My (Almost) 2 Hours With The Metal Slug Tactics DEMO on Steam

I promised i would make a hands on first impressions about the demo for the Metal Slug strategy RPG spin-off, Metal Slug Tactics, and i knew the demo was gonna be available to grab for a limited time… though i misread the news article posted by the developer, Leikir Studios, because i assumed it was gonna be a limited time release to get… but it was actually always meant to become unavailable after June 17th.

It was eventually extended until June 27th, but i didn’t know that, i just assumed i could keep using the demo, but again, i’ll take some of the blame, as the announcement article said “will be live until June 17th”, the dev team could have made it more clear this was a demo meant to self

As i didn’t know that i put off finishing the demo until i had some free time for that, only a week too late, and to find the “play” button for the Metal Slug Tactics demo in my Steam library turned into a “Purchase” link redirecting to the store page… even when you can’t actually buy the game yet, in any form.

This means i didn’t play and finish the final maps of the demo region, but i did write 2 pages of impressions, notes and clocked 96 minutes into the demo, which is more than enough to get the feel for the game, so, instead of a proper hands-on article, you’re getting this “salvage write-about” thingie, because i do have something to say about the game, even in this early demo stage, which show the game is far from being in the “larval” stage, despite some features not available, like controller support, as the devs clearly stated both in the Steam store page news and in the demo itself.

Compromise is a bitch but i do wanna keep my word, so here it goes, fellas.

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Earth Defense Force 3 AKA Earth Defense Force 2017 X360 [REVIEW] | #summerofedf

When of i think of when the series officially, globally managed to “hit it big”, Earth Defense Force 3 is when it actually happened, after word of mouth did its thing and helped reach the audience for a more arcadey and un-serious gaming experience, almost a pure one, if you want.

Sorry, Earth Defense Force 2017, as it better known, which is a fitting title for another reason besides keeping in tone with the 50/60’s style of sci-fi cheese, and the obvious hiding of this being the third entry of the series (the main one, anyway) to make the new potential audience of the previously Playstation centric IP not feel like they were missing out.

The reason being curiously a story one, as with EDF 2017 will start what would become a recurring approach to the plot, as in this does not follow up from the events of EDF 2, nothing from that game is ever mention, because EDF 2017 it’s a remake of the first EDF, which was set in the…. back then still not that far away year of 2017.

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The Summer Of EDF & The Shark Six

So, to celebrate EDF 6 finally releasing westward in late July, we are gonna have ourselves a little Earth Defense Force retrospective, covering all the games yet not reviewed here (EDF 5, EDF Iron Rain and EDF World Brothers – alongside the PAL release of the first game in the series – have already been covered, FIY), mostly mainline ones, with 4 reviews spread across June and July.

This was already planned as such before D3 finally put down an actual release day (after the delay from spring 2024 to summer 2024), and since those months will have the now regular weekly release/cadence for articles/reviews, i’m also bringing back the sharks with 6 selected films about these poor animals, with 3 reviews per month.

August will be a surprise. For now.

Also, an expresso review of Furiosa – A Mad Max Saga is coming up next.

Mitsurugi Kamui Hikae STEAM [REVIEW ] #meleemay

Since i did already cover The Initial and the “sequel” hasn’t yet gone on sale on Steam, i feel it’s time to revisit (so yeah, it’s technically a rewrite in the sense that some of my opinions didn’t change over time, but it’s also a revision i wrote from scratch) another Oneechanbara adjacent title from the indie tier of Steam “famous” japanese hack n slash games heavy on the “school uniform cum swords” anime-derived aesthetic, the kind where you’d expect the dutch wives looking characters to randomly start fucking in a robotic, unappealing fashion, if you didn’t already know this was just a fan service-y hack n slash.

This was actually a fairly popular release, as in it was a smash hit when released during Comiketto 84 (AKA the 2013 august edition of Comic Market, that huge japanese only event) by his developer-creator Zenith Blue, and in March of 2014 PLAYISM picked it up to distribute and localize it in English for a worlwide Steam release.

It received a limited physical PS4 release via Limited Run Games and it’s also available digital on PSN and X-Box systems, FIY, but i got it in a bundle playable via Steam years ago, so i’m reviewing the Steam release alone, sold at a MSRP of 10 bucks.

