[EXPRESSO] Knights Of The Zodiac (2023) | Saint Seiya Evolution

It feels like its the late 2000s again with a production like this, as if Dragon Ball Evolution never released, or it did but nobody learn shit from it, just by gazing upon this brand new live action adaptation of the popular manga/anime series Knights Of The Zodiac, better known as Saint Seiya.

IF you knew this was coming at all, in the US the series never really “took off”, and even in countries like Italy where it still has a lot of nostalgic value for older generations, it has been barely marketed at all and released as 3 days special event thingie, kinda telling.

Honestly, i was never much into Saint Seiya, but just from the trailer i recognized the whiff of another Dragon Ball Evolution. Though this one is SLIGHTLY better.

Just because the effects and visuals are a bit better, and the fights could be worse.

But it’s still a terrible, lousy adaptation that’s so 2000s and it’s a total crapfest anyway, as it checks ALL the negative boxes.

Wildly miscast actors that either half-ass it or are just pure pine, a script trying to squeeze a saga worth of info into a 2 hours runtime, a narration with no focus continuously jumping from scene to scene without context, that is when the stereotypes (there are no actual characters in this movie) aren’t vomiting torrents of exposition.

Even worse, it’s also a BORING mess, and it’s that kind of adaptation that it invents his own plot, one that has barely anything to do with the series’ premise, and – for good measure – it’s stupid, boring, threadbare and utterly tiresome on its own, managing not only to disappoint long time fans, but also alienate general audiences.

Not that it stops this movie sequel baiting into the void.

Arslan: The Warriors Of Legend PS4 [REVIEW] | #musoumay

One of these musou anime crossovers/collaborations that i feel it’s kinda underrated or overlooked, as it does tackle a historical setting that actually does fit perfectly with the Warriors style and formula: ancient Persia. Sure it’s all doubly filtered by being based on an the anime series, based on a manga by Hiromu Harakawa (of Full Metal Alchemist and Silver Spoon fame), itself being a modern adaptation of a light novel series, The Heroic Legend Of Arslan…and that in turn being loosely based on the Persian epic Amir Arsalan.

Still, it’s nice to see a Persian/middle-east setting in a musou game, even if it’s an anime licensed game and an incredible example of transformative iteration of historical epics.

And you will be remembered of this being based on the anime series more than the Hiromu Harukawa manga because, akin to the Berserk Musou, this uses clips from the anime’s first season to cheap out in making more cutscenes with the in-game engine, though this time it’s less the recyclefest (comparatively the Berserk musou had almost an hour – or a ridiculous amount either way – of footage from the Golden Age film trilogy they made some years prior).

And fittingly the game covers the story of the first anime season, starting when the king of Pars, Andragoras III, is betrayed in battle by one of his generals in cohoots with the Lusitatians, obsessed with their religious cult and the extermination of the infidels. Having followed the father in battle, the young, naive and unprepared prince Arslan is forced to flee with his vassal Daryun, grow up fast so to form a new band of warriors to drive back the invaders (led by a mysterious man with a mask) bent on conquering the capital, Ectabana, and reclaim his crown as the 19th king of Pars.

Continua a leggere “Arslan: The Warriors Of Legend PS4 [REVIEW] | #musoumay”

[EXPRESSO] Suzume (2022) | Sit On My Face

Ah, Makoto Shinkai, one of the relatively newer (and fewer) popular anime film directors, often compared to other big name anime directors that have nothing in common with because we don’t expect anyone to read behind this clickbait opener of an article, and his later work, Suzume, finally hitting theathers worldwide.

For the record, i do find Shinkai to be a very talented director, but it’s hard to shake the feeling that after Your Name he just pigeonholed himself into making the same type of movie over and over again, of which he’s seemingly self-aware because Suzume is a far more straightforward story…. that almost immediatly features a guy turning into a chair.

I knew of that before hand but the execution still threw me off, in a good way, as the story unfolds around a common 17 yo high school girl, the titular Suzume, and a young man named Souta, who end teaming up in preventing eartquakes by locking away mystical doors that appear in ruins , in a road movie-esque fashion.

All “obviously” inspired (even more than Shinkai’s previous movie) by the Tohoku Earthquake and Tsunami in 2011, referred to simply by its date (3/11) due to its cultural lasting impact on Japan.

While there’s a lot to like as it’s usual with Shinkai works (characters, animation, mastery in handling emotional weight)… it also suffers from the fact the plot it’s structurally the same we’ve been before, twice, it has some pacing issues towards the end, and you better believe there’s a romance subplot, because.

I do find the ending more fitting the overall message and theme than in Weathering With You, and to be honest even with these flaws, it’s undeniably a good movie that once again demonstrates Shinkai didn’t fluke his way into “anime film royalty”.

