Platformation Time Again #3: Asterix & Obelix XXL 2 PS4 | DS, PSP

HISTORY

Since i’ve given a basic description/primer for Asterix & Obelix as a whole for the Platformation review of the fist XXL game, i won’t be repeating that, so i will simply refer you back to that if you are not too familiar (or at all) with the series.

What i will do is talk about the context of the platforming genre as the time XXL 2 originally released, because in just 3 years after the first Asterix & Obelix XXL came out, a lot happened.

As i said, even the first game felt kinda old fashioned compared to other platformers on offer at the time, heck, not even going back to the original Conker’s Bad Fur Day, in 2003 alone Jak II kickstarted the whole “teenage edgelord “phase of the genre, influenced to be “more mature” thanks to the rise in popularity of games like the 3D Grand Theft Auto games, and this was made even more clear when Sonic Team clearly saw Naughty Dog’s sequel “dark” turnabout and made the Shadow The Hedgehog game.

Continua a leggere “Platformation Time Again #3: Asterix & Obelix XXL 2 PS4 | DS, PSP”

Introducing “Platformation Time Again”

If you happen to be a long time reader or followed any of my previous italian blogs (not ruling that out), this announcement will feel like a deja-vu, but yes, i’m starting over this column about platforming games with a brand new format and a “when i can” irregular posting.

If you have no idea what i’m talking about and somehow skipped the “column about platforming videogames” part just above, yes, this will be a column about platformers, with in depth, structured reviews with no regular cadence, a new entry/review will basically happen when i can actually set time aside to play and dissect a game, so irregular cadence it is.

And yes, it will be all written a new from scratch, so don’t worry about that.

Not much in the way of rules, just i don’t plan to review hacks or bootlegs, at least for now, but i doubt this rule will change over time. Just making this clear.

As to why, i’m a big platformer buff, so i missed doing these, hence are we again. 🙂

Also, i might be commissioning a request for the column’s logo later down the line.

MIGHT.

The first entry/review for Platformation Time Again will hit later today, bye!

[EXPRESSO] Sonic The Hedgehog 2 (2022) | & Knuckles

Might as well, since i did watch the first live action Sonic movie 2 years ago, i didn’t hate it, so let’s see if there are some improvements or whatever. Shame that since it’s dubbed here i won’t be able to hear Idris Elba voicing Knuckles, but what can you do?

After banishing Eggman/Robotnik into another dimension at the end of the first movie, Sonic and his acquired human family move to a peaceful town in Montana. Sonic tries to moonlight as a superhero-vigilante but as he causes more trouble by doing so he’s recommended to lay low and wait until his powers will be needed again.

Turns out that time is sooner than expected, as Dr. Robotnik comes back from his fungine dimensional exile, bringing a powerful creature known as Knuckles fighting for him in search of the fabled Master Emerald, while Sonic finds an ally in the two-tailed fox Tails.

To my surprise, this one (in a similar fashion to the actual videogame sequel of the original Sonic The Hedgehog game) is better, still nothing mind blowing, but it’s definitely a step up, not only as the story ups the ante (as expected), introduces more characters, but also has more lore about the world from where Sonic was born, with the owls vs echidnas wars and stuff.

It’s just more fleshed out all around, with even the human characters having some funny bits, the various elements from the game being integrated more into the plot, which is pretty much predictable all the way but quite enjoyable, in no small part thanks – once again – to Jim Carrey’s gargantuan serving of acting ham as Doctor Robotnik, but also due to the more substantial plot.

It’s honestly a decent family-kids movie with a 90s flair (deliberately and fittingly so).

#E32021 Summer Game Fest [Highlights]

Changed my mind, i will write small recaps/highlights of the various conferences, starting with this one.

Which is reall Geoff Khiley hosting “The Games Awards” by another name… yay?

Even more due to the event being sponsored by Prime Gaming…YAY.

Yeah, i didn’t miss this part of the E3 so much.

Continua a leggere “#E32021 Summer Game Fest [Highlights]”

The Disappeareance of Balan Wonderworld’s Demo [HANDS ON]

To be honest, while i knew of this title since it was announced… i also kinda forgot about it, knew was coming out, but i didn’t particularly care, even if did look like Nights Into Dreams platformer, fairly obvious since this was from Yuji Naka and Naoto Ohshima’s new company, formed specifically to make this new title, the aptly titled Balan Company. It looked a bit cheapish, but whatever, could be fun, though i wondered why we didn’t see reviews already out for it.

