September to Dicember, the decisive schedule of things to come (final cut)

As previously said before the mid-August break, due to me also going back to the uni for a master’s degree, i had to made some decisions for the blog, the rate of posting, and so on.

Basically from today onwards, i can guarantee a weekly article/review here, and some monthly rubrics will either go away or remain in downsized version, while i also plan some new rubrics altogether.

On the upside, EXPRESSO reviews will now NOT be bound to any schedule, so they will happen on a “as soon – and if – i can make them” base, which will result in most scheduled reviews being extended or not short one. Maybe.

In terms of what’s gonna happen and what exceptions to the rules will happen, here’s the lowdown:

September will have a weekly guaranteed post schedule.

October will have a review/post every 3 days, usually for The Spooktacular Eight, which will still be around indefinitely… but not this October, as we have a retrospective pretty much already done.

November will have a regular guaranteed review every 7 days, the new standard.

Dicember will have yet again a weekly posting base…. until the 24th as while Dino Dicember is NOT coming back yet, 12 Days Of Dino Dicember IS, so from the 25th up to the 5th of January (included), we’ll have a daily review about dinosaur movies.

For the other rubrics, here’s the plan so far.

Monster March will be back.

Musou May will remain.

Pinocchiorama will proceed with a monthly pick all the way through 2023 as previously planned, though December’s entry might arrive earlier than the last day of the month due to the 12 Days Of Dino Dicember post cavalcade.

One of the new rubrics will debut in February or later.

In case of changing schedules or relevant changes i’ll have to make, i’ll update you as soon as i can.

Later for a “back to school” review!

Futurama PS2 [REVIEW] | … With Blackjack and Hookers

To celebrate the second return of Futurama on TV (even if i’m not expecting much given how these modern resurrections-continuations of beloved animated TV series-franchises, but who knows, i’m remaining cautiously semi-optimistic), time to take a look at its forgotten – and by now quite rare – PS2/X-Box tie-in videogame, simply called “Futurama”.

And what it might as well be the only Futurama videogame, since there’s not much to say about the mobile only Futurama: Worlds Of Tomorrow, besides it being a cheap and shallow cash grab akin to many other free-to-play tycoon simulators, like Simpsons Tapped Out, maybe a little more complete since it had a combat system in it from the start, but still, mostly a shallow time waster very heavy on aggressively try to make you fork out cash for anything of “substance” available.

Then again, it’s not like you can play it anymore, the servers were closed for real (as in they were announced to be closing in 2022) this year on the 9th of March.

Continua a leggere “Futurama PS2 [REVIEW] | … With Blackjack and Hookers”

Pirate Warriors 4… New DLC characters?

honestly can’t believe i’m talking about Pirate Warriors 4 again, but suddendly, out of nowhere, a week ago, there was a tweet announcing that One Piece Pirate Warriors 4 would receive more DLC characters in the near future, and info would be revealed during One Piece Day 2023, meaning the 22th of july, as in a couple days after the announcement was made.

I tuned it, and among other many announcements and stuff – including a new trailer with new footage for the Netflix live action One Piece series, which seems less awful than expected as we see more of it, but i’m reserving judgement for when the series drop at the end of August – and yep, it’s definitely what was reasonable to expect.

Yep, after 3 years of when the game launched (and all the DLC characters, which were released in 3 waves, the last one in December 2020), 3 years of what i guess now can be called “inactivity”, there’s new paid stuff coming for Pirate Warriors. As in a new Character Pass has been announced, with 9 new playable characters for PW 4 , divived in 3 packs that are gonna be released over time, each including 3 characters that are tied by a theme.

Continua a leggere “Pirate Warriors 4… New DLC characters?”

Future Shock: No Sleep From September (and Summer Plans) (UPDATED)

So, let’s not wait around more to lay out what’s coming in July and August for Wise Cafe International, and what will change from this September onwards.

July will have another round of killer croc AND killer sharks films, Sharks N Crocs Part Deux, alongside some timely videogame reviews to tie in with upcoming releases (aka – pardon me for the disgusting thing i’m about to say – trying to milk some “SEO juice” since this time i could plan ahead something reasonable).

August won’t have a One Piece retrospective per sè, but will have some One Piece videogames’ reviews, plus a newly written full lenght review of Film Red, and hopefully some fittingly summer themed posts about stuff that maritime or whatever.

From September instead – after thinking about it for months – i’ll have to slow down the posting significantly, so instead of a review or piece every 2 days, i opted for a weekly basis, since i will be taking a master’s degree this year, so yep, even less time on my hands since i will be hitting the books, attend and most likely still continue the dayjob.

So instead of shutting it down or opting for a “whenever i can” posting schedule, i feel this it’s a reasonable compromise, even more since i guarantee a review every 7 days, meaning there could be more if i can squeeze in some EXPRESSO reviews or something on the quick, i will try.

Meaning EXPRESSO won’t be retired, it never has been and that won’t change.

