[EXPRESSO] Venom: The Last Dance (2024) | Knull In My Soup

Venom’s most likely uncanonical (for now anyway) adventures with his human host Eddie Brock come to an end in Venom The Last Dance, the third and final movie of the series, already prodiving something rarer than an unicorn for modern superhero films: closure.

Sure, they will most likely do some films about the Symbiotes or whatever later, but this one does actually close this storyline.

Speaking of which, we continue to follow Eddie and Venom’s escape from the authorities, now complicated by the army having captured the other Symbiotes in a hidden desert base, and especially by Knull, an imprisoned god that created the Symbiotes and is sending out monster aliens (called Xenophages) around the galaxy in order to find and retrieve the Codex, the only thing able to break him free.

That said, it’s a Venom film, meaning it’s a mess of garbage that somehow manages to work in spite of the many, many issues it has, and be entertaining enough, sporting a trashy 90s charm, and while The Last Dance’s plot feels more structured and focused (more than Let There Be Carnage), the humour is even worse (it’s funnier when it doesn’t mean to), the villain is easy to forget even exists, characters are prone to overconvenient bouts so the plot can continue, and while the new Symbiotes are cool, they don’t do much until the end.

On the flipside it’s not drawn out, it’s a film that goes by fast, maybe too fast, as it’s hard for anything of note to “sink in”, with the highlights being the Venom Horse and a hippie UFO believer than bring his family along for a road trip to Area 51, for what amounts to a somewhat generic ending to the series and about the same level of “quality” seen before.

Technical Difficulties II: The Fixening

So, the issues with the PC have been fixed, i will update the latest reviews in terms of images used (had to use the WordPress app, so couldn’t use my screenshots for the reviews, even though i had them prepared) later, but i will have to postpone my review for My Deer Friend Nokotan (meant for today) to at least the 6th of November.

After that, the normal weekly release schedule will resume, might have to take a break early in December in order to ensure this year’s 12 Days Of Dino Dicember, we’ll see about that.

In the meantime, i had the pleasure to see a preview screening for Terrifier 3, so expect an EXPRESSO review for that… not tomorrow, that’s when my EXPRESSO review for Venom The Last Dance will drop.

Grabbed By The Ghoulies (Rare Replay) XBOX ONE [REVIEW] | Analog Monster Bash

How i didn’t cover this one here yet i don’t know, but the spooky-ookie climate is here and now i feel there’s no escaping it, as a self-confessed Rareware/Rare nut, so time to dust off the X-Box One , insert Rare Replay in, and giving it another go after a literal decade and more since i’ve played and completed the game on the original X-Box. I’m not bustin that one out of its drawer/tomb, sorry.

Grabbed By The Ghoulies it’s more than the fairly obvious choice for the “Halloween game” feature review, as its still hails from the disastrous era when Nintendo simply sold Rare to Microsoft, killing a lot of the company’s projects…. or in this case making them shift the originally intended platform (in this case the Gamecube, as one could guess), as this one was actually the first Rare game to be shipped under the X-Box banner, and honestly i’m kinda sad that i pine for that era of Rare games nowadays, but i do, especially considering the post-360 stuff they did… or didn’t.

For better historical context, it was also the early 2000s, and more specifically, it was that brief period in gaming where – for whatever reason – action games wanted to implement a different control scheme for combat, as in, trying to simplify and skip the old way of combined button imputs to do moves… by making you control the melee combat with the right analogic stick, which since inception had been created to control the camera, a usual problem many 3D games had.

Actually, scratch that “for whatever reason”, as it was probably this game to kick off this short lived trend, since the very next year we had a Jet Li game, Rise To Honor, implement a similar control scheme, then in 2005 the Tekken spin-off Death By Degrees did too… and later Too Human, and also Neverdead, because some lessons are never to be learned by certain people.

Continua a leggere “Grabbed By The Ghoulies (Rare Replay) XBOX ONE [REVIEW] | Analog Monster Bash”

The Spooktacular Eight #24: Mother Joan Of The Angels (1961)

Let’s conclude this year’s Spooktacular Eight by reviewing the 1960 Polish classic Mother Joan Of The Angels, also known as The Devil And The Nun.

Based on the real, documented case of demonic possession (or mass hysteria, let’s be real) that affected the nuns and took place in 1634 at a convent in Loudlun, France… well, indirectly, as it actually based on a novel of the same name by Jaroslaw Iwaszkiewicz (which would later by adapted by Kent Russell for the infamous The Devils), itself loosely based on the aforementioned Loudlun possessions.

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The Spooktacular Eight #23: Mutant Girls Squad (2010)

I planned to review Blood Friends for this year’s Spooktacular Eight, after finally seeing and reviewing Vlad Love earlier this year, but since i can’t manage to find some actual english subtitles for the thing and time is a-ticking, instead of a Mamoru Oshii film we’ll feature a Noburo Iguchi one, with Mutant Girls Squad.

Which is also co-directed by fellow gore-tastic filmmaker Yoshihiro Noshimura (Tokyo Gore Police, Helldriver, Vampire Girl VS Frankenstein Girl) but also Tak Sakaguchi, better known as an actor in many films, like Versus, Godzilla Final Wars, the Azumi films, and even some of the aforementioned Iguchi-Noshimura gore flicks, but he also directed a live action Otokojuku film adaptation and Yoroi: Samurai Zombie.

