Dinosaurs and Snakes Of June (plus some Violet / Scarlet Pokeposting)

First, the EXPRESSO review of Jurassic World Dominion is coming a little later than expected, for personal reasons, basically. Wanna see it leasurely and shit.

Second, a full lenght review of GITS SAC 2045’s second season is coming.

Second, June will feature a decent number of snake movies’ reviews, as it will lead into what usually is Shark Month, but this year will be a “double feature” in terms of theme, for the hell of it. You’ll see.

Lastly, i feel like i should say something about the newly revealed gameplay trailer for Pokemon Scarlet/Violet, as i did post my musings on the Pearl/Diamond remake and Legends Arceus.

Maybe it’s because i’m old enough to have done this dance over and over, i’m kinda mild over what was shown. I like the “tribal vs technology” theme, the legendaries look like Yu Gi Oh 5DX bikes, and i’m happy there’s gonna be more emphasis on multiplayer.

The very few new pokemons shown really don’t do it for me in terms of designs, i do like the Spain-inspired look of the setting (and the player character with that spanish catholic schoolboy/girl vibe), and as i literally just happened to beat Pokemon Legends Arceus, i’m sure this will expand the formula, as Arceus’ open world template it’s not complex but it’s actually fun and well executed, exactly the good change of pace the series has needed since a while ago.

Maybe as we’ll get to see and learn more how the open world will be “more open” than in Arceus, what features will be returning and what new stuff will be added… i’ll most likely warm up to this new mainline game. We’ll see.

Didn’t help that it was announced very quickly after Legends Arceus launched, way earlier than anyone expected, i mean, come on Nintendo, it will sell zillions even if you slated this to release in early january 2023.

Guess they couldn’t wait even for december this time around. Geeze.

[EXPRESSO] Rival Turf SNES | Dashing Beat

So, Nintendo opened its maw again to spit out another meager assortment of old titles for the NES and SNES Online services, but this time it did add Rival Turf, as in the localized version of the first Rushing Beat, so i guess it’s time to complete my trifecta of reviews for the Rushing Beat trilogy, with the others being localized as Brawl Brothers and The Peacekeepers respectively.

Like The Peacekeepers the throwing and suplex moves are so overpowered that you’ll rely too much on those, especially since the enemies knows this as well, and can deal way too much damage even without using throws, made worse by the fact this is the only beat ‘em up i know that has “recovery damage”, as in you lose life even by getting up from getting knocked down.

At least it works for both you and the enemies, but still, weird.

Everything else is crappy bootleg Final Fight, from the bootleg enemies with smaller sprites, the iffy collision detection, the punches and moves lacking much “oomph”. The only difference being the “run” button which allows to also execute dash moves, despite the hilarity of the character not so much running (there’s no running animation per se) but “walking-gliding” at a faster pace.

It’s also such a blatant rip-off of Final Fight you really have to compare it to that game, and its own only reason of being was the 2 player co-op mode that the SNES release of Final Fight lacked, but nowadays means squat.

It’s aged crap from Jaleco, and while the sequels – mostly – improved gameplay…. there’s very little reason to bother with the original Rival Turf/Rushing Beat, unless you’re a beat em up buff on a mission to play them all for fun, education and/or profit. There’s worse.

[EXPRESSO] Warped Kart Racers iOS | Dang it Dale, You’re A Genius!

Yep, i eventually decided to play and review this once i saw it advertised as “coming soon” on Apple Arcade’s homepage because i’m pretty sure this is the first time Hank Hill was featured in a kart racer, i do love me some King Of The Hill.

That and it’s been a while since i played a kart racer on mobile that wasn’t Mario Kart Tour… or good, for that matter. And i do understand it’s kinda hard to sell people (or investors) on idea of a lawnmower racing game with only KOTH characters.

Even if you call it Pro-Pain.

So begrudginly i have to say the game also represents Family Guy, American Dad and Solar Opposites (which i haven’t seen, btw), but i’m choosing to believe this is a KOTH only game.

