Devil Monster AKA The Sea Fiend (1936) [REVIEW] #giantmonstermarch

Really feeling the old with this one, but i don’t really care since it’s one of the few – as far as i know, the only – monster movies about a killer manta ray. And thankfully it’s so old that it is in the public domain (in the United States at least) and can be found at the Internet Archive… at least in his edited version released in 1946, which was apparently more focused on South Seas drama and also supplemented the 20 minutes of material cut from the original with stock footage of native girls, half dressed ones, which was oddly a loophole for the Hays Code prohibition on nudity by considering them “etnographic scenes” of “native” life (the parenthesis doing a lot of lifting here).

The old art of technically correct nudity, the best kind of nudity.

Also, in a similar fashion to Universal’s treatment of their monster movies back in the 30s, there was a different Spanish language version shot back-to-back, called El Diablo De Mar, which also used some of the same actors and footage from the 1936 english speaking version, upon which we’re basing this review, and which can be found on Youtube at the time of writing.

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Galgameth (1996) [REVIEW] | #giantmonstermarch

We already discussed the best known film from legendary South Korean director Shin Sang-ok (whom sadly passed away in 2004), and i feel one really deserves the epiteth of legend given the history behind the 1985 Bulgasari/Pulgasari, especially as it feels like a last middle finger to the then current North Korean dictator, as him and his wife (kidnapped to make movies for Kim Jong-il, again, not joking, at all) managed to escape while at a Vienna’s film festival.

We went through the whole ordeal for that movie’s review, so i’m not gonna repeat myself too much on this regard, but i do think we’re long overdue for a movie about the whole ordeal, since it’s a perfect case where reality is crazier than fiction.

After his escape in Vienna the director and his wife became US citizens for a while, and during the 90s he made some movies under the pseudonym Simon Sheen, including some “3 Ninjas” sequels, and today’s feature, the ever-so-obscure Galgameth, also known/released as The Legend Of Galgameth or The Adventures Of Galgameth, of course it has alternative titles.

And Galgameth is of interest for us because director Sean McNamara basically recycled the script from Shin Sang-ok’s Pulgasari/Bulgasari remake (the original 1962 Pulgasari is sadly a lost film) but made it into a sword and sorcery film for children. As you do.

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Village Of The Giants (1965) [REVIEW] | #giantmonstermarch

Starting this Giant Monster March with one of the lesser discussed Bert I. Gordon flicks, Village Of The Giants, which also marks the first time our notorius B.I.G would harass poor H.G. Wells, specifically his novel The Food Of The Gods, which would later adapt again in a slightly “less loose” manner with 1976’s Food Of The Gods, spawning a fittingly loose sequel 13 years later, Food Of The Gods Part 2, which didn’t see Bert I. Gordon involved at all, and has somehow even less to do with H.G.Wells’ book.

Good old Bert this time basically used the book reference only so he could crib the idea of people turning into giants… this time via a generic “goo” chemical substance that falls in the hands of a group of teens, making themselves gigantic and decide to rule over the town and its grown ups using this newfound size, because they’re teens, and this movie has a lot more to do with Horror At Party Beach than Food Of The Gods, since it has a lot of elements from the “beach party film” which was indeed quite en vogue at the time, and also about to fizz out before the 70s came to be.

I haven’t strong feelings about the genre, it gave us Beach Blanket Bingo but also Arch Hall Jr. strumming his fuckin guitar while his face looks like they embalmed a Elvis impersonator in wax, and also the classic MST3K episode riffing his ass and teaching the evergreen lesson of watching out for snakes, even when the dub is off sync and the movie might not even have snakes at all.

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Giant Monster March Lives Again

It’s March, so you know what that means, some select picks from the monster movie genre, as we try to not do the obvious ones but search deeper within the evergrowing sands of time, pulling out some familiar names as well as some of the more obscure entries, without completely forgoing more recent releases.

It’s not gonna be the more extensive year of the rubric, but i think the picks for this year’s Monster March are some of the better ones so far.

We’ll be starting on the 6th with some vintage rear projected cheese, after some EXPRESSO reviews of some recent releases i couldn’t get to before, see ya!

[EXPRESSO] Vampire Survivors iOS | Italian Belmonts On The Go

I am a little quite late on this, since i didn’t know Vampire Survivors was ever gonna see a port on mobile platforms, but it did at the end of last December, and i DID want to see for myself if this iOS (and Android) port was any good.

