12 Days Of Dino Dicember # 30: Jurassic Prey (2015)

In case you ever wanted Dino Dicember to crossbred with Shark Month, here’s your goddamn unholy wish granted, because not even dinosaurs are immune to papermacie.

As luck (or lack there of) would have it, there is a Mark Polonia produced (and directed) dinosaur flick, once again brought into the world by Wild Eye Releasing.

I could have ignored this one, but i feel like i would be haunted somewhat if i didn’t cover it this year… and my appetite for punishment it unsatiable as ever, plus this one has an even worse metascore on IMDB than i expected, below the 2 out 10, what are we waiting for, LET’S GOOOOOOOO!

Continua a leggere “12 Days Of Dino Dicember # 30: Jurassic Prey (2015)”

[EXPRESSO] Aquaman and The Lost Kingdom (2023) | Wrath Of Black Manta

I quite enjoyed the first Aquaman film, a phrase i’d never expect to write down ever, so yeah, why not a sequel, which thankfully ignores all the DCEU reboot kerfluffle.

No need to known any of that, just having watched the first film, and in this direction continuation we see Arthur Curry having trouble living his double life as a father taking care of his son on the surface, and having to deal with the taxing diplomatic duties of Aquaman, king of Atlantis.

While trying to fix his suit and continue his quest for revenge against Aquaman, David Kane (aka Black Manta) discovers an underwater set of ruins in Antarctica, finding a mystical trident and a material known as Orichalcum, which he uses to power his newfound stash of Atlantean technology also lying in the ruins…

This leads to climate change-based disasters, forcing Aquaman to secretly free its previously imprisoned half-brother Orm in order to find Black Manta and stop his plans…

James Wan it’s back on the director’s chair, and he does manage to expand on the worldbuilding, with many varied locations (including the titular lost kingdom), squeezing a lot of story, action scenes, while also making Black Manta more the proper villain than the “accidental” one it was in the first movie, though that’s kinda undermined by the revelations about the Black Trident.

Which i don’t mind too much since it lets Wan infuse some horror elements in the mix, i’m always up for that, and the movie does manage to fit a lot in 2 hours while feeling just long enough.

Maybe it’s not better than the first, but it’s still a lot of fun, dumb fun, if you must, with a hearthy attitude about action fantasy superhero shenanigans that aims to give the viewers its all.

[EXPRESSO] Disquiet (2023) | A Game Of Disappearing Nurses

An unplanned trip to the Netflix content mill yield the discovery of Disquiet, which i feel can be described as the “Silent Hill haunted hospital unofficial movie”….made by people that never actually played Silent Hill.

Still, it has an undeniably strong opening that explains the premise and gets the mystery starting, with a man, Sam (Jonathan Rhys Meyers), that after a car accident wakes up in a deserted hospital, deserted minus the man in the next bed that tries to strangle him, gets shanked by Sam countless times, then simply disappears. Then a nurse appears, only to also disappear, Sam being chased again by the crazed patient, and finding other people that are also trapped in this limbo-esque location..

It’s not a good movie, heck, i can understand how you could be frustrated because as a horror movie it’s really generic, derivative and honestly by the end it’s easy to forgot this is not just a supernatural thriller, that angle makes it easier to “swallow” as you’re curious than cautious about what happens, but it’s also an excuse because this is a horror film.

One ripe with characters that are trite but still enjoyable despite having no depth (aside the protagonist Sam), and plenty of various horror building blocks, like the “scarecrowy scary faces”, many flashbacks, not scary “scary parts”, leading to a fairly predictable scenario.

Regardless of you wanna slice it, i don’t hate it or think it’s atrocious, at least it’s not boring and the direction manages to keep things going nicely, it’s pretty disposable, and while it cops out by spoon feeding the ending’s meaning to the audience…. the ending could have easily been worse.

So it’s worth at least a watch to kill some time.

On Netflix, i wouldn’t bother going to the theathers for it.

[EXPRESSO] Godzilla Minus One (2023) | WW Zilla

I was kinda apprehensive going into the new Godzilla movie (which is getting limited weeklong screenings everywhere outside of Japan), weirdly enough, due to some disappointed early feedback, so i decided to ignore most coverage after that and just go see it.

And i will address that indeed, after Shin Godzilla, going back to a period piece story set during WW II feels like a convenient move to avoid tackling modern political issues… but i will say that Godzilla Minus One does earn your attention and investment, thanks to one of the closest attempts at recapturing the spirit of the original Godzilla, to the point it’s almost a remake-prequel, and a great damn one that focuses on the human characters with great drama, punctuated by action scenes involving Godzilla (not the other way around), while also making Big G itself menacing again.

