Asterix & Obelix XXXL: The Ram From Hibernia PS4 [REVIEW] | ….Did Nothing Wrong?

Due to some unforeseen schedule issues, we’ll close out the entire XXL series with the latest one, Asterix & Obelix XXXL: The Ram From Hibernia, released in late 2022 by Microids and once again developed by Osome Studio.

This feel immediatly like a continuation of XXL 3, despite the original plot being about a welcome surprise: as in, there is another lone village that has managed to fend off the Roman invasion, outside of Asterix & Obelix’s. It’s not in Gaul, but Hibernia (aka ye olde Ireland), and the trick lies in the titular ram (being also the beloved pet of the Hibernian chieftain) that is able to inspire/enforce armies to fight even when fatigued with its magical horns.

The Romans though managed to capture the ram, which depressed the Hibernian chief and made him unwilling to fend off the invasion, so his daughter comes to ask for the help of the Gaul village, Asterix and Obelix obviously willing and able to go help them flip off Romans abroad…

It’s a cute premise and like the previous games they do get the tone and humour of the series right, its charm and all, but – like this game as a whole – it’s mostly underbaked and short lived, there’s no time to properly develop any of the new characters, as the entire narrative whizzes by too fast.

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[EXPRESSO] Drop (2025) | Dream [*] Distance

Christopher Langdon (Scouts Guide To The Zombie Apocalypse, Happy Death Day, Happy Death Day 2U, Freaky) is back, this time leaving aside the horror genre for a straight up thriller about a widowed therapist, Violet, whom goes on a date after years of being traumatized from her abusive past relationship, only to receive (via air-drop) threathening messages during the date, starting from annoying her with meme images but eventually ramping up to the mysterious contact showing he can kill her son if she doesn’t comply, and asking her to kill her date, among other things…

It’s a pretty simple (but not too simple) premise, mostly taking place in a highrise fancy restaurant, taking full advantage of the “restricted” location to great effect, as Violet (and the audience alongside her) tries to crack the mystery of whom is actually the killer hiding in plain sight, forced against absurds odds in a life-or-death situation when she’s constantly monitored, to parse through what might or not be red herrings, and to keep up the facade in spite of everything, which also forces Violet to confront her past abuse…

It’s pretty intense, captivating, acting is quite good, there’s actually more to the plot (that i won’t spoil), the characters are quite good (even the secondary ones like the hammy waiter/actor-to-be are funny or cute), it’s exactly as long as it needs to be (where i could easily have seen this being forced to be 2 hours or something like that nowadays), and there’s no absurd twist just for the sake of “outsmarting” the audience….. there is that scene, the one that’s in most trailers (you’ll recognize it when you see it), that’s kinda ridiculous, but its a minor niggle, especially since it helps in making thing even more entertaining in the final act.

Recommended.

[EXPRESSO] Until Dawn (2025) | Happy Bloody New Death Day

An Until Dawn movie adaptation might sound stupid, and pointless… it does, but this isn’t an adaptation of the main storyline of Supermassive Games’ title, it’s actually a standalone story allegedly taking place in the Until Dawn universe,

Kinda funny (and stupid) to have the film adaptation of a game that had systems built in to ensure you lived through the decisions you made… have the central gimmick being a time loop, with the idea being that every time the teens (come to a visitor centre in the valley where Melanie, Clover’s sister, mysteriously disappeared a 1 year prior) are killed they change horror subgenre, chased by cursed zombie like creatures and masked killers, the only escape being in them managing to survive until dawn.

Nifty idea, but still, it only kinda makes sense only when you consider this from the macro level of Supermassive Games’ various efforts in the “cinematic adventure game” fashion, and even so, it’s a stretch, let’s be real, this feels more like a rejected Happy Death Day (or Bloody New Year) style script – directed though by David F. Sandberg of Lights Out and Shazam fame – that got the Until Dawn branding (and a couple of touch ups to make sure something from the game made the cut) slapped on it mid-way through production, to ensure this get more butts in theathers.

I will admit the new gimmick laid on top sounds really fun and kinda mirrors the game’s using various elements from slashers of different eras all together… shame they give up mid-way on their own selling point (boy they do skimp on the “subgenre change” concept), but for what it ultimately is, the “Until Dawn” movie’s got decent acting, it’s entertaining, has some good gore effects, making for a decent time overall.

