Girls/Dolls Frontline (2022) TV ANIME [FIRST IMPRESSIONS]

The gacha-age of anime it’s still going strong, since after the gag anime based on Girls/Dolls Frontline debutted on BiliBili… we’re now actually getting an adaptation of the strategy gacha game’s story, because why the fuck not? Why yes?

Doesn’t matter, it’s there anyway, so let’s take a look at the first 3 episodes, i did actually play this one a lot more than most of these “things turned anime girls” gacha game, since it was actually a strategy game that held some actual gameplay alongside trying to roll the best “gungirl”.

Yep, this time we have mass-produced humanoid robots virtually indistinguishable from humans called “Tactical dolls” (referred to as “T-Dolls” for brevity’s sake), named after a specific type and model of weaponry, and a very Terminatoresque plot set in the not-too-distant future of 2045, when World War III erupts and various PMCs send out their tactical dolls to fight.

Continua a leggere “Girls/Dolls Frontline (2022) TV ANIME [FIRST IMPRESSIONS]”

Nintendo Direct 9/02/2022 | Rites Of N

That time again, time to put on your robe and attend the ceremony with expectations so far out to make worshippers of the Old Gods looks like wannabe zealots!

Especially since all fair criticism of the company is dropped by most people (and publications) when a Direct happens. But again, this is sadly “business as usual”, let’s move on.

Continua a leggere “Nintendo Direct 9/02/2022 | Rites Of N”

Iridion 3D STEAM [REVIEW] | Advance To Steam

Time for some picks from my embarassingly big Steam library, and why not one of the last things you expect to see on Steam, like…ports of Game Boy Advance games?

Yep, sometimes Steam being the de facto more used platform/store doesn’t just lead to lots of unfunny simulator crap trying to meme their way into profit, there’s clearly enough space for it to be used as a cheap, affordable and easy way for publishers to make some money back from their older catalogue, and it’s not really surprising, since the publisher in case it’s Majesco, a surprisingly resilient small publisher that published a lot of crap over the years, and… re-sell it, since they also brought over to Steam the infamous Drake Of The 99 Dragons, reviewed last year.

Though this case…well, cases are still odd, since Majesco basically ported both Iridion 3D and Iridion II from the Game Boy Advance to the PC, with the obvious expectations that come with it, since both games were made to play on a very small screen.

At least Majesco priced these very cheap, which is quite sensible to do, and they end up often on sale, so it’s easy to get the “Iridion Collection” bundle for three bucks.

Continua a leggere “Iridion 3D STEAM [REVIEW] | Advance To Steam”

[EXPRESSO] Zookeeper World iOS | Match From The Past

Look what the Apple Arcade (yeah, eventually i decided to pay for it, 5 bucks a month it’s not a bad deal overall, in my opinion) resurrected, Zoo Keeper of all franchises.

I distinctly remember when this little match-3 puzzle game came out and managed to make the transiction from cute fun free flash game to full retail release..s, not just on the Game Boy Advance and DS, but even on the PS2. Those were different times indeed.

Of course it had been released on smarthphones after that, as Zoo Keeper DX Touch Edition and it even got a free-to-play VS version, Zoo Keeper Battle.

This new game retains the distinct aesthetic that admittely makes the series stand out more than the gameplay itself, one that translates well in voxel-style 3D graphics, but thankfully developer Kiteretsu also added more aside puzzles, in this case being the ever-popular “simulation-lite” management elements of adding more stuff to increase the appeal of the zoo, fulfilling requests, or doing menial jobs like cleaning up, alongside some minigames.

The simulation elements are lite as expected and needed, but the core gameplay it’s surprisingly addictive and manages to keep things interesting enough along the way via new obstacles and gimmicks, despite being a simple match-3 affair.

Though i do wonder if it was originally built as a free-to-play game, it’s clearly structured like one in terms of unlocks and progression, there are more currencies and cosmetic stuff like a punk costume for the monkeys, but since it’s an Apple Arcade release there are no microtransactions and shit, so you can actually enjoy playing a puzzle game on mobile without being continuosly pressured into paying money to skip deliberately excessive grind.

Not exactly a “subscription seller” or whatnote, but it’s honestly just good mobile puzzle game fun.

Dynasty Warriors 9: Empires PS4 [DEMO] [HANDS-ON]

With the game officially launching in the west in less than a month, Koei finally released the demo for Dynasty Warriors 9 Empires…. properly, i saw plenty of people that managed to get it via the Microsoft Store by fenagling with the regional accounts, but even those versions made available for non-english speaking territories had english in it.

Whatever, the demo is out now pretty much everywhere on consoles, and it includes the tutorial for the basic combat and the battle of Changsha, but NOT the Diplomacy phases and political managerie.

Make sense since they want to showcase the revamped Castle Sieges, by letting you play the battle of Changsha on the invading or defensive’s side, and also the revised Edit Mode, it’s an Empires game after, and you will be able to carry over the created officers’ data to the full game.

