Earth Defense Force AKA Monster Attack PS2 [REVIEW] | Thus The EDF Fought

As we wait for the western release date of EDF 6 (which came out in Japan last August), let’s go all the way back to the beginning, with the original Earth Defense Force on PS2.

Unlike EDF 2 which got an enhanced port on PS Vita, the original Earth Defense Force still remains a PS2 only game, one that americans didn’t get, as the first EDF was only localized in PAL territories as Monster Attack and distributed by Agetec in… lets say limited numbers, since today finding an original copy can be fairly pricey, if you find a PAL copy to begin with, instead of the many cheaper japanese PS2 copies floating around the net.

I did manage to get a used PAL copy under 30 bucks, but one could suggest it’s better to just emulate the thing, if you’re really curious to see how EDF started as a fan of the series, otherwise there’s really no point to simply recommend you play EDF 4.1 or 5 nowadays.

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[EXPRESSO] Guardians Of The Galaxy Vol.3 (2023) | Third Time’s The Charm

The overdue closing chapter of the beloved Guardians Of The Galaxy trilogy if finally here, with its 3rd volume that does signal an end for this particular line up of characters and their stories.

We know we’ll hear the name “Guardians Of The Galaxy” again, somehow, but let’s make it clear that this feels like the final entry and provides closure, without being too bothered by any overarching or carryover plot points building to anything bigger for what it’s now Phase 5, but in hindsight (given the Johathan Majors controversy and its fallout), maybe that’s for the best.

Volume 3 sees the Guardians chilling in their home base of Knowhere, with Quill still not dealing well with the “Gamora situation”, until a mysterious foe attacks them to capture Rocket, and after failing the gang (including the alternate universe Gamora we got from Avengers Endgame) is forced to confront The High Evolutionary (colluding with the Sovereign race, still hankering for revenge on the Guardians after the events of the second movie), an eugenetics cyborg genius from Rocket’s past, in order to save their friend from imminent death.

As the trailer alluded, this one deals heavily on Rocket’s horrendous origin story by the hand of the villain, The High Evolutionary, which is a truly despicable monster obsessed with creating the “perfectiom” and makes for a very good villain.

It’s no surprise GOTG Vol. 3 had very big expectations to live up to (since it’s also one of the MCU series people loved the most over the years, unsurprisingly so), and i can safely say it does not disappoint, with Gunn still putting out very fun space adventures with cool fight scenes, stylish use of vintage licensed music, good humour, good emotional scenes that pack a punch, great, lovable characters, etc.

Highly recommended.

Stonehenge Apocalypse (2010) [REVIEW] | Castiel, M.D.

There’s a free bingo slot in the schedule, so you know what it means: randomly picking of a B-movie from my watchlist on Amazon Prime Video, discarding the ones that are not available at the moment or require another paid subscription on top of the Prime one, despite being included before.

I’m SO not paying 10 to 30 bucks so i can watch Ghoulies II.

So instead we are going with the everabundant disaster movie choice, there are enough of these made for TV ones to craft a new artificial landmass, in case need be, and this time we’re doing Stonehenge Apocalypse, from our other recurring peddler of low budget TV movies about disasters, monsters and cheesy B-movie stuff all around, Cinetel Films.

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[EXPRESSO] Ant-Man and The Wasp: Quantumania (2023) | King Kang

Ah yeah, the sequel to that one most people (me included, to be truthful) plain skipped, until they had to hurriedly watch it in order to follow whatever was gonna going on Quantumania.

I say this because i get the feeling many threat this series as “multiverse marmite”, a byproduct of this fucking decade long MCU plan, a lot more “skippable” than others, even if this is supposed to be the movie to kick off Phase 5, i had my expectations fairly low as expected by now, thanks to the evergrowing Marvel fatigue – itself tiresome to point out, even if it needs to be, as years of Marvel movies pile up – doesn’t help.

Anyway, this time Ant-Man and The Wasp….and basically the entire quantum scientist team get sucked into the Quantum Realm, which is quite different than before, housing a myriad of unknown species and races of humanoids, all theathrened by Kang The Conqueror, helped by his servant MODOK, and YES, the screenshots were right, he looks like he escaped from the music video of Peter Gabriel’s Steam, but then again, its a silly design, what the hell did you expect?