I don’t really think i need to introduce the game itself, since it has been one of the ever-so-rare Steam success stories, especially since it launched at a really budget price, but the deal is that Vampire Survivors struck a new combination by basically having a roguelite RPG- “reverse” bullet hell using a “legally distinct Castlevania” vibe, with your character attacking automatically in the direction it’s facing, but still needing to be manually manouvered through the increasingly thick hordes of enemies homing onto you, while collecting exp drops, levelling up, getting new weapons or upgrades to the arsenal of auto-attacks, learning what to keep and use in order to survive longer.

It’s incredibly simple but also very addictive, and honestly this is a nearly perfect port, as the controls just require moving your character via a virtual joypad, so it’s easy to get into on a whim but also to keep going at for prolonged sessions/runs.

Here on smarthphones it has been released as a free-to-play title, but thankfully the developers at Poncle decided to actually care, so it’s a benign case of watching ads for extra gold or a revive when dead, at the time of writing it’s seriously devoid of any microtransactions or way to spend real money on anything.

Obviously this version is currently not up to date with the Steam release, and most likely will remain “behind” for a while, but even so free Vampire Survivors on smarthphones it’s a match made in italian vampire hunters’ heaven.

Asterix & Obelix XXL: Romastered PS4 [REVIEW] | For Toutatis!

Oddly, this was the last of the Asterix XXL series to get the remaster treament, the first being XXL 2 in 2018, then we had the brand new XXL 3 in 2019, then the “romastered” version of the first game in 2020, the one we’re talking about today, to celebrate the release of a new Asterix & Obelix movie in theathers.

One of the live-action ones, but still, it’s new Asterix & Obelix material!

Originally developed for PS2, Gamecube and PC (with a GBA version that’s basically another game entirely) by defunct french studio Etranges Libellules and published by Atari Europe, this remaster was instead published by Microids (which pretty much took the place Infogrames had back then) and developed by the quite non-defunct (at the time of writing, anyway) french Osome Studios.

The plot sees the titular duo wander off of their little Gaul village to the ol’ boar hunt only to come back and find out Ceasar (yes, Julius Caius Ceasar from Caligula, exactly) has somehow managed to storm the village, capturing most people and sending them off to various distant ends of the Roman empire in order to have locked out sight and mind, hopefully for good.

But with the help of a fired roman spy, you find out that most of the imprisoned gauls most likely managed to get a piece of the map indicating their location, as Ceasar took the extra step – just in case – of ripping the map in pieces and scattering them in various locations.

Good enough as an excuse in terms of videogame logic to have Asterix & Obelix travel to various places like Egypt, Normandy, Greece and Helvetia, freeing their fellow gaul citizens and getting more pieces of the map along the way.

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Pinocchi-O-Rama #1: A Tree Of Palme/Palme No Ki (2002)

While it’s not completely unknown, i’d say A Tree Of Palme it’s quite obscure, definitely forgotten, overlooked and rarely discussed, despite being created, written and directed by respected anime veteran Takashi Nakamura, who also previously worked as a key animator for Nausicaa And The Valley Of The Wind, joined the acclaimed anime anthology of Robot Carnival in 1987, and just the next year would be animation director for a little movie called AKIRA.

It was also laboriosly made over the span of 6 years, and you can just tell by the cinematography that indeed A Tree Of Palme was treated as a big project that Nakamura wanted to cultivate as well as possible without compromises to his vision.

The story concerns the titular Palme, a puppet created by a man for his sickly wife, and upon her death the puppet becomes paralyzed by sorrow, until he accidentally stumbles upon a misterious woman (whom Palme mistakes for the man’s dead wife, Xian) being pursued, and she entrusts the puppet to deliver a certain special item to a sacred place called Tama.

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[EXPRESSO] Burning Fight (Arcade Classic Archives Neo Geo) NSWITCH DDL | Streets Of Mid

I’m a simple man, i see some Arcade Classics Archives games on sale on the Switch eShop, i usually buy them, especially if it’s early Neo Geo beat em up i’ve never even seen mentioned before.

With 3 bucks less to my wallet, i realized why exactly.

I mean, it was the age of the beat em up, and while it’s not often fair to just call them knock-offs…. Burning Fight really can’t be called anything else than a “knock-off” of Final Fight, Streets Of Rage, heck even Double Dragon, and one that embodies the definition of “one of those”, since it’s so predictable and derivative to have even the special health-draining moves feel like “legally distinct” imitations of Capcom’s other big series about punching people.

