[EXPRESSO] Jelly Boy SNES | Europlatforming Of Old

Figured i’d check in with the SNES and NES online measly offering and see if some obscure back catalogue title dropped while Nintendo forgot to say it or did but we didn’t care.

And Jelly Boy is indeed one of those titles you might have gone your entire life without knowing about as it blends perfectly into the humungous pile of platformers of the 90s, and only came out in Europe, to boot.

So, it’s one of those 16 bit platformers that wanted to jump on the bandwagon, so it has a Sonic style health system, and often very tight time limits for the levels…. which i guess were made to make it feel more like Sonic when it’s otherwise a more linear “europlatformer” of british descent starring a humanoid shaped jelly in baby pink that can morph in various shapes, including a duck… when you duck, so the game has a sense of humour.

The main issue is that you have to find jigsaw pieces hidden in the level to unlock the zone’s boss, bu beating bosses only nets you item needed to finish the game, but to actually enter the next zone/world you have to find out first that there’s a hub area to access each world’s map, and you need to find a key in each zone to access the next one.

The game doesn’t tell you about any of these, most likely on purpose to sell guides and avoid people from easily beating it while renting it in the day, even more because just the first world it’s so obtuse. Once you know what the hell you’re supposed to, the game is actually decent, looks good , has a lot of levels, i’d say it’s worth a play by platformers buffs…. with a walkthrough on hand.

[EXPRESSO] Eternals (2021) | Creators – The Past USA

I’m tired. The fatigue is back, and we have barely started with “Phase 4”.

Maybe it was inevitable, but we’re without a doubt at the point where the benefits of having this MCU thing in place don’t properly outweight the drawbacks, more a creative cage than anything.

And i will say this: at least Shang-Chi had a story with a conclusion, this one leans too much into being more of a set up to a sequel than its own thing.

This time we have the titular Eternals, basically immortal alien gods that came to Earth 7000 years ago but conveniently were told not to interfere with any conflicts that didn’t involve the “Deviants”, the Eternals’ evil – and of course – monstrous looking ancenstral counterparts.

And through social media we learned of a certain spoiler, one that sounded like a fake pre-emptive shitpost to create buzz for a Marvel license most people didn’t really knew well. It wasn’t.

Chloe Zhao of Nomadland fame directs and writes, the cast its great, the usual Marvel tiny concessions to appear diverse and inclusive more than they actually are… there as usual, same for the various issues stemming from the assembly line formula that this one tries a bit to shake off.

The big problem is the characters, as they don’t have any chemistry, despite being built as a “family” ensemble that have known each other for literally thousands of years… they seem to have just met on the set, with some top billed actors sleepwalking it big time, not helped by the unfocused narration, huge exposition loads, and the script just kinda assuming i know and already care about these characters that are kinda obscure for most viewers. Me included.

Overall, Eternals it’s alright, at least better and more interesting than Shang Chi.

[EXPRESSO] Venom: Let There Be Carnage (2021) | Venom, Accidental LGBT Icon

The 2018’s Venom movie was kinda interesting and a oddity of sorts, as it came out unbound by tethers to the MCU, while being a Marvel IP born out of the Spider Man comics, without Spider Man, deliberately put out in a way to easily dismiss its very existence if it need be.

I will not lie, that movie wasn’t good at all, frankly a big mess that did deserve being called out on not being nowhere good… but it was so stupid and fun i found myself liking it a lot in spite of all its obvious flaws, especially when it’s being this goofy buddy comedy about Tom Hardy and his parasite monster “best friend by force” that just happens to be an alien parasite monster.

Ridiculous but incredibly enjoyable.

It was also quite the box office hit, so the teaser of Carnage at the end of the first one is realized in this sequel, Let There Be Carnage, which has serial killer Cletus Kasady (played by Woody Harrelson) escape from prison after becoming the host of Carnage, a spawn of Venom itself, which complicates thing for Eddie Brock, still adjusting to his new life as a host to the symbiote.

This one is directed by motion capture extraordinarie Andy Serkis (instead of Ruben Fleischer), and like the first Venom, it’s a flawed affair (this one has basically no second act, just set up and then fights) through and through, stupid as hell but sincere and reveling in its own dumb nature. Once again the romcom parts are better than the action scenes, but overall makes for a strangely refreshing throwback to old superhero movies that could be imperfect, messy fun.

Though i won’t be surprised if eventually Marvel doesn’t integrate this series into the MCU somewhat. We’ll see.

The Spooktacular Eight #1: Doom Annihilation (2019)

Ah, yes, the newer Doom movie adaptation, one that basically came out direct to video 2 years ago, to the sound of not much fanfare and people claiming it killed their mum in cold blood it was so bad, so terrible.

Clearly these people don’t know any better, because i was surprised to finally come around, unwrap my Blu Ray copy i got on the cheap last year, and seeing it was actually not that bad, at all, far from the disaster people claim it is.

Continua a leggere “The Spooktacular Eight #1: Doom Annihilation (2019)”

[EXPRESSO] Centipede Chaos ARCADE | Voxel Bug Blastin’

Atari in modern times is more garbage than it ever was, i don’t think i need to remind you of the previous incarnation of the company bearing this name actually wanting money for something called Alone In The Dark: Illumination.

Among other egregious crimes.

But what do you know, sometimes they manage to actually use the brands and franchises of old in new ways that aren’t unholy artifacts of shit, like actually making new arcade games of arcade series they own, like this Play Mechanix developed new Centipede game, Centipede Chaos.

