My Deer Friend Nokotan/Shikanoko Nokonoko Koshitantan [ANIME FIRST IMPRESSIONS]

For most of you, there won’t be any need to introduce My Deer Friend Nokotan, as the marketing for it made it an instantly popular memetic trend, thanks to the incredible trailer, it coming from studio WIT and promising a non-sensical humour reminescent of Nichijou, especially as one of the legendary scenes in it was the “school principal VS deer wrestling match”.

The “shikanoko dance” itself made it reach meme heaven, go super-viral, as it resonated beyond well with the internet anime communities, all months before the first episode was aired and available on streaming via many popular services. And Crunchyroll.

Not bad for what was originally a fairly unknown manga by Oshioshio, author of Sakura Maimai but better known today (kinda) as the character designer for popular V-Tuber Amane Kanata.

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Summer Of EDF: Checking In, Metal Slug Tactics and the Promise Of Deer

Just a quick post to inform you i plan to have an EXPRESSO review of EDF 6 somewhere in late July/early August (the game comes out westward July 19th), i’m finalizing my thoughts on the Metal Slug Tactics demo that was made available on Steam, and also that i’m aware of that “girl deer hybrid” anime that has spread the brainrot meme animedance of the moment, i’m actually gonna cover it, if nothing else because the marketing team did a bang up job at making it a viral sensation months ahead of its actual broadcast.

And it might actually live up to the Nichijou vibes it gives off.

I also have an announcement for August… but i’ll reveal it later in July, maybe mid-July.

Yuru Camp/Laid Back Camp Season 3 [FIRST IMPRESSIONS]

So, why are we doing a first impressions of the new season of Yuru Camp, a series i’ve covered extensively on here and one of my favourites of ever?

As in, i usually have the review when the season is over, but i was so pleased by the movie and so busy i forgot Season 3 was scheduled to come out, but as i remembered it being planned for a “winter release”…. i was surprised when a friend of mine told me the first episodes were out.

Then i remembered why i wasn’t as hyped as i would usually be, the fact the third season was not gonna be animated by C-Station, which is a yellow flag, and that it was gonna have a different director, Shin Tosaka, whom previously directed some episodes of many anime series (from Busou Shinki to some Beyblade series, and more recently The Slime Diaries, the spin-off of That Time I Got Reincarnated As A Slime) and some OVAs and ONAs.

Even before i made some research, it still was not a good sign, but i did watch the first 3 episodes (it’s streaming on Crunchyroll), after hearing of fans lamenting some issues, so here it goes.

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Salutations!

You’ve made it to 2024, and hopefully we will be able to see and play Ena: Dream BBQ when it releases, really look forward to that.

And maybe to have all Disgaea titles ported to PS4 and PS5 in their “Complete/Complete +” edition, come on NIS, re-release Disgaea D2, cowards.

(Again, for clarifications, this is not a sponsorship or anything, i just fuckin love the ENA series by Joel Guerra, just big fan, even bought two of the ENA plushies to help them fund the game).

Happy new year!

Open Letter to Dino-Santa

hello Santa, it’s me, again.

“Again” to a certain extent, i haven’t written a letter to Santa since decades, so i’ll be brief and quick, he has to bring coal to Darkseid each year, and i have this year’s 12 Days Of Dino Dicember starting tomorrow.

I have been a reasonable boy this year, so henceforth i ask the following petty and first world requests:

-a new, proper 2D run and gun Metal Slug videogame that isn’t a mobile gacha spin-off or remake tied to a mobile platform stuffed with microtransactions up to tank’s exhaust, i love turn based tactical strategy games and Metal Slug Tactics is looking mighty good, but it’s still not got even a vague release date and updates are still MIA, so yeah, the new SNK could actually employ a studio to develop a proper console/pc mainline Metal Slug game. It’s been a while, more than enough to create demand.

Otherwise, i would settle for an actual outside of arcades releases of Dolphin Blue.

-Please do not let the new One Piece anime remake/series redo by Wit Studio be using AI art to avoid paying people the meager anime industry salaries, i don’t care if Oda is fascinated, i just hope he grows out of it, alongside the rehabiliting of his colleagues and teachers that did not deserve such a thing, since we’re asking.

we can’t be perfect, but we can avoid falling for every cheap ass scam that goes around.

-Speaking of which, can we reroll this economic system to one where i can afford a house and can actually retire instead of dying on the job?

Also, a new Gundam Musou would be very welcome.

That will do.

Regards.

Pirate Warriors 4 and the sudden DLC deluge (extended bitchin’ edition) (UPDATED)

So, after i discussed Namco Bandai announcing a new Character Pass of 9 playable characters to be added as paid DLC over time, we now know the first DLC pack of characters (aptly titled The Battle Of Onigashima) will include Gear 5 Luffy, Kaido in his hybrid humanoid dragon form, and Yamato.