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Godzilla GB [REVIEW] | Chibizilla Made A Maze

the lesser known but far funnier PAL cover of the game.

Yep, the one you might remember as part of the AVGN Godzilla episode, with the Godzilla chibi sprites, Puzzle Bubble-esque music, we’re doing this Godzilla game this Giant Monster March, because why not after downing shitty licensed affair such as – but not limited to – the PS3-PS4 Godzilla game?

Curiously, this isn’t an entirely random game, per sé, as this Game Boy title is actually a port of the MSX title Godzilla-kun by Compile (yes, the same company that would become Compile Heart and crank out Neptunia titles by the dozens), done by Compile themselves, and the game in turn was based on Godzilland’s merchandise line that had chibi versions of Big G and the various kaijus.

The only differences between the original japanese GB release and the localized American & European ones is the rescue target, as in the original japanese version various monsters kidnap Godzilla’s girlfriend, Bijira (which was apparently a thing), and the western one they kidnapped his son, Minilla, and trapped him in a maze.

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Ape VS Mecha Ape (2023) [REVIEW] #giantmonstermarch

As we all knew it, the adventures of “untrademarked simian monster” would continue after his debut against “copyright free atomic dinosaur”, after all Ape Vs Monster was one of the few new modern Asylum movies that people gave a shit aknowledging at all, as they basically resorted to rip-off themselves for the most part, but that’s another review, and with Jagged Edge Productions now outilining clearly their shared cinematic universe called Twisted Childhood (planned to end with Poohniverse: Monster Assemble in 2025) after unleashing the first Winnie The Pooh slasher, Winnie The Pooh Blood & Honey… the Asylum spirit lives on stronger and worse than ever.

For todays’ feature though we have to kinda go back to Toho’s handling of the Kong property during the 1960s, as after the first King Kong VS Godzilla there was a follow-up… as in, Toho made another King Kong monster film back in 1967, King Kong Escapes, again a Japanese-American collaboration, but not a sequel to King Kong VS Godzilla (which is even funnier considering that film too ignored everything but the first Godzilla film), that would make some sense.

No, instead it was based more around the animated children TV series The King Kong Show, a collaboration between Toho and Rankin Bass, co-produced by Videocraft International and Toho Animation, and featured – in the japanese kaiju tradition – a mecha antagonist version of the protagonist monster, called Mekani-Kong, created by an evil genius called Dr. Who, not fans of the BBC show, but more of the then common asian evil genius scientist-mastermind, as popularized in Bond films and spy flicks of the era in general, with the obviously attached racism.

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[EXPRESSO] Godzilla Battle Line iOS | Army Mon’

So, you may or may not remember i tried to review this one alongside the other two mobile smartphone free-to-play Godzilla games Toho put out in 2021, the now (thankfully, as it was ugly and very, very shite) defunct Godzilla Destruction and the weird Uma Musume-ish training sim Run Godzilla.

Problem is that Battle Line didn’t work on my smarthphone, try as i might it would just crash after it booted, every single time. Almost 3 years later, with the prospect of the new Monsterverse film that will have Godzilla and Kong “collab” (and 2024 marking Godzilla’s 70th anniversary), i went to see if it was still available to download… and yes, for some fuckin reason now it works, despite my smarthphone being fairly outdated, better late than never.

Godzilla Battle Line is actually a decent little RTS-thingie where you battle other human players by placing down what are basically toy-sized monsters, vehicles and weapons from the Godzilla franchise, all to overwhelm the other leader monster on the opposite side of the battle grid while defending yours.

Despite the cheapish production values, i do like the “playing with Godzilla toys on a diorama” aesthetic, there is some depth to it, over time it has had many updates (the latest adding Godzilla Minus One content), and despite the focus on versus matches, there’s also a single player mission-based mode.

Sure, its a gacha with a “battle pass”, some obnoxious in-game ads, i’ve heard cheaters are a thing…. hard to tell because right now the game it’s nearly unplayable, is THAT unstable, prone to crashes and costant disconnections at any time.

When it works, it’s actually a fun lil’ game, the free to play elements aren’t the worst, so if you’re into Godzilla it’s worth a punt at the very least.