Sporting a retro voxel graphics and a cabinet made for max 3 players, Centipede Chaos actually does things right and doesn’t try to reinvent Centipede into something else that’s not Centipede at all, it’s just straight, simple arcade shooter action with a decent soundtrack, fairly good looks and satisfying gameplay that stays true to the core formula, just throwing some limited use power-ups.

It’s a fun time even solo, but sadly it’s limited by own nature as a ticket redemption machine, meaning it’s fairly short even for an arcade Centipede game, as to not require a lot of work to get to the final boss worth the fabled 500/1000 tickets, but since this is arcade gameplay design, they throw in a dickish curveball by giving you one shot to kill the final boss, regardless of lives left or money put into the machine. Yep.

And that’s basically it, there are no extra modes or anything else to see, which it’s a bit disappointing considering the license used, but not too surprising due to the nature of redemption ticket arcade cabinets and the surrounding economy.

It’s just that kind of arcade money beast. Nothing that special overall, but definitely worth a go if you can find it in your neck of the woods.

Talking bout that new dang Nintendo Direct

So, as it’s customary and cyclical event by now, a new Nintendo Direct dropped at midnight today, and i have something to blabber on about without planning much.

Continua a leggere “Talking bout that new dang Nintendo Direct”

Wario Ware: Get It Together NSWITCH [REVIEW] | Bugfixing Bonanza

Since i have been waiting a lot for Nintendo to resurrect the Wario Ware series, especially since they kinda blew it on Wii U with Game & Wario and since then we got simply a collection on 3DS (which is still better treatment other not-major Nintendo franchises got in decades), i was quite ready for a new one to come out, and then bam, Nintendo Direct, new Wario Ware. Yeah boi!

This one i preordered at a slightly lower price, because 50 bucks for a Wario Ware seemed a bit much in this day and age, but we’ll get to that later.

Continua a leggere “Wario Ware: Get It Together NSWITCH [REVIEW] | Bugfixing Bonanza”

Spiders 3D (2013) [REVIEW] | Arachnids Of The Third Dimension

B-movie about spiders have tenaciously popped up decade after decade, because arachnophobia it’s quite common, so nothing is more cathartic than seeing spiders of giant size getting blown the fuck up… after eating people, rampaging through cities, etc.

So it’s no wonder than once in a while a new one comes out, this time Spiders 3D, also known as Spiders in home video releases, which might make people confuse it for the older one (already featured here), so the 3D monicker feels kinda necessary, as it was actually shot in that format… which is obviously lost on a regular DVD release.

This one comes from Tibor Takacs, a genre director better known for the cult movie The Gate and episodes of Sabrina The Teenage Witch old tv series (alongside the Sabrina Goes To Rome movie), whom we already spotlighted when we reviewed the TV movie The Black Hole, and fittingly this isn’t even the first time he did a creature feature about spiders with 2007’s TV movie Ice Spiders.

Which i guess i now gotta review as well, don’t see why not.

Don’t see why either, but whatever.

Continua a leggere “Spiders 3D (2013) [REVIEW] | Arachnids Of The Third Dimension”

Spiders (2000) [REVIEW] | Nu Spiders

The late 90s are not anymore. It’s the first year of the new millennium, the Y2K didn’t set off nuclear bombs leading the way for the world of Fist Of The North Star, just produced a lot of scams and made a lot of people work overtime to avoid “the bug” actually affecting things as believed.

Not that it matters, because for movies like this, it’s always the 50s regardless of what decade they are made in, it’s always about giant bugs or insects or arthropods made big thanks to the power of Radiation (©), or aliens, or both.

And since it’s the late 90s-early 2000s, you can take a wild guess this comes from our old friend Nu Image, taking a break from sharks to give the ancestors of Rachnera Arachnera their part as the killer giant animals protagonists of another creature feature. Alien killer giant animals, to be precise.

Continua a leggere “Spiders (2000) [REVIEW] | Nu Spiders”

[EXPRESSO] Metal Slug Commander iOS | Cards Frontline

While that other mobile Metal Slug game (the one looking like a proper Metal Slug title, previosly known as Metal Slug Code J and now called Metal Slug Awakening) is still yet to come somewhere this year and the really promising Metal Slug Tactics is in development, SNK dropped a new mobile “RTS” title for smartphones, with Metal Slug Commander.

Apparently it was on beta test since october of last year, but i didn’t even knew the game (developed by SNK’s Hong Kong branch) existed, so whatever, it’s in open beta and available worlwide now.

More intriguing than another tapper, i guess.

This time it’s not a tower defense dealio, but the other popular mobile gameplay set-up: cards based.

You arrange the position of your cards/units in the 5 spaces (divided in 2 lanes) against the enemy formation, the units attacks automatically and you can tap to unleash a skill/powerful move when they’re able to. Pretty standard fare through and through, nothing really complex or fancy in any way, and you’re encouraged to just let it go on auto-battle, but there is something to it, as positioning the units and selecting the right counters does matter.

And as far as balancing the “pay to win” bullshit, this is a step up from Metal Slug Attack (and an idle resource collecting feature eases the grind a bit), so it feels less of a facade to justify the gacha of new characters, some sporting quite good designs.

Which just makes me wish we could actually get a new proper side scroller Metal Slug for consoles and PC to make good use of the new designs, i mean, SNK should have milked the franchise through mobile free to play games enough to warrant it.

Or re-release Metal Slug 3D, why the fuck not?