Musou May and the State Of Musou as of May 2023?

As per what is now tradition, this year too we’ll have Musoy May, with a picked review of a musou/Warriors game every sunday of May.

Here’s where i usually make a general ramble about the state of the genre as of late, but…. there isn’t really much to say or even get unreasonably hyped about, as we neither got any new contender/challenger from some small or medium sized developer & publisher nor does TK really revealed, teased or announced anything.

Samurai Warriors 5 came out in 2021, but aside from a Season Pass TK didn’t either put out a XL or Empires version, Dynasty Warriors 9 Empires needed a lot of shit to be added or patched in, but again, aside a tepid Season Pass that wasn’t really worth paying (for the most part), there was no post-launch support, and since how barebones the modes on offering were… it would have needed.

Touken Ranbu Warriors was also released, but for whatever reason TK decided to launch it digital only on both Switch and PC (via Steam), and i’m gonna save the lamentations about that for its review.

Fire Emblem Warriors Three Hopes was almost perfect but was curiously devoid of expansion content (which is fine since it’s an already massive offering to begin with), so that’s odd.

All we got since June 2022 was simply a teaser trailer for Fate Samurai/Remnant that should release sometime this year, no actual gameplay footage or any real info aside from what could be seen in that short teaser trailer. Surprised it took them this long and actually Marvelous already did developed 2 Fate musou games, but still, it has been months devoid of any news about it or anything else Warriors or Warriors related.

Maybe TK is holding out for what was “E3 time” or for the TGS to drop the existence of Dynasty Warriors 10 (which they teased in interviews before), but at this point there’s just nothing to talk about of substance, and this behaviour kinda speaks volume for how Koei considers his musou output.

I mean, when the best news is them re-releasing WO3 Ultimate in a definitive edition package…. you can tell there’s a drought and no signs of the main gardener being interested in watering the cacti.

I mean, unless they do a 180 ° with Dynasty Warriors 10, Koei shouldn’t complain of losing even more customers, after DW 9 they deserve every critique and negativity coming their way.

[EXPRESSO] Evil Dead Rise (2023) | Book Of The ‘Burbs

I’m not the biggest Evil Dead fan, and i honestly didn’t see anything past Army Of Darkness (so i can’t/won’t compare this new one to the 2013 reboot), but since this was gonna be another stand-alone film (despite also being called a sequel to the originals), what the hell, i’m game.

And yep, this is Evil Dead, despite what people that saw the first movies decades ago and clearly don’t fuckin remember them at all will try to tell you.

It’s basically a modern reboot/remake that does some changes to freshen things up, by changing the setting from the cabin in the woods to a suburban slum, and focus on a couple of sisters that reunite just to be torn apart by the unwarranted summoning of a evil undead curse that originates from a forbidden tome spreads..… and also by giving the Book Of The Dead a new name, because i guess the Lovecraft estate did trademark Necronomicon or something?

But regardless, director/writer Lee Cronin did a very good job in trying to capture the spirit of the old entries (down to offering a variation on the static camera chase sequences), with lots of nasty gore effects, disgusting fluids – or worse – being vomited by the possessed, violent impaling, but also with a certain underlining silliness to them, not to the point of devaluing the raw satisfaction of knives to the brain, scalps being ripped open, eyeballs eaten off… it’s nasty but not interested in taking itself 100 % serious, as with the cursing provided by the Deadites equivalents.

Likeable characters, excellent gore effects, intriguing bits of new lore, and overall just very entertaining (while also being enjoyable as its own thing), with a lot going on, all well packed into a very tight runtime just above 90 minutes.

Grizzly II: The Revenge/The Concert (1983-2020) [REVIEW] | Litigation Bear

Ah yes, the forbidden bear. The Clooney-Dern-Sheen triplette one.

As previously said, since Grizzly was a big success bringing lots of moolah, a sequel was kinda inevitable eventually… emphasis on the eventually, because while in 1983 Grizzly II (subtitled “The Concert”) was shot in Hungary, the movie spent the following 37 years in post-production hell, eventually premiering in 2020 at various festivals and being released on VOD (and home video) in 2021.

Intriguingly, this didn’t stop people from getting a hold of Grizzly II, as bootleg copies of the unfinished workprint were made and in 2007 the VHS were ripped online, eventually leading (among others things) to Brad Jones covering the title on his “Cinema Snob” webseries, and then being hit with treats of legal action by the movie co-producer, the aptly named Suzanne C. Nagy.

As unofficial as the workprint copies circulating were, they also corroborated how badly the production was handled, not only with the movie being shot in Hungary because it was/is cheaper (a common low budget film ploy, as we learned) that way, the principal producer leaving after the first day of shooting and the lack of funding to continue, forcing Suzanne C. Nagy, the co-producer, to procure an investor so they cold finish the main photography, managing to do such… only to learn the original producer, Joseph Ford Proctor, was arrested for a unrelated case of tax fraud.

