Mad Max PS4 [REVIEW] | Down Undah

Yeah, remember the debacle and the case of divisive reception on this title?

I do, but it feels like it happened so long ago, despite this being a 2015 release. Such is nature of online discourse on social media, after all, doesn’t matter what the subject is.

I will keep that in mind, but since 6 years are a lot for videogames, i’d say it’s the time to revisit the Avalanche Software’s interpretation of George Miller’s australian apocalyptic world of holy motors and highly stilized weirdos, while i think of the burning coast sands during this city bound and holiday-less summer season.

Let’s see exactly how chrome this game is!

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[EXPRESSO] A Quiet Place Part II (2021) | Hush Of Us

I wasn’t sure if i wanted a sequel to A Quiet Place, as i was perfectly satisfied… heck, more than that, with both the finale and the movie itself, one of the best ones i saw that year, had everything you could want from a horror thriller, from fairly original premise to great acting, excellent creature effects, tense atmosphere, great characters, etc.

But i guess the combination of it being surprising (as it came from a director that previously didn’t explore or dabble in horror), acclaimed by everyone, AND being a surprise big financial hit made John Krasinki, Platinum Dunes and 20th Centhury Fox think of making a follow up, and it’s finally in theathers, another of the many movies delayed for months-years due this goddamn pandemic.

Following the events of the first movie, the Abbott family is forced to venture outside of the house they took refuge in and in doing so confront the human survivors of this post-apocalyptic world, still thriving with the blind deadly creatures attracted by sound.

Gotta admit, my fears of this sequel being somewhat of a cash-in were quickly shattered, as it manages to move forwards the story about this family surviving in the post-apocalypse, to give more context to the events that led up to the creatures appearing, and to develop the survival aspects even more thanks to them having to face not just the monsters, while giving way for character arcs.

All still done with minimal use of dialogue and sound, with a great atmosphere, some really scary – genuinely scary – moments, good action sequences, excellent acting, likeable characters, amazing creature effects yet again, all packed extremely tight in less than 100 minutes, no minute is wasted for the sake of it, at all.

Noteworthy sequel, and great movie all around.

#E32021 Conferences Recap/Review/Thing

As already pointed out, E3 coming back this year was kind of a big deal, as the pandemic made it impossible to be held as usual in 2020, and even with the usual croc of shit that the event is and promotes… it’s a ritual, it’s a tradition for many people with huge interest in videogames, it’s a communal experience.

But i wonder if one year of non holding the event made many companies just forgot what the hell the expo was even supposed to be, like old people forgetting something they usually did out of habit because they had to stop doing it for a reason or others.

Mind you, E3 history is full of cringy – and often legendary – conferences often full of people that barely could speak english or had any PR experiences, overblown lies and hype for everything, announcements of announcement without nothing to show for titles of interest, so it’s telling this year’s output was a complete mess.

I don’t think that’s too hyperbolic to say.

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#E32021 XBox-Bethesda & Square Enix [Highlights]

Still haven’t fully digested that Microsoft did actually buy Bethesda, but i didn’t have much interest in their games before… with the exception of Doom, Wolfenstein and pretty much anything they published but not developed, but still, it is a big deal.

Cared more than i could ever care about Microsoft’s offerings this last generation (and if anything so far into the X-Box One X is indicative of something, make it two), but whatever, let’s see if the two companies can offer a proper conference, at least with the standards we expect from “AAA” publishers and console makers.

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[EXPRESSO] Army Of The Dead (2021) | The Uncertain Dead

Zack Snyder has taken a break from superhero movies to come back to the zombie farm for Army Of The Dead, a zombie flick that’s also a heist movie, originally conceived as a spiritual successor of Snyder’s own 2004 Dawn Of The Dead remake, but over time becoming his own distinct thing, while it stewed in development hell until Netflix picked it in 2019.

While Las Vegas is plagued by a zombie epidemic, a group of mercenaries is crazy enough to try pulling the absurd and hugely risky feat of going into the quarantined zone to pulls off the biggest heist ever conceived, and do it before the government drops a nuclear bomb on the area.

This sounds like a great recipe for a bombastic, excessive good time… but it isn’t.

Putting aside that the movie is not so full of action as it marketed and presented, it’s a flawed execution of a good premise, one that’s also very long (2 hours and a half) and totally feels like it, even more as it feels unclear on what exactly it wants to pull off, not helped by the fact there are tonal inconsistencies; figures when it feels so conflicted between almost being Zombieland or a more Romero-style zombie film.

