Don’t expect a Pokemon Legend Arceus review in a timely manner

Yeah, one more from the beloved series of “Don’t Expect Anything”, i wouldn’t wanna spoil you too much least you forget the cold, disappointing and cruel embrace of reality.

Gloom aside, the reason for today “episode-ramble” is that i simply haven’t preordered Pokemon Legends Arceus, and so far i’m kinda glad i didn’t, since there are rumors and various leaks about the game’s performance being crap enough to noticeably affect the exploration of the full-on open world this Pokemon game goes for.

To be honest, it looks not worse than Sword and Shield from the official gameplay trailer released some days ago, but also not as good as you would expect since Game Freak didn’t do double duty on this and the Pearl/Diamond remake, i guess they really haven’t got the memo that they can/should make technically polished titles, since they’re not developing for handheld consoles anymore.

And they really can’t pull off “first proper new Pokemon gen game on the system” excuse.

Still, since the game comes out at the end of this month, a day one patch (and most likely more following that) could fix the issue… to some degree. I mean, the game launches in 2 week and 1/2, so it’s simply absurd to expect the situation to be easily dealt with via patches, regardless of how many they will be, for obvious reasons.

Do i still look forward to eventually playing the game itself? Sure, but i’m not going down the mine this time, i’m still bummed by pre-ording Ultrasun/moon, so i will wait to see how the situation evolves over the months, i’m not offering myself as proverbial canary this time. Really tired of that.

That sure was a Pokemon ramble, see ya!

Remember Kancolle? It’s back, in second season form!

Not even two weeks into 2022, and we’re getting befuddling news like that the second season of the Kancolle anime series isn’t scrapped, but it’s coming out this fall (October 2022), after 6 years of absolutely nothing aside from messages from Kadokawa confirming the thing was actually being made somewhere, somehow, and technically not cancelled.

Guess it was true, but it’s still a surprise considering how Kancolle as a brand has been eclipsed by competitor Azur Lane, who brought the formula into international hands, making more bazillions along the way, to say nothing of the other gacha free to play games with similar themes of “antropomorphized anime girls versions of weapons… and mostly WW II warships”.

The brand as a whole it’s not dead, and Kancolle still does decently in its own original browser game incarnation back in Japan, which i guess makes sense, since Kadokawa Games’ division never planned to make the game (officially) available outside of Japan, but i guess someone in the upper echelon of Kadokawa its kicking himself he didn’t push to localize the darn thing or make a smarthphone version to also make available overseas, since Azur Lane did exactly that, and stole Kancolle’s thunder and a huge part of the potential fanbase.

So yeah, i guess that other, different Kancolle anime series that was announced – and also confirmed as “not dead” over time- it’s also being made, eventually.

Guess i’ll have to review the first season of the Kancolle anime and the sequel movie this summer, i’ve already reviewed both Azur Lane The Animation and the slice-of-life spin-off Slow Ahead, so why the fuck not?

[EXPRESSO] Matrix: Resurrections (2021) | Present Day, Present Time

An obligatory preface: i didn’t see the movies since i was Matrix Revolutions in theathers, but i remember the story more or less. I say this because the storyline actually continued from Revolutions into the videogame Matrix Online, but i never played that or cared to read its wikia.

And i also know this already proved to be very divisive.

I can see why, as Lana Wachoski uses the premise as a meta-manifest to lament the absurdity of these “decade laters” sequels , publicly venting how she was basically badgered for decades in making a sequel despite no real plans for it, as it happens to every franchise with any following or nostalgia brought back from the cold dark grave, regardless if there was any point, merit or reason.

We live in a post-Space Jam 2 world, after all.

I will concede that this movie it’s flawed, it is, and i kinda hate when it goes “remember that?”, but at the same time this movie has actually the balls to use this meta-context in order to to make a real sequel to the series with something to say, instead of working as a banal “series best hits”.