Peeking through the workprint also showed that the movie was not THAT incomplete, as in there was clearly post-production to do, especially having to shoot the scenes where the bear is attacking and retool the finale. Clearly it was an unfinished product, and it was never officially released (plus all the licensed music present in the workprint pretty much guaranteed it would never release in that state), so there’s a limit to what can be said, since – again – it was a bootleg of the work print.

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Grizzly (1976) [REVIEW] | Plantigrade Peckish

To honor the upcoming release of Cocaine Bear here in ol’ Italy (and presumably other european states), there’s only one thing to do: talk about Grizzly… the first one.

Of course, i know, you wanna hear about the infamous sequel that for decades languished in post-production hell, until it actually released in 2020 (what a fuckin year indeed), Grizzly II, but i like being through, and the original Grizzly does have some history as one of the earlier and more popular/recognized Jaws rip-offs, especially for “having everyone in it”.

Just in case the release date didn’t hint of why this one was made, the theatherical poster sported the tagline “the most powerful jaws in the land”, what’s shame for movie marketing anyway?

And given the bucks made by Universal with that animatronic shark that often did not work well or at all, it’s no wonder everyone was jumping on the now proven successful formula, and Grizzly is no different, to the point there’s really no reason in discussing the plot.

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[EXPRESSO] John Wick 4 (2023) | Knights Of The High Table

Wasn’t sure if to review this one, but i eventually watched the first John Wick on Netflix for the first time, so yeah, whatever, gonna marathon this series days before seeing the new one in theathers.

So apparently the series as a whole has people kinda divided, but honestly i’m not quite getting the confusion as even the first movie was chock full of ultra stylish ultra violent revengeance that drew from many influences, indeed was a revitalizing kick in the ghoulies for the action genre, and already seemed like it was the best adaptation of a violent cult comic book that never was.

For the 4th outing, it’s no surprise we get even more focus on the mythology of the assassins’ codes and the rules of this world that invites the same questions as WH40K does (“who cooks the meals without being bound via a blood pact to some finger collecting mob boss, etc.”), as we continue to see John Wick take on the High Table itself, after basically declaring war against it before.

Honestly i like these movies and how they try to up the ante every time, but if John Wick 3 seemed a little longer than necessary, Chapter 4 might result as downright bloated, as it pushes for a nearly 3 hours runtime, and could have benefitted to trim some of its many spectacular fights that sometimes go on so long they kinda start to grate on the audience a bit.

But i can forgive the excess as there’s plenty of very good action, and the pretty satisfying ending making it clear this is the intended end of the franchise, so hoping they will just stick with the already planned spin-offs, i’d say John Wick 4 it’s indeed quite “the blast” to end the series with.

[EXPRESSO] Shazam: Fury Of The Gods (2023) | Atlantomachia

Superhero time again, this time of the DC Comics variety, with the sequel to 2019’s Shazam, which introduced new audiences to the magic-powered hero and its origin story, before we got a DC Extended Universe entry related with last year’s spin-off film about Shazam’s nemesis, Black Adam, but honestly i’d rather not discuss of that movie again, what’s the point since their MCU attempt was such a mess that they hired James Gunn as well to reboot the entire thing?

So, talking about Fury Of The Gods, we have our boy Billy Batson and his foster siblings having to face a new menace, the Daughters of Atlas (played by Lucy Liu and Helen Mirren), who have come to reclaim a world ending artifact.

As you can guess, thanks to the new foes we get the explore the lore a bit more, learning of the origin of their powers, the world of Greek gods long gone, which also means it’s a great “excuse” to have a pandemonium style of monsters from said mythology run amok, from cyclops to harpies and manticores, and like the first you can tell this is from a horror director, because a lot of people get straight up killed (or worse) even in the prologue.

I was very pleasantly surprised by the first Shazam movie, and this one it’s just as good, being also a n everincrensigly rare specimen of superhero movie that isn’t plagued by tonal issues, has genuinely funny comedy bits (and the style of writing fits more with the protagonists being young teens), and balances well all of the aforementioned with the more emotional moments, which do feel earnest and not just there because the template says so.

Third act could have been a lil’ shorter, but still, lots of silly but genuine fun.

Escape Dead Island X360 [REVIEW] #deadislandretrospective

Since Dead Island 2 was just starting his first cycle of development and so there won’t be anything to show anytime soon, Deep Silver figured it was better to keep milking the franchise to keep it relevant in the public eye, so they launched a MOBA style spin-off with Dead Island Epidemic on Steam and a console & PC stealth oriented spin-off, Escape Dead Island.

Since Dead Island Epidemic never left open beta and by 2015 was discountined, i’m not that surprised that people even forgot it ever existed (i learn it was ever a thing only years later by doing some research), but you might have some recollection of Escape Dead Island, developed by Fatshark (Bionic Commando Rearmed 2, Hamilton’s Great Adventure, Warhammer: Vermintide 1 and Vermintide 2) and released for PS3, X-Box 360 and PC.

Playing the X-Box 360 in this case, though i understand the console versions are nigh identical.