Continua a leggere “Future Shock: No Sleep From September (and Summer Plans) (UPDATED)”

[EXPRESSO] Kirby Tilt N Tumble GBC | Gyro Kirby

Yep, Nintendo remembered it has the NSO console applications on the Switch, so a new dripfeed, which includes Kirby Tilt N Tumble, a Kirby game that might as well be new to European gamers, as its original GBC release was never brought in PAL territories (probably for the same stupid reasons we never got Drill Dozer or Wario Ware Twisted, BUT Yoshi’s Universal Gravitation, we did got that), it was never released on any Virtual Console iterations, most likely as it one requires gyroscopic controls… and the Wii U VC did have only GBA titles.

So, the idea is that Kirby Tilt N Tumble it’s an action puzzle game where you control Kirby in its ball form, collecting stars, entering holes, smashing against pinball-style bumpers, etc, all with gyroscopic controls, meaning it’s like one of those analogic marble games where you tilted the wooden table/plank to direct a silver ball into a goal.

I’m so old i’ve actual memories of playing that.

Plus you can make Kirby jump by shaking/jolting the console…. which is where you can tell this worked fine when played on a Game Boy, less so with the Switch in handheld mode, as you might need time to work out how to make Kirby jump and actually control it mid-air.

This might have been mitigated with an optional “Tate mode”, if the game didn’t use A and B to activate some contraptions and the game menus.

BUT it can be played in docked mode with a Pro Controller (and non-Nintendo branded equivalents), i guess), which helps remedy this otherwise kinda unfixable, unexpected issue, because the game itself it’s quite fun, gimmicky but with a well executed, fun gimmick at its core, and with plenty of fun minigames, showing the kind of quality you’d expect from Hal Laboratory.

Bringing Out The Serpents again for #snakesofjunetoo

Last June we did feature a lot of serpent based movies (often b-movies, that much is true), so we’re doing it again this year too, though on a smaller scale due to an increase of work and other personal obligations. Plus a surprisingly full summer release schedule of films coming out here (united with a nationwide promotion on ticket prices), so there will be a lot of EXPRESSO reviews…. yes, we’ll also review that one with the lead actors that keeps constantly getting arrested, because while i abhor him, i did watch and review movies where he was in before, like the theatherical cut of Justice League or the recently released (and reviewed) Dalìland, where he plays a very minor role, so much i didn’t notice he was in before watching the thing.

So yeah, it wouldn’t be quite correct of me to stop now, especially since i seriously doubt The Flash will do much in terms of box office, i mean, it’s not one of the more popular superheroes, it’s very well known and documented even between the less devoted audiences that Erza Miller is basically assaulting people on a whim at a noticeable rate, both Black Adam and Shazam 2 weren’t well regarded or even that lucrative (though i did rate Fury Of The Gods higher than most, personally), and remember, this movie also exists to completely reset the mess of the DC Extended Universe, so they can start again with Gunn at the helm.

Plus, honestly the movie looks kinda ass, and it’s undeniable this is NOT a project the studios really believes in, otherwise they wouldn’t have advertised it by dangling the return of Michael Keaton as Batman in trailers, like bait. And that’s some good bait.

Again, i don’t blame people opting out of seeing The Flash because of Erza Miller, or regardless of him, you do you. I kinda have to, to a certain degree.

Musou May and the State Of Musou as of May 2023?

As per what is now tradition, this year too we’ll have Musoy May, with a picked review of a musou/Warriors game every sunday of May.

Here’s where i usually make a general ramble about the state of the genre as of late, but…. there isn’t really much to say or even get unreasonably hyped about, as we neither got any new contender/challenger from some small or medium sized developer & publisher nor does TK really revealed, teased or announced anything.

Samurai Warriors 5 came out in 2021, but aside from a Season Pass TK didn’t either put out a XL or Empires version, Dynasty Warriors 9 Empires needed a lot of shit to be added or patched in, but again, aside a tepid Season Pass that wasn’t really worth paying (for the most part), there was no post-launch support, and since how barebones the modes on offering were… it would have needed.

Touken Ranbu Warriors was also released, but for whatever reason TK decided to launch it digital only on both Switch and PC (via Steam), and i’m gonna save the lamentations about that for its review.

Fire Emblem Warriors Three Hopes was almost perfect but was curiously devoid of expansion content (which is fine since it’s an already massive offering to begin with), so that’s odd.

All we got since June 2022 was simply a teaser trailer for Fate Samurai/Remnant that should release sometime this year, no actual gameplay footage or any real info aside from what could be seen in that short teaser trailer. Surprised it took them this long and actually Marvelous already did developed 2 Fate musou games, but still, it has been months devoid of any news about it or anything else Warriors or Warriors related.

Maybe TK is holding out for what was “E3 time” or for the TGS to drop the existence of Dynasty Warriors 10 (which they teased in interviews before), but at this point there’s just nothing to talk about of substance, and this behaviour kinda speaks volume for how Koei considers his musou output.

I mean, when the best news is them re-releasing WO3 Ultimate in a definitive edition package…. you can tell there’s a drought and no signs of the main gardener being interested in watering the cacti.

I mean, unless they do a 180 ° with Dynasty Warriors 10, Koei shouldn’t complain of losing even more customers, after DW 9 they deserve every critique and negativity coming their way.