I don’t know what it is about dinosaur movies with “Hunt” in the title that makes them suck, but it seems like a recurring theme…… wait, not really, Triassic Hunt was one of the better ones spat out by The Asylum, and to honest this one actually reminds me a little more of Jurassic Attack/Rise Of The Dinosaurs, due the outdoors locations being at the forefront, the mercenary squad sent out with a mission and the cheapo-depo levels of production, being one of those Dazzler Entertaiment distributed titles that immediatly scream “we filmed this in a national park or something”.
the plots sees the cast of Shock Troopers (or more accurately, its Data East knock-off) fighting dinosaurs into a hunting area designed exactly to be a secretive location where the game is jurassic, while “megane Regina from Dino Crisis” tags along and can’t stop giving away that she isn’t there for the actual dino hunt and that she’s basically working undercover to document the whole thing.
More relatively fresh dinosaur meat, because the grind never stops even for these.
And nope, this is not another Jurassic World : Dominion mockbuster…. kinda, it’s pretty much that, as it comes from prolific and fairly fresh GB-based low budget C-D grade movies supplier Jagged Edge Productions, better known for the recent Winnie The Pooh slasher film (and its sequels), many “Curse Of” movies about some random public domain-fairytale character turned slasher villain, Bunnyman rip-offs (i’m not joking), but also behind a lot of pretty obvious mockbusters, including releasing something called something called Freddy’s Fridays the very same year of the Blumhouse FNAF movie being out in theathers, so yeah, shame was never an option.
Among these and others, they also pump out dinosaur movies, like the previously featured Dinosaur Hotel, which in the meantime got a sequel and a third entry on the way. So yeah, this company is clearly set on being the new Asylum, or Full Moon Pictures, for better or worse.
Raptors: the second fiddle of the dinosaur orchestra.
(The third being the pterodactyls, btw)
Nothing beat the word “raptor” as a way to get your attention when scrolling through the channels in a boring saturday afternoon, or while searching trashy TV movies that just couldn’t come up with a weird or catchy title able to shoehorn a pun with “t-rex” or “dinosaur”, so “raptor [noun]” it is.
This also happens to be the “sequel” to another SyFy Channel mandated dino flick, Raptor Island, which we covered last year, so it’s no wonder it has alternative titles like Raptor Island 2: Planet Raptor, and shit like that, but it’s also unsurprising how sketchy are its claims of being a sequel to that other movie. It’s just part of the package to lie in this regard for this TV dino movies.
And it’s also “a sequel but not really” in the same way these usually are, with one or two actors from that previous one and it being shot in the same – kind of cheaper foreign country (this time the woods of Bulgaria take a rest so the Romanian ones can “swap in”), that’s all in terms of thing carried over, as the director is different (this time at the helm we have Gary Jones, of Mosquito, Spiders and some episodes of Xena: Warrior Princess fame) and the plots don’t really connect.
In a way, there’s little i can complain about a movie like Jurassic Domination, because i pretty much known what i’m going to get from a modern Asylum mockbuster of a dinosaur film, even down to them not really marketing them anymore so even trash buffs and cinema shit seekers like me end up finding out about them years after they came out, undermining the point of a timely release dor the mockbuster to leech off a big budget tent-pole release, in this case Jurassic World: Dominion.
And yet everytime i come out slightly disappointed because i’d like for The Asylum to at least try more with the plots, since their mockbusters are even more and more detatched from the movies they allegedly exist to profit off indirectly with their bootleg low budget offering, they could try to go utterly insane with the plots if they will never improve budgets and effects to any significant degree, but why would they put any more effort if people still watch their garbage regardless?
They know people like me will start combing the internet for these kind of movies, sooner or later, so why bother? They’re so cheap to be worth it from a financial standpoint regardless, so until the well dries up completely, they won’t stop, and it’s hard to fault them for that when the Jurassic World series exists and the difference between the contenders and the “champions” is how much money they can throw at the fx budget to cover up botched or flawed scripts.
Yes, i did get to know this was ever a thing thanks to SaberSpark’s Youtube channel, i decided to eventually dig into the matter myself and do my own research, though it’s kinda hard not to step on each other’s feet, so to speak, when this one is connected to another infamous “target” for contents creators on Youtube, as in this is also by Colin Slater, better known for the christmas trashfire of Rapsittie Street Kids: Believe In Santa, featuring the meme gold of “Grandma speaking APYR”.