Which is a bit iffy since 2 of the 3 characters are just variants of previously existing characters that most likely won’t have a completely different moveset, but no, i didn’t write this article just to bitch more about Tecmo Koei and Namco Bandai DLC practices, even though i never get tired of it and it’s always right, especially when talking Tecmo Koei DLC bullshit.

Aside from this info and a glimpse of how Yamato will play, the trailer also included the announcement of a different DLC pack split into 3 parts meant to release piece-meal over time as well, called the Additional Episode pack, as in new actual content to play through, with the first one we know being about Yamato travelling through various stages (including Big Mom’s kingdom, as the first and only image – included below and taken from Gematsu article about the news- about the episode shows), and this one will also include a new power up map to learn new skills, increase stats and skill levels even further, and shit like that.

I feel like a stepped on a monkey’s paw, because YES, finally, new meat for the meat god, actually new episodes/missions/stages to play, BUT it’s paid DLC yet again, for a game that – as good as it is, and it’s a very good Warriors title – could have used some actual longtime support and some free content via update, like they did with Hyrule Warriors, even the base release on Wii U, especially due to its decision to cover less of the story arcs and hence do less unique maps/level.

I don’t need TK to also join the fuckin bandwagon and make “work in progress free to play but 60 bucks to enter” games that change over time, but you know, some support and little things or a clearer declaration of how/when the game will have new content arrived to it would have been better.

Honestly, i’d prefer they actually did a proper Xtreme Legends style expansion pak, but they make more money like this, so they won’t.

As previously said, i will be reviewing the new DLC Character Packs as they are released, with the Battle For Onigashima one still having a generic “September 2023” release window despite the fact we’re almost half-way through the frigging month,while the Additional Episodes Packs have a TBA release date as of now, but yes, i guess i’ll review them as well, why not at this point?

POST SCRIPTUM: Both the Battle Of Onigashima DLC Pack and the first Episode Pack (or whatever they’re gonna call it) of the Additional Episodes Pack will be available from the 14th of September (source: Gematsu)

That’s on me for not checking again before publication, i will take the blame for that because i really should have checked, and i do apologize for this.

The Cinema Show Experience Debate Cycle (2nd Round)

Told you we’re gonna do this dance again, and i feel now it’s the time to address some of the issues left unchallenged and unchanged, as anyone with any foresight could have told you before.

I guess the catalyst for new lamentations is the new blockbuster releases mostly doing very bad, regardless of quality or marketing employed, as even movies coming from recognizable and renowed studios and carrying recognized names and brands come out to basically big box office woes most of the time, in what most people have accetted as a “post-Covid 19” world, even in countries where it’s still far from over because reality and consequences and such.

Because i’m a dumbass, instead of making a thumbnail with a load of nonsensical buzzwords on it for a “video essay” (really, words mean nothing anymore to a certain subset of creatures) that’s somehow longer than the movie it discuss… i’m gonna say it’s obvious this wanna gonna happen.

Even if we collectively agreed to pretend the pandemic is over everywhere and forever, even pretending and disgarding the argument/issue as a thing of the past, this newly found “box office bombagery” should really not surprise anyone that has been to theathers more than once in recent years.

To avoid repeating what i said before, i’m just gonna link the previous editorial so you can check that out instead. Consider this an addendum more than a “follow up”.

Continua a leggere “The Cinema Show Experience Debate Cycle (2nd Round)”

Pikmin 4 DEMO NSWITCH [HANDS-ON] | The Dog Doing

so Nintendo just released a demo for Pikmin 4, coming at the end of this very month, and given how long i’ve been waiting for another Pikmin game, i’ve got sumething to say about it, for sure.

The first big addition to the formula is the hugely marketed “pikdog”, as in now you have a dog.

That already it’s a good thing, but thankfully this one isn’t gonna suffer the same fate of the dog in Call Of Duty Ghosts (as in getting locked forever into the toybox after being used once), as it ismore than a gimmick, serving as a mount (which can carry many pikmins on his back too) enabling traversal via jumping, being able to smash obstacles, dash, dig, fight by tackling and biting, and can even be controlled directly, especially useful in underground caves that can your character and Pikmins separated by an obstacle Occin (the dog) can’t pass through.

Plus, as your rescue more stranded astronauts you get more upgrade points for the dog, which is just lovely and obviously pretty useful.

And the dog already it’s a great addition to gameplay, and feel natural like it had always been there, but obviously, there is more, in the way of new types of Pikmin, ice and luminescent, but the demo only lets you encounter and use the Ice Pikmins, which already offer another way around exploration, as they can be even used to freeze water surfaces, alongside enemies.