Joking aside, the gameplay it’s basically Mario Kart 7, there’s even the paragliders, the virtual controls are quite good and intuitive, the right amount of complex needed for a mobile title (it also supports gamepads), there are both normal races and MK style arena battles, the IA is surprisingly competent even in the beginner tier of races.

So yeah, color me surprised because it’s actually a good kart racer, looks and runs pretty well, and already at launch it’s a complete package, with online multiplayer, a decent amount of single player content, and the various unlocks of characters, kart parts and skins are made fun since it’s not a free to play release, so you just play the darn thing. For fun. Remember that?

Yeah, there’s nothing new here in any shape or form, but it’s kinda baffling that this licensed quadriple biscuit tie-in mobile kart racer with Peter Griffin and Hank Hill it’s honestly way better than the actual, official Mario Kart game available for smarthphones.

[EXPRESSO] Fortune Favors Lady Nikuko (2021) | Niku Niku Ni!

Anime cinema time!

Finally arriving here as a 3 days only event screening, Fortune Favours Lady Nikuko (based on a novel of the same name by Kanako Nishi) is the latest feature film from director Ayumu Watanabe (Children Of The Sea, Space Brothers) and once again animated by Studio 4C.

A more straightforward tale than Children Of The Sea, the movie tells the story of the titular Nikuko, an easy going, cheerful, incredibly passionate and gluttonous woman who falls for crappy men that swindle her, forcing to continuously move elsewhere with her 11 yo girl, Kikuko, whom is unsurprisingly embarassed by her mother penchant for eating, her goofy demeanours and naivetè. Despite having nothing in common, they settled in living on a boat in a small port town.

Incredible animation, realistic portrayal and characterization of kids that age, a good balance between drama and comedy, some effective emotional moments, great characterization, there’s pretty much everything that makes a good film… and this is a good film, flawed but still good.

Despite being the title character, this is the story of her child, Kikuko, while Ninuko feels like a support comic relief, as she’s animated differently for that very purpose, and while you can’t really hate her, it’s frustrating how she ultimately lacks the proper nuance as a character to be more than a butt for the many visual fat jokes.

Also, while you get invested in the events, there’s barely a plot at all, more like a collage of slice life sequences focused on character study, which is fine but there’s also not much even in terms of overarching conflicts, so it’s kinda hard to stay invested all the way through.

Even so, it’s still a good film…. you most likely will not fall in love with at first watch.

[EXPRESSO] Ghost In The Shell -Stand Alone Complex 2045: Sustainable Warfare (2022) | Cyborg Cut

I’ve reviewed the first season of Stand Alone Complex 2045 before in detail, but as a refresher for season 2 finally arriving (2 years after the first one, dang) later this month, i’d figured i watch the film-like compilation cut of Season 1, titled Substainable Warfare, recently arrived on Netflix.

Btw, yes, this actually follows the continuity from the older Stand Alone Complex series, being set 11 years after the event of the movie Solid State Society, BUT, in typical GITS fashion, it’s also a separate entity that can be enjoyed on its own… even though in this case you really need to have some familiarity with the Stand Alone Complex series to get the most out of it.

As a very quick primer, GITS it’s about an unit of elite special agents, Section 9, led by Motoko Kusanagi abd working for the Japanese goverment, with its members having various degrees of cybernetic implants and specialized skills used to deal in terrorist attacks, infiltrations, hacking incident, and all that cyberpunk jazz.

Here we have the group mostly disbanded and acting as a mercenary unit in America, until the rise of the so-called “Post Humans” leds to Section 9 being re-formed to deal with the issue.

The recut itself it’s well done (though it does away completely with the “geezers bank heist” episode, shame), in terms of the material… well, it’s still better than Arise, though it tries a bit too hard to update/modernize the cyberpunk themes, and this first part/season ends on a cliffhanger when it starts getting good.

Then there’s the okay but kinda questionable choice of artstyle, going for a fairly good 3D CG that sadly doesn’t feel THAT much improved upon, 11 years after the same animation studio (Sola Digital Arts) curated Applesee Alpha in similar fashion.

