Resident Evil Vendetta (2017) [REVIEW] | Remote Zombies

As Resident Evil: Welcome To Raccoon City was released in theathers earlier this week (in most countries), let’s take a look at the final Resident Evil CG animated film, Vendetta, which is also technically the last of the “CG trilogy”, as in all three movies have Leon Kennedy as the main character and are set in the same universe of the Resident Evil games, to contrast with the live action film series (as previously said).

The biggest change – but not the most noticeable – is the animation, with this film produced by Marza Animation Planet instead of Digital Frontier, the studio behind all previous Resident Evil CG movies and even the short film Biohazard 4D Executer that we started this little retrospective with.

The name might not say much, but it’s actually a studio that started by providing CGI cutscenes for the Sonic The Hedgehog games, and eventually for both anime TV series and even full lenght features, working alongside japanese animation titans like Toei for the 2012 3D CG Space Captain Harlock movies, even Lupin III The First, and more recently being one of the production companies for the new Sonic The Hedgehog movies, in a kinda poetic turn of events.

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Resident Evil Damnation (2012) [REVIEW] | Slavic Struggle

4 years after Degeneration, Capcom followed it up with Damnation (i would wager they didn’t plan the titles beforehand, at all), made mostly to promote Resident Evil 6, released in Japan roughly 3 weeks before, as it acts as a prequel to that game’s storyline.

So yeah, it’s not really a sequel to Degeneration as there are no returning characters from that movie aside from Leon S. Kennedy and Hunnigan, and the events from that film don’t really ever get brought up or serve any purpose to the story of Damnation.

They just don’t.

Which i understand from a functional standpoint, you don’t wanna have people lost if they didn’t watch Degeneration, that movies was released 4 years prior and these CG movies didn’t exactly make people and fans drool over them en masse. But you could have tried to make some fuckin connections happen and try to build an overarching plot of sorts, if nothing else to artificially make the various plots seem more important and better due to the interconnection.

In hindsight it’s not a problem, so let’s talk about the plot of Resident Evil Damnation.

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[EXPRESSO] Ghostbusters Afterlife (2021) | Inherit The Ghost

Ghostbusters is something i don’t mind but also don’t feverishly worship, i can do without new installments milking the golden nostalgia udders this franchise possesses

This one comes also to ride the nostalgia train for movies like The Goonies AND the popularity of Strangers Things, which itself feeds into that nostalgia for the 80s that Strangers Things was borne from, making for a kinda sad self-sustaining loop, as its par for the course on modern revivals of old material, doesn’t matter if there’s a reason for it or anything aside it nostalgia lucrative.

But at least this isn’t going the full remake-reboot thing, it’s actually a sequel, set 30 years after the events of Ghostbuster II, and follows the nieces of Egon, Trevor and Phoebe Spengler, moving out into the rural town of Summerville, where their grandpa left them an old farm. And more, as the two kids find out, when the odd quakes Summerville keeps experiencing break out in a supernatural pandemonium.

Here the movie has the localized subtitle of “Legacy”, which it’s way more fitting and indicative of what it wants to be, as it’s directed by Jason Reitman, son of Ivan Reitman, famous comedy director that back in the day also helmed Ghostbusters and Ghostbusters 2, while Jason is more known for Thank You For Smoking and Juno.

It would be better if ultimately Jason didn’t want to recreate so much his father work with the first Ghostbusters, treated as a holy scripture that MUST followed upon and passed down through the generations. BUT this one is made by someone that definitely knows his stuff and that clearly cares about the material, arguably a bit too much emotionally involved, but at least it makes for a decent movie, better than the mediocre 2016’s reboot.

It’s alright.

[EXPRESSO] Halloween Kills (2021) | TONIGHT!!!

Hindsight it’s a terrific thing, otherwise one wouldn’t be able to say that we’re at a point where 3 different “Halloween 2” exist, this one actually being a follow up to 2018’s Halloween, a direct sequel to the original film that did so well to eventually become the first part of a trilogy by David Gordon Green, with this Halloween Kills being the middle part and Halloween Ends the conclusion.

The 2018’s movie was honestly pretty good and i would have stood as good conclusion to this continuity, but the original Halloween II already proved there’s no final rest in the industry, so i’m not instantly miffed they are making “Part II” again, this series had far worse ideas than that, as most horror fans already know the franchise’s incredibly messy history.

So the plot sees Michael Myers survive the huge fire at the end of the 2018’s movie, and then go back to Haddonfield, Illinois, where everything started, and killing whoever he stumbles upon.