Attack On Titan: Wings Of Freedom PS4 [REVIEW] | Nape Snape The Giants

As the Final Season of the Attack On Titan anime is somehow still going on (i’m not even talking about the many parts it has been split into), might as well revisit the videogames good ol’ Omega Force did, under the technically distinct (the best kind of distinct) title of “AOT” (yep, for legal reasons they couldn’t localize it as “Attack On Titan”, same issue as the My Hero Academia games, i think), starting with the first one, AOT: Wings Of Freedom, and then the direct sequel, AOT 2, in its complete form that also include the Final Battle expansion.

I would have loved to also cover the 3DS game, Shingeki No Kyoujin: Humanity In Chains, which is actually the first videogame based on Attack On Titan, but the localized english release has been pulled from the 3DS eShop years ago, i didn’t buy it before, so i’ll have to skip it as to get around these issues will take too much effort and – mostly – too much time, which is scarce at the moment.

I also want to cover AOT 2 in it’s complete form, will do that when they will release the second part of the part 3 of season 4 (if i got it right) somewhere in late 2023.

Continua a leggere “Attack On Titan: Wings Of Freedom PS4 [REVIEW] | Nape Snape The Giants”

[EXPRESSO] Demon Slayer: Prelude To The Swordsmith Village (2023) | Stock Breathing Style (UPDATED)

Okay, i’m not gonna sugarcoat it, this feels a bad joke to pull on the audience.

Sure, this was billed as a compilation film of the second season with the juicy carrot being the inclusion of the first episode from Season 3 of the Demon Slayer anime (covering the Swordsmith Village Arc), which will be airing normally this April, i’m not complaining about that.

But it’s not a compilation of the second season, it’s actually the final 3 episodes of Season 2 plus the never seen before episode 1 of the upcoming third season, and i would question it even being a compilation film, since they did slap the aforementioned episodes together, didn’t even bother to cut out endings, title cards, eyecatches or do any noticeable edits for better narrative flow.

I can kinda understand why only these episodes, as they sports movie level quality animation and are even better to see on the big screen, but this is supposed to be a compilation movie, so it’s a matter of editing… and even then i struggle to use that word, as they mostly added a brief gist of what the series it’s about in form of text over reused footage, and recycled the opening songs over very brief montages of battles and events leading to the action packed finale of the Entertaiment District arc, which you’re thrown upon.

Could have added some voice over narration here and there to give more context than zero or actually summarize the events leading to that, insteading of bugger all.

At least it’s not an extra pricey theathrical release, but still, this is lazy and bad even for a compilation film, complete cashgrab.

Even if episode 1 of Season 3 is quite good, just wait for the season to air regularly as it will.

EDIT 14/03/2022: i was made aware that the original trailer for the movie DID specify the contents as the movie just being the last 2 episodes of Season 2 plus the first one of Season 3, i didn’t know that since why bother seeing the trailer for a recap movie, and many news outlets didn’t quite specify what exactly was in the movie (the ones here in Italy just advertisedit as “recap movie of the Entertaiment District Arc” or something generic and non-descriptive, for once).

So i upgraded my rating to Americano to refelect, as in, it’s at least what they advertised, though this doesn’t fix the fact it was clearly marketed in a vague way by many news outlets (by choice, a malicious person might suggest), nor my complains about it lacking any kind of basic edit of the reused footage,

Bocchi The Rock! (2022) [REVIEW] | Gloomstar Requiem

I don’t have much time for anime series these days, so i rarely even try another to watch the new ones as they get are on-going, but i did get wind – as most people in anime online spaces did -of this new slice of life anime called Bocchi The Rock, based on a 4-koma manga of the same name by Aki Hamaji, and slowly but surely became the sleeper hit of the season.

Move over, Lain, because the internet has a new goddess or idol (in the other, liturgical sense). At least months worth of.

Given my love of slice of life animes and the many out-of-context clips promising a fun ride, i decided to see the entire series after all episode became available on Crunchyroll (where it’s officially streaming), and even do a full review, because there’s no shame in bowing down to the power of Bocchi THE Rock.

Especially since i often forget i do pay for Crunchyroll.

Continua a leggere “Bocchi The Rock! (2022) [REVIEW] | Gloomstar Requiem”

[EXPRESSO] Junji Ito Maniac (2023) | Adaptation Curse

At this point in time i believe there is a factory somewhere producing monkey paws exclusively for adaptation of Junji Ito works, because you’d have to be a heathen to ask for more after the incredibly disappointing animated anthology known as Junji Ito Collection.

It hurts even more since this “sequel series” (once again handled by Studio DEEN as “Collection” was) basically showed up out of nowhere on Netflix, while the Uzumaki anime announced back in 2019 and supposed to release October last year has been postponed again.

In a fitting roundabout way, i’m not approaching in good spirit this 12 episode series, which also opts for sticking two short stories in one episode.

And honestly i’m not really surprised to realize that Maniac makes Junji Ito Collection look better in comparison, at the very least it had a better selection of stories, while this one seems to be running on fumes, so much that they do Tomie… AGAIN. Actually, they don’t do even that, just the chapters about the photos out of context and don’t even give that a conclusion.

