[EXPRESSO] Overlord: The Sacred Kingdom (2024) | Lichdom: Battlemage

After the 4th season of the anime, we got a Overlord film, depicting the Sacred/Holy Kingdom Arc that was discussed/teased but not shown during Season 4 itself.

For reference, the series is about a regular guy that get stuck in a VR MMORPG when the servers close, as its character, Momonga, an elder lich, with previous NPCs start acting on their own, including the servants/characters made by his fellow guild members basically electing him as supreme leader, and he’s basically forced to live up to their expectations while plotting schemes for world domination as the Overlord.

The plot here sees Momonga/Ainz Ooal Gown, finally having established its territory and himself as the “Sorcerer King” getting into an alliance with the Sacred Kingdom, needing help to slay the Demon Emperor Jaldabaoth that’s attacking them with his hordes of humanoid monsters..

Again, this is as about as good a synopsis as it gets without doing huge spoilers, and while it strikes a good compromise between being watchable on its own, since the story here presented (picking up the previously established but basically ignored “Jaldabaoth” storyline) has mostly original characters, provides enough closure, and you can guess/deduce some things… having context for the characters and situations definitely benefits the experience (since it doesn’t recap shit, just giving a very brief text explanation of the premise), which does deliver on both the spectacle, violence and some honestly fun, enjoyable “anime isekai non-sense”, including fantasy politics.

I was worried the animation might had the “CG-isms” seen in later Season 3 and Season 4… not as much, the animation isn’t notably better but you can tell there’s a bump in quality and direction to take advantage of it being a film, more battles to show the animation off, etc.

Quite satisfied with it, i must say.

[EXPRESSO] Kraven The Hunter (2024) | Vodka Drunkenski

With the Venom trilogy wrapped up, we’re back to the Sony Spider Man Universe thingie, this time with a character that actually a LOT more well known (not as Venom, but more than frigging Morbius), with Kraven The Hunter, depicting the origin story of the Russian big game hunter villain.

And what a surprise, it’s another pile of toss, but first, the plot.

Sergei Kravinoff, one of the two sons of a Russian criminal (Russel Crowe) , while taking them on a hunt in Tanzania, is attacked by a rare lion, and on the brink of death is given a special potion that not only saves his life, but gives him the power and heightened perception/senses of animals, enhancing his strength, speed, stamina, etc. He leaves home, but years later, after he made himself a name as “Kraven The Hunter” by offing criminals like his father, is forced to confront a menace from the past…

It’s not good, it’s not, that much was fully expected, and it fits the bill of every flaw we expect from these Sony “Spider Man but his name is Voldemort” films: bad acting, uninspired plot, passable at best action scenes, generic characters at best (often with completely unexplained powers, like the assassin with the quasi-Stand ability), uninteresting protagonist, the main villain being a joke, i laughed when i saw the transformation effects, but then again even the CG animals are barely convincing at their best.

It’s not as bad as i expected, but that just shows how low the bar is for these; even so it’s mostly dull, ininspired, and honestly i won’t be surprised if Sony actually pulls the plug on these even before that Sinister Six movie drops.

I will say that’s arguably a bit better than Madame Web, but it’s still toss.

Dynasty Warriors Origins [DEMO] [HANDS-ON] STEAM

I didn’t promise a hands-on first impressions on the demo of the newest Dynasty Warriors game, Dynasty Warriors Origins, because i don’t have a next gen console, and usually i play my musou games like that, but i figured out, there’s a Steam demo as well, maybe my relatively ancient rig can run it fine… and it did, actually surprised me that it’s good enough to run it decently.

So here it my opinions on the demo of Dynasty Warriors Origins, which lets you play one of the classic bouts of the series, The Battle Of Sishui Gate, where the Anti-Dong Zhuo Coalitation attacks united and you also get to meet the demon in red, the mightiest among men, the one you do not pursue: Lu Bu.