This enrages the locals, haunted for 40 years by Michael’s legacy of terror and finally decide to take the matter into their own hands and end their nightmare once and for all.

I’ll start with the positives: there’s a lot of kills, great gore effects, and it’s pretty entertaining.

…. if you care about anything else, you won’t find it in Halloween Kills, as the plot could make some sense on paper but it’s senseless ridiculous gibberish that pisses all over the good stuff the 2018 movie did, and welcomes all the bullshit it avoided. With the subtlety and meaning of a hammer to the scrotum, nothing at stake, dumb ass characters that should absolutely know better.

One step forward and six backwards, so Halloween Ends will have to work hard to be worse.

Zombieland – Double Tap: Roadtrip PS4 [REVIEW] | Now without zombie idols

Like it often happens with tie-in games, if the first movie doesn’t have a branded videogame out in time, the sequel will. Though it took quite some time to see a follow up to Zombieland, enough time for tie-in videogames released as retail, proper videogames to feel almost fresh again, opposed to a very cheap freemium game for smarthphones or as promotional events into gacha garbage.

While it’s named after the sequel, Zombieland – Double Tap, and its main characters, the game has its own story set in between the two films, and it captures the spirit and humour of the series pretty well, even if it’s clearly a budget tie-in job, not only from in terms of looks, but as the cast from the movie didn’t provide their voices for the game, leaving other voice actors to do impressions… bad impressions, but i’m not angry as the Harrelson/Tallahassee’s and Eisenberg/Columbus impressions are so bad i find them hilarious and kinda charming, especially the Harrelson one. XD

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[EXPRESSO] Venom: Let There Be Carnage (2021) | Venom, Accidental LGBT Icon

The 2018’s Venom movie was kinda interesting and a oddity of sorts, as it came out unbound by tethers to the MCU, while being a Marvel IP born out of the Spider Man comics, without Spider Man, deliberately put out in a way to easily dismiss its very existence if it need be.

I will not lie, that movie wasn’t good at all, frankly a big mess that did deserve being called out on not being nowhere good… but it was so stupid and fun i found myself liking it a lot in spite of all its obvious flaws, especially when it’s being this goofy buddy comedy about Tom Hardy and his parasite monster “best friend by force” that just happens to be an alien parasite monster.

Ridiculous but incredibly enjoyable.

It was also quite the box office hit, so the teaser of Carnage at the end of the first one is realized in this sequel, Let There Be Carnage, which has serial killer Cletus Kasady (played by Woody Harrelson) escape from prison after becoming the host of Carnage, a spawn of Venom itself, which complicates thing for Eddie Brock, still adjusting to his new life as a host to the symbiote.

This one is directed by motion capture extraordinarie Andy Serkis (instead of Ruben Fleischer), and like the first Venom, it’s a flawed affair (this one has basically no second act, just set up and then fights) through and through, stupid as hell but sincere and reveling in its own dumb nature. Once again the romcom parts are better than the action scenes, but overall makes for a strangely refreshing throwback to old superhero movies that could be imperfect, messy fun.

Though i won’t be surprised if eventually Marvel doesn’t integrate this series into the MCU somewhat. We’ll see.

Alice: Madness Returns PS3 [REVIEW] | Swimming The Seas Of Sanity Lost

11 years later, American MacGee brought back his flawed cult game for a direct sequel with Alice: Madness Returns, and as EA (and other publishers) were big on fighting the used game market with the “online passes”, this time they wanted to discourage from buying the game used by inserting in new copies a code to redeem the original American McGee’s Alice, basically treated as DLC.

Thankfully now the older game is free DLC on both PSN and the X-Box store, you still need a copy of Madness Returns to access it, but still, better than on PC, now available only through Origin (it was on Steam as well but got delisted), it doesn’t seem to include the original American MacGee’s Alice game. At least not anymore. I’m not throwing cash away to find out for sure.

A re-release of both titles might be in order, i guess as soon as MacGee can buy back the rights from EA or when we’ll have some news about that hypotetical Alice: Asylum, who had a tentative date of 31 October 2021… but in 3 years we didn’t hear anything aside from the fact that the title is in pre-production, meaning clearly that release date is not gonna be final, so for the meantime these are the options to visit (or revisit) the series.

