Earth Defense Force: World Brothers 2 PS4 [REVIEW] | Gaia’s Wrath

Given the first World Brothers turned out quite well in terms of review and profits, D3 did the obvious, by greenlighting a sequel, simply called EDF World Brothers 2.

Obvious to a certain degree because EDF spin-off never received sequels, but i did like the first World Brothers, so i was more than happy to see Yuke’s (also behind EDF Iron Rain) come back for more voxel Earth Defense Force.

This is a direct sequel as well, and this time, after watching the skies so hard in case of another alien invasion coming from there, we get bitten in the ass by a monster that was inside our squared, voxely Mother Earth, Gaiarch, which erupts from its core and breaks the world apart, meaning it’s up to the EDF once again to make the planet whole by sticking back the destroyed pieces.

This is done by your team of newbies trying to find the more experienced EDF members scattered around the globe, and also new allies like an alien-esque amnesiac girl (that’s like an anthromorphized version of the Daroga enemies, since she loves the buggers and has a Daroga style hat of sorts), new and old bros and sisters, a time travelling Caesar (not the monkey), highlighted by odd giant replicas of the main EDF classes to fight as enemies before taking down a mothership.

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Earth Defense Force 4.1: The Shadow Of New Despair PS4 [REVIEW] | #summerofedf

2017 passed, and the alien menace was repelled… for 8 years, as in 2025 the Ravagers returned with a vengeance, striking from within the depths of Mother’s Earth crevices.

I’m cheating a bit as i’m not reviewing the original PS3/X360 release of EDF 4, called Earth Defence Force 2025 in the west since EDF 3 was retitled as EDF 2017, and not randomly as this is a direct sequel of the storyline in EDF 3/2017, which – as we learned by now – the series does every 2 mainline titles before rebooting itself.

Which also means it’s also a remake of sort of EDF 2/Global Defence Force, aside from bringing back some enemies from that entry (and introduces some the very same way in some missions), it also features very similar key plot beats, like the mothership being destroyed halfway through after being teased as the final boss to introduce the actual new, bigger menace.

The B-movie storyline is as fun as ever, as are the hilarious dubbing and insane dialogues shouted by the soldiers, or by some utterly cuckoo operator or scientist that almost orgasms when an air raid is carried out, as somehow this series manages to have even more ridiculous and batshit hilarious exchanges and plot points every entry, as it’s basically not really competing with anything else on the market, but itself, so – as already said by a very peculiar medical student/gaming Youtuber – it has to push the kaiju-alien ants-robots-alien robots-ufo consommè of B-movie delirium even further, and as EDF 5 later managed to, so did EDF 4/4.1 in upping its predecessor.

I’m not gonna spoil how, because the dialogues are really a trashy treat of over the top voice acting and really evoke the old 70s english dub jobs of kung fu films, just for a 50/60s sci fi style romp about aliens that might be ants, robots, both, none, and might be working in tandem.

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Earth Defense Force: Insect Armageddon PS3 [REVIEW] | #summerofedf

The EDF wasn’t quite new to spin-offs, as EDF 2 got a tactical turn based spin-off, developed by thinkarts and released westward as a PAL only release under the Global Defence Force: Tactics title, but it’s fair to say this is the more well known one, as it released globally after EDF 2017 as a sort of “fail safe” title, just in case the mainline titles were too niche and “japanesy”, here’s another more tailored to western gamers of the time, developed by now defunct Vicious Cycle Software (Robotech: Battlecry, Puzzle Quest: Challenge Of The Warlords, Dead Head Fred – which i really should review, it’s an interesting little game – The Matt Hazard games, the Pac Man and The Ghostly Adventure duology, alongside a dozen or so of licensed and-or tie-in games about kid oriented IPs like Ben 10, Flushed Away and actually ended their run on a Kung Fu Panda licensed title).

Basically EDF 2017: USA Edition, as willed by D3, which i can’t blame them for, not in retrospective, as it the late 2000s-early 2010s saw basically a giant racist crusade against anything gaming related coming from Japan sweeping the industry, i lived through it and remember too well, so yeah, not surprised D3 went for this option just to be sure it got some footing for EDF.