Because this is how internet legends are born, kids, though it helps when comparisons of your movie to Foodfight that make that mess look like a TRIGGER studio masterpiece.. ain’t wrong.
But does Promare have Mark Hamill in it? Didn’t think so.
Welcome to the super amateur hour, where shit that could barely pass as a college boy first draft for an animation in the late 90s is put out as an officially finished product, though both projects, Rapsittie Street Kids and today’s Dinosaur Island, both made by Colin Slater’s Wolftracer Studios, were considered lost media. despite Rapsittie Street Kids actually airing on tv. Even if just once.
“Again” to a certain extent, i haven’t written a letter to Santa since decades, so i’ll be brief and quick, he has to bring coal to Darkseid each year, and i have this year’s 12 Days Of Dino Dicember starting tomorrow.
I have been a reasonable boy this year, so henceforth i ask the following petty and first world requests:
-a new, proper 2D run and gun Metal Slug videogame that isn’t a mobile gacha spin-off or remake tied to a mobile platform stuffed with microtransactions up to tank’s exhaust, i love turn based tactical strategy games and Metal Slug Tactics is looking mighty good, but it’s still not got even a vague release date and updates are still MIA, so yeah, the new SNK could actually employ a studio to develop a proper console/pc mainline Metal Slug game. It’s been a while, more than enough to create demand.
Otherwise, i would settle for an actual outside of arcades releases of Dolphin Blue.
-Please do not let the new One Piece anime remake/series redo by Wit Studio be using AI art to avoid paying people the meager anime industry salaries, i don’t care if Oda is fascinated, i just hope he grows out of it, alongside the rehabiliting of his colleagues and teachers that did not deserve such a thing, since we’re asking.
we can’t be perfect, but we can avoid falling for every cheap ass scam that goes around.
-Speaking of which, can we reroll this economic system to one where i can afford a house and can actually retire instead of dying on the job?
I was kinda apprehensive going into the new Godzilla movie (which is getting limited weeklong screenings everywhere outside of Japan), weirdly enough, due to some disappointed early feedback, so i decided to ignore most coverage after that and just go see it.
And i will address that indeed, after Shin Godzilla, going back to a period piece story set during WW II feels like a convenient move to avoid tackling modern political issues… but i will say that Godzilla Minus One does earn your attention and investment, thanks to one of the closest attempts at recapturing the spirit of the original Godzilla, to the point it’s almost a remake-prequel, and a great damn one that focuses on the human characters with great drama, punctuated by action scenes involving Godzilla (not the other way around), while also making Big G itself menacing again.
The premise follows Koichi, a man designed as a kamikaze pilot that, during the final years of WW II, fakes a malfunction of his airplane, and lands on the small island of Odo . There he is one of the few that survives the encounter with a giant dinosaur the locals call “Godzilla”, and with great shame, he comes back to the bombed ruins of his parent house, takes in a homeless woman and her foster daughter. In time the reconstruction begins, Koichi is on the verge of finally putting his nightmares of war to rest, but then Godzilla shows up again….
Honestly, even if not trying to push new boundaries, at all, Godzilla Minus One it’s a greatly compelling story with good characters, a solid period war drama at its core, and while the monster is CG, they pulled off a miracle with the effects looking so good for the tiny budget of 15 millions.
Which is a bit iffy since 2 of the 3 characters are just variants of previously existing characters that most likely won’t have a completely different moveset, but no, i didn’t write this article just to bitch more about Tecmo Koei and Namco Bandai DLC practices, even though i never get tired of it and it’s always right, especially when talking Tecmo Koei DLC bullshit.
Aside from this info and a glimpse of how Yamato will play, the trailer also included the announcement of a different DLC pack split into 3 parts meant to release piece-meal over time as well, called the Additional Episode pack, as in new actual content to play through, with the first one we know being about Yamato travelling through various stages (including Big Mom’s kingdom, as the first and only image – included below and taken from Gematsu article about the news- about the episode shows), and this one will also include a new power up map to learn new skills, increase stats and skill levels even further, and shit like that.
