The Iced Hunter (2018) [REVIEW] | Mozgus Chaser

Welcome to another installment of “no, you never heard of this one before, and i haven’t either”, with The Iced Hunter, an italian horror fantasy action film directed by Davide Cancila and about the titular “iced hunter” (you can tell his namesake was never intended to be translated in english, because it sounds like a fancy non-IBA approved cocktail or a Blooborne collaboration cafè item), a mysterious non-human warrior with fittingly mysterious origins and with memories not of his own, being trailed by the “Domini Lupi” sect, hellbent of getting rid of him at any cost.

Does this feel like a werewolf spiced live action “redo/reinterpretation” of the “Holy Iron Chain Order” arc in Berserk?

Continua a leggere “The Iced Hunter (2018) [REVIEW] | Mozgus Chaser”

Snowbeast (1977) [REVIEW] | TV Yeti Jaws

(This Is An Enhanced Rewrite-Revision)

1975. Jaws hit theathers, proving to be a massive success and establishing the idea of the “summer blockbuster film” for Hollywood and the big cinema industry at large, launching the career of Steven Spielberg and going down in history as one of the best “b-movies” ever made, inadvertly spawning the absurdity of what amounts to a full fledged subgenre now, the “shark movie” one.

Why i’m even talking about sharks when tackling a movie about yetis/sasquatches?

Continua a leggere “Snowbeast (1977) [REVIEW] | TV Yeti Jaws”

[EXPRESSO] Resident Evil: Welcome To Raccoon City (2021) | Herbal Bundle

Finally time to review this one, the first reboot movie for the Resident Evil film series, distancing itself from the previous films by Paul W. Anderson in order to make a more faithful adaptation.

Helmed by 47 Meters Down director Johannes Roberts, Resident Evil Welcome To Raccoon City basically provides an abridged retelling combining the plot of Resident Evil and Resident Evil 2 into a single one. Not completely random as both games’ plot take place in Raccon City, where in 1998 the farmaceutical megacorporation Umbrella Corporation had basically withdraw from operating, leaving the city to wither.

After an epidemic turns people and animals into undead monsters, a squad of local police officers is sent to investigate the Spencer Mansion in the nearby mountain area, while other survivors rally to survive the horrors left by Umbrella.

There are various changes and differences, often kinda necessary due to the merging of the two plots, which leads to the movie feeling rushed, as i feared. Aside from some hamfisted (but still cute) references, the movie actually captures pretty well the horror B-movie spirit of the games, and actually wants to be a horror film.

And it succeds, the atmosphere is nice and creepy, there’s a lot of practical effects, the characters are mostly quite accurate, and most of the elements from the games are used with sense in-context.

It’s not perfect, the cast is decent but there is some questionable acting and the “plot mix” it’s a source of other issues, but overall it’s actually quite solid and enjoyable.

Shame because this is arguably the better, more faithful RE live action adaptation… but it’s shaping up to be a box office bomb, not surprising since it was released in late November, and the “Thanksgiving holiday weekend” window makes sense only for Americans.

Extinction PS4 [REVIEW] | Mockbust On Titan

Remember this one? Most likely not, i don’t blame you if you didn’t even out this was out when it released in 2018, at least until it entered – deservedly so – that year’s “Top 10 Worst Games” list, only to immediatly fade into the miasma of obscurity, where it should really remain.

But since i like raising the dead for a laugh and try to make people remember the lessons of old, in the hope there will be something to learn and so avoid wasting money on stuff that was launched on the market to no fanfare. And if it nothing else, it’s fun to reignite some old dumpster fires.

In the case of Extinction, the main takeaway is that you shouldn’t be afraid of anything you wanna put out on the market, not because you should dump whatever garbage you want, but because it’s hard to say you shouldn’t do what you want, as games like these somehow managed not only to get released, but to get the full boxed retail and “multiple tiers editions” treatment.

Be bold, ye children of the Yellow Turbans, i guess this is the takeway. Don’t be garbage.

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[EXPRESSO] Cruis’n Blast NSWITCH | LETS GO CRUISINNNN

I knew the Cruis’n series was a fan favourite since the N64 days, but i never played one until the recent Cruis’n Blast, developed by Raw Thrills… and boy i played the shit of the arcade cabinet in these years. One of my favourite arcade racer ever, and i don’t even particularly care about racers.

Guess i wasn’t alone since an updated expanded version arrived on Switch (boxed to boot) for Halloween 2021, costing 40 bucks as MSRP.

In terms of content, it has the 5 tracks found in the arcade version, plus 24 brand new ones, now all laden with extra collectables necessary to buy and unlock new cars, also coming in more variety, regarding both regular vehicles and the triceratops n stuff.

Obviously stuff like the helicopter isn’t given away immediatly but will require getting gold trophies, collecting a lot of keys and money, levelling up cars and stuff, but there a good amount of content for the single player experience and gameplay it’s still such pure mindless arcade racer fun.

The controls and mechanics have been slightly altered and improved from the arcade version, but it won’t take much to discover how to “wheelie” over other cars, spin in the air and drift to collect a boost (Mario Kart style). Just remember that the original cabinet didn’t have a brake pedal, it’s that kind of uber arcade experience, with lots of spectacle and shit happening on the tracks, like the London Eye breaking loose, Yetis, etc.

More importantly, it’s indeed the absolute “Blast” the subtitle claims it to be, the IA isn’t bad even at Normal difficulty, and obviously it’s even better with 4 players.