It’s frustrating, because it has some interesting, noteworthy variations and additions to the zombie mythos, it does live up the title in that regard, the actions scenes are quite good, there’s even some decent humour. There’s something to it, but it tries to pack too much stuff in and it never fully “clicks” because of it.

We’ll see more regardless, as Snyder wants to do a sequel, and Netflix already greenlit two prequels, in form of a film and an animated series, so maybe something better could come out of it.

Fist Of The North Star: Ken’s Rage 2 X360 [REVIEW] | You Should Have Left The Bronx

The first Ken’s Rage sold relatively well, and it’s Koei, so we got a sequel 3 years later.

Which would be fine, until you realize what it actually implies in this case, and i don’t mean it simply being released to coincide with the series 30th anniversary.

That is something else entirely that ultimately condemns Ken’s Rage 2, but the main issue is that you just can’t do what Dynasty Warriors does with Romance Of The Three Kingdoms, as the source material for that leaves it open to the real historical characters being reinvented or changed, on what of the many events (historical or pure fiction like the many uses of magic) focus more the narrative, while keeping focus on the essential battles and significant achievements of the warring factions, and their part in the path to the unification of China after the fall of the Han dynasty.

You can’t just re-imagine Kenshiro, his friends and foes, as they have all distinct personalities, distinct character designs, signature moves and Fist Of The North Star’s popularity never really waned in 30 and plus years, so people still are quite well aware of it. On the other hand, you could hardly justify making a sequel when the first game stopped at the end of the Raoh’s story arc.

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Fist Of The North Star: Ken’s Rage X360 [REVIEW] | Ai Wo Torimodose!!

I’ve been wanting to revisit the Ken’s Rage series for a while, especially because it seems like a no-brainer to make a Warriors style game about one of the most beloved shonen series of the 80s, Fist Of The North Star, with Kenshiro and his cast of powerful, larger than life foes, with more post-apocalyptic muscle mountains and the array of martial arts that explode people from the inside, cure them from all ailments, and do whatever insane mystical, awesome bullshit they do.

Not that Fist Of The North Star lacks videogames based upon it, but aside from the first NES game (released without the FOTNS license as Black Belt), most of them never left Japan, or did reworked due to licensing into something else. In either case, here in Europe we almost got nothing of that for decades, so Ken’s Rage was actually a nice treat for starving fans that wanted to experience Kenshiro’s post-apocaliptic odyssey in videogame form on their modern consoles.

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This week, on Cells At Works: BLACK…

Yeah, the latter episode of Cells At Work darker, edgier spin-off series, Code BLACK, shows what happens when you have trombosis.

Which means big ass katamari of red blood cells cadavers, of course. Which almost kills the body of this poor unhealthy, overworked bastard. You know, the same that got gonorrhea from 10 seconds of coitus some episodes earlier.

So, this week’s lesson is don’t get trombosis, or the King Of The Cosmos will make huge rolling spheres with your literal “dead blood” and stuff your inner holes with it. I guess.

Dino Dicember #19: Super Mario Bros The Movie (1993)

I could have waited until that animated Super Mario movie Nintendo commissioned Illumination (urgh) released… but sure as shit it isn’t coming out this year (not like it was gonna, it was slated for a 2022 release before the COVID-19 pandemic anyway), and i’m doing Dino Dicember… well, in Dicember, so it’s a pretty good “excuse” for me to watch and review the infamous Super Mario Bros live-action movie. And i do enjoy the challenge, it’s not like it’s this obscure adaptation nobody on the internet talked about, but let’s give the movie a fair shake with almost 2 decades of hindsight.

And yes, it totally counts, since it’s about a dinosaur dimension that originated from the meteor that hit Earth 65 millions years ago, which actually created two parallel dimensions of Earth, one inhabited by reptile people descending from dinosaurs, and ours of “human people” descending from primates. As the resources have dried up on the “dino end”, the leader of the dino-people, Koopa, sends minions in our dimension to search for a fragment of the meteor that split the dimensions to begin with, so he can unite the two and rule them under his scaly thumb.

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That’s the sound of 10 years of Ken’s Rage

Sorry to “interrupt” Dino Dicember, but i wanna talk a bit about Koei’s musou series based on Fist Of The North Star, dubbed Ken’s Rage. If you follow any gaming news site, you’ve might already know of this, but since we do have some preview footage running around, i feel the time it’s right to talk about what Koei did to celebrate the 10th year anniversary of Ken’s Rage.

(images taken from Siliconera)

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