As Resident Evil: Welcome To Raccoon City was released in theathers earlier this week (in most countries), let’s take a look at the final Resident Evil CG animated film, Vendetta, which is also technically the last of the “CG trilogy”, as in all three movies have Leon Kennedy as the main character and are set in the same universe of the Resident Evil games, to contrast with the live action film series (as previously said).
The biggest change – but not the most noticeable – is the animation, with this film produced by Marza Animation Planet instead of Digital Frontier, the studio behind all previous Resident Evil CG movies and even the short film Biohazard 4D Executer that we started this little retrospective with.
The name might not say much, but it’s actually a studio that started by providing CGI cutscenes for the Sonic The Hedgehog games, and eventually for both anime TV series and even full lenght features, working alongside japanese animation titans like Toei for the 2012 3D CG Space Captain Harlock movies, even Lupin III The First, and more recently being one of the production companies for the new Sonic The Hedgehog movies, in a kinda poetic turn of events.
Continua a leggere “Resident Evil Vendetta (2017) [REVIEW] | Remote Zombies”
While not the first CG Resident Evil movie ever (that “honor” goes to the previously feautured “Biohazard 4D Executer”), Degeneration is arguably the first proper full lenght animated feature based on the Capcom series, intended as an opposite entity to the live action movie series, as those followed the plots of the game very, very loosely, but Degeneration clearly sets itself within the universe of the games, set sometimes after Resident Evil 4 and before Resident Evil 5.
Why it is this film (and the following sequels) kinda ignored, you may ask.
The answer i feel it’s pretty much as obvious as kinda inevitable, and can be really summed up with “motion capture based 3D CG animation”, which has never been too popular among either hardcore or casual fans of the franchise, or self-proclaimed “animation lovers” for that matter.
Continua a leggere “Resident Evil: Degeneration (2008) [REVIEW] | Airport Outbreak”
Another classic staple of horror retrospective, the “frankensteined” project that started as something specific, never got made and was later edited, injected with new footage, and eventually released as the obvious hodge potche it became. One that for years was quite elusive, not that well known, and was available on VHS only…. but this changed as it finally got a DVD release in the US and some european contries (surprisingly i didn’t even had to import it, since there’s an italian DVD release).
And of course the title is that kind of cheesy that bode wells for retronauts in search of cult sensations from the bowels of horror history.
Continua a leggere “The Spooktacular Eight #8: Spookies (1986)”
Based on the manga Big Tits Dragon from Rei Mikamoto (Satanister, Reiko The Zombie Shop, Bloody Deliquent Chainsaw Girl, A Girl of The Iron Ghost), directed and written by Takao Nakano, a famous japanese satirist, or so the Wikipedia page says, in any case i never heard of him before, but giving his background in the japanese adult video market and the cast made out of famous faces from the japanese porn industry (again, so says Wikipedia, i can’t know everything), and given how he did a parody of sorts of Cronenberg’s Shivers (called Sexual Parasite: Killer Pussy, which is up there with Killer Condom as titles you can give movies)….yes, he being involved makes total sense.
It was shot in 3D, which it won’t matter to me since i can’t access a 3D version, and of course there’s no european release of any kind, home video, streaming, nada. Actually, there is a german release and there was an UK release by Terracotta Productions (even had a limited UK theathrical run), but the latter is nowhere to be found, not on their store, site, or even on most ecommerce sites.
Continua a leggere “The Spooktacular Eight #4: Big Tits Zombie / Big Tits Dragon (2010)”
Like it often happens with tie-in games, if the first movie doesn’t have a branded videogame out in time, the sequel will. Though it took quite some time to see a follow up to Zombieland, enough time for tie-in videogames released as retail, proper videogames to feel almost fresh again, opposed to a very cheap freemium game for smarthphones or as promotional events into gacha garbage.
While it’s named after the sequel, Zombieland – Double Tap, and its main characters, the game has its own story set in between the two films, and it captures the spirit and humour of the series pretty well, even if it’s clearly a budget tie-in job, not only from in terms of looks, but as the cast from the movie didn’t provide their voices for the game, leaving other voice actors to do impressions… bad impressions, but i’m not angry as the Harrelson/Tallahassee’s and Eisenberg/Columbus impressions are so bad i find them hilarious and kinda charming, especially the Harrelson one. XD
Continua a leggere “Zombieland – Double Tap: Roadtrip PS4 [REVIEW] | Now without zombie idols”
Yeah, since the recent trailer for the new Resident Evil film reboot came out recently, it would be fine to look at something that even the most hardcore contrarian fans would agree upon, aka the deliberately forgotten Umbrella Corps, so bad Capcom didn’t even use the Resident Evil name on it.
I picked it up years later, for 3 bucks on the PSN, since the game received a physical release on consoles only in Japan, as in they sold a box with a manual, the OST on 2 CDS, but no disk, so there’s no point in importing it from Japan, even for collectors of retail releases, not that we’re gonna lose much when it’ll get unvailable to purchase.
Continua a leggere “Resident Evil Umbrella Corps PS4 [REVIEW] | Dead On Arrival”