I can’t recommend it at full price to due some performances hiccups and no online multiplayer, but i do recommend it, absolutely.

Resident Evil Vendetta (2017) [REVIEW] | Remote Zombies

As Resident Evil: Welcome To Raccoon City was released in theathers earlier this week (in most countries), let’s take a look at the final Resident Evil CG animated film, Vendetta, which is also technically the last of the “CG trilogy”, as in all three movies have Leon Kennedy as the main character and are set in the same universe of the Resident Evil games, to contrast with the live action film series (as previously said).

The biggest change – but not the most noticeable – is the animation, with this film produced by Marza Animation Planet instead of Digital Frontier, the studio behind all previous Resident Evil CG movies and even the short film Biohazard 4D Executer that we started this little retrospective with.

The name might not say much, but it’s actually a studio that started by providing CGI cutscenes for the Sonic The Hedgehog games, and eventually for both anime TV series and even full lenght features, working alongside japanese animation titans like Toei for the 2012 3D CG Space Captain Harlock movies, even Lupin III The First, and more recently being one of the production companies for the new Sonic The Hedgehog movies, in a kinda poetic turn of events.

Continua a leggere “Resident Evil Vendetta (2017) [REVIEW] | Remote Zombies”

Resident Evil Damnation (2012) [REVIEW] | Slavic Struggle

4 years after Degeneration, Capcom followed it up with Damnation (i would wager they didn’t plan the titles beforehand, at all), made mostly to promote Resident Evil 6, released in Japan roughly 3 weeks before, as it acts as a prequel to that game’s storyline.

So yeah, it’s not really a sequel to Degeneration as there are no returning characters from that movie aside from Leon S. Kennedy and Hunnigan, and the events from that film don’t really ever get brought up or serve any purpose to the story of Damnation.

They just don’t.

Which i understand from a functional standpoint, you don’t wanna have people lost if they didn’t watch Degeneration, that movies was released 4 years prior and these CG movies didn’t exactly make people and fans drool over them en masse. But you could have tried to make some fuckin connections happen and try to build an overarching plot of sorts, if nothing else to artificially make the various plots seem more important and better due to the interconnection.

In hindsight it’s not a problem, so let’s talk about the plot of Resident Evil Damnation.

Continua a leggere “Resident Evil Damnation (2012) [REVIEW] | Slavic Struggle”

Resident Evil: Degeneration (2008) [REVIEW] | Airport Outbreak

While not the first CG Resident Evil movie ever (that “honor” goes to the previously feautured “Biohazard 4D Executer”), Degeneration is arguably the first proper full lenght animated feature based on the Capcom series, intended as an opposite entity to the live action movie series, as those followed the plots of the game very, very loosely, but Degeneration clearly sets itself within the universe of the games, set sometimes after Resident Evil 4 and before Resident Evil 5.

Why it is this film (and the following sequels) kinda ignored, you may ask.

The answer i feel it’s pretty much as obvious as kinda inevitable, and can be really summed up with “motion capture based 3D CG animation”, which has never been too popular among either hardcore or casual fans of the franchise, or self-proclaimed “animation lovers” for that matter.

Continua a leggere “Resident Evil: Degeneration (2008) [REVIEW] | Airport Outbreak”

Biohazard: 4D Executer (2000) [REVIEW] | Parasite Evil

While we wait for the new Resident Evil film reboot, i’d figure we’d take a look at the other forgotten Resident Evil film series, the CG animated one that basically most people don’t remember, know or care to do any of that.

But before tackling the movies you’ve might actually vaguely heard about, we need to go deeper and unearth the first actual 3D animated Resident Evil movie, 4D Executer, so unknown and so “important” it never got the Resident Evil title, so it still uses the japanese title for the series.

Continua a leggere “Biohazard: 4D Executer (2000) [REVIEW] | Parasite Evil”

[EXPRESSO] Ghostbusters Afterlife (2021) | Inherit The Ghost

Ghostbusters is something i don’t mind but also don’t feverishly worship, i can do without new installments milking the golden nostalgia udders this franchise possesses

This one comes also to ride the nostalgia train for movies like The Goonies AND the popularity of Strangers Things, which itself feeds into that nostalgia for the 80s that Strangers Things was borne from, making for a kinda sad self-sustaining loop, as its par for the course on modern revivals of old material, doesn’t matter if there’s a reason for it or anything aside it nostalgia lucrative.

But at least this isn’t going the full remake-reboot thing, it’s actually a sequel, set 30 years after the events of Ghostbuster II, and follows the nieces of Egon, Trevor and Phoebe Spengler, moving out into the rural town of Summerville, where their grandpa left them an old farm. And more, as the two kids find out, when the odd quakes Summerville keeps experiencing break out in a supernatural pandemonium.

Here the movie has the localized subtitle of “Legacy”, which it’s way more fitting and indicative of what it wants to be, as it’s directed by Jason Reitman, son of Ivan Reitman, famous comedy director that back in the day also helmed Ghostbusters and Ghostbusters 2, while Jason is more known for Thank You For Smoking and Juno.

It would be better if ultimately Jason didn’t want to recreate so much his father work with the first Ghostbusters, treated as a holy scripture that MUST followed upon and passed down through the generations. BUT this one is made by someone that definitely knows his stuff and that clearly cares about the material, arguably a bit too much emotionally involved, but at least it makes for a decent movie, better than the mediocre 2016’s reboot.

It’s alright.