Kirby Star Allies NSWITCH [REVIEW] | Brainwashing Stars

While we wait for the first 3D Kirby game (affectionately dubbed “The Last Of Kirby” by me of now) to launch next year, let’s talk about the last main installment in the series, 2018’s Kirby Star Allies.

The Kirby series is arguably the most traditional of Nintendo’s portfolio.

Kirby is Kirby, and the developer, Hal Laboratory, believe that Kirby is Kirby because it’s simple, it’s traditional, and it’s accessible, especially regarding the main series and it’s main genre, platformer. We have seen interesting spin on the formula with Kirby Mass Attack, Canvas Curse and it’s Wii U sequel, Kirby even had small rhythm spin-off, an entire spin-off dedicated to fighting, a pinball spin-off, and even a racing game. Each, even a “battle royale”. Kinda.

But Kirby is mostly a series of platforming that are charming as they are incredibly traditional and fairly easy for experienced players, but fun, wholesome and entertaining regardless, in fairly typical Nintendo fashion, so the formula is the same each main installment, but there are new systems layered on top of the basics.

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[EXPRESSO] Contra Returns iOS | Better than Rogue Corps

This isn’t technically new, since it has been available in China for years, but i guess someone at Konami woke from their slumber and figured out they didn’t release it westward yet.

I mean, this is the same company – among OTHER things – that wanted to release 3 Silent Hill games in the same month, cancelled a project involving Junji Ito, Norman Reedus and Guillermo Del Toro, and keeps embarassing itself even with the few things it still peddles as videogames, instead of pachinko and/or slot machines.

Who the hell knows.

And i wanna stress that, because i’m almost surprised by how this is actually decent, fun even, and furious since Konami decide to release that abomination of Rogue Corps and ask full price for it, when the older free-to-play mobile game by chinese developer Timi was miles better.

Sure, it looks cheap, the art direction it’s kept familiar to the Contra bombast even if you can still kinda tell it was handled by a chinese team (as in, it’s solid but kinda generic), but it’s actually proper Contra devoid of bullshit (like overheating mechanic for weapons in a shooter)), and it’s actually playable enough with touch controls, while it supports (and plays better with) gamepad.

There’s the gacha, the power level bullshit and all the upgrading n equipping and shit that comes as standard with the mobile free-to-play model to get you hooked and all the usual crap we fully expect from this business model.

It even leans big into the nostalgia for the olden days, but it actually backs it up on the gameplay department, nothing great in terms of level designs, but considering the trappings of being on mobile and free-to-play, Contra Returns it’s definitely fun enough to waste some time on it.

Didn’t expect that.

[EXPRESSO] Jelly Boy SNES | Europlatforming Of Old

Figured i’d check in with the SNES and NES online measly offering and see if some obscure back catalogue title dropped while Nintendo forgot to say it or did but we didn’t care.

And Jelly Boy is indeed one of those titles you might have gone your entire life without knowing about as it blends perfectly into the humungous pile of platformers of the 90s, and only came out in Europe, to boot.

So, it’s one of those 16 bit platformers that wanted to jump on the bandwagon, so it has a Sonic style health system, and often very tight time limits for the levels…. which i guess were made to make it feel more like Sonic when it’s otherwise a more linear “europlatformer” of british descent starring a humanoid shaped jelly in baby pink that can morph in various shapes, including a duck… when you duck, so the game has a sense of humour.

The main issue is that you have to find jigsaw pieces hidden in the level to unlock the zone’s boss, bu beating bosses only nets you item needed to finish the game, but to actually enter the next zone/world you have to find out first that there’s a hub area to access each world’s map, and you need to find a key in each zone to access the next one.

The game doesn’t tell you about any of these, most likely on purpose to sell guides and avoid people from easily beating it while renting it in the day, even more because just the first world it’s so obtuse. Once you know what the hell you’re supposed to, the game is actually decent, looks good , has a lot of levels, i’d say it’s worth a play by platformers buffs…. with a walkthrough on hand.

[EXPRESSO] Eternals (2021) | Creators – The Past USA

I’m tired. The fatigue is back, and we have barely started with “Phase 4”.

Maybe it was inevitable, but we’re without a doubt at the point where the benefits of having this MCU thing in place don’t properly outweight the drawbacks, more a creative cage than anything.

And i will say this: at least Shang-Chi had a story with a conclusion, this one leans too much into being more of a set up to a sequel than its own thing.

This time we have the titular Eternals, basically immortal alien gods that came to Earth 7000 years ago but conveniently were told not to interfere with any conflicts that didn’t involve the “Deviants”, the Eternals’ evil – and of course – monstrous looking ancenstral counterparts.

And through social media we learned of a certain spoiler, one that sounded like a fake pre-emptive shitpost to create buzz for a Marvel license most people didn’t really knew well. It wasn’t.

Chloe Zhao of Nomadland fame directs and writes, the cast its great, the usual Marvel tiny concessions to appear diverse and inclusive more than they actually are… there as usual, same for the various issues stemming from the assembly line formula that this one tries a bit to shake off.

The big problem is the characters, as they don’t have any chemistry, despite being built as a “family” ensemble that have known each other for literally thousands of years… they seem to have just met on the set, with some top billed actors sleepwalking it big time, not helped by the unfocused narration, huge exposition loads, and the script just kinda assuming i know and already care about these characters that are kinda obscure for most viewers. Me included.

