alongside the anime opening. Which is fine.

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One Piece TV SP 11: Heart Of Gold (2016) [REVIEW]

Director: Tatsuya Nagamine

Writer: Tsutomu Kuroiwa

Runtime: 105 minutes

It’s not not a recap, it’s not an entirely original story, this time we have a TV special made for tie-in purposes. Like the title gives away, this is a special made to advertise the movie One Piece Gold, and it’s not even the first one, as there was also One Piece Gold: Episode 0 (which we discussed during last year’s retrospective), a featurette taking place before the movie that amounted to a sumo version of the Kintarou story and plenty of Nami bikini fanservice. And the Silver Mine filler arc.

This actually takes place before Episode 0 and can be seen without it (especially since the featurette predictably didn’t further any plot or set up anything relevant for the actual One Piece Gold film than this special already does), and it’s intriguing they actually got Tatsuya Nagamine to direct him, after his work on One Piece Film Z and before the pretty good Dragon Ball Super: Broly.

And indeed, we’re in pretty good hands. We are.

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One Piece TV SP 10: Adventures In Nebulandia (2015) [REVIEW]

Director: Konosude Uda

Writer: Atsuhiro Tomioka

Runtime: 106 minutes

We’re finally taking a somewhat extended break from the recaps extravaganza (but not that extended, as we’ll find out) to have a TV special that actually features an original story, and calls back to a noticeably under-represented story arc, the Davy Back Fight, often completely eschewed from pretty much any adaptation of One Piece, and low-key hated by the fanbase, i feel.

Yeah, the premise sees Foxy and his crew send a false distress signal to the Straw Hats, seeking revenge after their Davy Back fight. The two crews begin another Davy Back, starting off with a mushroom eating contest as the first round of the challenge, but it’s a trap, as the new Foxy Pirates member, Komei, has made them eat the so called “Drousy Shrooms”, then reveals himself to be a Marine Vice Admiral and brings the four incapacited crewmembers as prisoners to Nebulandia.

The rest of both pirate crews follow them, but things get hairy as Nebulandia is an island that nullifies Devil Fruit powers due to its vegetation having adapted to live off sea water, acting as a natural prison for the many “gifted” pirates, so even more people get captured and it’s up to the few remaining to find a way to reserve the effects of the vegetation and escape the island.

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