[EXPRESSO] Dune Part 2 (2024) | …The Punishment Due

After being delayed, the second part of Denis Villeneuve’s adaptation of Dune is finally in theathers, and again, i’m putting out there i didn’t read the novel, and oddly didn’t even saw the Lynch take on Herbert’s book, so take that into account, if you want.

After the fall of the Atreides castle and slaughtering of most of his family and friends by the rival house of the Harkonnen, Paul Atreides survives by escaping and entering the ranks of the Fremens, the sand-dwelling bluey eyed natives of the planet Arakkis, learning their ways, while waiting for a chance at revenge, and tormented by horrendous visions of a future holy war and a prophecy that points to him as the likely messiah the Fremens had been waiting for, while the Emperor and the mystical order of priestesses plot more political upheaval and prepare for conflict….

Like the first part, it’s a lot of stylish and inspired visuals (to the point i’d kinda wish i went for an IMAX screening, instead of a regular one), great characters, amazing spectacle, enthralling narrative.. let’s cut the crap, it’s amazing stuff, maybe even better than part 1, and a great pay-off that will make the almost 3 hours runtime go by swimmingly, as it’s packed but not just “dense”.

While the ending teases as this just being the beginning (fitting as the original Dune book series counted six books by his creator-writer Frank Herbert,) and i do want to see more, it actually does provide an incredible conclusion to this story, so you get closure but also one hell of a scenario to close on that will make you want to see how things will continue forwards after such a powerful, really epic finale.

Terrific stuff, some of the best sci-fi cinema in a while.

Wario Ware: Move It! NSWITCH [REVIEW] | Even Smoother Moves

To my delight, Nintendo decided to make more Wario Ware games after the welcome but kinda disappointing Wario Ware: Get It Together, and i gonna indulge myself, so the new installment, Wario Ware: Move It!, released very early last November, and it’s getting a full review as well, even if far, far later i originally planned, you can’t stop the garlic fueled madness after all.

So let’s WAH!

At least if you have either a normal Switch or its OLED revision, because Nintendo has decided this one you’re gonna play with the joycon detatched from the Switch, or you’re not gonna play at all.

So yeah, don’t bother with this one if you have a Switch Lite, you won’t be able to play this one at all, it straight up ain’t compatible…. except it is, kinda, you’ll have to buy or own extra Joy-Cons and use the screen of the console in “table mode”, which also means the multiplayer modes are completely off as they require the console to go into TV mode, which the Switch Lite can’t do.

And i don’t see them patching some kind of buttons and analogic control scheme later, because this is basically a follow up to the Wii iteration of the series, Wario Ware: Smooth Moves, as it built and depends upon motion controls, heck, it even forces to put the switch straps on the Joy-Cons as some minigames actually have you deliberately drop, place them on a surface or have them hanging around your wrist…. so yeah, this will rightfully enrage a lot of people.

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[EXPRESSO] Aquaman and The Lost Kingdom (2023) | Wrath Of Black Manta

I quite enjoyed the first Aquaman film, a phrase i’d never expect to write down ever, so yeah, why not a sequel, which thankfully ignores all the DCEU reboot kerfluffle.

No need to known any of that, just having watched the first film, and in this direction continuation we see Arthur Curry having trouble living his double life as a father taking care of his son on the surface, and having to deal with the taxing diplomatic duties of Aquaman, king of Atlantis.

While trying to fix his suit and continue his quest for revenge against Aquaman, David Kane (aka Black Manta) discovers an underwater set of ruins in Antarctica, finding a mystical trident and a material known as Orichalcum, which he uses to power his newfound stash of Atlantean technology also lying in the ruins…

This leads to climate change-based disasters, forcing Aquaman to secretly free its previously imprisoned half-brother Orm in order to find Black Manta and stop his plans…

James Wan it’s back on the director’s chair, and he does manage to expand on the worldbuilding, with many varied locations (including the titular lost kingdom), squeezing a lot of story, action scenes, while also making Black Manta more the proper villain than the “accidental” one it was in the first movie, though that’s kinda undermined by the revelations about the Black Trident.

Which i don’t mind too much since it lets Wan infuse some horror elements in the mix, i’m always up for that, and the movie does manage to fit a lot in 2 hours while feeling just long enough.

Maybe it’s not better than the first, but it’s still a lot of fun, dumb fun, if you must, with a hearthy attitude about action fantasy superhero shenanigans that aims to give the viewers its all.