Animation it’s mostly fine (CGI aside), but the selection is odd, questionable at best, the many stories often don’t work for a reason or another, be it editing, excessively brief runtime, lackluster direction, this when the stories themselves aren’t just kinda weak, underwhelming, not scary and forgettable to begin with.

There are some standout pieces, like the “Hanging Baloons” episode, and some odd comedic picks like The Bizarre Hikazuki Siblings, and it does get a bit better halfway through, but it’s not enough, not for a second attempt/season, and while it’s NOT the worst thing ever… please just go experience the various Junji Ito short stories in their original manga form instead of this sub-par anime anthology.

Pinocchi-O-Rama #1: A Tree Of Palme/Palme No Ki (2002)

While it’s not completely unknown, i’d say A Tree Of Palme it’s quite obscure, definitely forgotten, overlooked and rarely discussed, despite being created, written and directed by respected anime veteran Takashi Nakamura, who also previously worked as a key animator for Nausicaa And The Valley Of The Wind, joined the acclaimed anime anthology of Robot Carnival in 1987, and just the next year would be animation director for a little movie called AKIRA.

It was also laboriosly made over the span of 6 years, and you can just tell by the cinematography that indeed A Tree Of Palme was treated as a big project that Nakamura wanted to cultivate as well as possible without compromises to his vision.

The story concerns the titular Palme, a puppet created by a man for his sickly wife, and upon her death the puppet becomes paralyzed by sorrow, until he accidentally stumbles upon a misterious woman (whom Palme mistakes for the man’s dead wife, Xian) being pursued, and she entrusts the puppet to deliver a certain special item to a sacred place called Tama.

Continua a leggere “Pinocchi-O-Rama #1: A Tree Of Palme/Palme No Ki (2002)”

Bleach: Soul Resurreccion/Ignition PS3 [REVIEW] | Hollow Warriors

Yep, going to try and get that “SEO synch energy” going… or so i planned, only to forget, but regardless, it’s still worth pointing out that somehow Bleach is back, with the anime getting new episodes to continue where they stopped years ago, the manga resurrected itself on its 20th anniversay with an one-shot chapter to set up either a new arc or a “Boruto” style follow-up series about Ichigo’s kid, so i guess it’s time to talk about this forgotten Bleach game.

You might argue that this isn’t a “proper” musou but i feel it deserves to be called at least a “musou-like”, and one that nowadays it’s hard to own in any legal sense, as it was released exclusively on PS3 in 2011 and there still remains, most likely due to being an anime licensed videogame, or being co-developed by Racjin and Sony’s Japan Studio.

One that nowadays it’s hard to find and commands some “interesting prices”, FIY.

So yeah, Soul Resurreccion (or Soul Ignition, if you wanna use its japanese title) is the closest thing we have to a “Bleach musou”, and as most avid Shonen Jump readers could guess, it’s mostly based on the Hueco Mundo section in the Arrancar story arc of the Bleach manga-anime, which makes sense since there’s nothing but sand, monsters and bigger monsters in this desert world, so let’s mostly adapt that part of the arc, since it’s very videogamey anyway, with the various encounters against the Espada and then the final confrontation again the big bad Aizen.

Continua a leggere “Bleach: Soul Resurreccion/Ignition PS3 [REVIEW] | Hollow Warriors”

[EXPRESSO] Nikke: Goddess Of Victory iOS | Anime Asses Frontline

Time to try my hand at another anime gacha with anime girls using rifles or being rifles or the usual military themed shit, because it scratches many itches, especially if your game lives by the profitable (and Houshou Marine-approved) “i don’t want to be happy, i want to be horny” motto.

Especially anime asses wrapped in spandex, because that was how i found about this game pre-release, by v-tubers laughing their butts off… due to incredible jiggle physics.

And yes, this is one of these that doesn’t even try to hide it, or to be also cute, no no, Nikke Goddess Of Victory is incredibly horny from the get-go (it’s from the Destiny Child developers, after all), so i guess points for brazen honesty.

Yeah, the premise is that you’re the ever-so-common amnesiac rookie commander ordering around anime girls with guns in a war against machines. So basically a worse Girls Frontline that wants to have it serious but also alternates between shock value scenes and abudant anime asses. It’s trash, but the dialogues can be somewhat engaging at times, the game looks pretty good, has nice UI, a good soundtrack, even a good english VA and some nicely animated cutscenes.

Gameplay its where things are a little different than the usual, as it’s… a on-rail shooter , basically a touch version of Time Crisis without the “rails” part, with 5 characters team, rpg elements like skills to activate and chain, alongside the usual modern on-rail shooter stuff.

This choice of gameplay also makes it easier to flash the player with pantyshots and latex wrapped anime dumparoos jiggling due to recoil, but it’s fun enough to be played in short bursts, the bosses thankfully provide some challenge not found in the normal stages, and the free-to-play trappings aren’t that awful.