Set as a sorta prequel-side story to the original game, Escape Dead Island wants to explain the origins of the first epidemic that kicked off into full zombie pandemic, and puts you in the shoes of Cliff Calo, a rich kid that wants to be noticed by daddy-o by going with two of his friends on the isle of Narapela and doing a report on the origin of the epidemic that spread from the island of Banoi, while also exposing the truth about the big pharma corpo Geopharm.

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[EXPRESSO] Ant-Man and The Wasp: Quantumania (2023) | King Kang

Ah yeah, the sequel to that one most people (me included, to be truthful) plain skipped, until they had to hurriedly watch it in order to follow whatever was gonna going on Quantumania.

I say this because i get the feeling many threat this series as “multiverse marmite”, a byproduct of this fucking decade long MCU plan, a lot more “skippable” than others, even if this is supposed to be the movie to kick off Phase 5, i had my expectations fairly low as expected by now, thanks to the evergrowing Marvel fatigue – itself tiresome to point out, even if it needs to be, as years of Marvel movies pile up – doesn’t help.

Anyway, this time Ant-Man and The Wasp….and basically the entire quantum scientist team get sucked into the Quantum Realm, which is quite different than before, housing a myriad of unknown species and races of humanoids, all theathrened by Kang The Conqueror, helped by his servant MODOK, and YES, the screenshots were right, he looks like he escaped from the music video of Peter Gabriel’s Steam, but then again, its a silly design, what the hell did you expect?

He’s actually kinda one of the best things about Quantumania, as the quantum world is very, VERY Star Wars-esque, the villain is decent but feels like purposefully underveloped for future MCU movies, the plot it’s so ironically tiny and feels tacked on (pun), direction is unremarkable, the cast seems to be kinda phoning it in (aside from Jonathan Majors as Kang), and action isn’t great, just incredibly average for these movies.

It’s okay, as in, it’s not boring, it has its moments but it’s just plain “mid”, fairly uninspired, and honestly the two previous Ant Man movies were better, smaller in scope but just more fun overall.

[EXPRESSO] Junji Ito Maniac (2023) | Adaptation Curse

At this point in time i believe there is a factory somewhere producing monkey paws exclusively for adaptation of Junji Ito works, because you’d have to be a heathen to ask for more after the incredibly disappointing animated anthology known as Junji Ito Collection.

It hurts even more since this “sequel series” (once again handled by Studio DEEN as “Collection” was) basically showed up out of nowhere on Netflix, while the Uzumaki anime announced back in 2019 and supposed to release October last year has been postponed again.

In a fitting roundabout way, i’m not approaching in good spirit this 12 episode series, which also opts for sticking two short stories in one episode.

And honestly i’m not really surprised to realize that Maniac makes Junji Ito Collection look better in comparison, at the very least it had a better selection of stories, while this one seems to be running on fumes, so much that they do Tomie… AGAIN. Actually, they don’t do even that, just the chapters about the photos out of context and don’t even give that a conclusion.

Animation it’s mostly fine (CGI aside), but the selection is odd, questionable at best, the many stories often don’t work for a reason or another, be it editing, excessively brief runtime, lackluster direction, this when the stories themselves aren’t just kinda weak, underwhelming, not scary and forgettable to begin with.

There are some standout pieces, like the “Hanging Baloons” episode, and some odd comedic picks like The Bizarre Hikazuki Siblings, and it does get a bit better halfway through, but it’s not enough, not for a second attempt/season, and while it’s NOT the worst thing ever… please just go experience the various Junji Ito short stories in their original manga form instead of this sub-par anime anthology.

Asterix & Obelix XXL: Romastered PS4 [REVIEW] | For Toutatis!

Oddly, this was the last of the Asterix XXL series to get the remaster treament, the first being XXL 2 in 2018, then we had the brand new XXL 3 in 2019, then the “romastered” version of the first game in 2020, the one we’re talking about today, to celebrate the release of a new Asterix & Obelix movie in theathers.

One of the live-action ones, but still, it’s new Asterix & Obelix material!

Originally developed for PS2, Gamecube and PC (with a GBA version that’s basically another game entirely) by defunct french studio Etranges Libellules and published by Atari Europe, this remaster was instead published by Microids (which pretty much took the place Infogrames had back then) and developed by the quite non-defunct (at the time of writing, anyway) french Osome Studios.

The plot sees the titular duo wander off of their little Gaul village to the ol’ boar hunt only to come back and find out Ceasar (yes, Julius Caius Ceasar from Caligula, exactly) has somehow managed to storm the village, capturing most people and sending them off to various distant ends of the Roman empire in order to have locked out sight and mind, hopefully for good.

But with the help of a fired roman spy, you find out that most of the imprisoned gauls most likely managed to get a piece of the map indicating their location, as Ceasar took the extra step – just in case – of ripping the map in pieces and scattering them in various locations.

Good enough as an excuse in terms of videogame logic to have Asterix & Obelix travel to various places like Egypt, Normandy, Greece and Helvetia, freeing their fellow gaul citizens and getting more pieces of the map along the way.

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