He’s actually kinda one of the best things about Quantumania, as the quantum world is very, VERY Star Wars-esque, the villain is decent but feels like purposefully underveloped for future MCU movies, the plot it’s so ironically tiny and feels tacked on (pun), direction is unremarkable, the cast seems to be kinda phoning it in (aside from Jonathan Majors as Kang), and action isn’t great, just incredibly average for these movies.

It’s okay, as in, it’s not boring, it has its moments but it’s just plain “mid”, fairly uninspired, and honestly the two previous Ant Man movies were better, smaller in scope but just more fun overall.

Pinocchi-O-Rama #1: A Tree Of Palme/Palme No Ki (2002)

While it’s not completely unknown, i’d say A Tree Of Palme it’s quite obscure, definitely forgotten, overlooked and rarely discussed, despite being created, written and directed by respected anime veteran Takashi Nakamura, who also previously worked as a key animator for Nausicaa And The Valley Of The Wind, joined the acclaimed anime anthology of Robot Carnival in 1987, and just the next year would be animation director for a little movie called AKIRA.

It was also laboriosly made over the span of 6 years, and you can just tell by the cinematography that indeed A Tree Of Palme was treated as a big project that Nakamura wanted to cultivate as well as possible without compromises to his vision.

The story concerns the titular Palme, a puppet created by a man for his sickly wife, and upon her death the puppet becomes paralyzed by sorrow, until he accidentally stumbles upon a misterious woman (whom Palme mistakes for the man’s dead wife, Xian) being pursued, and she entrusts the puppet to deliver a certain special item to a sacred place called Tama.

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[EXPRESSO] Warriors Of Future (2022) | Robosuits vs Plant Alien Necrobugs

Dipping once again into Netflix exclusive selection of Hong Kong and mainland China by testing my luck on sci-fi action alien shoot em up Warriors Of Future.

Plot rolls the common “meteorite smashes into Earth” situation, and no, there’s nobody fashioning the meteorite pieces into arrows thousands of years later for cool superpowers, nope, this meteorite just had a lot of “grass alien invaders” in it launching a massive offensive.

The elite human forces (escorted by advanced war robots) are almost wiped out, minus a suicide squad with just a few hours left before mankind it’s completely eradicated…

There is a bit more to it, as the invasive plantlife ironically also happens to be beneficial to this dystopic cyberpunk world by converting the polluted air into breathable oxygen, so the evil government guy that dedicated his entire life into machines that do the same very thing isn’t too pleased and tries to sabotage the team, because he’s evil and that’s about it as “motivations”.

Not really a spoiler as he makes it clear he’s gonna do that, nor the heroes (say “hi” to the eyepatch guy) fare much better, like the plot they’re pretty much constructed with stock action sci-fi movie building blocks, heck, even the robosuits they don at some points feel like the result of a confusing laundry day with Iron Man, Isaac Clark from Dead Space and Oshii’s Kerberos Corps.

I do mention videogames because while the production values are indeed high, big screen high, the action scenes and the CG (especially for the feral plant monsters) feels very “videogamey”, a lot like high budget cutscenes, BUT even so i can’t deny Warriors Of Future it’s a very entertaining, quick moving, belly-filling serving of action sci-fi dish that delivers some decent fun.

And sequelbaits to the stars.

12 Days Of Dino Dicember #23: Land Of The Lost (2009)

FIY, i didn’t know this movie’s history beforehand, i figured we could use a mainstream released feature with actors people might have actually have seen before, you know, in theathers and all, it wasn’t an obscure product from a country that no longer exists and it was “2YK survivor”.

So i just slotted into the list, only to later find out i basically enlisted “comedy Hitler” for this Dino Dicember, as this thing was widely hated back in 2009, with the deadly combo of being both a box office bomb and receiving overwhelming amounts of negative reviews from the press.

And also won 7 Razzies, which – as said before – i don’t really acknowledge, but by all accounts it had everything going against it, as it was regarded as an awful, awful sketch comedy, and made people extra salty because it was technically one of those “parody movie adaptations/remakes” of an older, beloved TV series, in this case Sid and Marty Krofft’s Land Of The Lost from 1974.

Which i never saw since i’m technically a Millennial and whatnot.