Continua a leggere “Dynasty Warriors 9: Empires PS4 [DEMO] [HANDS-ON]”

One Punch Man: A Hero Nobody Knows PS4 [REVIEW] | Anonimity Force

Worry not, Namco isn’t removing this from sale this February like Jump Force, just shutting down the online servers for it.. already (game came out in 2020), but i’ve played this this past month, so enjoy this extra anime fighter review of One Punch Man: A Hero Nobody Knows, it’s on the house!

On a conceptual level, i feel pity towards a game like this, based on a popular shonen series that turned heads at the time because of it’s modern attitudine and unique premise of an overpowered superhero that defies his goofy look and can literally one-shot any foe he meets with a single punch.

One Punch Man is also more than a gimmick, but the premise was ripe to do something quite different with it in terms of a videogame adaptations… and instead Namco Bandai did exactly the most obvious, lazy and low effort thing they could with the license, another 3D arena anime fighter, in an overpopulated sea of the buggers, mostly all released by Namco Bandai anyway.

Continua a leggere “One Punch Man: A Hero Nobody Knows PS4 [REVIEW] | Anonimity Force”

Slower-posting and maybe rubric resurrections

Thought over this for almost a month, but in order to improve the quality of reviews and my physical-emotional status (i also have a full-time job and didn’t stop working aside from during the first wave of the pandemic, for some prospective), from February on there will be a post and/or review every 2 days instead of daily.

This will hurt my stats and views, obviously, but i’m pretty much burnt out, and some extra time would also be spent in reviving the old platformers rubric i had on my italian blog time ago, Platformation. Really would like to, but i need to write out some rules, quirks and whatnot, consider what to feature on there, etc.

So Microsoft just bought Activision Blizzard King, like that

I usually don’t comment much on gaming news, stat, but this is such a monumental event i feel compelled to say something, as it doesn’t happen everyday that Microsoft just outright bought Activision Blizzard, one of the biggest companies since the Atari era.

And boy, my opinion on it really can’t be anything but disgust, as its another “Disney move” leading to an even shittier cyberpunk present we have, as it strangles even more the flebile sense of “competition” in the market, as corporate behemots are eaten by other mostrously larger corporate behemoths.

One might argue that this new leadership situation might improve the hive of scum, sexual assault and toxic workplace culture Activision Blizzard (which also including King, the Candy Crush guys) has become known for (alongside his many, identically minded buddies like Ubisoft), and it might, but it doesn’t change the fact that Microsoft now has Bethesda and Activision-Blizzard under its direct control.

I don’t expect much to change in terms of console esclusivites, as it doesn’t gel much with Microsoft current business strategy of basically wanting to sell its services (especially the Game Pass) as wide as possible, so i don’t expect them to make Call Of Duty NOT come out on PS consoles or anything like that in near future.

Again, some good things might come out of this, but i’ve seen how this industry behaves long enough to not trust anything positive change in it, not where it matters.

So, i’d say it sucks shit, and it’s kinda depressing overall, honestly.

Jump Force PS4 [REVIEW- FUNERAL] | To The Digital Graveyard With You!

One might wonder why review Jump Force now, as it got “internet spanked” quite enough when it came out in 2019. Aside the fact i don’t need a reason to do so… Namco Bandai gave me a big one, by announcing they would remove the game from digital storefronts, alongside the 2 season passes, the DLCs characters and content by february 8th 2022, with online functionalities and features shutting down entirely by August 24th 2022, this on all platforms.

Now, i know this would be reason for joy to many, but i’m an archivist at heart, and while i won’t miss the microtransaction laden bullshit, i find it silly that they didn’t even managed to make a complete edition of it with all the content on disc, only the Deluxe Edition on Switch with the Season Pass 1 content baked in the cart.

So years in the future you won’t be able to play the Season Pass 2 characters at all, which isn’t exactly a loss given the game wasn’t good to begin with, but it’s even more soon-to-be legally lost content. The loss of the online functionalities was inevitable, to a point, but the rest not so much.

Continua a leggere “Jump Force PS4 [REVIEW- FUNERAL] | To The Digital Graveyard With You!”

Now i got an X-Box One, ho ho ho

Yes, for a change there are now some reviews you can expect from me since i got hold of an X-Box One X on the fairly cheap, though i do emphasize the “SOME” as there’s not really much to collect for this console, even if you’re a collector and mostly play-collect physical copies on consoles.

Sure as hell it’s more doable than getting a PS5 before 2023 for me, so look forward to some of the…very few notable X-Box One “esclusives-identifiable” games over the year!

On a unrelated tangent (which i forgot to mention two days ago), i won’t be reviewing Scream V as i honestly never watched the series, for various reasons not worth explaining here, i’m not even sure i will watch this one, at all.

Tomorrow we’ll start again with the full length reviews, too, so look forward to it!