So, in case you didn’t follow or knew of this new Dynasty Warriors game, the gist is that you play as a lone Wanderer, a skilled yet aimless martial artist that gets involved into the turbolent battles and political machinations of the characters from Romance Of The Three Kingdoms, so you can basically decide around a bit, and interact and fight alongside the many characters fans of the novel and Koei series have learned to know, love and hate.

It’s not quite an OC or a CAW character similar to how you had a self-insert protagonist in the Samurai Warriors Chronicles games, as the Wanderer is a precisely designed character and so you can’t change much about his looks (nor you can choose for a female option, as far as i remember), not that it matters for the portion of game given by the demo.

Continua a leggere “Dynasty Warriors Origins [DEMO] [HANDS-ON] STEAM”

[EXPRESSO] Napoli New York (2024) | Once Upon A Gabagool

Context: this is a December 2024 release in Italy based on a script written by Fellini long before he became a director, adapted by a modern and fairly well regarded italian director, Gabriele Salvatores, whom, instead of a neorealist picture, opted for the tone of fairytale, of fable, while indeed tackling a sensitive period in italian history, depicting a ruined post-WWII Naples were the misery set back in after the american troops returned home, with two orphaned street-smart children, Carmine and Celestina, struggling to make any money or food by any means.

The two then basically decide – after getting duped – to secretly sneak aboard the only american ship anchored nearby, as Celestina’s older sister did leave for NY years ago….

It’s the ol’ tale of Italian immigration in the US during the 40/50s, focusing on Neapolitan immigrants specifically, which tackles the expected themes… but it does so with a strange, uneasy and uncovincing middle ground, as it clearly opts to be this uplifting, optimistic Christmas fairytale, skewing most realism…but also doesn’t quite fits the “magical realism” tone, as its built and based on the perceptions America had/has about around italian cinema of old (and Italy to a point), while also lacking the actual complexity that would have still made possible by the “fable” angle.

The cast is actually amazing, but these aren’t characters, there are balls of stereotypes, some true, but here not even vaguely discussed, challenged, this is the “40s America present Paisà as a puppet theathre play for tots” level of nuance, but resented a comforting fact, because despite the lavish modern production, this film’s soul is old (ancient, even), deliberately so to a point where it hurts it.

And yet, in a way, it’s too italian for its own good, if that makes any sense.

[EXPRESSO] The Strangers – Chapter 1 (2024) | Paint A Vulgar Picture

In case you didn’t know, after 2018’s The Strangers: Prey At Night, someone decided the way forward for the series… was a remake-reboot trilogy.

It doesn’t sound like a good idea, and as far as Chapter 1 (this film) is concerned, it isn’t.

I’m not being hyperbolic when i say this is one of the more pointless, useless remakes/reboots i’ve ever seen, this is up there with Brahms -The Boy II in terms of shitting on your previous films and undoing any goodwill, while delivering a very crap film in itself.

In terms of plot, this is a remake of 2008’s The Strangers, with a couple that are passing the night in an isolated cabin in the woods, when their residence gets invaded by a trio of masked murderer.

There’s no original or interesting twist, or anything that drastically deviates from or adds to the first film, and while i’d rightfully complain about this remake just adding laughably cliched fluff

, originality is the last of the The Strangers Chapter 1′ problems, which can be honestly summed up as this being a notably, drastically inferior version of the 2008 movie in EVERY single aspect.

I do mean it when i say that just about everything that worked in the original The Strangers here plainly doesn’t.

Plus, since it’s also the first chapter of a trilogy…there’s no real ending this time, as someone gotta survive the killers for the other two movies to happen. I guess.

It’s not even that boring, all things considered, but it’s still so shitty, creatively bankrupt, fundamentally pointless and stupid it’s infuriating, an utter cash grab and a complete waste of time, even at 90 minutes.

It’s gonna be VERY, VERY hard for The Strangers Chapter 2 and 3 (coming both next year) to be worse.

