12 Days Of Dino Dicember #2: King Dinosaur (1955)

Ah yes, time to slip back into the comfy territory of “featured on MST3K” old 50 movies about dinosaurs, and of course when talking about MST3K featured flicks, Bert I. Gordon (or Mister BIG, as he was nicknamed by good ol’ Forrest J. Ackerman) is bound to be involved somewhat.

This is actually his first directed movie, followed 2 years later by Beginning Of The End, aka the one about giant locusts and “mantises in pantises”.

Sorry, getting back on track. Yeah, King Dinosaur marks Mister BIG’ first feature length work, after some television commercials, and let’s just say that its first step it’s already a good indication of him being incredibly cheap and fast in making a movie. And i mean both, as the movie was shot in a week, and was indeed cheap, since it has only 4 actors and it uses stock footage, not only for the scene of the mammoth’s attack it’s lifted from 1940’s One Million BC, but the army and the atom bomb explosions are just military stock footage, and there’s no cheaper than free.

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12 Days Of Dino Dicember #1: Triassic Hunt (2021)

This one it’s a bit odd, as you would guess it being a mockbuster of Jurassic World 3 Dominion… or at least it was probably gonna be that, but that movie – along many others – was postponed time and time again due to complications caused by the pandemic, so The Asylum for once had the mockbuster ready to leech off a movie that wasn’t out yet, and released it anyway this last January.

I mean, nothing stops them from making dinosaur movies that are not mockbusters, but in the end it’s mostly a matter of labels, since this one as well isn’t exactly copying directly a more popular movie, just ripping off Carnosaur even more than Corman and Buechler did, to continue the circle of trash cannibalizing older trash.

Long live the new trash, etc etc.

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Revisiting Satoshi Kon’s Tokyo Godfathers & the legacy of Keiko Nobumoto

Since Netflix is adding the movie to its catalogue in time for the season, i figured it was an excuse good as any to rewatch it, and yes, i’m totally gonna say you’re doing yourself a disservice by NOT watching it, especially since it’s available on the biggest streaming service worlwide.

You’ve got no excuse, so just go and watch/rewatch it, i’m not here trying to convince you if you should or should not do that. After all, this isn’t a review.

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Presenting 12 Days Of Dino December

Of course i had to go with this oldie, how couldn’t i?

Maybe you were looking forward to another month full of dinosaur themed movies reviews, maybe you were dreading the ideas, so laboring under both hypotheses i’d figure to make a compromise (as it’s the essence of diplomacy and the cornerstone of love), so this year we’re not having Dino Dicember Part Deux, but we’ll go the more canonical route, and have 12 reviews for each of the “12 Days Of Christmas”, starting on December 25th up to January 6 (included).

Submitted for your approval, the coming “12 Days Of Dino Dicember”.

Resident Evil Vendetta (2017) [REVIEW] | Remote Zombies

As Resident Evil: Welcome To Raccoon City was released in theathers earlier this week (in most countries), let’s take a look at the final Resident Evil CG animated film, Vendetta, which is also technically the last of the “CG trilogy”, as in all three movies have Leon Kennedy as the main character and are set in the same universe of the Resident Evil games, to contrast with the live action film series (as previously said).

The biggest change – but not the most noticeable – is the animation, with this film produced by Marza Animation Planet instead of Digital Frontier, the studio behind all previous Resident Evil CG movies and even the short film Biohazard 4D Executer that we started this little retrospective with.

The name might not say much, but it’s actually a studio that started by providing CGI cutscenes for the Sonic The Hedgehog games, and eventually for both anime TV series and even full lenght features, working alongside japanese animation titans like Toei for the 2012 3D CG Space Captain Harlock movies, even Lupin III The First, and more recently being one of the production companies for the new Sonic The Hedgehog movies, in a kinda poetic turn of events.

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Resident Evil Damnation (2012) [REVIEW] | Slavic Struggle

4 years after Degeneration, Capcom followed it up with Damnation (i would wager they didn’t plan the titles beforehand, at all), made mostly to promote Resident Evil 6, released in Japan roughly 3 weeks before, as it acts as a prequel to that game’s storyline.

So yeah, it’s not really a sequel to Degeneration as there are no returning characters from that movie aside from Leon S. Kennedy and Hunnigan, and the events from that film don’t really ever get brought up or serve any purpose to the story of Damnation.

They just don’t.

Which i understand from a functional standpoint, you don’t wanna have people lost if they didn’t watch Degeneration, that movies was released 4 years prior and these CG movies didn’t exactly make people and fans drool over them en masse. But you could have tried to make some fuckin connections happen and try to build an overarching plot of sorts, if nothing else to artificially make the various plots seem more important and better due to the interconnection.

In hindsight it’s not a problem, so let’s talk about the plot of Resident Evil Damnation.

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Resident Evil: Degeneration (2008) [REVIEW] | Airport Outbreak

While not the first CG Resident Evil movie ever (that “honor” goes to the previously feautured “Biohazard 4D Executer”), Degeneration is arguably the first proper full lenght animated feature based on the Capcom series, intended as an opposite entity to the live action movie series, as those followed the plots of the game very, very loosely, but Degeneration clearly sets itself within the universe of the games, set sometimes after Resident Evil 4 and before Resident Evil 5.

Why it is this film (and the following sequels) kinda ignored, you may ask.

The answer i feel it’s pretty much as obvious as kinda inevitable, and can be really summed up with “motion capture based 3D CG animation”, which has never been too popular among either hardcore or casual fans of the franchise, or self-proclaimed “animation lovers” for that matter.

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Biohazard: 4D Executer (2000) [REVIEW] | Parasite Evil

While we wait for the new Resident Evil film reboot, i’d figure we’d take a look at the other forgotten Resident Evil film series, the CG animated one that basically most people don’t remember, know or care to do any of that.

But before tackling the movies you’ve might actually vaguely heard about, we need to go deeper and unearth the first actual 3D animated Resident Evil movie, 4D Executer, so unknown and so “important” it never got the Resident Evil title, so it still uses the japanese title for the series.

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The Spooktacular Eight #8: Spookies (1986)

Another classic staple of horror retrospective, the “frankensteined” project that started as something specific, never got made and was later edited, injected with new footage, and eventually released as the obvious hodge potche it became. One that for years was quite elusive, not that well known, and was available on VHS only…. but this changed as it finally got a DVD release in the US and some european contries (surprisingly i didn’t even had to import it, since there’s an italian DVD release).

And of course the title is that kind of cheesy that bode wells for retronauts in search of cult sensations from the bowels of horror history.

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