[EXPRESSO] Tutankhamun: The Last Exhibition (2022) | Here Comes The Centhury Boy

Docufilm time!

This one is an italian production directed by Ernesto Pagano, with some narration by Manuel Agnelli in the original italian release, and by Iggy Pop in the english/international one.

The documentary goes into the early discovery of the tomb of pharaoh Tutankhamun in 1922 by english aristocrat Howard Carver, talking about the impact on western popular culture the discovery had (including popularizing the “pharaoh’s curse” in various medias) and showing the preparations made for a London based exhibition that started in 2019 to put on the display the many treasures and relics found inside.

All with commentaries by various “talking heads” from the egyptian, italian and british side of things.

It’s not a bad documentary, necessarily, but it’s one that feels like it has to appeal to everyone, so it doesn’t quite committ to a certain direction nor goes into any detail. For example, in a docufilm about Tutankhamun you don’t learn much that wasn’t already common knowledge, you’d think they took the opportunity to actually go further and try to depict who this young pharaoh was a person (more than in a couple of passing lines, anyway), his lineage, the historical background he lived in…

Heck, i would have preferred some more footage of the exhibition itself (since due to COVID pandemic the tour stopped and Egypt decided not to move the artifacts out of the Giza museum), but nope, we have a cool narrating voice trying to fashion some kind of fictionalized “epic” scenes… only to then move to scenes of people slowly misuring, cataloguing and inspecting the artifacts.

It’s not “offensive” nor a complete bore, and it’s short, just 80 minutes long, but that exacerbates the feel this was made just to have something out celebrating the 100th anniversary of “King Tut”’s tomb being discovered.

[EXPRESSO] Doctor Strange in The Multiverse Madness (2022) | Mystics From NY

FIY: I’m one of those that didn’t watch Wandavision before heading into this for many reasons (including not really caring nor intending to pay or use Disney +), and i was right in assuming that i didn’t need to… as they give you just enough info to follow the plot of this movie without spoiling that show or anything. It’s a perfected science of its own at this point.

THAT out of the way, i was honestly looking forward to this one, having liked a lot the first Dr. Strange movie, and having Sam Raimi on board as director for the sequel did please me indeed.

The plot sees Dr. Strange deal further with the concept of the multiverse, as a girl with the power to travel to different parallel universes appears in NY being followed by an eldritch monster, sent by Wanda The Scarlet Witch to kidnap the girl. Helped by his fellow mystics and the new girl, Strange will have to find a way to stop Wanda while traversing various realities in the multiverse…

While it starts a bit ho-hum, it does “gear up” and delivers on the expected package of magic, mystical brawls, multiverse jumping (used for what could or could be not “cameos”, let’s just put it like that), wizard duels, and i’m glad Raimi was allowed – to the extent a Marvel movie will find comfortable – to lean more on the horror elements and how he likes to handle them, which helps this entry in standing out a bit more.

Overall, Dr Strange In The Multiverse Of Madness, does deliver on the title, it’s pretty fun, and it thankfully not bloated as some other Marvel movies in terms of runtime.

Nothing “great”, but i quite liked it.

Mileage might and will vary, as usual.

[EXPRESSO] The Bunker Game (2022) | Paranazical Activity

Out of the blue a new italian (well, an italo-french production, but still, shot in Italy with italian actors) horror movie sneaked into cinemas here as an event screening.

I will say that this time i’m not so much disappointed or angry but utterly confused as to what they were even trying to do.

The setup is that there’s a LARP set up in a WWII nazi-fascist bunker in Italy, with an alternate history post-apocalyptic scenario, but when security measures break down, they evacuate the place and only the staff decides to remain and investigate to what happened, as the game/scenario creator has gone missing…

Given the title you’d expect the movie turning into either a battle royale, a Saw-style thingie, even a simple slasher, but nope, it goes into supernatural territory…. for reasons.