The premise follows Koichi, a man designed as a kamikaze pilot that, during the final years of WW II, fakes a malfunction of his airplane, and lands on the small island of Odo . There he is one of the few that survives the encounter with a giant dinosaur the locals call “Godzilla”, and with great shame, he comes back to the bombed ruins of his parent house, takes in a homeless woman and her foster daughter. In time the reconstruction begins, Koichi is on the verge of finally putting his nightmares of war to rest, but then Godzilla shows up again….

Honestly, even if not trying to push new boundaries, at all, Godzilla Minus One it’s a greatly compelling story with good characters, a solid period war drama at its core, and while the monster is CG, they pulled off a miracle with the effects looking so good for the tiny budget of 15 millions.

Highly recommended.

[EXPRESSO] Five Nights At Freddy’s (2023) | Children Of Chuck E. Cheese

I kinda didn’t want to review this one for various reasons, but i did review The Flash movie after all, so let’s get this over with, shall we?

And FIY, i barely known anything about the games, i’ve seen some gameplay but i don’t know anything about this weird lore the series supposedly has running through, just the basic premise of the games, as in, it’s about a person employed as a night guard for an abandoned Chuck E. Cheese styled pizza place-kids entertaiment center, where the animatronics mysteriously still walk around its grounds and attack anyone they find in their roamings….

Kinda surprised it took so long for the series that basically invented the “mascot horror” subgenre to have its feature lenght film out, so long that a horror version of the Banana Splits came along, and we even had Nicolas Cage join into the mascot massacre fun with Willy Wonderland.

And honestly, in itself, it’s not very good… though i don’t think it’s very bad either.

Production value are fairly high, the animatronics look good and have a substantial presence on screen, though it takes a while for the movie to show and have the animatronics move about and do something of substance, as it spends a lot more screentime establishing its lore and okayish characters than in actually trying to be scary or gruesome.

Which itself it’s a non issue since this movie it’s clearly targeted at a children audience (even though most fans that grew up on the games are most likely in their 20s now) and relies on jumpscares, which maybe fitting, feels like a missed opportunity, since it’s really not scary…. but it’s also not deliberately trying to be child-friendly or goofy, kinda feels stuck in between, for whatever reason.

Still, not quite awful.

Anthem PS4 [REVIEW-FUNERAL DIRGE] | EA’s Dark Void

We’ve reviewed the horrific and turdular legend of Devil’s Third in October, so since today’s is Allsaints here, let’s speak of the dead, with another review-funeral dirge.

A really long one, too, because we’ll burying this one deep, just to be extra sure.

Don’t take a drink every time i mention Destiny, don’t, your liver will thank me.

And yes, while you can still buy and play Anthem, since physical copies are ubercheap and overabundant, the servers are still live with no announced plans of shutting them down… it is a formality, a pure technicality, air escaping from the lungs instead of his ass, just bring them out when Eric Idle shows up. Or just throw him on the cart as well, again, it’s for the better at this point.

FIY, i followed the absolute disaster this game was, saw it being discussed and unanimosuly declared absolute trash, i red the Jason Schreier’s editorial, i saw the dumpster fire blink at the edge of Alpha Centauri, etc. So i knew the shitshow this game caused, and i eventually picked up a PS4 copy new for 8 bucks from Amazon, because i knew i wanted another unholy artifact in my game collection, sitting next to other abandoned – and most likely by now unplayable – garbage fires.

I saw them announcing the “3 acts” and then backtrack that to oblivion, but i mostly enjoyed this game the best way, the recommended way: not playing it and seeing it discussed and torn apart by pretty much everybody, with even the more positive folks betraying the fact that this was another live-service disaster piece of crap.

The Fallout 76 of 2019, if you will.

But still, i didn’t bother to actually play it yet, as i waited to see if their last attempt to turn it around with a new version called “Anthem Next” (basically attempting a No Man Sky’s tale) would be given the greenlight. Every sign pointed to no, but Evolve Phase 2 did happen (and died not even a year in, but still), so i wasn’t ruling out the slim possibility of it happening. Not yet.

To no one’s surprise, Anthem Next wasn’t approved so then i decided to take out the PS4 disc, install it, let it patch itself to playability, and actually play it now that’s officially a living dead horse, just waiting for EA to kill it 100 % dead by closing the server and making it totally unplayable to anyone else in the future. Dear god, how i hate this industry and its clear malign lack of any interest in preserving its own history. I genuinely hate the “anti-archivism” built into these games.

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[Resident Evil Live Action Film Retrospective] #7: Resident Evil: Welcome To Raccoon City (2021)

When the first trailer for this reboot of the Resident Evil film series was revealed, the reception was kinda split, and i guess it was in part because over time people learned to enjoy the crappy Paul W.S . Anderson films for what they were, liked their brand of cinematic cheese and overall embraced their “so bad they’re charming” nature.

