Python II/Pythons 2 (2002) [REVIEW] | The Russian Connection

The snake factory always has more, because it’s easy as always to slap some roman numerals over a snake image and call a movie a sequel to another movie about killer giant snakes, regardless of continuity.

Yeah, another un, tied to the 2000’s Python more by some cast members than anything else, and by that i actually mean William Zabka is here playing one of the lead characters, and it’s still produced by Python Productions and Unified Film Organization.

Clearly it made more sense to use the name “Python” once more, since New Alcatraz bombed very bad, not that it was great, but the fact they didn’t simply title it after the main killer snake probably didn’t help at all.

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[EXPRESSO] Godzilla VS Kong (2021) | MONSTERS, FIGHT!

This review is out only now because we didn’t fuckin get the movie (officially, anyway) here in Italy until now. Streaming only, due to cinemas just now preparing to re-open in some capacity.

So, after some delays and a wait that consumed me, the monster RE-match of the millennium has finally happened, as part of Legendary’s Monsterverse.

And it delivers, it does, even though there are caveats, ones that most people already know and are willing to ignore, especially because Godzilla II: King of The Monsters already had these issues.

Plot sees Godzilla rampage in New York for unknown reasons, and the Monarch company is basically engaged to use Kong as a guide to reach his ancestral home located inside the “Hollow Earth”, supposedly common origin to all the giant monsters. This because they sensed a huge energy source there and plan to use it in order to power up a weapon capable of stopping Godzilla.

The effects are top notch, the monster fights incredibly satisfying, there’s actually a bit of personality to the monsters (even if Godzilla – by Toho’s strict decree – doesn’t talk in any way) the Hollow Earth scenario is actually quite a spectacle and interesting, even if the plot is a bit there to justify the monster fighting and not the other way around, combined with the human characters really being… just kinda there to be there, mostly coming off as annoying, stupid or a bit douchy.

And i’m “sorry”, but we spend a lot of time with them as well, they’re played by good actors, we can have better scripts and better human characters for monster movies, even by just looking at MonsterVerse’s own Kong: Skull Island.

Could have been better, but overall it’s still a blast to see, especially on the big screen.

[EXPRESSO] Pac Man 99 NSWDDL | Last Pac Standing

It has got to this. We knew it would eventually come to this.

And to be honest it doesn’t necessarily have to be bad, or half-baked by design like Super Mario 35, which was clearly not that well thought out, but also had a very short expiration date decided on birth, so why put more effort in if we decided we’re gonna kill it 6 months later regardless?

Like Tetris 99 once was, this is currently available as a free download for NSO subscribers, but this time it’s clearly being built as a freemium thing, since it had locked modes (the single player offerings of Score Attack, CPU Battle, and Blind Time Attack) at launch and paid themes. YAY.

Even more “YAY” how even private matches are walled beyond a paid upgrade.

But the main, free attraction is obviously the eponymous “Pacman 99” mode. While everyone plays in their separate mazes, by eating ghosts you sent mini-Pacmans into other players’ games, which aren’t deadly but will slow you down, and this can be used alongside the… NOT explained at all ability to choose how the power pellets operate to create more strategies: stronger power pellets will do more damage, but the time the ghosts will stay vulnerable for less time, etc. Also, while the mini-Pacs can be simply eaten, it’s better to not ignore them completely either…

There’s a bit more to digest here in terms of extra layers over the time-tested Pac Man formula in comparison to (take a swig) Tetris 99, so it may not be as immediatly intuitive, but regardless if you use the more advanced strategies or not, it’s yet again a surprisingly simple, addictive & effective way to adapt an arcade classic, enhancing the formula for modernity without compromising or ruining it in the process.

The Amazing Colossal Man (1957) [REVIEW] | No Titans Allowed

Released by American International Pictures in a double bill with Cat Girl (not what you’re probably thinking), this Bert I. Gordon “cheese classic” also spawned a sequel, War Of The Colossal Beast, and it embodied – alongside The Incredible Shrinking Man – the 50s B-movie fascination for size alteration, leading to another popular and often parodied drive-in feature, Attack Of The 50 Foot Woman. Mr. B.I.G. himself would go back to this motif not only with the The Cyclops (previously released the same year), Attack Of The Puppet People and the aforementioned sequel to the movie , but even well into the 60s with Village Of The Giants, VERY loosely based off H.G. Wells’ Food Of The Gods, before he actually did a more…let’s say “proper” adaptation of the story. And then followed it with a sequel that had even less to do with the H.G. Wells classic book.

Nothing new, since this is actually an uncredited adaptation of the short sci-fi novel The Nth Man by Homer Eon Flint, a fairly unknown sci-fi author of the early 20th centhury.

Like many B-movies from the 50s, it’s the radioactivity (discovered by Madame Curiè) that’s in the air for you and me. This time it’s Lt. Colonnel Glenn Manning (played by Glenn Langan), who gets hit by a plutonium bomb after rescuing a pilot that just crash-landed near the testing site.