I can’t assure you’ll like it, but i’d say it’s worth watching nonetheless because it has the edge of actually having a purpose, a vision (the plot has a pretty smart way to “modernize/justify” a fourth movie), not just to exist in absolute and risk averse complancency, the action it’s great, and it has heart, even if it’s flawed and at times so excessively earnest it becomes goofy, but the confidence still shines through.

Though with it feeling a bit long and some of the meta “gags” being sometimes grating, i can’t fully say it’s “good”.

But i still recommend seeing it, absolutely.

20 hours into Pokemon Brilliant Diamond/Shining Pearl

An EXPRESSO review would be pointless, arguably even a regular full lenght review would be not that useful, because people have been pleading for a remake of the 4th gen Pokemon titles for years, and given this remake has already sold like 6 millions units, i’d say there was not much convincing to be done about it anyway, it’s frigging Pokemon after all.

So let’s just talk about it after 20 hours spent into my Shining Pearl copy.

Continua a leggere “20 hours into Pokemon Brilliant Diamond/Shining Pearl”

[EXPRESSO] Blue Archive iOS | Gacha, Girls & Guns

More gacha? Want more gacha? There’s always more gacha to talk about, not so much play as often gameplay it vestigial obligation or barely there so it can technically be considered a “videogame” and not a “JPEG slot machine”. And because these things always wants all your time. And money.

What kind of free-to-play anime gacha game is Blue Archive?

The story (as far as explained by the prologue) it’s basically A Certail Magical Index via Girls Frontline and a touch of Girls Und Panzers, minus the magical elements and sci-fi robots, so it’s a basically an island full of academies and anime girls students & prefects (all sporting halos, animal ears, etc) going around with weapons, riding tanks in broad daylight, and you’re the “Sensei” that shouldn’t be there but it’s now de facto leader tasked to resolved the current crisis.

Even if you’re amnesiac, like in Arknights, for example.

It’s fairly generic niche anime bungum.

Gameplay it’s mostly what expected, as you witness your selected team of 3 characters (plus supports) automatically proceed, shoot (and take cover if possible) through the battlefield, leaving you to basically just use skill cards for special attacks, buffs, etc

Each unit uses a specific type of gun, it’s more proficient in a specific type of terrain and belongs to a certain class, but that’s it, ultimately it’s about picking the right team combinations, the rest it’s windowdressing.

There is a grid based “strategy map” to move the units around before the auto battling segments, which reminds me of Girls Frontline…. minus lots of strategic elements. So ultimately it’s very similar to Princess Connect, a waifu collector “bonsai game”, with some decent character designs and good production values.

I will admit i enjoyed this one a bit more than Priconne, but not by much.

[EXPRESSO] Resident Evil: Welcome To Raccoon City (2021) | Herbal Bundle

Finally time to review this one, the first reboot movie for the Resident Evil film series, distancing itself from the previous films by Paul W. Anderson in order to make a more faithful adaptation.

Helmed by 47 Meters Down director Johannes Roberts, Resident Evil Welcome To Raccoon City basically provides an abridged retelling combining the plot of Resident Evil and Resident Evil 2 into a single one. Not completely random as both games’ plot take place in Raccon City, where in 1998 the farmaceutical megacorporation Umbrella Corporation had basically withdraw from operating, leaving the city to wither.

After an epidemic turns people and animals into undead monsters, a squad of local police officers is sent to investigate the Spencer Mansion in the nearby mountain area, while other survivors rally to survive the horrors left by Umbrella.

There are various changes and differences, often kinda necessary due to the merging of the two plots, which leads to the movie feeling rushed, as i feared. Aside from some hamfisted (but still cute) references, the movie actually captures pretty well the horror B-movie spirit of the games, and actually wants to be a horror film.

And it succeds, the atmosphere is nice and creepy, there’s a lot of practical effects, the characters are mostly quite accurate, and most of the elements from the games are used with sense in-context.

It’s not perfect, the cast is decent but there is some questionable acting and the “plot mix” it’s a source of other issues, but overall it’s actually quite solid and enjoyable.