Then i saw people in the internet calling it a “dumpster fire”, the press giving it low scores (very low scores), the fact that the demo could accidentally cause seizures due to an unforeseen bug, that Square Enix (who published the title) didn’t actually give out review codes for it, and then this week Square Enix removed the demo with just a couple of days notice before doing it, so people that want to see for themselves if the game it’s as bad as they heard now will have to pay the full 60 bucks. Or pirate it.

Thankfully i downloaded the demo on PS4 (and Switch and PC just for kicks) long before, so i was able to play that… and even from that you can get a grip of many problems pointed out in reviews for the full game.

And i really feel like i should say SOMETHING, because this is kinda tragic.

Continua a leggere “The Disappeareance of Balan Wonderworld’s Demo [HANDS ON]”

[EXPRESSO] Sonic The Hedgehog (2020) | Amish Paradise

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So after Sega decided to let the internet hivemind make artistic decisions for its Hollywood blockbuster movie based on its most iconic franchise, after that FX studio fixed the ghastly design Paramount was originally gonne use for Sonic (and got axed, as proof that karma is a phantom under capitalism), after the delays from late 2019 to now, the live-action Sonic The Hedgehog movie hit theathers.

The premise here sees Sonic as an alien who escaped to Earth from his home planet after being hunted for his powers, and hides for years in a little town in Montana called Green Hills, until he accidentaly causes a power outage, prompting the authorities to send the eccentric genius known as Dr. Robotnik, and Sonic has to run for its life, helped by Tom, the local cop who accidentaly discovers him, in a quest to recover the lost magical rings.

I was skeptic and waiting for this one to be a regression after the Detective Pikachu movie, and it’s Sonic, there are legitimate reasons why the series has this sketcky (at best) reputation nowadays outside of the 2D style releases. … and sadly i wasn’t too far off. Mind you, it actually fairly good as an adaptation, with pretty much all elements associated with Sonic displayed or worked into the plot, but it’s also a very formulaic kids movie at heart (no “liar reveal”, thankfully).

And while having Jim Carrey back to chewing the scenery with mighty gusto like he did before is nice, he isn’t given very funny lines, and it all feeds into the 90 nostalgia this movie leans heavily on without trying much on anything else.

It’s not bad, at all, but i’m not gonna say it’s decent just because we are trained to expect weird baffling shit from Sonic as a brand.

americano-icona

About that redesigned Sonic The Hedgehog…

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So yes, as announced after the huge (and in retrospect, highly predictable) backlash the original design shown in the first trailer, they scrapped that eldritch thing, and came back today with a new trailer, which shows some new scenes, and a new redesigned Sonic that’s a fuckton more pleasing to look at.

As i said before, i was kinda against this, for two reasons. Continua a leggere “About that redesigned Sonic The Hedgehog…”

So, about that Sonic The Hedgehog movie trailer…

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Don’t worry, i’m not gonna go into a tirade about the recently revealed trailer about the Sonic The Hedgehog live-action film.

But let me say, i’m honestly kinda intrigued, this looks like a more than fitting candidate for the “so bad it’s good” category, it looks like a mess, one made in the 90s alongside the Super Mario Bros live-action movie (back when they really didn’t had any precedent or clue of how to make a videogame-to-movie adaptation), almost intentionally so, “a cult movie in the making”, which seems like the case, it doesn’t look like it’s done on purpose to be a cult hit (it doesn’t work that way).

I don’t particulary care about Sonic as a franchise or a character, and i’m honestly ready to close this apparently unending “nostalgia for the 90s” trend and move on (good lord, we let Busby resurrect with not one, but TWO games, yeah, there’s another coming), but Jim Carrey as Eggman/Robotnik is a fun choice, and i’m eagerly awaiting it, this has all the elements of a potential disaster on all fronts, a supreme bad movie that becomes legendary, a gift, in a way.

Not that we needed/wanted it, at all, but since it’s coming out anyway…

Also, kudos to the director Jeff Fowler (at it’s first feature length film) for at least taking the criticism (well deserved, i mean, just look at it and try to tell me it’s a good design) on the chin and promising to fix Sonic’s design. Which is already been fixed in edits by random people on twitter (and i doubt it will be actually done, i don’t want crunch to happen because of this), but still, i respect the willingness to address this and not just ignore it.

Which would be quite understandable, given how people on social media react to anything.

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Also, a refresher, this was also a thing.

I’ll be back with a couple of reviews soon enough!