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King Kong VS Godzilla (1962) [REVIEW] | Kaiju Klassics

Finally, after years of rumors, delays, a new Godzilla VS Kong movie will hit theathers, and hopefully VOD because i can’t recommend getting the Coronavirus for the sake of seeing this one on the biggest screen possible. At the time of writing, i don’t know if i will able to see this is theathers or not, personally i would love to, but it appears this time we won’t have to wait much more for Godzilla to fight King Kong, as part of Legendary’s Monsterverse.

Like most monster movie fans known, this isn’t the first time the two titans clashed on the big screen, but it has been a while (almost 60 years), so it’s the perfect occasion for the youngins to hear if for the first time and for the old fans to have a refresher on the original King Kong VS Godzilla.

First, let’s go over the plot, before getting sidetracked with the plethora of production history facts you most likely have heard every time this movie is brought up.

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Samurai Warriors 5 [ANNOUNCEMENT TRAILER RAMBLE]

After being presented in the last Nintendo Direct (which i saw but didn’t write a post about because i couldn’t be arsed), yesterday we got a slightly longer announcement trailer from Tecmo Koei, some more info and footage, alongside pre-order bonuses, a confirmation on what platforms it would launch and a more precise release date.

Speaking of which, i’m kinda surprised the game (at the moment) doesn’t have a planned PS5 version, odd considering they announced Dynasty Warriors 9 Empires (which is a month away, more or less) would have a PS5 and Switch release back in 2020. Considering how they just releases in the west Persona 5 Strikers on PS4 with no plans of next-gen version, maybe it’s because they are waiting for when more people have made the “gen jump”, i mean, it’s gonna be slower than usual anyway given the circumstances. Hardly even feels like we just entered a new console gen.

The game itself.. looks good, at least i can say that for the art direction (the after-musou attack sumi-e screen are gorgeous), more otome-like, why not, and i’m liking the new designs, the decision to focus on the Nobunaga-Akechi relantionship is fine as well. One could say they are attempting a “soft reboot” with this one, but still, this is not an excuse to say that the game will have just 27 playable characters (most returning and someone new, of course), HALF of what Samurai Warriors 4 had.

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Komodo VS Cobra (2005) [REVIEW] | Reptiliarium Rejects

A nice, grating red for the retinas.

I wasn’t really go do a review for this one so soon, i had saved in my Amazon Prime Video list for when i would have been bored enough, or needed to do it for a special, but i noticed the “this title won’t be available after the 5th of December 2020”, so once again i felt coerced to watch and review before its gone or back as a paid rental or tied to another paid subscription within the subscription i’m already paying for.

Heck, i didn’t even knew it was a sequel to The Curse Of The Komodo (which i happen to own, having picked up an ultra cheap DVD copy for it in a flea market some time ago), released just one year prior by the same director… “Jay Andrews”, at least according to the credits.

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[EXPRESSO] Bleed 2 PSN | They Watch The World Burn

After becoming “the world only and truest hero” in the first game (as in her fantasy videogame world), Wryn sat around playing videogames and all was well with the world. Until the usual gaggle of old rivals, new villains and alien invaders (some of them robotic) attack The City, for the usual reasons that this is a videogame and we need to shoot a lot of baddies. Not that it matters in any way, it is a videogame.

What has improved is the gameplay (graphics not so much), which was already good but has been refined, with better controls and a better control over the jump and dash manouver, and a new found emphasis on deflecting back projectiles and countering boss attack thank to the katana, already available in the fist BLEED, but now given as the standard melee weapon to compliment the usual twin pistols, making for faster, tougher and more satisfying encounters and ways to control the flow of battle.

Even the campaign levels are paced and flow better into each other, while also providing more variety, ticking all the classic arcade clichès, like riding and moving around rockets shot by the enemy airship, standing on moving cars while fighting in the highway, levating into the alien mothership, etc.

It’s still a short experience, but this one improves on replayability thank to the better gameplay, as it lends more to speed-runs or the Arcade “1 life only” run, but it also has more varied and interesting characters to unlock (including the Clawgirl from They Bleed Pixels), mutators and a mode that offers a set of 5 randomized levels. The Challenge mode is back unchanged, but at least they just outright say “it’s totally unbalanced”.

Short but quite sweet, i’d recommended getting the series bundle when it’s on sale.

That’s the sound of 10 years of Ken’s Rage

Sorry to “interrupt” Dino Dicember, but i wanna talk a bit about Koei’s musou series based on Fist Of The North Star, dubbed Ken’s Rage. If you follow any gaming news site, you’ve might already know of this, but since we do have some preview footage running around, i feel the time it’s right to talk about what Koei did to celebrate the 10th year anniversary of Ken’s Rage.

(images taken from Siliconera)

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Dino Dicember #11: The Eden Formula (2006)

Wait, this movie isn’t produced by Roger Corman, how it could it count as the second unofficial sequel/spin-off of the Carnosaur series?

Well, this time the connection is both direct and oblique, as it’s directed (and written) by John Carl Buechler, who worked on the special effects for the 3 Carnosaur movie, and – for whatever reason – he decided to crib stock footage from the first Carnosaur flick. Times.. never change.

Sorry for the screenshots’ abysmal resolutions and quality.

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