Dino December #3: 100 Million B.C. (2008)

While this isn’t the only “dinosaurs and time travels” exploitative mash up, the premise of Navy SEALs travelling back to the prehistoric times in order to undo another time travel accident (basically implying this what happened as a result of the “Philadelphia Incident”), accidentally unleashing an abnormally large T-rex in modern Los Angeles, it’s at least more interesting and shows a modicum of effort, needed to stand out in the overpopulated dinosaur-xploitation market of cheap raptors and TV movie budgets.

Then again, since is from the director of Swamp Shark, Arachnoquake and Ghost Shark, Griff Furst, credited here as Louis Myman, i guess his favorite pseudonym, since he used a nearly identical one later for Ragin Cajun Gators. Not encouraging that a director “Alan Smithee-s” himself, even more because he’s – more or less – properly credited in his other directing and acting roles.

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Dino Dicember #2: Raptor Ranch / The Dinosaur Experiment (2012)

Because Jurassic Farm was too obvious, or lacked the everpopular combo of assonance and allitteration. Still better than the other alternative title this movie goes under, you don’t get much more generic that “The Dinosaur Experiment”.

Just make it nice and obvious for everyone.

Now i would discuss the plot, but there’s very little in that regard. In Fossile Ridge, a reclusive mad scientist has been secretly experimenting with bird DNA, and managed to make dinosaurs while hiding in a Texan cattle ranch. One of the dinos escapes, starts killing people, which prompts the FBI and the local police to investigate.

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Dino Dicember #1: Age Of Dinosaurs (2013)

♪ It Is The Dawning Of… ♪

Picked up this randomly as the first movie to watch for Dino December, and of course it’s an Asylum production. And i didn’t plan it, that’s just my luck, but it’s also quite fittingly basic, so perfect to start this merry marathon!

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Kemurikusa (2019) [REVIEW] | Leaves Of Tree

After the Kemono Friends anime made a fairly forgotten (and at the time even freshly axed) free-to-play thing become one of the biggest sensations of that year…. Kadokawa fucked the series director over, basically, and in a way of karmic retribution, many resented the second season when it came around, both out of spite for Kadokawa’s behaviour. And because the Kemono Friends gravy train was gone by then.

Regardless, TATSUKI continued to work on other projects (see Keifuku-san and Hentatsu, which i already reviewed), and in 2019 he decided to adapted an older work of his, an original net animation called Kemurikusa (released between 2010 and 2012), into a TV anime series (which so far only streaming on Amazon Video), once again tasking the same animation studio of Kemono Friends (studio Irodori, which he was part of) and the same production company (Yaoyoruzu), culminating into a project that didn’t seem raise much interest online.

People knew the director of Kemono Friends was behind it, definitely, but i guess it wasn’t enough, so the Kemurikusa TV adaptation came out without causing much clamor (outside of some circles) or attracting much attention even from dedicated outlets or anime enthusiasts who knew it existed. At least i got that impression.

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[EXPRESSO] Bot Vice NSWDDL | Cyberpop Lane Cabal

Bot Vice’s story is basically a nostalgic mash up of 80 and 90s, with the animesque character designs, the heroine sporting a tank top, attitude and a bionic arm with weapons (heck, the application’s icon is a reference to Alita Battle Angel), as she fights an army of animal themed cyborgs at the orders of the villain, ready to blow up the Nakatomi Building (and quote Terminator, Robocop, AND Beavis And Butthead, because), symbol of the decadent cyberpunk Bot City.

Surprisingly, alongside a nice retrostyled soundtrack you get voice acting for the cutscenes (which could have been shortene), and decent voice acting as well, fitting the whole “self-aware, shameless reference spouting” glut so typical of this sub-set of retro indie games. It comes off as cute, but thankfully Bot Vice it’s also a very tough “gallery shooter” in the style of Cabal and Wild Guns, as in you move around the bottom of the screen, shooting and rolling to avoid enemy fire, collecting special weapons with limited ammo and also using taking cover, which can be destroyed.

And it is tough, quite merciless, even at the beginning, so you’ll need to master moving around, rolling and using cover, as each level is a short but intense battle arena, culminanting in a boss fight. Oddly, the game puts an overall time limit for you to finish all stages in, despite the stages being short and not that numerous, even more as the game doesn’t detract the time spent re-trying stages.