[EXPRESSO] Queer (2024) | Bum Fancy

FIY, i did skip Challengers because i was kinda not feeling to see another romance movie by Guadagnino, especially one that’s also a sports drama about tennis (i wasn’t too fond of Bones And All either), but i heard of the troubled distribution Queer had, leading to just release in theathers here a few days ago, and i was curious.

Based on William Burroughs’ novel of the same name, Queer is set in 1950s Mexico City , where the protagonist, Williams Lee, a nearly middle aged gay man, lives his expat with occasionally mingling with the few people in the American community living there, having tryst with other men, until one day he meets this young new student, Eugene, whom just arrived in town, giving him hope he can finally have a real, intimate connection with someone, not just on a physical level…

as you might have assumed, it’s a virtually plotless affair, as it more a sequence of accidents and events started by Lee that “drags” Eugene into sex, drinking like a sponge, with the third act basically having the movie go jungle adventure in search of ayahuasca (because of its rumored “telepathy powers”, not to talk to Yakub), have a romantic body horror sequence then straight up propose its own junkie version of “those” notorious 2001: A Space Odissey scenes.

While i wish it ended a bit earlier than it did, to be honest i was captivated, there are indeed some performances of a lifetime here, it’s as excessive as all Guadagnino’ movies are (see also the deliberately anachronistic musical choice and swinging sense of “realism”), you expect them to be, you want them to be, and this one admittely did grab me a lot more, not great, but indeed good.

Worth a watch, at the very least.

Asterix & Obelix XXL 3: The Crystal Menhir PS4 [REVIEW] | XXS-ix

One might wonder why i’m not reviewing this one as a Platformation Time Again subject.

That is because, confusingly, the third entry in this series of platforming-action games… isn’t a platformer at all.

Yeah, took me by surprise because why wouldn’t it be, especially now with the retro 3D platformer revival going on to this day?

Regardless, this is the third entry in the series, meaning its a brand new game developed by Osome Studio, makes sense as they handled the remasters/ports of the first two games that launched on PS2 20+ years ago, as Microids is definitely seeing a lot more return in using the Asterix & Obelix license than others, like their Marsupilami game (remember that? I kinda do and kinda not), not really a surprise, since the Uderzo & Goscinny created comic book series has been popular for decades in Europe, France obviously, but others including Italy as well.

But we’ve discussed this before, so let’s get to the plot.

The plot is also untied to the previous XXL games…. or is it?

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[EXPRESSO] Sinners (2025) | From Blues Till Dawn

There are movies that are best enjoyed by going in “cold”, by i don’t know if Sinners is one of those, as i can imagine people being confused if they were not aware of From Dusk Until Dawn having been a thing for a couple of decades (alongside some sequels i keep forgetting exist).

Because it is that, but done less as a deliberately disjointed surprise jump in tone, direction and subject matter, as it made to feed into the themes of freedom, black heritage and racial tensions, with the first half being a thriller drama set in 30s America, where a couple of brothers in the crime business, Smoke and Stack, go back to their town in Mississippi, in order to try and make some cash by setting up a juke joint, and they involve their cousin, a budding bluesman dubbed “Preacher Boy”.

The second half is them being stalked and having to survive when vampires surround the juke joint at night, and yes, its indeed doing a “From Dusk Until Dawn”, turning things straight into horror territory, with pretty good effects too and some very nice musical bits, lots of carnage, really good acting as always, especially Michael B. Jordan as both “Smokestack” brothers.

I respect it’s ambition and willing to do some out there shit (like the “future and past” visions of blues music), but the editing at times is frustrating, it kinda keeps going even after what would have been a good time to end the movie… twice, which is partially due to close up some subplots.

At times it’s a bit too much and it’s a miracle it works so well instead of being the utter mess it sounds-could have been like, but it is still well done, bold and stylish, i do recommend it.

[EXPRESSO] Kaiju No. 8: Mission Recon (2025) | Kompilation Kaijus

I usually rag on compilation films for anime series… for the obvious reasons, but i did watch Kaiju 8 Mission Recon it because i was curious about the manga but i never had time to check that or the anime out,, so i guess compromise it is.

Speaking of, the premise it’s set in a sci-fi future where academies train young people into anti-kaiju troops to dispose of the endless hordes of big ass monsters attacking Tokyo on a daily basis.

The protagonist, Kafka, actually a man in his 30s, working on cleaning up the kaiju remains and debris, after he flunked his entry exam as a soldier, but one day, while on the job, he’s infected by a parasite that lets him turn into a humanoid kaiju…

Obviously one of these new series that rose up after Attack On Titan success, even if the similarities are only superficial , as Kaiju 8 is more inspired by Ultraman (and a bit by Patlabor) than anything else, and the tone is more akin to One Punch Man than AoT… and honestly i think it’s pretty fun.

