Platformation Time Again: Fall Pac

So i was gonna review Pandemonium (the first one) this coming september, but schedule woes and the kinda surprising announcement of the Pac Man World 2 remastered (as Pac Man World 2 Re-Pac) of last week had me opting for the almost complete review i already had in the bag for the remaster of the first Pac Man World game.

Even though i would have liked to feature a 2D platformer before getting back to the 3D ones, and then review the originale release of Yooka Laylee when we would have gotten a date for its remaster-remake, i have a lot to say about that… but guess there’s no rush, in a way.

And yes, i didn’t quite expect it since while PCW Re Pac did sold decently, i’d figured Namco wasn’t gonna bother remastering the other 2 Pac Man World titles… but guess we’re getting the whole trilogy.

And that weird Pac Man metroidvania thingie, Shadow Labyrinth.

Continua a leggere “Platformation Time Again: Fall Pac”

Up The WAZOOH! (Remastered)

So finally they announced a release date – after dealing it months ago – for that remaster of Croc: Legend Of The Gobbos, Argonaut Games came back from the dead last summer just for it, as in its gonna launch on the 2nd of April, so in a couple of weeks it will be out on pretty much everything.

Digitally, as expected, but you could also try preordering physical PS5-Switch US copies of the game on Rock It Games (not sponsored, i found it linked on the Gematsu article of this new release date announcement), if you have enough dough and interest for the ol’ Croc.

I could try rewrite/rework my old review for the old incarnation of Platformation i did for the occasion, bu i won’t: first, i wanna actually replay it (i have the old PS1 disc version of that and the sequel), write a brand new review for the game, BUT i hoped the delay would push it further down this year, since i already had more than enough to do.

Also, since most of the month will be dedicated (as decided months ago) to Asterix & Obelix, mostly the platforming titles of the XXL series, it would be overkill for Platformation Time Again.

So that review will be done, eventually, maybe when-if they remaster Croc 2.

Don’t expect an EXPRESSO review anytime soon of the new live action Snow White thing with the uncanny valley dwarves, i’m keep gonna pretend these fuckin movies don’t exist, as i have for a while now.

I will have a review of the Minecraft live action film out, hopefully on the week it debuts here ( it comes out on April 3).

Ye Old Remaster Wsihslsti (for Saint Nick)

A bonus round, meant for the previous “draught”, but it still isn’t Christmas, as Mr. Wright would point out, so enjoy!

Since the industry is experiencing the inevitable resource creep and is eventually forced right now to reap what they sow, as the new consoles “have no games” because mainstream big budget videogames have pigeonholed themselves into a situation where is too expensive and takes too long to even make one of these (emulating the big budget cinema industry they wanted so much to be to a tee), remasters have been the way too go.

Old crap with new paint or fixes to the rope itself takes still less than making a new game from scratch, is easy as you can cater to the evergrowing nostalgia market (due to the gaming populace aging because natural entropy is a thing and your flesh will fail you, eventually) longing for ages long gone, be it the Atari early days or the mascote platformer craze of the 90s, you can safely bet on an already established name, and the market is big enough that even obscure shit like Felix The Cat videogames of yore and Bubsy can get a collection with improvements, quality of feature, and shady publishers like Piko Interactive can publish in 2022 (on Steam at the moment, with console releases coming) a somehow buggier, worse looking version of Glover than when it launched on Nintendo 64. In 1998.

Be it collections of enhanced ports or remasters that just update the graphical side of things, the public craves and buys these for a variety of reasons, publishers are more than happy as it cheaper all together, so in the spirit of the time i will be dotting down my own wishlist of remasters/ports/re-releases that i would like to see.

Order is casual, btw.

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A quick ramble about the Klonoa Phantom Reverie Series collection

Klonoa has been one of my favourite series since a decade or plus ago i discovered it… as a teen by playing the second game, Klonoa 2: Lunatea’s Veil, on the old “fat” PS2 model. Yep, this isn’t a childhood fascination, i just loved the frigging series since i stumbled upon it, so thanks to some handy “gift money” i pre-ordered this new collection… one that Namco Bandai just kinda put out there without much marketing and fanfare, aside from revealing it in a Nintendo Direct.

I got the PS4 version for performance’s sake, and because i wanted something good to keep on the shelf – alphabetically -before Knack, so let’s just give a quick overview of this collection after spending a couple hours or so with it.

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