Shame because this is arguably the better, more faithful RE live action adaptation… but it’s shaping up to be a box office bomb, not surprising since it was released in late November, and the “Thanksgiving holiday weekend” window makes sense only for Americans.

Extinction PS4 [REVIEW] | Mockbust On Titan

Remember this one? Most likely not, i don’t blame you if you didn’t even out this was out when it released in 2018, at least until it entered – deservedly so – that year’s “Top 10 Worst Games” list, only to immediatly fade into the miasma of obscurity, where it should really remain.

But since i like raising the dead for a laugh and try to make people remember the lessons of old, in the hope there will be something to learn and so avoid wasting money on stuff that was launched on the market to no fanfare. And if it nothing else, it’s fun to reignite some old dumpster fires.

In the case of Extinction, the main takeaway is that you shouldn’t be afraid of anything you wanna put out on the market, not because you should dump whatever garbage you want, but because it’s hard to say you shouldn’t do what you want, as games like these somehow managed not only to get released, but to get the full boxed retail and “multiple tiers editions” treatment.

Be bold, ye children of the Yellow Turbans, i guess this is the takeway. Don’t be garbage.

Continua a leggere “Extinction PS4 [REVIEW] | Mockbust On Titan”

[EXPRESSO] Cruis’n Blast NSWITCH | LETS GO CRUISINNNN

I knew the Cruis’n series was a fan favourite since the N64 days, but i never played one until the recent Cruis’n Blast, developed by Raw Thrills… and boy i played the shit of the arcade cabinet in these years. One of my favourite arcade racer ever, and i don’t even particularly care about racers.

Guess i wasn’t alone since an updated expanded version arrived on Switch (boxed to boot) for Halloween 2021, costing 40 bucks as MSRP.

In terms of content, it has the 5 tracks found in the arcade version, plus 24 brand new ones, now all laden with extra collectables necessary to buy and unlock new cars, also coming in more variety, regarding both regular vehicles and the triceratops n stuff.

Obviously stuff like the helicopter isn’t given away immediatly but will require getting gold trophies, collecting a lot of keys and money, levelling up cars and stuff, but there a good amount of content for the single player experience and gameplay it’s still such pure mindless arcade racer fun.

The controls and mechanics have been slightly altered and improved from the arcade version, but it won’t take much to discover how to “wheelie” over other cars, spin in the air and drift to collect a boost (Mario Kart style). Just remember that the original cabinet didn’t have a brake pedal, it’s that kind of uber arcade experience, with lots of spectacle and shit happening on the tracks, like the London Eye breaking loose, Yetis, etc.

More importantly, it’s indeed the absolute “Blast” the subtitle claims it to be, the IA isn’t bad even at Normal difficulty, and obviously it’s even better with 4 players.

I can’t recommend it at full price to due some performances hiccups and no online multiplayer, but i do recommend it, absolutely.

Resident Evil Damnation (2012) [REVIEW] | Slavic Struggle

4 years after Degeneration, Capcom followed it up with Damnation (i would wager they didn’t plan the titles beforehand, at all), made mostly to promote Resident Evil 6, released in Japan roughly 3 weeks before, as it acts as a prequel to that game’s storyline.

So yeah, it’s not really a sequel to Degeneration as there are no returning characters from that movie aside from Leon S. Kennedy and Hunnigan, and the events from that film don’t really ever get brought up or serve any purpose to the story of Damnation.

They just don’t.

Which i understand from a functional standpoint, you don’t wanna have people lost if they didn’t watch Degeneration, that movies was released 4 years prior and these CG movies didn’t exactly make people and fans drool over them en masse. But you could have tried to make some fuckin connections happen and try to build an overarching plot of sorts, if nothing else to artificially make the various plots seem more important and better due to the interconnection.

In hindsight it’s not a problem, so let’s talk about the plot of Resident Evil Damnation.

Continua a leggere “Resident Evil Damnation (2012) [REVIEW] | Slavic Struggle”