Nothing we haven’t seen before, but done fairly well, the animation is quite good, the action is solid, the kaiju designs are pretty cool, the cyberpunk aesthetic is well done, and i do like the protagonist being an older man than usual (despite being a teenager at heart) not just used for comedy bits.

The new material is a post-credits slice of life bonus episode about the other characters’ day off duty, which i feel is needed because these recap films of shonen battle manga series usually sacrifice most non-action scenes, especially if they aren’t about the protagonist.

Hope i can set some time aside to see Season 2 when it airs later this year.

Platformation Time Again #3: Asterix & Obelix XXL 2 PS4 | DS, PSP

HISTORY

Since i’ve given a basic description/primer for Asterix & Obelix as a whole for the Platformation review of the fist XXL game, i won’t be repeating that, so i will simply refer you back to that if you are not too familiar (or at all) with the series.

What i will do is talk about the context of the platforming genre as the time XXL 2 originally released, because in just 3 years after the first Asterix & Obelix XXL came out, a lot happened.

As i said, even the first game felt kinda old fashioned compared to other platformers on offer at the time, heck, not even going back to the original Conker’s Bad Fur Day, in 2003 alone Jak II kickstarted the whole “teenage edgelord “phase of the genre, influenced to be “more mature” thanks to the rise in popularity of games like the 3D Grand Theft Auto games, and this was made even more clear when Sonic Team clearly saw Naughty Dog’s sequel “dark” turnabout and made the Shadow The Hedgehog game.

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Platformation Time Again #2 EXTEND: Asterix & Obelix: XXL (GBA)

Main Review

Asterix & Obelix: XXL

GAME BOY ADVANCE

As i said in the main article, dedicated portable versions of home console games were quite the norm back in the PS2 era, it was WAY before the Switch and hybrid consoles of its ilk were common places. Especially for (but not limited to) platform games, it was rarer NOT to see a Game Boy Color or Game Boy Advance version of a big budget multi platform IP on consoles and PC.

Heck, even that forgotten, pre-Lords Of The Rings film trilogy Hobbit game had one.

Had to cover all possible bases, squeeze out all the possible moolah, which Activision did to the extend of almost being an art form in itself, but indeed it was common to see a version sharing the same name and cover art of a console or PC platformer game but on a GBA cartridge.

Due to the system’ limitations, this usually meant basically doing either a redux version of the home console gameplay or an entirely new game also based on that specific license and idea, but in 2D, it was reasonable and expected, to a certain degree, to have the “dimensional downgrade”.

Sometimes they tried to “compromise” and opted for the ol’ “faux 3D on budget” choice of being isometric, like the first two GBA Spyro titles and the Banjo Kazooie: Grunty’s Revenge, to name the first ones that come to mind.

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[EXPRESSO] A Working Man (2025) | Baba Yogurt

I know what you’re thinking, what everyone was thinking after seeing the trailer: why isn’t this The Beekeeper 2?! I mean, i’m sure there’s a sequel on the way for that one, but this plain isn’t, it’s just another Jason Staham movie where he’s some ex-soldier or super assassin that has retired but he’s pulled back into his older life of violence due to some criminals hurting someone close to him, etc.

This time around he’s a construction worker and they kidnap the daughter of the family that owns and operates the construction company he works for, so he swears to get her back… which would be fine but he also has his own biological daughter to look after, as his wife is dead and the grandpa believes Jason Staham (again, not bothering to remember his character’s name, nobody will) isn’t a good parent. His quest brings him to find out a human trafficking ring, piss off the russian mafia, and accidentally become a John Wick-esque figure to them….

Honestly it feels like they mashed two scripts together, now only due to the plot feeling like it should be less convoluted (it’s not complicated) as the new characters that keep showing up just increasingly feel like they should be in a completely different Jason Staham movie, even more as they keep getting more cartoonish, like the foppish pervert that “bought” the girl just missing a Dracula cape, or the psycho super assassins under the big russian mafia honcho giving off strong vibes of videogame minibosses.

It’s just kinda weird, untentionally funny, and yes, makes the whole thing longer than it needs to.

It’s not awful or the worse, but let’s be honest, it’s just a stopgag release until The Beekeeper 2 or Fast And Furious X Part 2 come out.