That aside, the premise is basically EDF: USA in terms of plot as well, very B-movie stuff as expected and desired: aliens, bringing in tow robots and giant insects (and giant robots, which also include giant robot insects) invade the city of New Detroit, and is up to the Strike Force Lightning, a team of elite soldier from the Earth Defense Force, to blast them aliens bastards to bits and save the day.

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The Summer Of EDF will resume tomorrow

the new review for Summer Of EDF should’have been published today, but due what i can only described as “scholar fatigue of cramming too many exams and barely sleeping”, the review will come out tomorrow instead.

Sorry.

Earth Defense Force 3 AKA Earth Defense Force 2017 X360 [REVIEW] | #summerofedf

When of i think of when the series officially, globally managed to “hit it big”, Earth Defense Force 3 is when it actually happened, after word of mouth did its thing and helped reach the audience for a more arcadey and un-serious gaming experience, almost a pure one, if you want.

Sorry, Earth Defense Force 2017, as it better known, which is a fitting title for another reason besides keeping in tone with the 50/60’s style of sci-fi cheese, and the obvious hiding of this being the third entry of the series (the main one, anyway) to make the new potential audience of the previously Playstation centric IP not feel like they were missing out.

The reason being curiously a story one, as with EDF 2017 will start what would become a recurring approach to the plot, as in this does not follow up from the events of EDF 2, nothing from that game is ever mention, because EDF 2017 it’s a remake of the first EDF, which was set in the…. back then still not that far away year of 2017.

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Earth Defense Force 2: Invaders From Planet Space PS VITA [REVIEW] | #summerofedf

To kick off the Summer Of EDF, we continue in chronological order, after having reviewed the original Earth Defence Force on its PS2 debut, more specifically the PAL version that was released by Agetec as “Monster Attack” and now it’s rare to get, so much it’s cheaper to import the japanese PS2 version instead, also because it never came out in America.

And to be clear, while i do have the PAL release of EDF 2 (since it was once again not published in US back then), handled by D3 via their own label, Essential Games, made specifically for export to Europe their Simple series low budget releases) titled Global Defence Force (yes “Defence”, i’m fairly sure they never fixed the typo because i doubt they bothered to issue a reprinting just to fix the title), and i’m also aware of the japanese-only PSP port that also added extra classes.

Buy i’m choosing instead to review the PS Vita enhanced port-update-remake, Earth Defense Force 2: Invaders From Planet Space, not only for the hilarious title (or the fact it was the first time the game was released in US markets), but because it’s basically the definitive EDF 2 experience, and – alongside pretty much every mainline EDF game – also the version ported to Switch, only in Japan even on the digital storefronts at the time of writing.

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The Summer Of EDF & The Shark Six

So, to celebrate EDF 6 finally releasing westward in late July, we are gonna have ourselves a little Earth Defense Force retrospective, covering all the games yet not reviewed here (EDF 5, EDF Iron Rain and EDF World Brothers – alongside the PAL release of the first game in the series – have already been covered, FIY), mostly mainline ones, with 4 reviews spread across June and July.

This was already planned as such before D3 finally put down an actual release day (after the delay from spring 2024 to summer 2024), and since those months will have the now regular weekly release/cadence for articles/reviews, i’m also bringing back the sharks with 6 selected films about these poor animals, with 3 reviews per month.

August will be a surprise. For now.

Also, an expresso review of Furiosa – A Mad Max Saga is coming up next.

[EXPRESSO] Dune Part 2 (2024) | …The Punishment Due

After being delayed, the second part of Denis Villeneuve’s adaptation of Dune is finally in theathers, and again, i’m putting out there i didn’t read the novel, and oddly didn’t even saw the Lynch take on Herbert’s book, so take that into account, if you want.

After the fall of the Atreides castle and slaughtering of most of his family and friends by the rival house of the Harkonnen, Paul Atreides survives by escaping and entering the ranks of the Fremens, the sand-dwelling bluey eyed natives of the planet Arakkis, learning their ways, while waiting for a chance at revenge, and tormented by horrendous visions of a future holy war and a prophecy that points to him as the likely messiah the Fremens had been waiting for, while the Emperor and the mystical order of priestesses plot more political upheaval and prepare for conflict….