And i do agree that there’s something comforting, especially in retrospective, about them, for all the flaws and plots that had barely anything to do with the ones in the Resident Evil videogames themselves, they did manage to faithfully recapture the B-movie feel of the games (itself borrowed from many zombie B-movies) in their own way, while hindsight confirm they were products of their time indeed, in this case from an era where film adaptations of videogames had a bad reputation about them, quite different from today’s perception, with an Uncharted movie released and a Gran Turismo film that at the time of writing is just a month away from hitting theathers.

Times have indeed changed, so it’s not that much of a surprise to see Capcom (itself a different company from the confused and “appeal to the west” driven mess of back when the Milla Jovovich led film series was still going) opt for a reboot film instead of trying to follow up from a film that indeed was called Resident Evil: The Final Chapter and indeed served as closure. Kinda.

Continua a leggere “[Resident Evil Live Action Film Retrospective] #7: Resident Evil: Welcome To Raccoon City (2021)”

[Resident Evil Live Action Film Retrospective] #6: Resident Evil: The Final Chapter (2016)

“Funny” story: this is actually the second RE movie i watched, and the only one i ever watched in theathers. I wasn’t that interested at the time in the film series, so i just picked up on DVD years later the first Resident Evil movie, but didn’t bother with the sequels.

But since it was gonna be the final installment, i was a bit curious, so i went to see at one of my local cinemas, and turns out it wouldn’t have really mattered much if you saw all the sequels or none at all, because The Final Chapter will forever remain in my head as one of the most embarassing final bouts for a film series, or movies that somehow end up being distributed to big cinema chains.

An istance where i could realistically see people asking for their money back at the end of the movie, where i would agree with their anger and supplement them with rotten vegetables, so they could aim for the distributors and anyone involved outside of the poor employees, because it’s not their fault, so instead of littering the floors, give them a rotten leek so we can all stick it up Sony’s picture (via their Screen Gems’ hole, specifically), or throw a tomato at the HQ of Costantine Films.

Jesting aside, i’d be embarassed to release a movie like this, personally, even if – truth to be told – it’s not as bad as i remember it being, not “if your eyes could puke” bad, it’s still incredibly badly edited, so choppy that it’s a miracle you can actually tell what’s going on in almost half of the action scenes that involve melee fights (and some others too), where you can barely see things happening, mostly thanks to some occasional slow mo, but still, it’s almost a “blink and you missed it” type of deal, so badly edited is more than a good 40 % of the action scenes.

Continua a leggere “[Resident Evil Live Action Film Retrospective] #6: Resident Evil: The Final Chapter (2016)”

[Resident Evil Live Action Film Retrospective] #5: Resident Evil: Retribution (2012)

Not even waiting the 3 years between sequels anymore, as the well is running dry and instead of filling it with blood of the scribe, we’re making these even faster as we approach the penultimate chapter, with Retribution following upon the twist reveal at the end of Afterlife, with the Arcadia surrounded by a lot of black Umbrella helicopters that captures the original Alice and brings her to a remote underwater location in the Extreme North section of Russia, used for testing the T-Virus, from where she has to escape alongside both old and new faces, including many other characters from the videogames that Paul W.S. Anderson couldn’t cram in the previous script, like the fan favourites Leon Kennedy, Ada Wong and Barry Burton.

So, if the keyword of Afterlife was “clonatron and mind control robo-scarabs taken from RE 5”, Retribution also adds to the vocabulary salad “simulation” and “diorama”, showing off obvious inspiration from Westworld with Umbrella creating sets and clones to populate it before they die in it, because fuck any attempt of constructing more setpieces when we can literally redo the previous ones like it’s a rematch of previously beaten bosses in an older Zelda game.

Continua a leggere “[Resident Evil Live Action Film Retrospective] #5: Resident Evil: Retribution (2012)”

Devil’s Third WII U [REVIEW] | Big Mouse Strikes Again

It’s the spooky-ooky season, so it means nothing but it’s a good enough excuse to review some shitty videogame of fecal magnitude, or ones that were so bad they made many “worst of year” lists, and come with some depressing and-or absurd history to them. For indeed, “the horror!”.

And Devil’s Third definitely fits the bill, being one of the many titles that confirmed once again that sometimes you should just quit when you’re ahead, or before tarnishing your own legacy due to boneheaded behaviour in mismanaging projects that languish for years due to an accolade of deals falling through, changing engines and platform targets, only to eventually release and make one realize that maybe you can actually lose talent over time.

And as they do, stories like this just highlight how even successfully rebooting the Ninja Gaiden franchise for the original X-Box… won’t stop your career from having a “Tommy Wiseau of The Room” moment, highlighting that sometimes these legendary creators might have actually needed the company they supposedly left to do whatever they wanted, not the other way around.

Especially when the finished game had to basically receive a “pity publishing” deal from Nintendo, as no one else wanted to publish this one for years (including Nintendo Of America), so it became a Wii U exclusive because we were already in the death years of the system, and i guess Nintendo could use an action game that look like it could be on PS3 or 360. Or a game, stat.

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