The only distinctive feature is that you can enter some of the shops/facilities and smash some furniture to find health and point pickups, but even these diversions last 4 seconds tops, though there’s some attempts at doing something new with some stages where you move on a conveyer belt while thugs throw explosive at you from the background, but it’s very small stuff.

This is as straightforward, simple and generic as a beat ‘em up could be in that era.

Originality aside, the problem with Burning Fight is that it’s indeed a cheap, brazen and almost sub-par knock off, not unplayable or anything, but the kind it inevitably just makes you wish you were playing the older titles on SNES and Genesis it’s clearly aping, since they’re better in every regard.

So ironically the only way i can justify bothering with this one it’s if you’re a beat em up buff that has already played all the popular ones and are searching for a fix, something that “will do”, and not really anything else.


Pinocchi-O-Rama: the 2022 “Pinocchio frenzy” and celebrating the 140th Anniversary of Collodi’s classic

No review today, sorry, but we’re doing something a bit special.

If you remember, last year was surprisingly full of Pinocchio adaptations, from the resurfacing of Guillermo Del Toro’s project, that cheap russian retelling/reworking with the infamous Paulie Shorie english dub (called Pinocchio – A True Story, FIY), and Disney continuining with their crusade of shitty live-action remakes of their classic animated films.

And italian audiences were also treated with a live-action Pinocchio movie in 2019, directed by acclaimed italian director Matteo Garrone (Dogman, The Tale Of Tales), and starring beloved italian actor Roberto Benigni, which already was world famous for playing the titular character in the 2002 Pinocchio movie.

If you’re like me, as in italian and pretty much hailing from Tuscany, living nearby Florence, hence more than familiar with the original book by Luigi Collodi, you’d be wondering why now, as it seemed random to see a resurgence of Pinocchio adaptations out of the blue. I mean, the book was already in the public domain in the U.S. since 1940, so i wondered if there was some anniversary relating some of the more famous adaptations…. but nothing that made sense.

As in, the original book was first published (in full, after it was published in a weekly children’s magazine starting 1881, then stopped and eventually resumed with the second part) in 1883, so the following year would mark the 140th anniversary, notable but not the kind of number that publisher choose to publicize some new edition of a popular book.

Doesn’t have quite that ring, but somehow 2022 was the “Year Of Pinocchio” regardless, so irked by this i’m gonna do “sumethin about it” and actually spotlight a noteworthy or overlooked Pinocchio adaptation or “heavily inspired by ” work each month of 2023, with special reviews, starting with a post/review at the very end of January.

There will be no precise release windows for each piece, just each a month for the entirety of 2023.

[EXPRESSO] Babylon (2022) | The Jazz Orgies Of Caligula

Didn’t Square Enix and Platinum Games already did th- nope, this isn’t that kind of “Babylon” (which will die at the end of this February, btw, look forward for a review of that).

This is a spanking brand new – well, kinda, it came out at the very end of last year and we’re getting it here just now – movie from Damien Chazelle (La La Land, Whiplash), about the transitional period of cinema during the late ’20s, when the industry moved from silent to sounds films, and the movie depicts the rise and fall of actors, producers and cinematic figures during this time, gleefully showing – with a scope befitting the title – the grandeur and decadence that preceed the “fall” of the old ways cinema had been made, imagined and immortalized.

Excess is the keyword and Babylon revels in it, christen its offspring, before flinging it to the jester dwarf man jousting an inflatable cock as to entertain the coked up orgy attendees, like we’re watching 1920’s cinema-themed scenes from Tinto Brass’ Caligula, though regardless in the first 10 minutes you see golden showers and a bountiful anal evacuation from the costipated party elephant.

You are not gonna hear me complain about the obvious debauched exploitation style direction and contents Damien Chazelle went for, we had more clean or fantastical retellings of period pieces about cinema& its making-of, so we definitely can have a comedy-drama like this that – while also having a cornucopia of big name actors – embraces the medium and its many excesses in a unfiltered fashion, and is able to deliver a lot of laughs, excellent cinematography, incredibly entertaining over-the-top scenes, but also some hearfelt exchanges and touch upon heavy themes.

And never feel tiresome despite the mammoth sized 3 hours runtime.

Loved it!