In the first part you kinda forget – despite the movie stating immediatly it’s a LARP – that’s a farce, a game, and i honestly wonder why it didn’t play the “alt-history Fallout cum Fourth Reich” scenario straight, i mean, the production values are quite good, the costumes too, so it could have been simply a modern nazisploitation flick.

For what it actually is, a horror movie, one where the horror part feels really forced and cliched, there’s some atmosphere due to the setting but no tension as the movie randomly veers into horror, the characters are token, unlikeable or barely have any screen time to be even worthy of adjectives.

The Bunker Game has some good cinematography, decent-to-good acting, but it feels way longer than its 90 minutes runtime, as it meanders about unsure of what the hell it’s even doing or saying, if anything at all.

Still better than In The Trap, but this one frustrated me way more since it had actual potential.

[EXPRESSO] The Northman (2022) | VIKINGS, RAISE THE SHIELD WALL

Robert Eggers is back, this time not going for a psychological horror-thriller, but a way more straightforward tale of revenge, based on the legend of scandinavian prince Amleth (upon which Shakespear himself based his tragedy), here a young boy welcoming his father back, only to killed by his uncle for the throne and spouse. Amleth escapes, woving bloody vengeance.

Years pass, and as he wanders the lands as a berserker unit, he heards the name of his uncle and then concocts a plan to reach the isolated island where he scurried back some time ago, and exact his long held life-time wov made to his brutally murdered father.

And indeed brutal is the keyword here, as this movie really warrants the title of a “brutal viking epic”, as it depicts this nordic barbaric world inhabited by cruel men more akin to beasts, where pillage and murder exist on daily bases, villages hold ritual sacrifices (even human if need be) to appease their gods, mystical rites are held, witches reveal visions of inescapable fate, etc.

It’s that kind of barbarian middle ages, and The Northman sure as hell doesn’t shy away from showing raids, people being burned alive in houses (and a lot more graphic stuff), and it’s fittingly inhabited by refreshingly unapologetical, unflinchingly brutal characters that all perfectly fit in this world, as even what in other movie would be “the hero” it’s arguably even more despicable than the “villain”.

A lot of style (with Eggers’ touch easily recognizable in some weird psychedelic sequences), great characters, amazing atmosphere, superb cast and a captivating, graphic vengeance tale that enraptures from beginning to end.

It’s just hard to look away, even when a guy it’s getting an unrequested Skeletor-style “nosejob”.

To quote Nathan Explosion yet again: “Brutal”. In all the right ways.

[EXPRESSO] Pacific Rim: The Black (Season Two) (2022) | Kaiju Kult

Well, look’s who back, a series that i honestly even forgot existed, but they did announced this second (and final) season, guess that branding helped.

So yeah, while i didn’t hate the first season, Pacific Rim The Black was kinda the perfect example of “Netflix anime”, as in, it looks like anime, it’s produced by an anime company and japanese directors, but you could tell it’s written by non-japanese staff.

Which isn’t necessarily an issue, but you just can tell right away and it creates this slight disconnect, and due to that once again it’s hard to say for whom exactly this is made for exactly, given it’s still made in okayish but still janky 3D CG (and the specific “3D CG anime jank” of Polygon Pictures output), which is kinda offputting for most of the self-proclaimed “anime enthusiasts”.

But on the flipside, it’s not that bad, it’s honestly alright, it’s entertaining enough and this one picks from the point where the first season started having some interesting worldbuilding and character development, and manages to make the plot have some purpose (though it kinda has to, since this is the final season), introducing a death cult of Kaiju worshippers.

It’s an actual improvement over the first season, the writing it’s still nothing impressive, but it’s better, though despite being just another 7 episodes, i did wonder if it was ever supposed to be longer, as some resolutions and events happen very quickly, almost abruptly so.

Again, it’s alright, but as the idea of anime series based on Pacific Rim makes a lot of sense if you think about it, it kinda let you wish it had better animation and a slightly longer lenght.

Still, for a spin-off “western-ish anime” series that didn’t need to exist in the first place… it’s decent.