The Super Ninja (1984) [REVIEW] | “Do You Remember, The 21th Night Of September?” Ninjas

Since this is also kind of a “ninja month” for me, time to dwelve deep back into the cut n paste ninjaexploitation we love to discuss here so much…. or is it really this time?

I mean, the movie it’s called The Super Ninja( but you can also find it titled as “Ninja Force”), it does have a different and confirmed director name on both IMDB and the Hong Kong Movie Database, it does fit the bill of a primo subject for the “Godfrey Ho cut-n-paste” treatment… but it’s NOT mostly made out of a different yet similar Taiwanese or Korean chrime thriller, there’s no stock footage lifted.

So, did i make a mistake, assuming this was another Godfrey Ho/Joseph Lai joing when it’s a completely random, stock footage-free ninja flick from the era that just happened to exist and get paired with IFD Films International’s output of super cheap ninja regigs of older, random asian films about crime, guns, or whatever

Because it was distributed under the other company name by Ho and Lai, Filmark International… and then just watching will trigger every flight or fight response by ninja film buffs, because it looks, feels and it’s even edited like the cut-n-paste colored ninja collages, but there’s no recognizable name in the credits that would make the connections made sense and obvious.

Then i found the name “Thomas Tang” attached as producer even in the “recent” italian DVD release by Freak Video, and all made perfect sense, because that is one of Godfrey Ho many film pseudonyms, stuff like the beloved “Elton Chong”, BUT that credit was just added in the international releases because – as already said – Filmark distributed the thing.

Continua a leggere “The Super Ninja (1984) [REVIEW] | “Do You Remember, The 21th Night Of September?” Ninjas”

[EXPRESSO] Metal Slug Awakening iOS/PC | Heavy Gaching Gun

Finally someone decided to show its face globally, with a Metal Slug game that’s actually a run-n-gun shooter and not some tower defense or strategy-lite card thingie, Metal Slug Awakening (previously announced as Metal Slug Code J and available for years in SEA markets), aka the closest thing to a new, proper mainline Metal Slug title we’re gonna get with the new SNK.

In an unsurprising yet fitting fashion, it’s very similar to Contra Returns – also on mobile smartphones – not too surprising since it’s from the same developer, Timi (which also worked on Mega Man Dive X), it has an original storyline about a pharaoh and 4 gems, nothing worth committing to memory, as is the kinda rubbish and arguably random english voice acting.

I think they did a decent job at translating the art style to 3D models, though the new character designs really reek of “chinese gacha shit”, they do.

That aside, gameplay is traditional Metal Slug, with actually quite decent touch controls and some controller support (more for the Steam version), some concessions to modernity and a LOT of concessions to mobile gacha freemium design, from exps books and materials for upgrades, multiple tiers of rarity for everything, mini and normal bosses being more spongy so to incentivate using a weapon/character that inflicts more damage or status effects to certain types of enemies.

It’s not bad and the levels are new, but both level designs and foes dip heavily in nostalgia, so expected to see A LOT of old faces from the series’ long history.

Shame the F2P bullshit add various layers of faux complexity to deal with, and can make the difficulty fluctuate heavily.

It’s worth a try, but you actually wanted a proper Metal Slug 8, this ain’t, nor was ever gonna be.

[EXPRESSO] Gladiator II (2024) | Caligulas IV: The Untold Story

I have expressed my qualms with this era of Ridley Scott films before, same for the industry doing legacy sequels and so on.

But in this case, i do have some simpathy for Gladiator II, at least from a conceptual standpoint, given the odds stacked against it by default of following up such a revered movie, especially when the finale of the first did had closure. So, regardless of demand or cliffhangers to continue from, here’s a sequel that picks up almost two decades after Maximus’ death, and focuses on its son, Lucius, sent away to avoid being targeted, only to grow up as a Numidian general and being brought back to Rome as a slave, where he collaborates as a gladiator fighting for slave master/coliseum mogul Macrinus, intent of overthrowing the deranged, deprived and tyrannical twin emperors Geta and Caracalla…

It’s not a bad plot, the new characters are actually quite good and interesting, especially Pedro Pascal as general Acacius, and ESPECIALLY Denzel Washington as the devious Macrinus, the latter actually being far more interesting than the protagonist, Lucius, the reluctant heir to Maximus’s legacy (both literally and figuratively), ast Paul Mescal’s character & performance are simply not as memorable as Crowe’s, even when given more dialogues and speeches.