Here they direct a chapter of the three the movie is divided in, and you can tell which one did, definitely if you have previous experience with their works.

Continua a leggere “The Spooktacular Eight #23: Mutant Girls Squad (2010)”

The Callisto Protocol PS4 [REVIEW] | Ape Espace

When a beloved new IP is run into the ground and compromised by EA, that tried to squeeze Call Of Duty money out of a horror franchise and even had microtransactions inserted in the last mainline title…. seeing the publisher basically give up and do nothing with it for years is frustrating, even more so when the finale was followed up by a DLC retconning the ending.

And the inevitable homicide by EA of Visceral Games, after the routine danse macabre of shuffling them into developing completely different games of a completely different genre, lamenting how the star shaped peg doesn’t fit into the durian shaped hole, was the cherry on the corpse sundae.

So of course this leaves a specific hole in the market for “spiritual sequels” to fill, and mind you, this was announced before EA announced their own remake of the first Dead Space.

And on paper, The Callisto Protocol sounded exactly what fans of the series like me wanted, a “fuck you” to the vampiric publisher that wasn’t serving an audience starved for that action-horror sci fi dish, done outside of their control, with even some of the original creators of the series involved.

This is the kind of underdog story that we wanna see, as apparently everyone hates EA, and only EA for some stupid reasons, but alas this is not quite what actually happened.

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[EXPRESSO] Halloween: Match Made In Horror iOS | Realtor Squallor

One day, i get an email of recommended apps from the Apple algorhythm… and among the endless anime gacha games, i saw his face. Or his mask, in this case, as the app icon for something called Halloween: Match Made In Horror.

I shouldn’t be surprised, since we even got a match-3 puzzle game to promote Godzilla 2014 and there’s even shit like WWE Champions, but still, i was stunned by the creative entropy on display, ensnared by the utter audacity of it all i did end up downloading, playing it more than necessary and making this review, because if i have to know this is a thing, now you have too.

And no, it’s was not meant to advertise the David Gordon Green legacy sequel to Halloween (which would become a pointless trilogy), it’s just based around the first movie, and beyond the Halloween licensed skin, it’s just another match-3 puzzle game, a shitty free-to-play one too, with the semblance of progression provided by spending the stars collected by finishing levels on renovating the various houses seen in the film, like the Stroude house, because when i think Michael Myers i think of the cut-throat world of real estate.

Just the more barebones generic and non-descript viable product you can squeeze out of your bumcheeks, with some of the more desperate window dressing i’ve ever seen, and it look like ass in very conceivable way, even still images of the franchise characters look like they were sculpted out of expired bootleg butter, and the “animated” cutscenes that either are too brief to make any sense, try to recreate various shots from the 1975 film, or some weird meta shit like the one where we get the POV of someone playing this very game and then briefly sees Michael Myers.

Technical Difficulties

Having a lot of issues with the PC i can’t no longer ignore because i can barely use it.

I’ll try to fix in a matter of days or see if i can post via the smartphone WordPress app, even though i lack stuff i can only access on PC. Maybe i’ll post some of the EXPRESSO reviews i have been holding on in the meantime.

Hope to fix it soon. we’ll see.

[EXPRESSO] Smile 2 (2024) | Aphex Twin

Smile was a surprise release in many regards, but i guess we couldn’t leave it alone as a single good horror film, hence there’s a “sequel”, quotations because after seeing the trailer i figured this was more of a loose continuation than anything else.

While is true that the plot basically doesn’t really require to have seen Smile to be followed, it does actually pick up after its ending, with a police officer trying to pass on the curse on a couple of criminals, somehow managing that only to try escaping and getting torn apart by a car that smashes over him. Later on, in NY, we follow popstar Skye Riley preparing her comeback tour, after struggling with drug abuse and surviving a car crash that killed her boyfriend, a famous actor.

While she is helped by her mother, manager and assistant, Riley sneak out to buy vicodin for her crippling back pain from a dealer that begins to sport a vicious smile, and then kills himself before her, passing on the curse…

The first Smile worked so well in spite of everything sounding like it shouldn’t, committing to the idea and making for quite the good film that managed to walk the fine line between the silly and the freaky, and this one is arguably another surprise, as it does know the novelty factor of the “Richard D. James” face is gone, so it upstages the first in gore, jumpscares, plot, spectacle, freaky visuals, special effects, arguably even in terms of main character, with Naomi Scott being great as the manic, guilt ridden popstar with everything to lose from even the smallest fuck up on her way to reclaim her career.

It’s a rare case of a sequel being on par with the first good entry, arguably even better.

The Spooktacular Eight #22: Wendigo (2001)

At the turn of the millennium, found footage horror was born and while it’s often a very divisive subgenre nowadays (as big budget companies co-opted it since it lowered the already low costs for horror films), it can’t be denied The Blair Witch resparked interest in urban legends, the lore of the suburbs or previously forgotten folklore myths, which affected even films not made in what now we call “found footage” or “mockumentary”.

This is i guess was the overall unspoken mood of the era, even though in this case director and writer Larry Ferdessen (1997’s Habit, the Until Dawn videogames, The Last Winter, Depraved) set out more to channel the 30s classic horror monster films (which the director himself confirmed are a great influence on his works) but in modern arthouse fashion, with a psychological horror thriller named after the mythical monster figure of Native American/First Nation folklore (Algonquian one, to be precise), of the titular Wendigo.

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