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[EXPRESSO] 007: No Time To Die (2021) | Next, on The Venture Bros…

I was almost not gonna review this new 007 film, i usually enjoy them, but they’re not exactly my favourite type of movie, and i haven’t see one in theathers (or at all) since Casino Royale, but i’d figured we could use a break from the horror stuff, and i trust Cary Fukunaga.

Before tackling the plot, let me say i like Daniel Craig as Bond, but i won’t lie, i did like the idea-rumor of casting Idris Elba as the secret agent himself that was floating around when the movie was announced, but i guess we’ll have to wait for the next one.

Sure as hell they want it to feel like a big comeback, since it has been 6 years since the last one, Spectre, which wasn’t that well received, and this also being the last time Craig will play the character…. i guess explains how (and partially “why”) it’s almost 3 hours.

Plot is about James Bond being recruited by the CIA (after he resigned from the MI6) to rescue a kidnapped scientist, but things lead to thing and eventually to a showdown between Bond and a powerful villain (played by Rami Malek) with a nefarious plan…

Maybe it’s because i literally haven’t seen a Bond film in more than a decade, but honestly this actually hits all the right and expected notes from a 007 flick, it embraces the style of the series and plays it just right, without trying to ape other spy flicks, cynically chasing modern trends or – on the flipside – stubbornly trenching itself in the old shit just to spite modernity.

It’s a consolidated, familiar formula, here well executed, with likeable characters, spectacular action setpieces, a stellar cast. Arguably a bit longer than one would expected (or want), but far from slow moving, good overall, i’d say.

[EXPRESSO] Escape Room 2: Tournament Of Champions (2021) | Sequel Gauntlet

Why i’m even reviewing this one, since it already released here months ago? It’s because it was so scarcely distributed that just NOW it hit theathers in my region, i mean, it’s not like it reviewed well at all, and clearly even distributors didn’t gave much of a toss about the sequel to “non-horror PG Saw” .

I didn’t expect i would actually get another chance to see it in theathers.

I did enjoy the first Escape Room for what it was, a non-horror version of Saw made more for a teen audience, it was pretty obvious what they were going after, if the pandemic didn’t happen i’d figure we would already be at Escape Room 3, as this one was greenlit in hope to milk sequels emulating Saw and other popular horror series… while sidestepping the “horror” label.

Frankly i’m not even sure this series will even be able to count to three, more due to relatively bad timing and diminishing box office returns, as this one ends with an even more direct cliffhanger.

Whatever, is the movie itself any good? Not really, and not entirely due to the usual case of diminishing returns, as this one really doesn’t care about any kind of crescendo or building up to anything, just being a rollercoaster ride of deadly escape rooms scenarios, from beginning to end.

The upside it’s that the plot moves really fast, the “trap scenarios” are actually entertaining, varied, quite fun, but everything else surrounding them is as stock and predictable as ever, as the big brain characters manage to somehow still don’t see the obvious “twists” coming, despite them of all people should know better. They don’t.

It’s far from boring, but it just comes off as a worse version of the first movie…….. not quite ideal for a sequel.

[EXPRESSO] Space Jam: A New Legacy/New Legends (2021) | Look On My Works, Ye Great Mighty Poo

Let’s get this over with, even if it’s pointless to review, as it’s just a WB corporate flex.

I revisited the original Space Jam just before seeing this, it was a corporate vehicle emphasizing cross brand promotion, spectacle, and references over story, with the “hook” of real life celebrities acting a cliched “inspiring sports film” formula alongside animated characters.

But in retrospect it had some laughs and some self awareness NOT weaponized to just suck corporate cocks in a proud cynical fashion, all the time.

And yes, this is just a new one, a “stand-alone sequel”, make sense since it has been in development hell for 15 years.

It has the same basic premise, with a basketball game deciding the fate of a real life person and the cartoon characters he mets in a new world. Obviously this one swaps Michael Jordan for James LeBron, but also tries to up the ante and modernize it, setting it in a virtual WB-verse where an evil algorhythm-IA has trapped LeBron and his younger son Dom.

Problem is it also quadruples down on corporate bullshit, to the point it’s way longer than it needs just to have countless references using WB owned IPs. Not jokes, references. It also takes itself more seriously for no reason, and it’s often more embarassing and awkward than funny or fun.

This is an official feature length shitpost filled with memes and references (not so much jokes), and while the animation isn’t bad, it’s a stylistically spineless affair, even the older Space Jam had a consistent style to the mixing of live action and animation.

The original was a product of his time as much as this new one is, but even the 1996 movie it’s still better than this specimen of pure corporate public narcistic wanking.

Horrendous.