But there has been some streamlining, as in now there is just a big “onion/deposit” for all Pikmins despite of their colors, the 3 protagonists multitasking of Pikmin 3 is gone, and – the more controversial one – there is no limited number of days under which to accomplish the various tasks, which might sound terrible to some old time fans, but frankly i don’t get the issue, since Pikmin 3 already utilized a system that basically gave the player a lot of days to accomplish the various objectives, like a lot, especially if you went for completition.

So really, the removal of the limited days altogether it’s more vestigial than controversial, and i’m fine with it since the days themselves retain the limited time indicating how much you have left before it’s nightfall and you have to scurry back to camp in order to avoid getting your Pikmin eaten by the hungry beasts that are even more aggressive at night.

Hence even so you get some sense of urgency, as you wanna still get the most out of your day of gathering and exploring and rescuing, etc.

Regardless, the fan favourite caves to explore are back from Pikmin 2, and work more or less identically, but are also more abundant in the huge levels/areas, and now there is more emphasis on resource gathering, with these new gems that can be retrieved and converted in building material for bridges and the like, or used as currency to buy items and gadgets from the scientist/inventor, ranging to rotten carrots to paralyze enemies, dog treats, and stuff like fireproof abilitiees.

And these new additions gel without issue with the formula, nothing feels forced or there because there needs to be more shit in a sequel, regardless if it makes sense, no, thankfully Nintendo didn’t really fucked with the proven formula, but expanded it well.

The trailers revealed that indeed now we’ll be able to explore at night, but since the demo ends when you get a certain amount of the new energy resource, the Luminium, we’ll have to play the full release to find out.

Not that this is a small demo, it’s pretty sizeable, including the tutorial area and letting you play a big chunk of it, it’s one of those where you kinda forget you were actually playing a demo so you feel bamboozled by the game telling you “thanks for playing the demo up to where we meant you to play it”.

Speaking of which, by finishing the demo you’ll be able to unlock an Occin costume in Pikmin Bloom, alongside the expected ability to carry over the progress to the full game.

Yeah, as a longtime fan of the series, i’m honestly just chomping at the bit to have the full thing on my hands to play more of it, so yeah, check it out to get your fix on.

[EXPRESSO] After Work (2023) | Automatonic Chomsky Honk

A documentary by Svedish director Erik Gandini (Videocracy) about a potential future where work is even further delegated to machines and automated in some fashion, while discussing the philosophical ramifications of a labor-less society and analizing the various realities around the world, from the Sud Corean culture of overwork as a badge of honor, to the unique case of Kuwait where people are handsomely paid to basically play pretend office work, passing by the testimony of an Amazon delivery driver employee, among others.

Relevant questions are asked, with various figures ranging from foreign ministries to philosophers like Noam Chomsky himself, average people with rents to pay and wealthy heirs alike, and as expect not many answers are given, since the topic at hand encompasses a lot of different realities and views on the subject of labor, how or if providing basic income for everyone without a job is the solution it seem, this documentary never wanted (or wanted to pretend) it could deliver definitive, simplistic solutions to complex problems of our age.

Problem is that despite its intentions and it being a very recent release, at the end it feels kinda slapdash, myopic and kinda outdated, as way too much of this 80 minutes documentary over feature takes from people that are willing to say “Hitler was efficient, can’t deny that away” on camera, rich or privileged in some manner, never properly looks into topic as the NEET percentage in Italy and Greece, ignoring the internet angle all together (so don’t expect mentions of stuff like IA “art”, despite chaggering of how this work-less future would give more time for exploring creative pastimes, etc), sometimes going for gross political indifference, or repeating some vague fears that one could have aired verbatim if this was made 10 years ago.

Bit duff.

Future Shock: No Sleep From September (and Summer Plans) (UPDATED)

So, let’s not wait around more to lay out what’s coming in July and August for Wise Cafe International, and what will change from this September onwards.

July will have another round of killer croc AND killer sharks films, Sharks N Crocs Part Deux, alongside some timely videogame reviews to tie in with upcoming releases (aka – pardon me for the disgusting thing i’m about to say – trying to milk some “SEO juice” since this time i could plan ahead something reasonable).

August won’t have a One Piece retrospective per sè, but will have some One Piece videogames’ reviews, plus a newly written full lenght review of Film Red, and hopefully some fittingly summer themed posts about stuff that maritime or whatever.

From September instead – after thinking about it for months – i’ll have to slow down the posting significantly, so instead of a review or piece every 2 days, i opted for a weekly basis, since i will be taking a master’s degree this year, so yep, even less time on my hands since i will be hitting the books, attend and most likely still continue the dayjob.

So instead of shutting it down or opting for a “whenever i can” posting schedule, i feel this it’s a reasonable compromise, even more since i guarantee a review every 7 days, meaning there could be more if i can squeeze in some EXPRESSO reviews or something on the quick, i will try.

Meaning EXPRESSO won’t be retired, it never has been and that won’t change.

Continua a leggere “Future Shock: No Sleep From September (and Summer Plans) (UPDATED)”