Presenting 12 Days Of Dino December

Of course i had to go with this oldie, how couldn’t i?

Maybe you were looking forward to another month full of dinosaur themed movies reviews, maybe you were dreading the ideas, so laboring under both hypotheses i’d figure to make a compromise (as it’s the essence of diplomacy and the cornerstone of love), so this year we’re not having Dino Dicember Part Deux, but we’ll go the more canonical route, and have 12 reviews for each of the “12 Days Of Christmas”, starting on December 25th up to January 6 (included).

Submitted for your approval, the coming “12 Days Of Dino Dicember”.

Biohazard: 4D Executer (2000) [REVIEW] | Parasite Evil

While we wait for the new Resident Evil film reboot, i’d figure we’d take a look at the other forgotten Resident Evil film series, the CG animated one that basically most people don’t remember, know or care to do any of that.

But before tackling the movies you’ve might actually vaguely heard about, we need to go deeper and unearth the first actual 3D animated Resident Evil movie, 4D Executer, so unknown and so “important” it never got the Resident Evil title, so it still uses the japanese title for the series.

Continua a leggere “Biohazard: 4D Executer (2000) [REVIEW] | Parasite Evil”

[EXPRESSO] Ghostbusters Afterlife (2021) | Inherit The Ghost

Ghostbusters is something i don’t mind but also don’t feverishly worship, i can do without new installments milking the golden nostalgia udders this franchise possesses

This one comes also to ride the nostalgia train for movies like The Goonies AND the popularity of Strangers Things, which itself feeds into that nostalgia for the 80s that Strangers Things was borne from, making for a kinda sad self-sustaining loop, as its par for the course on modern revivals of old material, doesn’t matter if there’s a reason for it or anything aside it nostalgia lucrative.

But at least this isn’t going the full remake-reboot thing, it’s actually a sequel, set 30 years after the events of Ghostbuster II, and follows the nieces of Egon, Trevor and Phoebe Spengler, moving out into the rural town of Summerville, where their grandpa left them an old farm. And more, as the two kids find out, when the odd quakes Summerville keeps experiencing break out in a supernatural pandemonium.

Here the movie has the localized subtitle of “Legacy”, which it’s way more fitting and indicative of what it wants to be, as it’s directed by Jason Reitman, son of Ivan Reitman, famous comedy director that back in the day also helmed Ghostbusters and Ghostbusters 2, while Jason is more known for Thank You For Smoking and Juno.

It would be better if ultimately Jason didn’t want to recreate so much his father work with the first Ghostbusters, treated as a holy scripture that MUST followed upon and passed down through the generations. BUT this one is made by someone that definitely knows his stuff and that clearly cares about the material, arguably a bit too much emotionally involved, but at least it makes for a decent movie, better than the mediocre 2016’s reboot.

It’s alright.

[EXPRESSO] Jelly Boy SNES | Europlatforming Of Old

Figured i’d check in with the SNES and NES online measly offering and see if some obscure back catalogue title dropped while Nintendo forgot to say it or did but we didn’t care.

And Jelly Boy is indeed one of those titles you might have gone your entire life without knowing about as it blends perfectly into the humungous pile of platformers of the 90s, and only came out in Europe, to boot.

So, it’s one of those 16 bit platformers that wanted to jump on the bandwagon, so it has a Sonic style health system, and often very tight time limits for the levels…. which i guess were made to make it feel more like Sonic when it’s otherwise a more linear “europlatformer” of british descent starring a humanoid shaped jelly in baby pink that can morph in various shapes, including a duck… when you duck, so the game has a sense of humour.

The main issue is that you have to find jigsaw pieces hidden in the level to unlock the zone’s boss, bu beating bosses only nets you item needed to finish the game, but to actually enter the next zone/world you have to find out first that there’s a hub area to access each world’s map, and you need to find a key in each zone to access the next one.

The game doesn’t tell you about any of these, most likely on purpose to sell guides and avoid people from easily beating it while renting it in the day, even more because just the first world it’s so obtuse. Once you know what the hell you’re supposed to, the game is actually decent, looks good , has a lot of levels, i’d say it’s worth a play by platformers buffs…. with a walkthrough on hand.