Like the first part, it’s a lot of stylish and inspired visuals (to the point i’d kinda wish i went for an IMAX screening, instead of a regular one), great characters, amazing spectacle, enthralling narrative.. let’s cut the crap, it’s amazing stuff, maybe even better than part 1, and a great pay-off that will make the almost 3 hours runtime go by swimmingly, as it’s packed but not just “dense”.

While the ending teases as this just being the beginning (fitting as the original Dune book series counted six books by his creator-writer Frank Herbert,) and i do want to see more, it actually does provide an incredible conclusion to this story, so you get closure but also one hell of a scenario to close on that will make you want to see how things will continue forwards after such a powerful, really epic finale.

Terrific stuff, some of the best sci-fi cinema in a while.

We gotta talk about Palworld

I remember writing a quick piece when this one was presented back in 2021, laughing it off as i thing that would be shot down by Nintendo’ lawyers.

Obviously that didn’t happen (and never will, i would assume), and since it has sold 5 million copies in the span of DAYS after releasing in Early Access this 19th of January, the company behind it being shady con merchants and the fact people are actually defending a game with “bootleg Electabuzz Totoro with gatling gun” is amazing… look, we need to talk about this.

(this is not a review, FIY, just putting this out there early)

Leaving aside the fact most likely this game doesn’t use generative AI for the “‘mons”, they look just rip-offs – sometimes literally as you can some really obvious bits of both official Pokemon designs and even fandesigns – done the ye old fashion way, and the sociopathic premise of “you can kill, cook and enslave your non-Pokemon pals” (even more sociopathical how you can catch human NPCs,) to what seems like a very basic survival and crafting game that defines the “early” in Early Access title.

One that also looks very “asset flippy” as it literal looks they recycled assets from their earlier title, Craftopia, which itself tries to ape BOTW and even “borrows” enemy designs, which already tells you these people don’t give a fuck. Just don’t, and knew exactly how to use the “we pokedo what Nintendon’t” controversial energy to get every publication to talk about it.

That much they did and played it right, because i talked about it back then, and in the time between i wrote this thing it and posted, it sold 3 more million copies for a total of 8 millions, but oddly this isn’t so much about money, per se.

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Anthem PS4 [REVIEW-FUNERAL DIRGE] | EA’s Dark Void

We’ve reviewed the horrific and turdular legend of Devil’s Third in October, so since today’s is Allsaints here, let’s speak of the dead, with another review-funeral dirge.

A really long one, too, because we’ll burying this one deep, just to be extra sure.

Don’t take a drink every time i mention Destiny, don’t, your liver will thank me.

And yes, while you can still buy and play Anthem, since physical copies are ubercheap and overabundant, the servers are still live with no announced plans of shutting them down… it is a formality, a pure technicality, air escaping from the lungs instead of his ass, just bring them out when Eric Idle shows up. Or just throw him on the cart as well, again, it’s for the better at this point.

FIY, i followed the absolute disaster this game was, saw it being discussed and unanimosuly declared absolute trash, i red the Jason Schreier’s editorial, i saw the dumpster fire blink at the edge of Alpha Centauri, etc. So i knew the shitshow this game caused, and i eventually picked up a PS4 copy new for 8 bucks from Amazon, because i knew i wanted another unholy artifact in my game collection, sitting next to other abandoned – and most likely by now unplayable – garbage fires.

I saw them announcing the “3 acts” and then backtrack that to oblivion, but i mostly enjoyed this game the best way, the recommended way: not playing it and seeing it discussed and torn apart by pretty much everybody, with even the more positive folks betraying the fact that this was another live-service disaster piece of crap.

The Fallout 76 of 2019, if you will.

But still, i didn’t bother to actually play it yet, as i waited to see if their last attempt to turn it around with a new version called “Anthem Next” (basically attempting a No Man Sky’s tale) would be given the greenlight. Every sign pointed to no, but Evolve Phase 2 did happen (and died not even a year in, but still), so i wasn’t ruling out the slim possibility of it happening. Not yet.

To no one’s surprise, Anthem Next wasn’t approved so then i decided to take out the PS4 disc, install it, let it patch itself to playability, and actually play it now that’s officially a living dead horse, just waiting for EA to kill it 100 % dead by closing the server and making it totally unplayable to anyone else in the future. Dear god, how i hate this industry and its clear malign lack of any interest in preserving its own history. I genuinely hate the “anti-archivism” built into these games.

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