Earth Defense Force 4.1: The Shadow Of New Despair PS4 [REVIEW] | #summerofedf

2017 passed, and the alien menace was repelled… for 8 years, as in 2025 the Ravagers returned with a vengeance, striking from within the depths of Mother’s Earth crevices.

I’m cheating a bit as i’m not reviewing the original PS3/X360 release of EDF 4, called Earth Defence Force 2025 in the west since EDF 3 was retitled as EDF 2017, and not randomly as this is a direct sequel of the storyline in EDF 3/2017, which – as we learned by now – the series does every 2 mainline titles before rebooting itself.

Which also means it’s also a remake of sort of EDF 2/Global Defence Force, aside from bringing back some enemies from that entry (and introduces some the very same way in some missions), it also features very similar key plot beats, like the mothership being destroyed halfway through after being teased as the final boss to introduce the actual new, bigger menace.

The B-movie storyline is as fun as ever, as are the hilarious dubbing and insane dialogues shouted by the soldiers, or by some utterly cuckoo operator or scientist that almost orgasms when an air raid is carried out, as somehow this series manages to have even more ridiculous and batshit hilarious exchanges and plot points every entry, as it’s basically not really competing with anything else on the market, but itself, so – as already said by a very peculiar medical student/gaming Youtuber – it has to push the kaiju-alien ants-robots-alien robots-ufo consommè of B-movie delirium even further, and as EDF 5 later managed to, so did EDF 4/4.1 in upping its predecessor.

I’m not gonna spoil how, because the dialogues are really a trashy treat of over the top voice acting and really evoke the old 70s english dub jobs of kung fu films, just for a 50/60s sci fi style romp about aliens that might be ants, robots, both, none, and might be working in tandem.

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Earth Defense Force: Insect Armageddon PS3 [REVIEW] | #summerofedf

The EDF wasn’t quite new to spin-offs, as EDF 2 got a tactical turn based spin-off, developed by thinkarts and released westward as a PAL only release under the Global Defence Force: Tactics title, but it’s fair to say this is the more well known one, as it released globally after EDF 2017 as a sort of “fail safe” title, just in case the mainline titles were too niche and “japanesy”, here’s another more tailored to western gamers of the time, developed by now defunct Vicious Cycle Software (Robotech: Battlecry, Puzzle Quest: Challenge Of The Warlords, Dead Head Fred – which i really should review, it’s an interesting little game – The Matt Hazard games, the Pac Man and The Ghostly Adventure duology, alongside a dozen or so of licensed and-or tie-in games about kid oriented IPs like Ben 10, Flushed Away and actually ended their run on a Kung Fu Panda licensed title).

Basically EDF 2017: USA Edition, as willed by D3, which i can’t blame them for, not in retrospective, as it the late 2000s-early 2010s saw basically a giant racist crusade against anything gaming related coming from Japan sweeping the industry, i lived through it and remember too well, so yeah, not surprised D3 went for this option just to be sure it got some footing for EDF.

That aside, the premise is basically EDF: USA in terms of plot as well, very B-movie stuff as expected and desired: aliens, bringing in tow robots and giant insects (and giant robots, which also include giant robot insects) invade the city of New Detroit, and is up to the Strike Force Lightning, a team of elite soldier from the Earth Defense Force, to blast them aliens bastards to bits and save the day.

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[EXPRESSO] A Quiet Place: Day One (2024) | The Cat Will Inherit The Earth

The acclaimed horror series about an alien invasion of sound-receptive creatures continues…. as it actually does not, by playing the classic “prequel” card, which is often a double edged sword, as it can actually expand upon the material or just feel like a stop-gap “filler” release.

In this case – as the title lays out – we go back to the very first day of the invasion, breaking out in New York, and we follow a terminal cancer-diagnosed woman (and her support cat) brought with the rest of the hospice to see a show, when suddendly vicious alien monsters fall from the skies and rampage, blind as bats but immediatly snapping in chase of of any loud noise…

In many ways, there’s little to say about A Quiet Place Day One that couldn’t/hasn’t already been discussed plenty about the previous movies, it doesn’t add really much “lore”, it just has some characters that will show up in the mainline films, but in this case it’s actually a good thing, as we have another good horror thriller with great suspence, a relatively novel twist on the monsters, excellent effects, good characters, and most importantly the ability to keep things simple at heart but far from boring, without bogging down the dread by forcing a mythos, for example.