The developer Dya Games managed to do a lot with the “gallery shooter” setup, making for an intense, short but sweet experience, quite challenging and with enough replay value, thanks to its arcade perfect setup, extra difficulties and a bunch of extra missions.

Recommended, even more when it goes on sale.

Don’t expect an early review of Hyrule Warriors: Age Of Calamity

As much as i loved the demo of the game to bits, as much as i frigging love Hyrule Warriors… i’m not gonna review it just after launch. It’s not that i couldn’t, more a combination of “budget constraints” hitting hard this month (as for many, given the circumstances) and… the fact i really got around to get and play Breath Of The Wild in the last months (i held off for years hoping in a GOTY re-release of sorts), and i took my time with it, quite, so much i clearly won’t be able to finish it in time to review Age Of Calamity at the end of november. I just won’t.

Doesn’t help this has been clearly designed as a prequel instead of a spin-off where the story is the usual “portal bonanza” so we can have multiple characters and locations from different installments (and/or different timelines) of a series in Warriors style hack n slash format, and be enjoyed on its own, like Fire Emblem Warriors… even if that did casually drop some spoilers from FE Awakening. Just saying.

And even less reason to pre-order it since this time they didn’t bother to make any sort of Limited Edition with some tat. Boggles the mind why don’t bother to bring the Treasure Box limited edition outside of Japan, they did it before, hell, not even a nerfed version with just the scarf like we got with the first Hyrule Warriors in PAL territories.

So… have fun if you pre-ordered or are gonna get it on launch, the demo i feel it’s telling of the complete base game, we will soon find out!

It’s on my priority list, rest assured, i’m always planning more Warriors and musou games reviews, and something special is coming next month, so… look forward to it!

Knack II [PS4] [REVIEW] | Knack Me Twice

Developed By: Japan Studio

Players: 1-2

The very existence of this game is big “?”, not only because it came out 4 years after the first Knack, bamboozling the gaming community at large, given how widely hated and reviled the first game and its titular protagonist were. Again, it’s worth remembering that the fist Knack was both a critical and a financial failure, and didn’t do worse in revenue because it was a launch title, so there wasn’t much else to play at the time on the newborne console.

In a way, i can understand why someone at Sony did ultimately greenlit this, as an underdog story for this pitiable franchise (and main characters) would have been nice, and proof you can turn thing around with a sequel; it has been done before, after all, so why can’t Knack be redeemed of his sins?

There are many reasons for that, but let’s start from the beginning, meaning the story.

(review based on a playthrough on Normal, for review purposes)

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[EXPRESSO] Brahms – The Boy II (2020) | Doll Droppings

I saw The Boy in theathers back then, quite liked it, i knew they made a sequel, by the same director, William Brent Bell, and writer, Stacey Menear, but i kinda forgot about it, until i noticed it’s available as an Amazon Prime Video exclusive, I was.. perplexed by just reading the gist.

The plot follows a young boy, Jude, and his parents, moving into a mansion in the woods to heal, as he and the mother were traumatized by a home invasion incident, and Jude finds a life-sized doll he dubs “Brahms” and becomes creepily attached to.

You could make a sequel to The Boy work, but this movie is a complete cop-out, as it systematically makes sure this is taking place in the same location, set after the events of the first movie… but also wants to be your typical “possessed/evil killer doll” movie, the complete anthesis of The Boy, and make sure you can’t deny or doubt of the doll actually being alive, giving it a backstory that – conveniently – didn’t factor in one iota in the first one.

Even worse, it’s also utter crap in itself, with some of stupidest (and bloodless) “kills” you will ever see in a movie that takes itself so serious, and disappointing, frustrating and stupid “anti-twists”. There’s no intrigue, no mistery, no atmosphere, nothing to it, the good production values and decent acting plain wasted on such dreck. Of course the ending is also a complete cop-out. Of course.

Among stand-alone horror sequels that are way better than the first one, The Boy II is the rare shitty sequel that not only it’s completely unnecessary, misses the point of the previous one, but it’s so garbage it almost retroactively taints the original one, destroying any goodwill gained with it.