Resting Them Bones a Bit

Sorry folks, no review today, it’s been hectic and there has been… well not a “lack” per se of new movie reviews, but a combination of the major releases getting dripfeed now, previous weeks having a lot of releases of italian movies that i just don’t imagine even having any appeal or significance on a international scale (with some exceptions, maybe) and a busy period.

I have some cinema catching up to do, indeed.

I’m almost done watching Squid Game on my own leasure pace, maybe i’ll write my own 2 cents on the matter, not that i really care too much to do so, as people have banged on about it and written about it in an obsessive manner, so i don’t think i can add much (or anything), but we’ll see, if need be i’ll just ramble on about in a non spoilery way.

Tomorrow we’ll get back to it by visiting an old, flesh-less friend…

Alice: Otherlands (2015) [REVIEW] | Uncertain Fate Kickstarted

While Alice Asylum (as said in the review of Madness Returns) is now officially in the pre-production stage of development, the path to this potential third game in the series hasn’t been a walk in the park for anyone involved, and it was bound to be full of bumps and by-products because a third game was never certain, so it makes sense that American Mc Gee tried to bring closure to his series back in 2015, with the project known as “Alice Otherlands”, made of artworks and two short animated films produced by Spicy Horse, funded via Kickstarter, as the owner of the Mc Gee’sAlice IP itself, EA, wasn’t interested in funding a third game, at all, so they had to pivot the project.

Fuck EA, btw. Just in case you needed more incentives to do so. You didn’t.

What came out of it where – mostly – the two aforementioned short films, Leviathan – A Journey Through Jules Verne’s Mind and A Night At The Opera.

Continua a leggere “Alice: Otherlands (2015) [REVIEW] | Uncertain Fate Kickstarted”

Oneechanbara Origin PS4 [REVIEW] | Blood Feuds, Zombies and Bikini Swords

So this finally went on sale on the PSN, i wanted to get to this sooner as it came out last year, but i refused to shell out 60 bucks for the whole enchillada since now D3 Publisher just releases these games digital only, and still tries to charge them the same.

Kinda, EDF 5 later got a physical release by Pqube, but i guess just because they already published a lot of EDF titles, and NIS – most likely – wasn’t interested in carrying this one westward like it did with Oneechanbara ZII Chaos.

But let’s get back on track, it’s the perfect time of the year after all.

This is the latest game in the series, but – as the title hints to – it’s not a prequel, but a remake-retelling of the first two Oneechanbara games, done to celebrate the 15th anniversary of the series as a whole, i guess it was easier to do this instead of making a new one with new ridiculous looking scanty clad characters and ridiculous story.

Continua a leggere “Oneechanbara Origin PS4 [REVIEW] | Blood Feuds, Zombies and Bikini Swords”

Resident Evil Umbrella Corps PS4 [REVIEW] | Dead On Arrival

Yeah, since the recent trailer for the new Resident Evil film reboot came out recently, it would be fine to look at something that even the most hardcore contrarian fans would agree upon, aka the deliberately forgotten Umbrella Corps, so bad Capcom didn’t even use the Resident Evil name on it.

I picked it up years later, for 3 bucks on the PSN, since the game received a physical release on consoles only in Japan, as in they sold a box with a manual, the OST on 2 CDS, but no disk, so there’s no point in importing it from Japan, even for collectors of retail releases, not that we’re gonna lose much when it’ll get unvailable to purchase.

Continua a leggere “Resident Evil Umbrella Corps PS4 [REVIEW] | Dead On Arrival”

The Spooktacular Eight Cometh

Tis the season again, but due to the cursed nature of time itself, this year we’ll have a small horror retrospective for the “month of Halloween”, with 8 reviews sporadically released during the month. Hope you’ll like the selection of movies, and yes, there won’t a set release pattern, but we’ll start tomorrow, so look forward to that.

Parasite (2004) [REVIEW] | Not that one either

Not Bong Joon-ho’s. Not the Charles Band’s kind of Parasite either.

Not even the manga by Hitoshi Iwaaki, sadly.

With this one we’re reaching deep into the ass of forgotten crappy b-movies from the early 2000s, dumped among many of its brethren on streaming sites, i discovered it while browsing Amazon Prime Video, and i would wager it’s pretty much available on the service anywhere in the world.

Continua a leggere “Parasite (2004) [REVIEW] | Not that one either”