Honestly i feel the “Day One/Origin” spin works well enough, i’m quite okay with it following mostly new people, as the “cancer-not-the-sign woman” is actually a pretty good main character, relatable, and while there’s nothing new or mindblowing added to the series, the execution it’s still quite good enough to make for a great film.

It’s a rare case when the “if not broken, don’t fix it” approach does actually still pay off, with the only little wart being the humdrum, shoehorned dream sequence.

Earth Defense Force 3 AKA Earth Defense Force 2017 X360 [REVIEW] | #summerofedf

When of i think of when the series officially, globally managed to “hit it big”, Earth Defense Force 3 is when it actually happened, after word of mouth did its thing and helped reach the audience for a more arcadey and un-serious gaming experience, almost a pure one, if you want.

Sorry, Earth Defense Force 2017, as it better known, which is a fitting title for another reason besides keeping in tone with the 50/60’s style of sci-fi cheese, and the obvious hiding of this being the third entry of the series (the main one, anyway) to make the new potential audience of the previously Playstation centric IP not feel like they were missing out.

The reason being curiously a story one, as with EDF 2017 will start what would become a recurring approach to the plot, as in this does not follow up from the events of EDF 2, nothing from that game is ever mention, because EDF 2017 it’s a remake of the first EDF, which was set in the…. back then still not that far away year of 2017.

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Seven Samurai 20XX PS2 [REVIEW] #meleemay

Technically this is a re-write, because i did review this game years and years ago in italian, but time gave me the distance needed to realize i could actually write an entirely new review from scratch for Seven Samurai 20XX still based on my experience of like 7 plus years ago, since the hatred i felt for this one never actually went away, and i guess festered on the back of my mind.

But i did replay it, and i can futher confirm that there are indeed many reasons to istinctually hate it, if nothing else for the fact it had the brass balls of being the closest to an actual videogame adaptation of Kurosawa’s seminal samurai film, as it actually had the rights by the Kurosawa production, and i wanna make it clear it also has Moebius (yes, THAT Moebius) as the character designer and music by another legend, the late Ryuichi Sakamoto.

So yeah, it’s kinda impressive how Sammy (an arcade publisher that by the early 2000s fused with Sega in order to enter the home console videogame market, which i will always associate with my beloved Metal Slug clone called Dolphin Blue) got permits from the film studios, rounded up people of incredible caliber from different industries, and then managed to deliver such an obvious, steaming turd that was destined to haunt the 5 bucks bargain bins for a good decade.

So much for a product meant to celebrate the movie’s 50th anniversary, as it did the anime series Samurai Seven, both curiously fiddling with sci-fi re-imaginings of the film but actually unrelated to each other besides both meant to attract younger audiences to Kurosawa’s story.

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[EXPRESSO] Furiosa – A Mad Max Saga (2024) | Scrotus Maximus

We’re back to the Wastelands with the long post-poned prequel/spin-off of Mad Max: Fury Road, Furiosa, and i’m being vague on what is is… well because it is a prequel that tells the origins of Furiosa from Fury Road, but it also not obsessed with continuity purity or that crap, understanding that these stories are not history logs, more chronicles, myths, with the inevitable variations that get told to and passed by the lore keepers and such.

As the subtitle puts eloquently, it’s a saga, it’s a legend.

The story sees a young Furiosa being kidnapped from the safe and still fertile haven she was born into by goons of a certain Dementius, only for her mother to get her back and dying while trying to protect her, with Furiosa living for years as a slave to Dementius, whom eventually grows cocky and tries to expand by taking over the territories of Immortan Joe… with middling results, but Furiosa never flinches or wavers, awaiting for a chance to exact revenge on the man that took everything away from her….

While a good chunk of the cast from Fury Road is back, Furiosa is played by Anya Taylor-Joy instead of, and honestly she’s amazing, delivering a great performance with very few lines, Chris Hemsworth is quite fun as the new douchy villain Dementius, and overall it’s great to have more Mad Max, Miller’s approach to action is still amazing, and its comic book-style post-apocalyptic desert world – and its tribalistic weird characters – is as fascinating as it always has been.

Honestly my only gripe is that it’s just not as good as Fury Road, i’d say mostly because it’s still a very good damn ride but it feels a bit too drawn out, in spite of its uber direct storytelling.

