With the game officially launching in the west in less than a month, Koei finally released the demo for Dynasty Warriors 9 Empires…. properly, i saw plenty of people that managed to get it via the Microsoft Store by fenagling with the regional accounts, but even those versions made available for non-english speaking territories had english in it.
Whatever, the demo is out now pretty much everywhere on consoles, and it includes the tutorial for the basic combat and the battle of Changsha, but NOT the Diplomacy phases and political managerie.
Make sense since they want to showcase the revamped Castle Sieges, by letting you play the battle of Changsha on the invading or defensive’s side, and also the revised Edit Mode, it’s an Empires game after, and you will be able to carry over the created officers’ data to the full game.
Remember this one? Most likely not, i don’t blame you if you didn’t even out this was out when it released in 2018, at least until it entered – deservedly so – that year’s “Top 10 Worst Games” list, only to immediatly fade into the miasma of obscurity, where it should really remain.
But since i like raising the dead for a laugh and try to make people remember the lessons of old, in the hope there will be something to learn and so avoid wasting money on stuff that was launched on the market to no fanfare. And if it nothing else, it’s fun to reignite some old dumpster fires.
In the case of Extinction, the main takeaway is that you shouldn’t be afraid of anything you wanna put out on the market, not because you should dump whatever garbage you want, but because it’s hard to say you shouldn’t do what you want, as games like these somehow managed not only to get released, but to get the full boxed retail and “multiple tiers editions” treatment.
Be bold, ye children of the Yellow Turbans, i guess this is the takeway. Don’t be garbage.
The final piece of Age Of Calamity DLC is here, and as usual i’m giddy at the prospect of more good musou content, as a remainder Omega Force can actually deliver when it cares (or when it feels it has to).
And this second (and final) piece of the game’s Expansion/Season Pass was easily the more appetizing to look forward, as it would add brand new story stages, alongside new abilities for existing characters, and new playable characters.
Regarding the latter, it was later revealed we would be getting Pruna and Rovely as a two-in-one playable warrior, and another one not revealed, nor hinted at in any way.
First of all, let me just say i’m happy Koei is continuining their historical strategy series in time, so i’m glad we’re getting another Nogunaga’s Ambition, but my taste lies more in their hack n slash musou titles based on the same historical periods of China and Japan, so i’m gonna unleash some thoughts on Dynasty Warriors 9 Empires i had for some weeks, after the first gameplay video shown at the China Joy event.
Preface: i often find the Empires spin-offs often quite hit or miss, great in theory but not always in execution, as it’s by design a compromise, it’s never gonna be proper deep strategy management like the Romance Of The Three Kingdoms series, otherwise there would be no point to that or them even being named after Dynasty Warriors.
I’ve been wanting to revisit the Ken’s Rage series for a while, especially because it seems like a no-brainer to make a Warriors style game about one of the most beloved shonen series of the 80s, Fist Of The North Star, with Kenshiro and his cast of powerful, larger than life foes, with more post-apocalyptic muscle mountains and the array of martial arts that explode people from the inside, cure them from all ailments, and do whatever insane mystical, awesome bullshit they do.
Not that Fist Of The North Star lacks videogames based upon it, but aside from the first NES game (released without the FOTNS license as Black Belt), most of them never left Japan, or did reworked due to licensing into something else. In either case, here in Europe we almost got nothing of that for decades, so Ken’s Rage was actually a nice treat for starving fans that wanted to experience Kenshiro’s post-apocaliptic odyssey in videogame form on their modern consoles.
After being presented in the last Nintendo Direct (which i saw but didn’t write a post about because i couldn’t be arsed), yesterday we got a slightly longer announcement trailer from Tecmo Koei, some more info and footage, alongside pre-order bonuses, a confirmation on what platforms it would launch and a more precise release date.
Speaking of which, i’m kinda surprised the game (at the moment) doesn’t have a planned PS5 version, odd considering they announced Dynasty Warriors 9 Empires (which is a month away, more or less) would have a PS5 and Switch release back in 2020. Considering how they just releases in the west Persona 5 Strikers on PS4 with no plans of next-gen version, maybe it’s because they are waiting for when more people have made the “gen jump”, i mean, it’s gonna be slower than usual anyway given the circumstances. Hardly even feels like we just entered a new console gen.
The game itself.. looks good, at least i can say that for the art direction (the after-musou attack sumi-e screen are gorgeous), more otome-like, why not, and i’m liking the new designs, the decision to focus on the Nobunaga-Akechi relantionship is fine as well. One could say they are attempting a “soft reboot” with this one, but still, this is not an excuse to say that the game will have just 27 playable characters (most returning and someone new, of course), HALF of what Samurai Warriors 4 had.
For the upcoming release of Pirate Warriors 4 (which i though wasn’t gonna happen until it was revealed in the summer of 2019), i’m gonna review all the previous Pirate Warriors titles before it reaches Europe on the 27th of March, so here we go! Continua a leggere “One Piece: Pirate Warriors PS3 [REVIEW]”
A quick rant, since Koei continues to takes the piss hard with their business policies, because even now that they don’t have to necessarily physically reprint a game for the expanded/upgraded… they still charge obscene prices, pretty much making more sense to wait for a price drop on the physical edition of the upgrade/expanded game.