Overall, Eternals it’s alright, at least better and more interesting than Shang Chi.

Hyrule Warriors: Age Of Calamity – Expansion Pass PART 2 [REVIEW]

The final piece of Age Of Calamity DLC is here, and as usual i’m giddy at the prospect of more good musou content, as a remainder Omega Force can actually deliver when it cares (or when it feels it has to).

And this second (and final) piece of the game’s Expansion/Season Pass was easily the more appetizing to look forward, as it would add brand new story stages, alongside new abilities for existing characters, and new playable characters.

Regarding the latter, it was later revealed we would be getting Pruna and Rovely as a two-in-one playable warrior, and another one not revealed, nor hinted at in any way.

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[EXPRESSO] Freaks Out (2021) | Freaks VS Nazis

I usually don’t feature italian movies here for fairly logical or obvious reason, but this is quite “the something”, as in it’s one of those batshit weird movies we’re still capable of putting out, like 2019’s Creators – The Past, but this has already quite the hook for italian viewers, as its from Gabriele Mainetti, the director of an italian superhero thriller called They Called Him Jeeg Robot, that yes, dips from the well of old mecha anime for its monicker and theme.

Not that it needed that to stand out, as this is about a group of circus freaks with various quirks (not quite that kind) and abilities that have become a dysfunctional family of sorts after they started living and working in Israel’s cirucs. But as this is set in 1943 Rome, as an explosion destroys the circus, so they find themselves without a home-refuge, thrown into the horrors WW II.

And yes, this means they’ll have to face the Nazis, as the ringmaster of the Berlin Zircus it’s looking for people with special abilities in order to weaponize them for the Fuhrer.

Even more amazing, it’s not billed as a tongue-in-cheek romp, but as a drama, which isn’t that surprising considering the director and this being “foreign cinema” for most of you, and isn’t exactly wrong, since it a movie about the frigging Holocaust, drama is important and has quite the punch, perfectly balanced with the superhero movie elements and the offbeat abundant comedy.

It’s a pretty funny movie when it wants to, same for when it indulges in its “exploitation cinema” side, like the random full nudity bits or the deliberately off-beat anachronisms, with some really fuckin wild and weird visuals, for sure.

It’s a bit long, but it’s pretty good, a blast even. Recommended.

The Spooktacular Eight #8: Spookies (1986)

Another classic staple of horror retrospective, the “frankensteined” project that started as something specific, never got made and was later edited, injected with new footage, and eventually released as the obvious hodge potche it became. One that for years was quite elusive, not that well known, and was available on VHS only…. but this changed as it finally got a DVD release in the US and some european contries (surprisingly i didn’t even had to import it, since there’s an italian DVD release).

And of course the title is that kind of cheesy that bode wells for retronauts in search of cult sensations from the bowels of horror history.

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The Spooktacular Eight #6: Dominator: The Movie (2003)

Are you ready to rock and roll with the most unknown Spawn-rip off you never heard?

Are you ever heard of “brit-manga”? Me neither, but apparently Dominator was the “new wave of brit manga animation”, according to what the front cover of the UK DVD release claims.

Yeah, this is some rare shit indeed, an animated movie that involves familiar names in the horror sphere like Doug Bradley, Ingrid Pitt, and metal bands like Cradle Of Filth providing not only the music but the voice acting, based on a series of british comics by Tony Luke, one that was still ongoing in 2006, but has since then been in hiatus.

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The Spooktacular Eight # 5: Land Of The Minotaur/The Devil’s Men (1976)

While Greek mythology is arguably the most overrepresented in media (followed closely by Norse mythology as one of the many “free idea buckets”), you don’t exactly think of horror when you think of Greek cinema, as the many monsters from that mythos often are more used in videogames.

But of course, there are exceptions, odd relics that surface when you start digging hard and long enough, and Land Of Minoutar does have the allure of starring Peter Cushing and Donald Pleasance, which is enough to have it featured here.

Even if this isn’t the first time the two beloved actors worked together, as The Flesh And The Fiends is from 1960.

And because this is a very obscure film, it has alternate titles, like just “Minotaur” and “The Devil’s Men”, the latter being used for its UK release, and my copy as well.

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Medievil PS4 [REVIEW] | Re-re-remaking The Past

While not what you would call a system seller, if you ask anyone growing up in the 90s, Medievil will probably come up in the discussion, so ingrained this little, beloved series of action platformers in the Playstation brand and overall legacy, despite remaining a cult/nostalgia sensation.

Though, when i say series, i mean the PS1 original (still available as digital PS1 Classic release on PS3 and Vita), Medievil 2 exists, but it’s mostly forgotten by the internet hivemind/consciousness, and this isn’t even the first remake of Medievil, as there’s a PSP port, Medievil Resurrection, with upgraded graphics that also changes some of the story, adds new features and remove others.

This is more of a remaster than an actual remake, a complete technical re-built but with minimal changes to gameplay and controls, very few modern concessions, all in order to offer a faithful recreation, for best or worst. Because as much as i like Medievil, this remaster/remake also works as an interesting litmus test of where bringing back the 90s, and – expanding the question – appealing to the nostalgia market eventually leads.

At least without going into the unholy effects of meming fuckin Bubsy (and Shaq Fu) unto life again, we’ll visit these forsaken lands of excrement and death, but not today.

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