Earth Defense Force 2: Invaders From Planet Space PS VITA [REVIEW] | #summerofedf

To kick off the Summer Of EDF, we continue in chronological order, after having reviewed the original Earth Defence Force on its PS2 debut, more specifically the PAL version that was released by Agetec as “Monster Attack” and now it’s rare to get, so much it’s cheaper to import the japanese PS2 version instead, also because it never came out in America.

And to be clear, while i do have the PAL release of EDF 2 (since it was once again not published in US back then), handled by D3 via their own label, Essential Games, made specifically for export to Europe their Simple series low budget releases) titled Global Defence Force (yes “Defence”, i’m fairly sure they never fixed the typo because i doubt they bothered to issue a reprinting just to fix the title), and i’m also aware of the japanese-only PSP port that also added extra classes.

Buy i’m choosing instead to review the PS Vita enhanced port-update-remake, Earth Defense Force 2: Invaders From Planet Space, not only for the hilarious title (or the fact it was the first time the game was released in US markets), but because it’s basically the definitive EDF 2 experience, and – alongside pretty much every mainline EDF game – also the version ported to Switch, only in Japan even on the digital storefronts at the time of writing.

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[EXPRESSO] Under Paris (2024) | Enviro-Jaws

A french Netflix shark movie, released now, it doesn’t look like a Mark Polonia film, yeah, i’ll bite.

Though i’m now convinced the genre will never leave the nursery waters of Jaws, since we still get stuff like a recalcitrant douchy mayor in the plot… though this time is because they plan to host the Triathlon in the Seine river, and there’s a good reason this is a tradition.

Speaking of which, the premise sound like if Sharks In Venice happened in France and tried to be more realistic… it’s not really, it’s actually a shark finding its way into the Seine river, the same shark that massacred the crew of an enviromental protection squad, and despite her past she intervenes to see that the shark is saved from its new unplanned habitat she’s not made for, and to also avoid the same carnage happening once again.

It has the expected horror moments or situations, but it leans a lot more into being a thriller and its enviromental message, which is kinda to be expected since the movie goes for realism, it ain’t trying to be The Meg or even The Reef, and it’s not like it mishandles its own message or themes… it’s just a bit slow moving, even if it uses that time to make the characters more sympathetic and manages that, they simply aren’t good enough to completely offset the pacing issues.

The final act does really pick up “the slack” in this regard, and overall, Under Paris it’s decent, it plays well its modern enviromentalist angle, the effects are quite good… sometimes, it’s just a bit too procedural, the pace is kinda slow until the very end to be proper involving, so it ends up feeling longer than it’s below 2 hours runtime.

Nice ending, though.

Megalodon: The Frenzy (2023) [REVIEW] #thesharksix

Somehow, The Asylum stumbled their way into making a trilogy of films about Megalodon sharks, with the third and last entry so far being last year’s Megalodon: The Frenzy.

I say “stumbled” because i seriously doubt they planned any of this at all, but Megalodon Rising was indeed a sequel to their own 2018 Megalodon film, and this one starts with a recap to get you up to speed and confirm that the events of the previous movie happened.

…not sure entirely to what end, as the plot itself doesn’t have returning characters from either Rising or the 2018 movie, and is about how a submarine mission meant to establish a supply of clean geoenergy from an underwater volcano ends up causing a fissure in the seabed, accidentally unleashing 5 megalodons that wreak havoc.

They do eventually reference the events of Rising and the 2018 film, and the USS King, damaged after the finale of Rising comes into play, but then is now helmed by a character played by Eric Roberts… problem is he wasn’t in Rising, but since the lead characters died in the finale, i guess he was on ship and took over, whatever, who cares, now Eric Robert is manning the ship, in this “it was supposed to be filmed for the finale of the previous movie, but wasn’t” intro.

Whatever keeps him to star into A Talking Cat?! 2: Paws Of Fury, i guess.

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Seven Samurai 20XX PS2 [REVIEW] #meleemay

Technically this is a re-write, because i did review this game years and years ago in italian, but time gave me the distance needed to realize i could actually write an entirely new review from scratch for Seven Samurai 20XX still based on my experience of like 7 plus years ago, since the hatred i felt for this one never actually went away, and i guess festered on the back of my mind.

But i did replay it, and i can futher confirm that there are indeed many reasons to istinctually hate it, if nothing else for the fact it had the brass balls of being the closest to an actual videogame adaptation of Kurosawa’s seminal samurai film, as it actually had the rights by the Kurosawa production, and i wanna make it clear it also has Moebius (yes, THAT Moebius) as the character designer and music by another legend, the late Ryuichi Sakamoto.

So yeah, it’s kinda impressive how Sammy (an arcade publisher that by the early 2000s fused with Sega in order to enter the home console videogame market, which i will always associate with my beloved Metal Slug clone called Dolphin Blue) got permits from the film studios, rounded up people of incredible caliber from different industries, and then managed to deliver such an obvious, steaming turd that was destined to haunt the 5 bucks bargain bins for a good decade.

So much for a product meant to celebrate the movie’s 50th anniversary, as it did the anime series Samurai Seven, both curiously fiddling with sci-fi re-imaginings of the film but actually unrelated to each other besides both meant to attract younger audiences to Kurosawa’s story.

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