I feel like a stepped on a monkey’s paw, because YES, finally, new meat for the meat god, actually new episodes/missions/stages to play, BUT it’s paid DLC yet again, for a game that – as good as it is, and it’s a very good Warriors title – could have used some actual longtime support and some free content via update, like they did with Hyrule Warriors, even the base release on Wii U, especially due to its decision to cover less of the story arcs and hence do less unique maps/level.
I don’t need TK to also join the fuckin bandwagon and make “work in progress free to play but 60 bucks to enter” games that change over time, but you know, some support and little things or a clearer declaration of how/when the game will have new content arrived to it would have been better.
Honestly, i’d prefer they actually did a proper Xtreme Legends style expansion pak, but they make more money like this, so they won’t.
As previously said, i will be reviewing the new DLC Character Packs as they are released, with the Battle For Onigashima one still having a generic “September 2023” release window despite the fact we’re almost half-way through the frigging month,while the Additional Episodes Packs have a TBA release date as of now, but yes, i guess i’ll review them as well, why not at this point?
POST SCRIPTUM: Both the Battle Of Onigashima DLC Pack and the first Episode Pack (or whatever they’re gonna call it) of the Additional Episodes Pack will be available from the 14th of September (source: Gematsu)
That’s on me for not checking again before publication, i will take the blame for that because i really should have checked, and i do apologize for this.
Lil G is back after 15 years of official silence… and it’s a Netflix animated series by the co-director of the Godzilla anime film trilogy, with similar 3D CG animation, despite being handled by ENGI (Kemono Michi, Uzaki-chan Wants To Hang Out) and not Polygon Pictures.
We’re not starting on the right foot, but it’s not like Gamera fans can be picky, this is the first official anything since 2006’s Gamera The Brave, though the premise gave me ‘Nam flashbacks of Gamera Super Monster, since it has my boy face off against 5 old foes, including his arch nemesis Gyaos, over the course of 40 minutes long 6 episodes.
The series is set in the summer of 1989′ Japan, with a group of young boys (six-graders) that have their savings stolen by a bully nicknamed “Brody”, the son of an American army commander, confront him, then a giant monster, Gyaos, attacks Tokyo, but the children are saved by another giant monster, dubbed Gamera.
It’s basically a kaiju gauntlet of sorts, with the human side of the story feeling very Stand By Me-ish but also fitting in theme of Gamera being linked to children, proposing a reinvention of the character and franchise that mixes elements from the old Showa era films with the beloved Heisei trilogy, meaning it’s not actually intended for kids at all, as the plot unfolds more in the ways of conspiracies and dark secrets.
And both the plot and characters are surprisingly compelling, making for a good series in spite of studio ENGI trying to emulate Godzilla Singularity Point’s animation as well… but with lesser results of awkard, stiff looking animated 3D CG humans, when the monsters do look good, sport some great redesigns, and their fights – even if often brief – are indeed quite good.
As one of that quite enjoyed the first The Meg (believe it or not at the time it had some very split reception from genre fans), i was waiting for its sequel arrive in theathers, pretty giddy about it too, though honestly shark movie fans nowadays pretty much HAVE to make do with anything in terms of theathrical releases.
After all, we are in such an ironic drought that even The Asylum has to commission their mockbusters to the Polonia Bros, so yeah, i’m quite glad we get more “megalomachia” as Jason Statham once again dons the eco-warrior kick ass action hero character whose name i honestly forgot, not that you’re gonna call him that (leave to a side-villain to scream his name when confronting him), and this time he ventures with a new submarine alongside his old and new sealab companions, with the idea to go even further below to where the “megs” prosper, but accidents happen as they also stumble upon an illegal underwater mining operations, and explosions let many of the deep sea creatures reach the surface and start causing the mess, including a giant octopus and what are basically abyss deep “varan-raptors”, frigging dinosaurs.
While the first one was fun, this one is arguably better, with more variety of locations, creatures and set pieces, since we don’t spend half (or all) the movie in the usual high tech underwater lab where the megalodons are kept, but we quickly move to the abyss trench and its peculiar fauna, the mining company installation, even some tropical resort island, and we even get monster vs monster action.
Honestly Meg 2: The Trench has pretty much everything you’d want from one of these dumb ass big budget shark/dinosaur films, very entertaining, with enjoyable characters and abundant over the top action.