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[EXPRESSO] Avatar: The Way Of The Water (2022) | Catboys Galore

In a way, i was looking forward to see this in theathers, as in i wanted to get this thing done and dealt with as soon as possible, so i could move on to far more interesting releases.

And watching the movie confirmed exactly what i feared/expected: another constipated public dump by James Cameron (of James Cameron fame) about space “non-native americans” tribal catboys that have to defend their land from the evil humans that want their planet and resources.

Set 10 years after the event of the first movie, Way Of Water introduces Jake’s family and their struggle to escape from an old enemy (returning into a Navi’ body), by leaving the jungles of Pandora and seek refuge into one of the water-dwelling tribes of Navi’.

Still a lot of vapid neo-age tribalistic mumbo jumbo bullshit designed to look pretty but with an artstyle derived from a mid 2000s “alien landscape wallpaper” search, be technically impressive but devoid of any substance that couldn’t be found into a 90’s kid movie about climate change, the character are mostly paper thin, by design too.

We gotta make room for all the other excesses that could have been cut from the movie, but let’s never explain some incredible shit that might actually need it, all made worse by an incredibly bloated and unwarranted runtime (for this theatrical cut) that goes BEYOND the 3 hours mark.

Still, despite all these issues, i gotta admit some of the new stuff it’s pretty cool (like the new robots/mechs), the movie delivers on the spectacle, there’s a lot of action, Cameron still knows how to direct some really fuckin cool action-combat scenes, and there’s enough to make it entertaining on a basic level, even if it IS cinematic constipation.

Not looking forward to the third one.

[EXPRESSO] Dragon Ball Super: Super Hero (2022) | Red Ribbon State

Gotta love the redundant title.

After debutting this summer in Japanese theathers, it finally received screenings here too, and i feel kinda sympathetic for this one, as it had to follow up on the new Broly movie with 3D CG style animation.

But “following up” isn’t quite the right way to put it, as Super Hero was actually written by Akira Toriyama himself, also curating the character design and came up with the story idea, so he’s surprisingly quite involved, instead of just approving concepts and little else.

So it makes sense for him to opt for a smaller story, to bring back the Red Ribbon army, as in a new faction that carries on their will and creates two new androids, Gamma 1 and Gamma 2, calling themselves super heroes and then attacking Piccolo and Gohan….

to my surprise, the 3D CG styled animation it’s up to snuff, you know, being a theathrical full lenght release from Toei Animation and being a frigging Dragon Ball movie, it’s pretty good and i warmed up very quickly to the style chosen here, despite having some doubts from the early trailers.

The main issue is that while it deliberately focuses on a smaller scale story and brings backs a lot of old enemies, playing for nostalgic throwbacks and actually gets Gohan (whipped back into action by a really troubled Piccolo) involved into it…. i just wish they spent the screentime dedicated in remembering the audience this is canon to the Super anime series, well, developing better the new characters or the “superhero” angle that ultimately it’s just a – mostly – meatless hook leading to a bit more reharsh of old material than needed/necessary.

There are some pretty funny scenes, though, and overall it’s a decent movie, quite enjoyable, very entertaining indeed.

Earth Defense Force: World Brothers PS4 [REVIEW] | BROTHERS EVERYWHERE-

While we wait for EDF 6 to come out this august in Japan, the previous spin-off finally went on proper sale on the PSN some time ago, so i finally got to play (bought the Deluxe Edition on sale, so complete of all Season Pass content, FIY) and review Earth Defense Force: World Brothers, another spin-off of D3 Publisher’s beloved cult series about space ants and giant robots, handled by Yuke’s, which did previously develop another EDF spin-off the year before, the quite solid EDF: Iron Rain.

The story it’s actually a more comedical take, with the aliens invaders from all previous EDF game scoming back (with a mothership each) under the guise of the new villain, just called Dark Tyrant, destroying “voxel earth” into many pieces in a single shot, so what’s left of the EDF has to find a way to put it back the pieces together and repel the invaders, one mothership at the time.

Instead of going for the serious faced ridiculousness played totally straight seen in the mainline titles and even the previous EDF Iron Rain, World Brothers just revels in the sea of clichès, deliberately having a voice acting that’s so ridiculous or “old fashioned cringe” for the also ridiculous as hell dialogues, here more on the zany side, which is further reinforced by the stylistical choice of going “voxel” in terms of graphics.

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