And that’s the issue, as this sequel struggles with the nigh-impossible quest of replicating the magnitude of the original… and doesn’t manage to catch lightning in a bottle twice.

But to be fair, for a movie that we didn’t really quite need, its attempt at recapturing the spirit and spark of the first movie is quite good, just not as good, but the spectacle is there, the plot is intriguing, the sets magnificent, Rome even more decadent, the political intrigue satisfying, the action brutal, and it does entertain quite a lot.

[EXPRESSO] Metal Slug Attack Reloaded STEAM | Freemium Free

So, yeah, this was unexpected, not unprecedented, but definitely unexpected, especially due to how quickly modern SNK put out and closed these free-to-play Metal Slug spin-offs.

But yeah, now the second tower defense Metal Slug title (Metal Slug Defense was a bit too old and kinda left unsopported for years, so it made sense to bring this one out of the freezer) is back as a 10 bucks single purchase, no microtransactions, timers or limited energy to play, none of that.

I’ve actually played quite a bit of the game when it was free-to-play on iOS, so it’s both kinda cool and weird to see it back as an actual game, you know, the ones you pay once and are actually meant to be played without the serpent of Eden asking for your credit card info.

I find it’s actually playable now, as the original release was notable worse in fighting anyone that didn’t wanna pay up, incredibly aggressive, a lot worse than Metal Slug Defense was, too.

Still, it’s a fairly mindless tower defense title, somewhat enjoyable despite very little strategy and little depth to it (which was also true of Metal Slug Defense, btw).

That said, it’s not a remake and it serves as a testament that nothing is actually free in free-to-play, because the design is untouched, meaning that the game is still unbalanced, heavy on difficulty spikes and grinding, holdovers that make littles sense without the F2P monetization, like the gacha to recruit units for which you’re given a fuckton of what was the “premium currency”.

Kinda odd as they also kept in the PvP online battles, but i guess why not, it’s not like they were gonna even try to balance this thing, it would have required pretty much making a new game from scratch.

P.S.: This review was made after playing the game a little after launch, pointing this out because this review has been (coincidentally) posted just before SNK announced in late November a vague free update coming in the future.

Pulling Out, The Early Dicember Academic Break and The January Void (not part of the Wizarding World)

So, i had a rewritten/revised/expanded review of the GITS Stand Alone Complex PSP game ready for the next weekly review (which would have dropped today) … but then i remembered there’s a new Ghost In The Shell anime in the work by Science Saru coming in 2026, so there’s an idea for a GITS retrospective, maybe not as comprehensive i’d wish, but we’ll see.

Hence that review will be “hoarded” and i will release two EXPRESSO reviews of the Metal Slug spin-offs most recent releases, upon which i had been sitting for some months because i couldn’t find the right timing. … this ain’t it, but you’ll get both, so rejoice.

You’ll also get the EXPRESSO review for The Gladiator 2, i had setbacks but i plan to see it ASAP.

On a more christmas-y note, due to academic woes and other IRL stuff i won’t disclose, i will be taking off the first 2 weeks of December, resume on the 15th with a review of some garbage trash movie, another full review a week later, then on the 25th until we’ll kick off this year’s 12 Days Of Dino Dicember, ending on January 6th, after which there won’t be any full review until February, due to similar issues.

I might search in my backlog and see if there’s some rewrites to be done as i would like to bring over here my full catalogue, but i don’t want to simply translate into english my ol’ crap, it’s boring for me as well. We’ll see.