The Summer Of EDF & The Shark Six

So, to celebrate EDF 6 finally releasing westward in late July, we are gonna have ourselves a little Earth Defense Force retrospective, covering all the games yet not reviewed here (EDF 5, EDF Iron Rain and EDF World Brothers – alongside the PAL release of the first game in the series – have already been covered, FIY), mostly mainline ones, with 4 reviews spread across June and July.

This was already planned as such before D3 finally put down an actual release day (after the delay from spring 2024 to summer 2024), and since those months will have the now regular weekly release/cadence for articles/reviews, i’m also bringing back the sharks with 6 selected films about these poor animals, with 3 reviews per month.

August will be a surprise. For now.

Also, an expresso review of Furiosa – A Mad Max Saga is coming up next.

In The Aftermath (1988) [REVIEW] | Corman’s Angel Egg

As i already mentioned before, my Vita is still in the shop for repairs, meaning one of the planned reviews won’t be ready in time, but it is my birthday, and they announced a 4K remaster of Angel’s Egg supervised by Oshii himself…

So you know what it means? Time to review In The Aftermath (also known as In The Aftermath: Angels Never Sleep), in its Blu-Ray release from Arrow Video, of course i got this release as soon as i knew it existed.

And yes, i started planning this earlier this month only to read some days later of Corman’s passing, so this was not meant to be a tribute…. but it now is because Roger Corman was a true fuckin cinema legend in so many ways it’s unbelievable, either if you were a fan of his B-movies production or knew how he basically kickstarted the career of so many future movie stars like Jack Nicholson and directors like James Cameron, to say the obvious.

Maybe an odd choice of movie to cover as a tribute, but the timing has been so weirdly apt i can’t ignore it, and this is indeed an interesting piece of cinema history, of when Corman indirectly met Mamoru Oshii… but didn’t know what to do with his vision, to put it politely.

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Samurai Maiden PS4 [REVIEW] #meleemay

I’ve been waiting to cover this one for a while, but i had to wait for it to go on a decent discount, since D3 Publisher went extra crazy and asked 50 bucks (70 for the Deluxe Edition that includes all DLCs, mostly costumes and music from other D3 franchise like Bullet Girls) for what was obviously another budget game of theirs.

Having played all Oneechanbara games and waiting for the Namco Bandai owned company to finally announce the western release for EDF 6 (which was supposed to be out this spring but was eventually delayed to late July 2024), i did want to play Samurai Maiden earlier, but the absurd price really held me off, i’m not fucking paying 70 bucks for a complete edition of a digital only release of a D3 Publisher budget hack n slash anime game.

Curiously, despite the publisher involved and the premise of hack n slash action using a japanese anime high school girl, this is NOT the fanservicey fest you’d expected, i guess after the “prude crusade” Sony went (for whatever reason, since they were the main platform for most Senran Kagura games before), niche titles like this had to tippy toe on their tits to see what’s ok now.

the plot sees regular high school girl Tsumugi transported back to the Sengoku period, isekai’d directly during the Honno-ji incident so she can chat up Oda Nobunaga and have three female anime ninjas explain she was summoned there because she’s a discendant of a so called “Miko Of Prosperity”, and a prophecy involving her and a Demon Lord was foretold, etc.

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Green Lantern: Rise Of The Manhunters X360 [REVIEW] #meleemay

During the 7th generation of console, there were still movie tie-in Marvel and DC games for each of the heroes/movies (though mostly for what is now known as Phase 1 of the Marvel MCU) , mostly under the Sega brand, and there was a 70 % chance of it being a beat em up because God Of War was still the new cock of the walk, leading the market to lots of imitators crafting up 3D hack n slash/beat em up in where to fisticuffs dozens of foes while playing as a digital Hollywood actor in costume. Yep, years ago, it was economically pheasable to pay for the actors’ likenesses without that alone costing more than the budget for the game itself. Looking at you, Square Enix’s Avengers.

The Green Lantern movie released in 2011 (starring a yet-to-bloom Ryan Reynolds) and… was definitely one of those, bad but not as bad as i expected. So after finally watching on a whime the movie last year on Neflix , i’ve decided to finally bother unearthing the disc from my 360 library. Hope you hankered for some tie-in movie trash of yore to be reviewed.

A shame DC is most likely never gonna touch the idea of a Green Lantern reboot in terms of live action film, so engrained is the stigma the 2011 movie has, because it would still make more sense than the Black Adam movie they did make, but who knows?

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